EARTH
2Zuttomozaurus
ATK:
500
DEF:
400
View:
2525
While you control another Dinosaur monster, your opponent's monsters cannot target this card for attacks. You can target 1 other card you control; destroy it. You can only use this effect of "Zuttomozaurus" once per turn.
Zuttomozaurus — Power Evaluation
Final Score: 47 ± 8 · Confidence: Medium
- Intrinsic: 47 · Deck: 48 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Zuttomozaurus is a 500-ATK Level 2 Dinosaur whose real value is its text: its destroy effect can turn one of your own cards into a graveyard resource, and its attack-target protection holds only while you control another Dinosaur. The card is clean and single-copy in its 7 sample decks, and it sits in Transcendosaurus and Evolzar lists alongside Fossil Dig and Evolzar Solda, which confirms a real role. No combo boards are recorded, so conversion and resource scores rest on text alone, and the 500 ATK earns nothing.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | No searcher or search route is evidenced; it is present in 7 of 7 sampled decks, mostly Transcendosaurus (4 of 7) (observed). |
| Combo & Conversion | 30 | Its destroy effect converts a controlled card into graveyard value, but no combo boards record it (inferred from text). |
| Resource Economy | 25 | Destroying one of your own cards is a -1 unless the destroyed card is itself a fuel piece; no refuel or advantage evidence exists (inferred). |
| Effect & Interaction | 35 | Attack-target protection is conditional on controlling another Dinosaur and does not stop non-attack effects, so interaction is soft (verified from card text). |
| Material Utility | 55 | A Level 2 Dinosaur body is generic fodder for Dinosaur and Level 2 summons, and it still works as material when its effect is negated (inferred from text and race). |
| Resilience & Flexibility | 35 | The protection needs a second Dinosaur on the field and the destroy effect is once per turn, so it has few resilient lines (verified from card text). |
| Deck-Building Efficiency | 75 | One copy, no garnet or lock restriction, and a low slot cost in the sampled decks (observed). |
Calculation
Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 47, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Generic Level 2 Dinosaur body usable as material in Dinosaur-themed decks
- Cheap single-copy slot with no garnet or lock cost
- Destroy effect can turn a controlled card into a graveyard resource in Transcendosaurus shells
Weaknesses
- Attack protection needs another Dinosaur on the field and does not stop non-attack effects
- No combo or searcher evidence, so its value depends on a specific shell
- 500 ATK and a once-per-turn destroy add little on their own
Counters / choke points
- Non-attack removal or effect negation that does not depend on attack targeting
Best use
Extender / Dinosaur material fodder. Decks: Transcendosaurus. Suggested copies: 1.
Evidence & gaps
- Verified: Attack-target protection applies only while you control another Dinosaur; Destroy effect targets 1 other card you control and is once per turn; Single copy in all 7 sampled decks
- Observed: Present in 7 of 7 sampled decks; Transcendosaurus is the largest home (4 of 7 decks); Common partners include Fossil Dig and Evolzar Solda (co-deck 100%)
- Inferred: Destroy effect works as a graveyard-fuel step in Dinosaur shells; Body is generic Level 2 material even when its effect is negated
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only deck sample is only 7 decks, so deck-level conclusions are thin






