Beetron
DARK 4

Beetron

  • ATK:
  • 1600

  • DEF:
  • 900

  • View:
  • 2797




You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of "Beetron" once per turn.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
52± 8/ 100
Power Score
Intrinsic 53
Deck 51

Beetron — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 53 · Deck: 51 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Material body

Why it scores here

Beetron is a Level 4 DARK Insect body whose effect trades one face-up Spell/Trap for a Defense-position revival of a Level 4 or lower Insect from the GY, once per turn. That makes it a modest recursion piece: the revival is real value, but the Spell/Trap cost keeps the resource exchange close to even. Its 1600 ATK earns nothing on its own, and the score rests on the revival role, its Level 4 material fit, and clean deckbuilding (one copy, no garnet).

Axis scores

Axis Score Evidence
Accessibility 40 Needs a face-up Spell/Trap on the field to pay the cost, and 9 recent decks across 6 archetypes show it is routinely included, but there is no searcher or combo corroboration (observed/inferred).
Combo & Conversion 45 Text converts one GY Insect into a Defense-position body, a fair single extra body with help; no combo boards recorded (verified text, inferred conversion).
Resource Economy 50 Pays one Spell/Trap and returns one Level 4 or lower Insect, so net card advantage is roughly even with no draw or search (verified text).
Effect & Interaction 10 No negation, removal, or hand-trap effect; contributes no opponent interaction (verified text).
Material Utility 60 A Level 4 DARK Insect is a clean generic material for Insect and Level-based summons, and the body remains a Level 4 Insect even if its effect is negated (verified text, inferred).
Resilience & Flexibility 40 Once-per-turn and gated on a face-up Spell/Trap, so it is often unavailable; it does work across Main Phase turns from the GY (verified text, inferred).
Deck-Building Efficiency 75 Single-copy generic utility with no garnet or lock restriction, and redundant copies are not needed (observed deck copy distribution 1-3, inferred).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Material body. Intrinsic ≈ 53, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Recurs a Level 4 or lower Insect from the GY into play in Defense Position
  • Level 4 DARK Insect body provides clean material for Level-based summons
  • Generic, single-copy deckbuilding cost with no garnet restriction
  • Appears across 6 archetypes in the recent deck sample

Weaknesses

  • Requires a face-up Spell/Trap as a cost, which limits its use
  • Once-per-turn restriction and no search or draw
  • No opponent interaction
  • 1600 ATK and 900 DEF offer little board presence on their own

Counters / choke points

  • Negating the effect leaves only a Level 4 Insect body, which is still usable as material
  • Board-wipe or backrow-removal effects that remove the Spell/Trap cost source

Best use

Insect recursion and Level 4 material body in Insect-based builds. Decks: Beetrooper, Inzektor, Traptrix, Ninja. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect text: send 1 face-up Spell/Trap you control to the GY, then Special Summon a Level 4 or lower Insect from the GY in Defense Position, once per turn; Level 4 DARK Insect with 1600 ATK and 900 DEF
  • Observed: Included in 9 recent decks, average 1.67 copies per deck; Co-occurs with Beetrooper-family cards in 4-5 of 9 decks
  • Inferred: Revival is a meaningful but resource-neutral line; Level 4 body is a practical material for Level-based summons; Once-per-turn and Spell/Trap cost make it unreliable in the opening hand
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion inferred from the 9-deck sample only no dated metagame sample; meta_power left null











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