WATER
6Frostosaurus
ATK:
2600
DEF:
1700
View:
4155
This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.
Frostosaurus — Power Evaluation
Final Score: 59 ± 8 · Confidence: Medium
- Intrinsic: 60 · Deck: 59 · Meta: provisional
- Primary role: Material body / Normal
Why it scores here
Frostosaurus is a vanilla Normal Monster with no effect, so it cannot negate, search, or recur anything. Its score comes from being a clean Level 6 Water Dinosaur body that still works as material when blanked, and from being a single-copy staple in all 400 sampled decks. The 2600 ATK earned no points, and the 100% deck inclusion confirms the card is a practical material body rather than a powerful one. No combo data exists, so the combo and conversion axes rest on text inference only.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Normal Summon with no effect; present in 400/400 decks at 1.02 copies on average, but no starter or searched-role data exists (observed, inferred). |
| Combo & Conversion | 35 | Flavor-only text with no effect; it converts only as a Level 6 material, and no combo boards record it (inferred). |
| Resource Economy | 20 | A one-for-zero body with no draw, search, or graveyard refuel (verified from card text). |
| Effect & Interaction | 0 | No effect text, so no negation, removal, or hand-trap reach (verified from card text). |
| Material Utility | 65 | Level 6 Water Dinosaur is a clean generic body that remains usable as material when effect-negated, and it partners with the Dinosaur shells (observed, inferred). |
| Resilience & Flexibility | 65 | Having no effect, it survives negation, but it is exposed to any destruction or bounce before it reaches material use (inferred). |
| Deck-Building Efficiency | 80 | One copy in 393 of 400 decks, no garnet or lock restriction, and easy to run (observed, verified). |
Calculation
Weight profile: Primary role Material body / Normal; no secondary blend. Intrinsic ≈ 60, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Included in all 400 sampled decks at one copy on average
- Level 6 Water Dinosaur body that is not affected by negation
- No garnet, lock, or self-restriction in deck building
Weaknesses
- No effect text, so no interaction, search, or recursion
- Only useful as material and as a Dinosaur-shell body
- Almost no conversion value without a Level 6 material route
Counters / choke points
- Opponent can ignore it entirely, because its only function is as material
- Destruction or banishing of the body before it is used as material removes the route
Best use
Level 6 material body in Dinosaur shells. Decks: Transcendosaurus, Evol, Jurrac, Dinowrestler. Suggested copies: 1.
Evidence & gaps
- Verified: Normal Monster, Level 6, Water Dinosaur, ATK 2600 / DEF 1700 (card data); Card text is flavor only, with no effect (card description); Present in 400 of 400 sampled decks at 1.02 copies on average (deck data)
- Observed: Top partners include Souleating Oviraptor at 99.8% and Miscellaneousaurus at 99.5% (deck data); Dinosaur gameplay type 7 at 84.8% of decks (deck data); Inclusion 100% across three archetypes in usage statistics (usage statistics)
- Inferred: Its material value depends on the Level 6 and Dinosaur fit in the shells that run it; Being a Normal monster with no effect means it is only a body, so conversion depends on a material route
- Data gaps: No combos supplied, so combo conversion is text-only inference No banlist token; assumed 3 copies (unlimited) No rulings or material-route evidence in combos Guide mention is thin (one guide)






