Created by: test (054123)

Created On: 08/31/2022

Need 4 UR

UR Rarity
Armored Bee
UR Rarity
Metamorphosed Insect Queen
UR Rarity
Battlewasp - Hama the Conquering Bow
UR Rarity
Monster Reborn

Main: 30 Extra: 4

UR Rarity
Armored Bee
UR Rarity
Armored Bee
Armored Bee
WIND 4
Armored Bee
  • ATK:

  • 1600

  • DEF:

  • 1200


Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.


SR Rarity
Aztekipede, the Worm Warrior
SR Rarity
Aztekipede, the Worm Warrior
Aztekipede, the Worm Warrior
EARTH 4
Aztekipede, the Worm Warrior
  • ATK:

  • 1900

  • DEF:

  • 400


Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 Insect-Type monster from your Graveyard, and cannot be Special Summoned by other ways. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the Graveyard.


N Rarity
Bachibachibachi
N Rarity
Bachibachibachi
Bachibachibachi
LIGHT 3
Bachibachibachi
  • ATK:

  • 800

  • DEF:

  • 800


An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
Battlewasp - Arbalest the Rapidfire
R Rarity
Battlewasp - Arbalest the Rapidfire
Battlewasp - Arbalest the Rapidfire
WIND 4
Battlewasp - Arbalest the Rapidfire
  • ATK:

  • 1800

  • DEF:

  • 800


When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.


SR Rarity
Beetron
SR Rarity
Beetron
Beetron
DARK 4
Beetron
  • ATK:

  • 1600

  • DEF:

  • 900


You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of "Beetron" once per turn.


R Rarity
Chainsaw Insect
R Rarity
Chainsaw Insect
Chainsaw Insect
EARTH 4
Chainsaw Insect
  • ATK:

  • 2400

  • DEF:

  • 0


At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.


N Rarity
Cross-Sword Beetle
N Rarity
Cross-Sword Beetle
Cross-Sword Beetle
WIND 4
Cross-Sword Beetle
  • ATK:

  • 1800

  • DEF:

  • 1200


While you control an Insect-Type monster (other than this card), if an Insect-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
Des Mosquito
R Rarity
Des Mosquito
Des Mosquito
DARK 3
Des Mosquito
  • ATK:

  • 500

  • DEF:

  • 500


When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.


SR Rarity
Doom Dozer
SR Rarity
Doom Dozer
Doom Dozer
EARTH 8
Doom Dozer
  • ATK:

  • 2800

  • DEF:

  • 2600


Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 Insect-Type monsters from your Graveyard, and cannot be Special Summoned by other ways. When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the Graveyard.


R Rarity
Informer Spider
R Rarity
Informer Spider
Informer Spider
EARTH 4
Informer Spider
  • ATK:

  • 500

  • DEF:

  • 1800


When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.


N Rarity
Koa'ki Meiru Beetle
N Rarity
Koa'ki Meiru Beetle
Koa'ki Meiru Beetle
EARTH 4
Koa'ki Meiru Beetle
  • ATK:

  • 1900

  • DEF:

  • 1500


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. If a LIGHT or DARK monster is Special Summoned in Attack Position: Change that monster to Defense Position.


UR Rarity
Metamorphosed Insect Queen
UR Rarity
Metamorphosed Insect Queen
Metamorphosed Insect Queen
EARTH 7
Metamorphosed Insect Queen
  • ATK:

  • 2800

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If another Insect monster is on the field, your opponent cannot target Insect monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. At the end of the Damage Step, if this card attacked: You can Tribute 1 monster; this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100).


R Rarity
Naturia Horneedle
R Rarity
Naturia Horneedle
Naturia Horneedle
EARTH 4
Naturia Horneedle
  • ATK:

  • 1800

  • DEF:

  • 100


When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.


R Rarity
Pinch Hopper
R Rarity
Pinch Hopper
Pinch Hopper
EARTH 4
Pinch Hopper
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.


SR Rarity
Primitive Butterfly
SR Rarity
Primitive Butterfly
Primitive Butterfly
WIND 5
Primitive Butterfly
  • ATK:

  • 1200

  • DEF:

  • 900


If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can increase the Levels of all Insect-Type monsters you currently control by 1.


R Rarity
Scary Moth
R Rarity
Scary Moth
Scary Moth
WIND 6
Scary Moth
  • ATK:

  • 1800

  • DEF:

  • 2300


Each player can only Special Summon a monster(s) once per turn.


SR Rarity
Shield Worm
SR Rarity
Shield Worm
Shield Worm
EARTH 4
Shield Worm
  • ATK:

  • 800

  • DEF:

  • 2000


When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.


SR Rarity
Traptrix Atrax
SR Rarity
Traptrix Atrax
Traptrix Atrax
EARTH 4
Traptrix Atrax
  • ATK:

  • 1800

  • DEF:

  • 1000


This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.


SR Rarity
Warm Worm
SR Rarity
Warm Worm
Warm Worm
FIRE 3
Warm Worm
  • ATK:

  • 600

  • DEF:

  • 1400


If this card is destroyed, send the top 3 cards of your opponent's Deck to the Graveyard.


SR Rarity
Wind-Up Honeybee
SR Rarity
Wind-Up Honeybee
Wind-Up Honeybee
EARTH 1
Wind-Up Honeybee
  • ATK:

  • 100

  • DEF:

  • 300


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.


R Rarity
Wind-Up Knight
R Rarity
Wind-Up Knight
Wind-Up Knight
LIGHT 4
Wind-Up Knight
  • ATK:

  • 1800

  • DEF:

  • 1200


When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.


R Rarity
Insect Knight
R Rarity
Insect Knight
Insect Knight
EARTH 4
Insect Knight
  • ATK:

  • 1900

  • DEF:

  • 1500


Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.


N Rarity
Bug Matrix
N Rarity
Bug Matrix
Bug Matrix
Spell Field
Bug Matrix

    All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. You can only use this effect of "Bug Matrix" once per turn.


    R Rarity
    Forest
    R Rarity
    Forest
    Forest
    Spell Field
    Forest

      All Insect, Beast, Plant, and Beast-Warrior monsters on the field gain 200 ATK/DEF.


      SR Rarity
      Mist Body
      SR Rarity
      Mist Body
      Mist Body
      Spell Equip
      Mist Body

        The equipped monster cannot be destroyed by battle.


        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

          SR Rarity
          Verdant Sanctuary
          SR Rarity
          Verdant Sanctuary
          Verdant Sanctuary
          Spell Continuous
          Verdant Sanctuary

            When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.


            SR Rarity
            Metalmorph
            SR Rarity
            Metalmorph
            Metalmorph
            Trap Normal
            Metalmorph

              Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.


              N Rarity
              Mirror Mail
              N Rarity
              Mirror Mail
              Mirror Mail
              Trap Normal
              Mirror Mail

                When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster.


                R Rarity
                Spikeshield with Chain
                R Rarity
                Spikeshield with Chain
                Spikeshield with Chain
                Trap Normal
                Spikeshield with Chain

                  Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster attacks or is attacked while in Defense Position, it gains DEF equal to its ATK during damage calculation only.


                  N Rarity
                  Battlewasp - Halberd the Charge
                  N Rarity
                  Battlewasp - Halberd the Charge
                  Battlewasp - Halberd the Charge
                  WIND 6
                  Battlewasp - Halberd the Charge
                  • ATK:

                  • 2500

                  • DEF:

                  • 800


                  1 Insect Tuner + 1+ non-Tuner monsters Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.


                  UR Rarity
                  Battlewasp - Hama the Conquering Bow
                  UR Rarity
                  Battlewasp - Hama the Conquering Bow
                  Battlewasp - Hama the Conquering Bow
                  WIND 8
                  Battlewasp - Hama the Conquering Bow
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn. ● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF. ● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.


                  SR Rarity
                  Number 20: Giga-Brilliant
                  SR Rarity
                  Number 20: Giga-Brilliant
                  Number 20: Giga-Brilliant
                  LIGHT
                  Number 20: Giga-Brilliant
                  • ATK:

                  • 1800

                  • DEF:

                  • 1800


                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                  SR Rarity
                  Number 70: Malevolent Sin
                  SR Rarity
                  Number 70: Malevolent Sin
                  Number 70: Malevolent Sin
                  DARK
                  Number 70: Malevolent Sin
                  • ATK:

                  • 2400

                  • DEF:

                  • 1200


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




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