Reptilianne Deck Breakdown

Main Deck

Nauya, the Ogdoadic Remnant
Nauya, the Ogdoadic Remnant
Nauya, the Ogdoadic Remnant
DARK 4
Nauya, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 2000


You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.

Nunu, the Ogdoadic Remnant
Nunu, the Ogdoadic Remnant
Nunu, the Ogdoadic Remnant
LIGHT 4
Nunu, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.

Reptilianne Gardna
Reptilianne Gardna
Reptilianne Gardna
WATER 4
Reptilianne Gardna
  • ATK:

  • 0

  • DEF:

  • 2000


When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.

Reptilianne Nyami
Reptilianne Nyami
Reptilianne Nyami
DARK 2
Reptilianne Nyami
  • ATK:

  • 200

  • DEF:

  • 0


During the Main Phase, if you have a Reptile monster in your GY (Quick Effect): You can send this card from your hand to the GY, then target 1 face-up monster your opponent controls; change its ATK to 0. If your opponent controls a monster with 0 ATK: You can Special Summon this card from your GY. You can only use 1 "Reptilianne Nyami" effect per turn, and only once that turn.

Reptilianne Coatl
Reptilianne Coatl
Reptilianne Coatl
DARK 4
Reptilianne Coatl
  • ATK:

  • 1400

  • DEF:

  • 1000


If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.

Snake Rain
Snake Rain
Snake Rain
Spell Normal
Snake Rain

    Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.

    Viper's Rebirth
    Viper's Rebirth
    Viper's Rebirth
    Spell Normal
    Viper's Rebirth

      Activate only if all monsters in your Graveyard are Reptile-Type. Select 1 non-Tuner monster in your Graveyard. Special Summon it. Destroy it during the End Phase.

      Offering to the Snake Deity
      Offering to the Snake Deity
      Offering to the Snake Deity
      Trap Normal
      Offering to the Snake Deity

        Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets.

        Main: 40 Extra: 9

        2 cardReptilianne Gardna 2 cardReptilianne Gardna
        Reptilianne Gardna
        WATER 4
        Reptilianne Gardna
        • ATK:

        • 0

        • DEF:

        • 2000


        When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.


        1 cardReptilianne Gorgon 1 cardReptilianne Gorgon
        Reptilianne Gorgon
        DARK 3
        Reptilianne Gorgon
        • ATK:

        • 1400

        • DEF:

        • 1400


        If this card attacks a monster, after damage calculation: The ATK of that monster becomes 0, also it cannot change its battle position.


        1 cardReptilianne Medusa 1 cardReptilianne Medusa
        Reptilianne Medusa
        DARK 6
        Reptilianne Medusa
        • ATK:

        • 2200

        • DEF:

        • 800


        Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.


        3 cardReptilianne Naga 3 cardReptilianne Naga
        Reptilianne Naga
        DARK 1
        Reptilianne Naga
        • ATK:

        • 0

        • DEF:

        • 0


        This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.


        3 cardReptilianne Nyami 3 cardReptilianne Nyami
        Reptilianne Nyami
        DARK 2
        Reptilianne Nyami
        • ATK:

        • 200

        • DEF:

        • 0


        During the Main Phase, if you have a Reptile monster in your GY (Quick Effect): You can send this card from your hand to the GY, then target 1 face-up monster your opponent controls; change its ATK to 0. If your opponent controls a monster with 0 ATK: You can Special Summon this card from your GY. You can only use 1 "Reptilianne Nyami" effect per turn, and only once that turn.


        1 cardReptilianne Scylla 1 cardReptilianne Scylla
        Reptilianne Scylla
        DARK 4
        Reptilianne Scylla
        • ATK:

        • 1800

        • DEF:

        • 1200


        If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.


        3 cardReptilianne Vaskii 3 cardReptilianne Vaskii
        Reptilianne Vaskii
        DARK 8
        Reptilianne Vaskii
        • ATK:

        • 2600

        • DEF:

        • 0


        This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.


        3 cardReptilianne Coatl 3 cardReptilianne Coatl
        Reptilianne Coatl
        DARK 4
        Reptilianne Coatl
        • ATK:

        • 1400

        • DEF:

        • 1000


        If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.


        3 cardReptilianne Lamia 3 cardReptilianne Lamia
        Reptilianne Lamia
        DARK 2
        Reptilianne Lamia
        • ATK:

        • 0

        • DEF:

        • 0


        If this card is in your hand and all monsters you control are face-up Reptile monsters (min. 1): You can target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, Special Summon this card, then take damage equal to that monster's original ATK. If this card is sent to the GY as Synchro Material: You can target up to 2 face-up monsters on the field; change their ATK to 0. You can only use 1 "Reptilianne Lamia" effect per turn, and only once that turn.


        3 cardReptilianne Viper 3 cardReptilianne Viper
        Reptilianne Viper
        DARK 2
        Reptilianne Viper
        • ATK:

        • 0

        • DEF:

        • 0


        When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.


        1 cardReptilianne Poison 1 cardReptilianne Poison
        Reptilianne Poison
        Spell Normal
        Reptilianne Poison

          Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.


          3 cardReptilianne Ramifications 3 cardReptilianne Ramifications
          Reptilianne Ramifications
          Spell Normal
          Reptilianne Ramifications

            Send 1 card from your hand to the GY and activate 2 of these effects, in sequence; ● Add 1 "Reptilianne" monster from your Deck to your hand. ● Add 1 "Reptilianne" Spell/Trap from your Deck to your hand, except "Reptilianne Ramifications". ● Change the ATK of 1 monster your opponent controls to 0. You can only activate 1 "Reptilianne Ramifications" per turn.


            2 cardReptilianne Recoil 2 cardReptilianne Recoil
            Reptilianne Recoil
            Spell Field
            Reptilianne Recoil

              You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn.


              3 cardReptilianne Spawn 3 cardReptilianne Spawn
              Reptilianne Spawn
              Spell Normal
              Reptilianne Spawn

                Remove from play 1 "Reptilianne" monster from your Graveyard. Special Summon 2 "Reptilianne Tokens" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.


                2 cardSnake Rain 2 cardSnake Rain
                Snake Rain
                Spell Normal
                Snake Rain

                  Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                  2 cardViper's Rebirth 2 cardViper's Rebirth
                  Viper's Rebirth
                  Spell Normal
                  Viper's Rebirth

                    Activate only if all monsters in your Graveyard are Reptile-Type. Select 1 non-Tuner monster in your Graveyard. Special Summon it. Destroy it during the End Phase.


                    1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                      3 cardOffering to the Snake Deity 3 cardOffering to the Snake Deity
                      Offering to the Snake Deity
                      Trap Normal
                      Offering to the Snake Deity

                        Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets.


                        3 cardReptilianne Echidna 3 cardReptilianne Echidna
                        Reptilianne Echidna
                        DARK
                        Reptilianne Echidna
                        • ATK:

                        • 200

                        • LINK-2

                        Link Arrow:

                        Left

                        Bottom-Right


                        2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.


                        3 cardReptilianne Hydra 3 cardReptilianne Hydra
                        Reptilianne Hydra
                        DARK 6
                        Reptilianne Hydra
                        • ATK:

                        • 2100

                        • DEF:

                        • 1500


                        1 "Reptilianne" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.


                        3 cardReptilianne Melusine 3 cardReptilianne Melusine
                        Reptilianne Melusine
                        DARK 8
                        Reptilianne Melusine
                        • ATK:

                        • 2500

                        • DEF:

                        • 2800


                        1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand.



                        REPTILIANNE Decks in OCG








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