Frostosaurus
WATER 6

Frostosaurus

  • ATK:
  • 2600

  • DEF:
  • 1700

  • View:
  • 4154




This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 9, 2026
59± 8/ 100
Power Score
Intrinsic 60
Deck 59

Frostosaurus — Power Evaluation

Final Score: 59 ± 8 · Confidence: Medium

  • Intrinsic: 60 · Deck: 59 · Meta: provisional
  • Primary role: Material body / Normal

Why it scores here

Frostosaurus is a vanilla Normal Monster with no effect, so it cannot negate, search, or recur anything. Its score comes from being a clean Level 6 Water Dinosaur body that still works as material when blanked, and from being a single-copy staple in all 400 sampled decks. The 2600 ATK earned no points, and the 100% deck inclusion confirms the card is a practical material body rather than a powerful one. No combo data exists, so the combo and conversion axes rest on text inference only.

Axis scores

Axis Score Evidence
Accessibility 55 Normal Summon with no effect; present in 400/400 decks at 1.02 copies on average, but no starter or searched-role data exists (observed, inferred).
Combo & Conversion 35 Flavor-only text with no effect; it converts only as a Level 6 material, and no combo boards record it (inferred).
Resource Economy 20 A one-for-zero body with no draw, search, or graveyard refuel (verified from card text).
Effect & Interaction 0 No effect text, so no negation, removal, or hand-trap reach (verified from card text).
Material Utility 65 Level 6 Water Dinosaur is a clean generic body that remains usable as material when effect-negated, and it partners with the Dinosaur shells (observed, inferred).
Resilience & Flexibility 65 Having no effect, it survives negation, but it is exposed to any destruction or bounce before it reaches material use (inferred).
Deck-Building Efficiency 80 One copy in 393 of 400 decks, no garnet or lock restriction, and easy to run (observed, verified).

Calculation

Weight profile: Primary role Material body / Normal; no secondary blend. Intrinsic ≈ 60, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Included in all 400 sampled decks at one copy on average
  • Level 6 Water Dinosaur body that is not affected by negation
  • No garnet, lock, or self-restriction in deck building

Weaknesses

  • No effect text, so no interaction, search, or recursion
  • Only useful as material and as a Dinosaur-shell body
  • Almost no conversion value without a Level 6 material route

Counters / choke points

  • Opponent can ignore it entirely, because its only function is as material
  • Destruction or banishing of the body before it is used as material removes the route

Best use

Level 6 material body in Dinosaur shells. Decks: Transcendosaurus, Evol, Jurrac, Dinowrestler. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Monster, Level 6, Water Dinosaur, ATK 2600 / DEF 1700 (card data); Card text is flavor only, with no effect (card description); Present in 400 of 400 sampled decks at 1.02 copies on average (deck data)
  • Observed: Top partners include Souleating Oviraptor at 99.8% and Miscellaneousaurus at 99.5% (deck data); Dinosaur gameplay type 7 at 84.8% of decks (deck data); Inclusion 100% across three archetypes in usage statistics (usage statistics)
  • Inferred: Its material value depends on the Level 6 and Dinosaur fit in the shells that run it; Being a Normal monster with no effect means it is only a body, so conversion depends on a material route
  • Data gaps: No combos supplied, so combo conversion is text-only inference No banlist token; assumed 3 copies (unlimited) No rulings or material-route evidence in combos Guide mention is thin (one guide)











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