Created by: YGO Mod (20517634)

Created On: 11/21/2023

Need 7 UR

UR Rarity
Red-Eyes Slash Dragon1 card
UR Rarity
Red-Eyes Black Dragon1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Raigeki1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Scapegoat1 card
UR Rarity
United We Stand1 card

Main: 40 Extra: 8

R Rarity
1 cardBlack Metal Dragon
R Rarity
1 cardBlack Metal Dragon
Black Metal Dragon
DARK 1
Black Metal Dragon
  • ATK:

  • 600

  • DEF:

  • 600


You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


R Rarity
1 cardBlue Flame Swordsman
R Rarity
1 cardBlue Flame Swordsman
Blue Flame Swordsman
FIRE 4
Blue Flame Swordsman
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.


R Rarity
1 cardCopycat
R Rarity
1 cardCopycat
Copycat
LIGHT 1
Copycat
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.


R Rarity
1 cardGearfried the Red-Eyes Iron Knight
R Rarity
1 cardGearfried the Red-Eyes Iron Knight
Gearfried the Red-Eyes Iron Knight
DARK 4
Gearfried the Red-Eyes Iron Knight
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.


R Rarity
1 cardGilford the Lightning
R Rarity
1 cardGilford the Lightning
Gilford the Lightning
LIGHT 8
Gilford the Lightning
  • ATK:

  • 2800

  • DEF:

  • 1400


You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls.


N Rarity
1 cardGoblin Attack Force
N Rarity
1 cardGoblin Attack Force
Goblin Attack Force
EARTH 4
Goblin Attack Force
  • ATK:

  • 2300

  • DEF:

  • 0


If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.


N Rarity
1 cardJinzo
N Rarity
1 cardJinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


N Rarity
1 cardLittle-Winguard
N Rarity
1 cardLittle-Winguard
Little-Winguard
WIND 4
Little-Winguard
  • ATK:

  • 1400

  • DEF:

  • 1800


Once per turn, during your End Phase: You can change the battle position of this card.


R Rarity
1 cardMarauding Captain
R Rarity
1 cardMarauding Captain
Marauding Captain
EARTH 3
Marauding Captain
  • ATK:

  • 1200

  • DEF:

  • 400


Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.


R Rarity
1 cardPanther Warrior
R Rarity
1 cardPanther Warrior
Panther Warrior
EARTH 4
Panther Warrior
  • ATK:

  • 2000

  • DEF:

  • 1600


This card cannot declare an attack unless you Tribute 1 monster.


R Rarity
1 cardRed-Eyes Baby Dragon
R Rarity
1 cardRed-Eyes Baby Dragon
Red-Eyes Baby Dragon
DARK 3
Red-Eyes Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 700


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.


R Rarity
1 cardRed-Eyes Retro Dragon
R Rarity
1 cardRed-Eyes Retro Dragon
Red-Eyes Retro Dragon
DARK 4
Red-Eyes Retro Dragon
  • ATK:

  • 1700

  • DEF:

  • 1600


If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


R Rarity
1 cardRocket Warrior
R Rarity
1 cardRocket Warrior
Rocket Warrior
LIGHT 4
Rocket Warrior
  • ATK:

  • 1500

  • DEF:

  • 1300


During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.


R Rarity
1 cardThe Black Stone of Legend
R Rarity
1 cardThe Black Stone of Legend
The Black Stone of Legend
DARK 1
The Black Stone of Legend
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


R Rarity
1 cardThe Fiend Megacyber
R Rarity
1 cardThe Fiend Megacyber
The Fiend Megacyber
DARK 6
The Fiend Megacyber
  • ATK:

  • 2200

  • DEF:

  • 1200


If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).


R Rarity
1 cardTime Wizard
R Rarity
1 cardTime Wizard
Time Wizard
LIGHT 2
Time Wizard
  • ATK:

  • 500

  • DEF:

  • 400


Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.


SR Rarity
1 cardEvocator Chevalier
SR Rarity
1 cardEvocator Chevalier
Evocator Chevalier
FIRE 4
Evocator Chevalier
  • ATK:

  • 1900

  • DEF:

  • 900


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.


SR Rarity
1 cardPhoenix Gearfried
SR Rarity
1 cardPhoenix Gearfried
Phoenix Gearfried
FIRE 8
Phoenix Gearfried
  • ATK:

  • 2800

  • DEF:

  • 2200


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If your opponent activates a Spell Card: You can target 1 Gemini monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it.


UR Rarity
1 cardRed-Eyes Black Dragon
UR Rarity
1 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


SR Rarity
1 cardScapeghost
SR Rarity
1 cardScapeghost
Scapeghost
DARK 1
Scapeghost
  • ATK:

  • 0

  • DEF:

  • 0


FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie/DARK/Level 1/ATK 0/DEF 0).


N Rarity
1 cardDouble Summon
N Rarity
1 cardDouble Summon
Double Summon
Spell Normal
Double Summon

    You can conduct 2 Normal Summons/Sets this turn, not just 1.


    UR Rarity
    1 cardFoolish Burial
    UR Rarity
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      N Rarity
      1 cardGraceful Dice
      N Rarity
      1 cardGraceful Dice
      Graceful Dice
      Spell Quick
      Graceful Dice

        Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn.


        SR Rarity
        1 cardInferno Fire Blast
        SR Rarity
        1 cardInferno Fire Blast
        Inferno Fire Blast
        Spell Normal
        Inferno Fire Blast

          Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.


          UR Rarity
          1 cardRaigeki
          UR Rarity
          1 cardRaigeki
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.




            Tag(s):

            SR Rarity
            1 cardRed-Eyes Fusion
            SR Rarity
            1 cardRed-Eyes Fusion
            Red-Eyes Fusion
            Spell Normal
            Red-Eyes Fusion

              Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


              SR Rarity
              1 cardRed-Eyes Insight
              SR Rarity
              1 cardRed-Eyes Insight
              Red-Eyes Insight
              Spell Normal
              Red-Eyes Insight

                Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                UR Rarity
                1 cardReinforcement of the Army
                UR Rarity
                1 cardReinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                  UR Rarity
                  1 cardScapegoat
                  UR Rarity
                  1 cardScapegoat
                  Scapegoat
                  Spell Quick
                  Scapegoat

                    Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                    R Rarity
                    1 cardShield & Sword
                    R Rarity
                    1 cardShield & Sword
                    Shield & Sword
                    Spell Normal
                    Shield & Sword

                      Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.


                      R Rarity
                      1 cardThe Claw of Hermos
                      R Rarity
                      1 cardThe Claw of Hermos
                      The Claw of Hermos
                      Spell Normal
                      The Claw of Hermos

                        (This card is also always treated as "Legendary Dragon Hermos".) Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn.


                        UR Rarity
                        1 cardUnited We Stand
                        UR Rarity
                        1 cardUnited We Stand
                        United We Stand
                        Spell Equip
                        United We Stand

                          The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                          R Rarity
                          1 cardFairy Box
                          R Rarity
                          1 cardFairy Box
                          Fairy Box
                          Trap Continuous
                          Fairy Box

                            When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.


                            N Rarity
                            1 cardGraverobber
                            N Rarity
                            1 cardGraverobber
                            Graverobber
                            Trap Normal
                            Graverobber

                              Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.


                              R Rarity
                              1 cardKunai with Chain
                              R Rarity
                              1 cardKunai with Chain
                              Kunai with Chain
                              Trap Normal
                              Kunai with Chain

                                Activate 1 or both of these effects (simultaneously). ● When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position. ● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.


                                R Rarity
                                1 cardMagical Arm Shield
                                R Rarity
                                1 cardMagical Arm Shield
                                Magical Arm Shield
                                Trap Normal
                                Magical Arm Shield

                                  When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.


                                  N Rarity
                                  1 cardMetalmorph
                                  N Rarity
                                  1 cardMetalmorph
                                  Metalmorph
                                  Trap Normal
                                  Metalmorph

                                    Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.


                                    R Rarity
                                    1 cardRed-Eyes Spirit
                                    R Rarity
                                    1 cardRed-Eyes Spirit
                                    Red-Eyes Spirit
                                    Trap Normal
                                    Red-Eyes Spirit

                                      Target 1 "Red-Eyes" monster in your GY; Special Summon it.


                                      N Rarity
                                      1 cardReturn of the Red-Eyes
                                      N Rarity
                                      1 cardReturn of the Red-Eyes
                                      Return of the Red-Eyes
                                      Trap Continuous
                                      Return of the Red-Eyes

                                        If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.


                                        N Rarity
                                        1 cardSkull Dice
                                        N Rarity
                                        1 cardSkull Dice
                                        Skull Dice
                                        Trap Normal
                                        Skull Dice

                                          Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.


                                          SR Rarity
                                          1 cardArchfiend Black Skull Dragon
                                          SR Rarity
                                          1 cardArchfiend Black Skull Dragon
                                          Archfiend Black Skull Dragon
                                          DARK 9
                                          Archfiend Black Skull Dragon
                                          • ATK:

                                          • 3200

                                          • DEF:

                                          • 2500


                                          1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


                                          N Rarity
                                          1 cardGoddess Bow
                                          N Rarity
                                          1 cardGoddess Bow
                                          Goddess Bow
                                          LIGHT 4
                                          Goddess Bow
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 1600


                                          Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.


                                          N Rarity
                                          1 cardRed-Eyes Black Dragon Sword
                                          N Rarity
                                          1 cardRed-Eyes Black Dragon Sword
                                          Red-Eyes Black Dragon Sword
                                          DARK 7
                                          Red-Eyes Black Dragon Sword
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 2000


                                          Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.


                                          UR Rarity
                                          1 cardRed-Eyes Slash Dragon
                                          UR Rarity
                                          1 cardRed-Eyes Slash Dragon
                                          Red-Eyes Slash Dragon
                                          DARK 7
                                          Red-Eyes Slash Dragon
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2400


                                          "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                                          N Rarity
                                          1 cardRocket Hermos Cannon
                                          N Rarity
                                          1 cardRocket Hermos Cannon
                                          Rocket Hermos Cannon
                                          LIGHT 4
                                          Rocket Hermos Cannon
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 1300


                                          Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                          N Rarity
                                          1 cardTime Magic Hammer
                                          N Rarity
                                          1 cardTime Magic Hammer
                                          Time Magic Hammer
                                          LIGHT 2
                                          Time Magic Hammer
                                          • ATK:

                                          • 500

                                          • DEF:

                                          • 400


                                          Must be Special Summoned with "The Claw of Hermos", using a Spellcaster monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. At the start of the Damage Step, if it battles an opponent's monster: You can roll a six-sided die, and banish that opponent's monster until the Standby Phase of the Nth turn after this effect's activation (N = the result).


                                          SR Rarity
                                          1 cardFerocious Flame Swordsman
                                          SR Rarity
                                          1 cardFerocious Flame Swordsman
                                          Ferocious Flame Swordsman
                                          FIRE
                                          Ferocious Flame Swordsman
                                          • ATK:

                                          • 1300

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Bottom-Left


                                          2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                                          SR Rarity
                                          1 cardRed-Eyes Flare Metal Dragon
                                          SR Rarity
                                          1 cardRed-Eyes Flare Metal Dragon
                                          Red-Eyes Flare Metal Dragon
                                          DARK
                                          Red-Eyes Flare Metal Dragon
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2400


                                          2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.




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