Zuttomozaurus
EARTH 2

Zuttomozaurus

  • ATK:
  • 500

  • DEF:
  • 400

  • View:
  • 2525




While you control another Dinosaur monster, your opponent's monsters cannot target this card for attacks. You can target 1 other card you control; destroy it. You can only use this effect of "Zuttomozaurus" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
47± 8/ 100
Power Score
Intrinsic 47
Deck 48

Zuttomozaurus — Power Evaluation

Final Score: 47 ± 8 · Confidence: Medium

  • Intrinsic: 47 · Deck: 48 · Meta: provisional
  • Primary role: Extender · Secondary: Material body

Why it scores here

Zuttomozaurus is a 500-ATK Level 2 Dinosaur whose real value is its text: its destroy effect can turn one of your own cards into a graveyard resource, and its attack-target protection holds only while you control another Dinosaur. The card is clean and single-copy in its 7 sample decks, and it sits in Transcendosaurus and Evolzar lists alongside Fossil Dig and Evolzar Solda, which confirms a real role. No combo boards are recorded, so conversion and resource scores rest on text alone, and the 500 ATK earns nothing.

Axis scores

Axis Score Evidence
Accessibility 35 No searcher or search route is evidenced; it is present in 7 of 7 sampled decks, mostly Transcendosaurus (4 of 7) (observed).
Combo & Conversion 30 Its destroy effect converts a controlled card into graveyard value, but no combo boards record it (inferred from text).
Resource Economy 25 Destroying one of your own cards is a -1 unless the destroyed card is itself a fuel piece; no refuel or advantage evidence exists (inferred).
Effect & Interaction 35 Attack-target protection is conditional on controlling another Dinosaur and does not stop non-attack effects, so interaction is soft (verified from card text).
Material Utility 55 A Level 2 Dinosaur body is generic fodder for Dinosaur and Level 2 summons, and it still works as material when its effect is negated (inferred from text and race).
Resilience & Flexibility 35 The protection needs a second Dinosaur on the field and the destroy effect is once per turn, so it has few resilient lines (verified from card text).
Deck-Building Efficiency 75 One copy, no garnet or lock restriction, and a low slot cost in the sampled decks (observed).

Calculation

Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 47, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic Level 2 Dinosaur body usable as material in Dinosaur-themed decks
  • Cheap single-copy slot with no garnet or lock cost
  • Destroy effect can turn a controlled card into a graveyard resource in Transcendosaurus shells

Weaknesses

  • Attack protection needs another Dinosaur on the field and does not stop non-attack effects
  • No combo or searcher evidence, so its value depends on a specific shell
  • 500 ATK and a once-per-turn destroy add little on their own

Counters / choke points

  • Non-attack removal or effect negation that does not depend on attack targeting

Best use

Extender / Dinosaur material fodder. Decks: Transcendosaurus. Suggested copies: 1.

Evidence & gaps

  • Verified: Attack-target protection applies only while you control another Dinosaur; Destroy effect targets 1 other card you control and is once per turn; Single copy in all 7 sampled decks
  • Observed: Present in 7 of 7 sampled decks; Transcendosaurus is the largest home (4 of 7 decks); Common partners include Fossil Dig and Evolzar Solda (co-deck 100%)
  • Inferred: Destroy effect works as a graveyard-fuel step in Dinosaur shells; Body is generic Level 2 material even when its effect is negated
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only deck sample is only 7 decks, so deck-level conclusions are thin











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