The Agent Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Master Hyperion
Master Hyperion
Master Hyperion
LIGHT 8
Master Hyperion
  • ATK:

  • 2700

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.

The Agent of Creation - Venus
The Agent of Creation - Venus
The Agent of Creation - Venus
LIGHT 3
The Agent of Creation - Venus
  • ATK:

  • 1600

  • DEF:

  • 0


You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.

Mystical Shine Ball
Mystical Shine Ball
Mystical Shine Ball
LIGHT 2
Mystical Shine Ball
  • ATK:

  • 500

  • DEF:

  • 500


A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.

The Agent of Mystery - Earth
The Agent of Mystery - Earth
The Agent of Mystery - Earth
LIGHT 2
The Agent of Mystery - Earth
  • ATK:

  • 1000

  • DEF:

  • 800


When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.

Dark Hole
Dark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    Forbidden Lance
    Forbidden Lance
    Forbidden Lance
    Spell Quick
    Forbidden Lance

      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

      Giant Trunade
      Giant Trunade
      Giant Trunade
      Spell Normal
      Giant Trunade

        Return all Spell and Trap Cards on the field to the hand.

        Mind Control
        Mind Control
        Mind Control
        Spell Normal
        Mind Control

          Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

          Monster Reborn
          Monster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.



            Tag(s):

            Mystical Space Typhoon
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.

              Pot of Duality
              Pot of Duality
              Pot of Duality
              Spell Normal
              Pot of Duality

                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                Tag(s):

                Bottomless Trap Hole
                Bottomless Trap Hole
                Bottomless Trap Hole
                Trap Normal
                Bottomless Trap Hole

                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                  Call of the Haunted
                  Call of the Haunted
                  Call of the Haunted
                  Trap Continuous
                  Call of the Haunted

                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                    Dust Tornado
                    Dust Tornado
                    Dust Tornado
                    Trap Normal
                    Dust Tornado

                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                      Mirror Force
                      Mirror Force
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                        Solemn Judgment
                        Solemn Judgment
                        Solemn Judgment
                        Trap Counter
                        Solemn Judgment

                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                          Tag(s):

                          Solemn Warning
                          Solemn Warning
                          Solemn Warning
                          Trap Counter
                          Solemn Warning

                            When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                            Tag(s):

                            Torrential Tribute
                            Torrential Tribute
                            Torrential Tribute
                            Trap Normal
                            Torrential Tribute

                              When a monster(s) is Summoned: Destroy all monsters on the field.

                              Trap Dustshoot
                              Trap Dustshoot
                              Trap Dustshoot
                              Trap Normal
                              Trap Dustshoot

                                Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                Extra Deck

                                Chimeratech Fortress Dragon
                                Chimeratech Fortress Dragon
                                Chimeratech Fortress Dragon
                                DARK 8
                                Chimeratech Fortress Dragon
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                Ally of Justice Catastor
                                Ally of Justice Catastor
                                Ally of Justice Catastor
                                DARK 5
                                Ally of Justice Catastor
                                • ATK:

                                • 2200

                                • DEF:

                                • 1200


                                1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                Armory Arm
                                Armory Arm
                                Armory Arm
                                LIGHT 4
                                Armory Arm
                                • ATK:

                                • 1800

                                • DEF:

                                • 1200


                                1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

                                Black Rose Dragon
                                Black Rose Dragon
                                Black Rose Dragon
                                FIRE 7
                                Black Rose Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                Brionac, Dragon of the Ice Barrier
                                Brionac, Dragon of the Ice Barrier
                                Brionac, Dragon of the Ice Barrier
                                WATER 6
                                Brionac, Dragon of the Ice Barrier
                                • ATK:

                                • 2300

                                • DEF:

                                • 1400


                                1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                T.G. Hyper Librarian
                                T.G. Hyper Librarian
                                T.G. Hyper Librarian
                                DARK 5
                                T.G. Hyper Librarian
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                Trishula, Dragon of the Ice Barrier
                                Trishula, Dragon of the Ice Barrier
                                Trishula, Dragon of the Ice Barrier
                                WATER 9
                                Trishula, Dragon of the Ice Barrier
                                • ATK:

                                • 2700

                                • DEF:

                                • 2000


                                1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                                Daigusto Phoenix
                                Daigusto Phoenix
                                Daigusto Phoenix
                                WIND
                                Daigusto Phoenix
                                • ATK:

                                • 1500

                                • DEF:

                                • 1100


                                2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.

                                Gachi Gachi Gantetsu
                                Gachi Gachi Gantetsu
                                Gachi Gachi Gantetsu
                                EARTH
                                Gachi Gachi Gantetsu
                                • ATK:

                                • 500

                                • DEF:

                                • 1800


                                2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.

                                Leviair the Sea Dragon
                                Leviair the Sea Dragon
                                Leviair the Sea Dragon
                                WIND
                                Leviair the Sea Dragon
                                • ATK:

                                • 1800

                                • DEF:

                                • 1600


                                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

                                Number 17: Leviathan Dragon
                                Number 17: Leviathan Dragon
                                Number 17: Leviathan Dragon
                                WATER
                                Number 17: Leviathan Dragon
                                • ATK:

                                • 2000

                                • DEF:

                                • 0


                                2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                                Number 30: Acid Golem of Destruction
                                Number 30: Acid Golem of Destruction
                                Number 30: Acid Golem of Destruction
                                WATER
                                Number 30: Acid Golem of Destruction
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.

                                Main: 55 Extra: 15

                                2 cardCyber Dragon 2 cardCyber Dragon
                                Cyber Dragon
                                LIGHT 5
                                Cyber Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 1600


                                If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                2 cardD.D. Crow 2 cardD.D. Crow
                                D.D. Crow
                                DARK 1
                                D.D. Crow
                                • ATK:

                                • 100

                                • DEF:

                                • 100


                                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
                                Gorz the Emissary of Darkness
                                DARK 7
                                Gorz the Emissary of Darkness
                                • ATK:

                                • 2700

                                • DEF:

                                • 2500


                                When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                                3 cardMaster Hyperion 3 cardMaster Hyperion
                                Master Hyperion
                                LIGHT 8
                                Master Hyperion
                                • ATK:

                                • 2700

                                • DEF:

                                • 2100


                                You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.


                                1 cardSangan
                                1 cardSangan
                                Sangan
                                DARK 3
                                Sangan
                                • ATK:

                                • 1000

                                • DEF:

                                • 600


                                If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                3 cardT.G. Warwolf 3 cardT.G. Warwolf
                                T.G. Warwolf
                                DARK 3
                                T.G. Warwolf
                                • ATK:

                                • 1200

                                • DEF:

                                • 0


                                When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".


                                3 cardThe Agent of Creation - Venus 3 cardThe Agent of Creation - Venus
                                The Agent of Creation - Venus
                                LIGHT 3
                                The Agent of Creation - Venus
                                • ATK:

                                • 1600

                                • DEF:

                                • 0


                                You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.


                                3 cardMystical Shine Ball 3 cardMystical Shine Ball
                                Mystical Shine Ball
                                LIGHT 2
                                Mystical Shine Ball
                                • ATK:

                                • 500

                                • DEF:

                                • 500


                                A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.


                                1 cardJunk Synchron 1 cardJunk Synchron
                                Junk Synchron
                                DARK 3
                                Junk Synchron
                                • ATK:

                                • 1300

                                • DEF:

                                • 500


                                When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


                                3 cardT.G. Striker 3 cardT.G. Striker
                                T.G. Striker
                                EARTH 2
                                T.G. Striker
                                • ATK:

                                • 800

                                • DEF:

                                • 0


                                If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".


                                3 cardThe Agent of Mystery - Earth 3 cardThe Agent of Mystery - Earth
                                The Agent of Mystery - Earth
                                LIGHT 2
                                The Agent of Mystery - Earth
                                • ATK:

                                • 1000

                                • DEF:

                                • 800


                                When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.


                                1 cardBook of Moon 1 cardBook of Moon
                                Book of Moon
                                Spell Quick
                                Book of Moon

                                  Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                  1 cardDark Hole
                                  1 cardDark Hole
                                  Dark Hole
                                  Spell Normal
                                  Dark Hole

                                    Destroy all monsters on the field.


                                    2 cardForbidden Lance 2 cardForbidden Lance
                                    Forbidden Lance
                                    Spell Quick
                                    Forbidden Lance

                                      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                      1 cardGiant Trunade
                                      1 cardGiant Trunade
                                      Giant Trunade
                                      Spell Normal
                                      Giant Trunade

                                        Return all Spell and Trap Cards on the field to the hand.


                                        1 cardMind Control 1 cardMind Control
                                        Mind Control
                                        Spell Normal
                                        Mind Control

                                          Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                          1 cardMonster Reborn
                                          1 cardMonster Reborn
                                          Monster Reborn
                                          Spell Normal
                                          Monster Reborn

                                            Target 1 monster in either GY; Special Summon it.




                                            Tag(s):

                                            2 cardMystical Space Typhoon
                                            2 cardMystical Space Typhoon
                                            Mystical Space Typhoon
                                            Spell Quick
                                            Mystical Space Typhoon

                                              Target 1 Spell/Trap on the field; destroy that target.


                                              3 cardPot of Duality
                                              3 cardPot of Duality
                                              Pot of Duality
                                              Spell Normal
                                              Pot of Duality

                                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                Tag(s):

                                                1 cardReinforcement of the Army
                                                1 cardReinforcement of the Army
                                                Reinforcement of the Army
                                                Spell Normal
                                                Reinforcement of the Army

                                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                  2 cardBlack Horn of Heaven 2 cardBlack Horn of Heaven
                                                  Black Horn of Heaven
                                                  Trap Counter
                                                  Black Horn of Heaven

                                                    When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                                                    2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                                    Bottomless Trap Hole
                                                    Trap Normal
                                                    Bottomless Trap Hole

                                                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                      1 cardCall of the Haunted
                                                      1 cardCall of the Haunted
                                                      Call of the Haunted
                                                      Trap Continuous
                                                      Call of the Haunted

                                                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                        2 cardChain Disappearance 2 cardChain Disappearance
                                                        Chain Disappearance
                                                        Trap Normal
                                                        Chain Disappearance

                                                          When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.


                                                          2 cardDust Tornado 2 cardDust Tornado
                                                          Dust Tornado
                                                          Trap Normal
                                                          Dust Tornado

                                                            Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                            1 cardMirror Force
                                                            1 cardMirror Force
                                                            Mirror Force
                                                            Trap Normal
                                                            Mirror Force

                                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                              1 cardSolemn Judgment
                                                              1 cardSolemn Judgment
                                                              Solemn Judgment
                                                              Trap Counter
                                                              Solemn Judgment

                                                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                Tag(s):

                                                                2 cardSolemn Warning 2 cardSolemn Warning
                                                                Solemn Warning
                                                                Trap Counter
                                                                Solemn Warning

                                                                  When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                  Tag(s):

                                                                  2 cardTG1-EM1 2 cardTG1-EM1
                                                                  TG1-EM1
                                                                  Trap Normal
                                                                  TG1-EM1

                                                                    Target 1 monster your opponent controls and 1 "T.G." monster you control; switch control of both monsters.


                                                                    1 cardTorrential Tribute
                                                                    1 cardTorrential Tribute
                                                                    Torrential Tribute
                                                                    Trap Normal
                                                                    Torrential Tribute

                                                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                      1 cardTrap Dustshoot
                                                                      1 cardTrap Dustshoot
                                                                      Trap Dustshoot
                                                                      Trap Normal
                                                                      Trap Dustshoot

                                                                        Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                        1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                                        Chimeratech Fortress Dragon
                                                                        DARK 8
                                                                        Chimeratech Fortress Dragon
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                        1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                                        Ally of Justice Catastor
                                                                        DARK 5
                                                                        Ally of Justice Catastor
                                                                        • ATK:

                                                                        • 2200

                                                                        • DEF:

                                                                        • 1200


                                                                        1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                        1 cardArmory Arm 1 cardArmory Arm
                                                                        Armory Arm
                                                                        LIGHT 4
                                                                        Armory Arm
                                                                        • ATK:

                                                                        • 1800

                                                                        • DEF:

                                                                        • 1200


                                                                        1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                                        1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                        Black Rose Dragon
                                                                        FIRE 7
                                                                        Black Rose Dragon
                                                                        • ATK:

                                                                        • 2400

                                                                        • DEF:

                                                                        • 1800


                                                                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                        1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                        Brionac, Dragon of the Ice Barrier
                                                                        WATER 6
                                                                        Brionac, Dragon of the Ice Barrier
                                                                        • ATK:

                                                                        • 2300

                                                                        • DEF:

                                                                        • 1400


                                                                        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                        1 cardScrap Dragon 1 cardScrap Dragon
                                                                        Scrap Dragon
                                                                        EARTH 8
                                                                        Scrap Dragon
                                                                        • ATK:

                                                                        • 2800

                                                                        • DEF:

                                                                        • 2000


                                                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.


                                                                        1 cardT.G. Hyper Librarian
                                                                        1 cardT.G. Hyper Librarian
                                                                        T.G. Hyper Librarian
                                                                        DARK 5
                                                                        T.G. Hyper Librarian
                                                                        • ATK:

                                                                        • 2400

                                                                        • DEF:

                                                                        • 1800


                                                                        1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                                        1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                                        Trishula, Dragon of the Ice Barrier
                                                                        WATER 9
                                                                        Trishula, Dragon of the Ice Barrier
                                                                        • ATK:

                                                                        • 2700

                                                                        • DEF:

                                                                        • 2000


                                                                        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                                        1 cardT.G. Wonder Magician 1 cardT.G. Wonder Magician
                                                                        T.G. Wonder Magician
                                                                        LIGHT 5
                                                                        T.G. Wonder Magician
                                                                        • ATK:

                                                                        • 1900

                                                                        • DEF:

                                                                        • 0


                                                                        1 Tuner + 1+ non-Tuner "T.G." monsters If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                                        2 cardDaigusto Phoenix 2 cardDaigusto Phoenix
                                                                        Daigusto Phoenix
                                                                        WIND
                                                                        Daigusto Phoenix
                                                                        • ATK:

                                                                        • 1500

                                                                        • DEF:

                                                                        • 1100


                                                                        2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.


                                                                        1 cardGachi Gachi Gantetsu 1 cardGachi Gachi Gantetsu
                                                                        Gachi Gachi Gantetsu
                                                                        EARTH
                                                                        Gachi Gachi Gantetsu
                                                                        • ATK:

                                                                        • 500

                                                                        • DEF:

                                                                        • 1800


                                                                        2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.


                                                                        1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                                                                        Leviair the Sea Dragon
                                                                        WIND
                                                                        Leviair the Sea Dragon
                                                                        • ATK:

                                                                        • 1800

                                                                        • DEF:

                                                                        • 1600


                                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                                        1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                                                                        Number 17: Leviathan Dragon
                                                                        WATER
                                                                        Number 17: Leviathan Dragon
                                                                        • ATK:

                                                                        • 2000

                                                                        • DEF:

                                                                        • 0


                                                                        2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                                        1 cardNumber 30: Acid Golem of Destruction 1 cardNumber 30: Acid Golem of Destruction
                                                                        Number 30: Acid Golem of Destruction
                                                                        WATER
                                                                        Number 30: Acid Golem of Destruction
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 3000


                                                                        2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                                                                        ocg
                                                                        The Agent
                                                                        5







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