Tistina Deck Breakdown

Cards Usage Statistic

Main Deck

Crystal God Tistina
Crystal God Tistina
Crystal God Tistina
LIGHT 10
Crystal God Tistina
  • ATK:

  • 2000

  • DEF:

  • 3000


During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn.

Demigod of the Tistina
Demigod of the Tistina
Demigod of the Tistina
LIGHT 10
Demigod of the Tistina
  • ATK:

  • 2000

  • DEF:

  • 0


If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Fallen of the Tistina
Fallen of the Tistina
Fallen of the Tistina
WATER 1
Fallen of the Tistina
  • ATK:

  • 200

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.

Hound of the Tistina
Hound of the Tistina
Hound of the Tistina
EARTH 4
Hound of the Tistina
  • ATK:

  • 1800

  • DEF:

  • 700


If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.

Miasma Dragon Tistina
Miasma Dragon Tistina
Miasma Dragon Tistina
DARK 10
Miasma Dragon Tistina
  • ATK:

  • 2000

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 "Tistina" monster from your Deck to your hand, except "Miasma Dragon Tistina", also for the rest of this turn, LIGHT "Tistina" monsters you control gain 1000 ATK. If this card is sent to the GY, and a card is in the Field Zone: You can Special Summon this card, also you cannot Special Summon from the hand or GY for the rest of this turn, except "Tistina" monsters. You can only use each effect of "Miasma Dragon Tistina" once per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Returned of the Tistina
Returned of the Tistina
Returned of the Tistina
FIRE 2
Returned of the Tistina
  • ATK:

  • 500

  • DEF:

  • 500


If this card is in your hand: You can target 1 "Tistina" monster you control, except "Returned of the Tistina"; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of "Returned of the Tistina" once per turn.

Sentinel of the Tistina
Sentinel of the Tistina
Sentinel of the Tistina
WIND 3
Sentinel of the Tistina
  • ATK:

  • 1200

  • DEF:

  • 1400


If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Breath of the Tistina
Breath of the Tistina
Breath of the Tistina
Spell Continuous
Breath of the Tistina

    During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Divine Domain Baatistina
      Divine Domain Baatistina
      Divine Domain Baatistina
      Spell Field
      Divine Domain Baatistina

        During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY.

        Harpie's Feather Duster
        Harpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          Play of the Tistina
          Play of the Tistina
          Play of the Tistina
          Spell Quick
          Play of the Tistina

            Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn.

            Full-Armored Xyz
            Full-Armored Xyz
            Full-Armored Xyz
            Trap Normal
            Full-Armored Xyz

              If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

              Extra Deck

              Full Armored Dark Knight Lancer
              Full Armored Dark Knight Lancer
              Full Armored Dark Knight Lancer
              WATER
              Full Armored Dark Knight Lancer
              • ATK:

              • 2800

              • DEF:

              • 1500


              3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.

              Superdreadnought Rail Cannon Juggernaut Liebe
              Superdreadnought Rail Cannon Juggernaut Liebe
              Superdreadnought Rail Cannon Juggernaut Liebe
              EARTH
              Superdreadnought Rail Cannon Juggernaut Liebe
              • ATK:

              • 4000

              • DEF:

              • 4000


              3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

              Tistina, the Divinity that Defies Darkness
              Tistina, the Divinity that Defies Darkness
              Tistina, the Divinity that Defies Darkness
              LIGHT
              Tistina, the Divinity that Defies Darkness
              • ATK:

              • 2000

              • DEF:

              • 3000


              2 Level 10 monsters If this card is Special Summoned: You can send all face-down cards your opponent controls to the GY. You can only use this effect of "Tistina, the Divinity that Defies Darkness" once per turn. Once per turn, if this card has "Crystal God Tistina" as material: You can detach 1 material from this card; it gains 2000 ATK until the end of your opponent's turn. If this card you control is destroyed by an opponent's card while it has material: You can Special Summon 1 "Tistina" monster from your GY.

              Varudras, the Final Bringer of the End Times
              Varudras, the Final Bringer of the End Times
              Varudras, the Final Bringer of the End Times
              DARK
              Varudras, the Final Bringer of the End Times
              • ATK:

              • 3000

              • DEF:

              • 3000


              2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

              Xyz Armor Fortress
              Xyz Armor Fortress
              Xyz Armor Fortress
              WATER
              Xyz Armor Fortress
              • ATK:

              • 2500

              • DEF:

              • 1800


              2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

              Main: 56 Extra: 15

              1 cardCrystal God Tistina 1 cardCrystal God Tistina
              Crystal God Tistina
              LIGHT 10
              Crystal God Tistina
              • ATK:

              • 2000

              • DEF:

              • 3000


              During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn.


              3 cardDemigod of the Tistina 3 cardDemigod of the Tistina
              Demigod of the Tistina
              LIGHT 10
              Demigod of the Tistina
              • ATK:

              • 2000

              • DEF:

              • 0


              If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.


              2 cardDroll & Lock Bird
              2 cardDroll & Lock Bird
              Droll & Lock Bird
              WIND 1
              Droll & Lock Bird
              • ATK:

              • 0

              • DEF:

              • 0


              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


              3 cardFallen of the Tistina 3 cardFallen of the Tistina
              Fallen of the Tistina
              WATER 1
              Fallen of the Tistina
              • ATK:

              • 200

              • DEF:

              • 0


              You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.


              1 cardHound of the Tistina 1 cardHound of the Tistina
              Hound of the Tistina
              EARTH 4
              Hound of the Tistina
              • ATK:

              • 1800

              • DEF:

              • 700


              If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.


              1 cardMaxx "C"
              1 cardMaxx "C"
              Maxx "C"
              EARTH 2
              Maxx "C"
              • ATK:

              • 500

              • DEF:

              • 200


              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


              2 cardMiasma Dragon Tistina 2 cardMiasma Dragon Tistina
              Miasma Dragon Tistina
              DARK 10
              Miasma Dragon Tistina
              • ATK:

              • 2000

              • DEF:

              • 0


              If this card is Normal or Special Summoned: You can add 1 "Tistina" monster from your Deck to your hand, except "Miasma Dragon Tistina", also for the rest of this turn, LIGHT "Tistina" monsters you control gain 1000 ATK. If this card is sent to the GY, and a card is in the Field Zone: You can Special Summon this card, also you cannot Special Summon from the hand or GY for the rest of this turn, except "Tistina" monsters. You can only use each effect of "Miasma Dragon Tistina" once per turn.


              3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
              Mulcharmy Fuwalos
              WIND 4
              Mulcharmy Fuwalos
              • ATK:

              • 100

              • DEF:

              • 600


              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


              2 cardMulcharmy Meowls 2 cardMulcharmy Meowls
              Mulcharmy Meowls
              EARTH 4
              Mulcharmy Meowls
              • ATK:

              • 100

              • DEF:

              • 600


              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


              2 cardMulcharmy Purulia 2 cardMulcharmy Purulia
              Mulcharmy Purulia
              WATER 4
              Mulcharmy Purulia
              • ATK:

              • 100

              • DEF:

              • 600


              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


              2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              1 cardReturned of the Tistina 1 cardReturned of the Tistina
              Returned of the Tistina
              FIRE 2
              Returned of the Tistina
              • ATK:

              • 500

              • DEF:

              • 500


              If this card is in your hand: You can target 1 "Tistina" monster you control, except "Returned of the Tistina"; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of "Returned of the Tistina" once per turn.


              3 cardSentinel of the Tistina 3 cardSentinel of the Tistina
              Sentinel of the Tistina
              WIND 3
              Sentinel of the Tistina
              • ATK:

              • 1200

              • DEF:

              • 1400


              If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.


              2 cardAsh Blossom & Joyous Spring
              2 cardAsh Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              2 cardFidraulis Harmonia 2 cardFidraulis Harmonia
              Fidraulis Harmonia
              DARK 7
              Fidraulis Harmonia
              • ATK:

              • 2500

              • DEF:

              • 2000


              When your opponent activates a monster effect on the field (Quick Effect): You can reveal this card in your hand and up to 5 Synchro Monsters in your Extra Deck; apply these effects in sequence based on the total number revealed, also you cannot activate the effects of monsters Special Summoned from the Extra Deck until the end of your next turn, except Synchro Monsters. ● 2+: Special Summon this card. ● 4+: Send 1 of the revealed Synchro Monsters to the GY. ● 6: Destroy 1 monster your opponent controls. You can only use this effect of "Fidraulis Harmonia" once per turn.


              1 cardGhost Belle & Haunted Mansion 1 cardGhost Belle & Haunted Mansion
              Ghost Belle & Haunted Mansion
              EARTH 3
              Ghost Belle & Haunted Mansion
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


              1 cardBook of Eclipse 1 cardBook of Eclipse
              Book of Eclipse
              Spell Quick
              Book of Eclipse

                Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                1 cardBreath of the Tistina 1 cardBreath of the Tistina
                Breath of the Tistina
                Spell Continuous
                Breath of the Tistina

                  During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn.


                  1 cardCalled by the Grave
                  1 cardCalled by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                    1 cardCrossout Designator
                    1 cardCrossout Designator
                    Crossout Designator
                    Spell Quick
                    Crossout Designator

                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                      Tag(s):

                      3 cardDivine Domain Baatistina 3 cardDivine Domain Baatistina
                      Divine Domain Baatistina
                      Spell Field
                      Divine Domain Baatistina

                        During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY.


                        2 cardForbidden Droplet 2 cardForbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          1 cardHarpie's Feather Duster
                          1 cardHarpie's Feather Duster
                          Harpie's Feather Duster
                          Spell Normal
                          Harpie's Feather Duster

                            Destroy all Spell and Trap Cards your opponent controls.




                            Tag(s):

                            3 cardLightning Storm
                            3 cardLightning Storm
                            Lightning Storm
                            Spell Normal
                            Lightning Storm

                              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                              Tag(s):

                              1 cardPlay of the Tistina 1 cardPlay of the Tistina
                              Play of the Tistina
                              Spell Quick
                              Play of the Tistina

                                Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn.


                                1 cardSpell Card "Soul Exchange" 1 cardSpell Card "Soul Exchange"
                                Spell Card "Soul Exchange"
                                Spell Normal
                                Spell Card "Soul Exchange"

                                  Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 "Spell Card "Soul Exchange"" per turn.


                                  1 cardSuper Polymerization
                                  1 cardSuper Polymerization
                                  Super Polymerization
                                  Spell Quick
                                  Super Polymerization

                                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                    Tag(s):

                                    2 cardUltimate Slayer 2 cardUltimate Slayer
                                    Ultimate Slayer
                                    Spell Normal
                                    Ultimate Slayer

                                      Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                      2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        1 cardRed Reboot
                                        1 cardRed Reboot
                                        Red Reboot
                                        Trap Counter
                                        Red Reboot

                                          When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                          2 cardSolemn Report 2 cardSolemn Report
                                          Solemn Report
                                          Trap Counter
                                          Solemn Report

                                            You can activate this card the turn it was Set, by revealing 1 other Set Trap you control. When a Spell/Trap Card is activated: Activate 1 of these effects; ● Pay 1500 LP; negate the activation, and if you do, destroy that card, and if you do that, for the rest of this turn, neither player can activate cards, or the effects of cards, with its same original name. ● Pay 3000 LP; negate the activation, and if you do, banish that card, then your opponent banishes all cards with its same original name from their hand and Deck.


                                            2 cardSolemn Warning 2 cardSolemn Warning
                                            Solemn Warning
                                            Trap Counter
                                            Solemn Warning

                                              When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                              Tag(s):

                                              1 cardElder Entity N'tss 1 cardElder Entity N'tss
                                              Elder Entity N'tss
                                              LIGHT 4
                                              Elder Entity N'tss
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1200


                                              1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                              1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                              Garura, Wings of Resonant Life
                                              DARK 6
                                              Garura, Wings of Resonant Life
                                              • ATK:

                                              • 1500

                                              • DEF:

                                              • 2400


                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                              1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                              Mudragon of the Swamp
                                              WATER 4
                                              Mudragon of the Swamp
                                              • ATK:

                                              • 1900

                                              • DEF:

                                              • 1600


                                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                              1 cardTri-Brigade Arms Bucephalus II 1 cardTri-Brigade Arms Bucephalus II
                                              Tri-Brigade Arms Bucephalus II
                                              DARK
                                              Tri-Brigade Arms Bucephalus II
                                              • ATK:

                                              • 3500

                                              • LINK-5

                                              Link Arrow:

                                              Left

                                              Right

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


                                              1 cardEnigmaster Packbit 1 cardEnigmaster Packbit
                                              Enigmaster Packbit
                                              WATER 8
                                              Enigmaster Packbit
                                              • ATK:

                                              • 2900

                                              • DEF:

                                              • 2500


                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                              1 cardPSY-Framelord Omega
                                              1 cardPSY-Framelord Omega
                                              PSY-Framelord Omega
                                              LIGHT 8
                                              PSY-Framelord Omega
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2200


                                              1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                              3 cardGolden Cloud Beast - Malong 3 cardGolden Cloud Beast - Malong
                                              Golden Cloud Beast - Malong
                                              LIGHT 6
                                              Golden Cloud Beast - Malong
                                              • ATK:

                                              • 2200

                                              • DEF:

                                              • 1000


                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                              1 cardMereologic Aggregator 1 cardMereologic Aggregator
                                              Mereologic Aggregator
                                              DARK
                                              Mereologic Aggregator
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 3000


                                              2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                              1 cardSuperdreadnought Rail Cannon Flying Launcher 1 cardSuperdreadnought Rail Cannon Flying Launcher
                                              Superdreadnought Rail Cannon Flying Launcher
                                              EARTH
                                              Superdreadnought Rail Cannon Flying Launcher
                                              • ATK:

                                              • 3800

                                              • DEF:

                                              • 3000


                                              2 Level 10 monsters You can Normal Summon 1 Machine monster during your Main Phase each turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can only use each of the following effects of "Superdreadnought Rail Cannon Flying Launcher" once per turn. If this card is Xyz Summoned: You can add 1 EARTH Machine monster or "Barrage Blast" from your Deck to your hand. You can detach any number of materials from this card, then target that many Spells/Traps on the field; destroy them.


                                              1 cardSuperdreadnought Rail Cannon Gustav Max 1 cardSuperdreadnought Rail Cannon Gustav Max
                                              Superdreadnought Rail Cannon Gustav Max
                                              EARTH
                                              Superdreadnought Rail Cannon Gustav Max
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                              1 cardSuperdreadnought Rail Cannon Juggernaut Liebe 1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                              Superdreadnought Rail Cannon Juggernaut Liebe
                                              EARTH
                                              Superdreadnought Rail Cannon Juggernaut Liebe
                                              • ATK:

                                              • 4000

                                              • DEF:

                                              • 4000


                                              3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                                              1 cardTistina, the Divinity that Defies Darkness 1 cardTistina, the Divinity that Defies Darkness
                                              Tistina, the Divinity that Defies Darkness
                                              LIGHT
                                              Tistina, the Divinity that Defies Darkness
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 3000


                                              2 Level 10 monsters If this card is Special Summoned: You can send all face-down cards your opponent controls to the GY. You can only use this effect of "Tistina, the Divinity that Defies Darkness" once per turn. Once per turn, if this card has "Crystal God Tistina" as material: You can detach 1 material from this card; it gains 2000 ATK until the end of your opponent's turn. If this card you control is destroyed by an opponent's card while it has material: You can Special Summon 1 "Tistina" monster from your GY.


                                              1 cardVarudras, the Final Bringer of the End Times 1 cardVarudras, the Final Bringer of the End Times
                                              Varudras, the Final Bringer of the End Times
                                              DARK
                                              Varudras, the Final Bringer of the End Times
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.


                                              ocg
                                              Tistina
                                              5







                                              https://metaduelist.com/
                                              Top