Reptilianne Deck #476337 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Aromage Rosemary x3, Nibiru, the Primal Being x3, Ragnaraika Wicked Butterfly x3. Created Apr 27, 2025 by YGO Mod.

Deck Reptilianne OCG

Created by: YGO Mod (20517634)

Created On: 04/27/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 50
Reliability 42
Going First 48
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 55
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link and Synchro boards led by Ragnaraika Stag Sovereign, Ragnaraika Chain Coils, Ragnaraika Selene Snapper and Aromalilith Magnolia, with Reptilianne Melusine as a Reptile-only Synchro payoff; Hand-trap-backed disruption (Nibiru, Ash Blossom, Ghost Belle, Infinite Impermanence) that trades for time while the Link engine builds
  • Turn 1 (going first): Open a Ragnaraika or Aroma starter and extend through Ragnaraika Wicked Butterfly or Ragnaraika the Evil Seed into a Link 2-3 monster, then clear backrow with Harpie's Feather Duster or Lightning Storm if the list is legal
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle or Nibiru for the opponent's first summon or search, then rebuild through Ragnaraika Armored Lizard and Ragnaraika Samurai Beetle
  • Recovery: Recur Insect, Plant and Reptile monsters from the GY through Ragnaraika Skeletal Soldier, Ragnaraika Stag Sovereign and Ragnaraika Mantis Monk, plus Ragnaraika Hunting Dance from the GY
  • After siding: Not evaluable: the deck runs no side deck (side_count 0), so no post-side plan exists in the list

Why it scores here

The deck's reliable opening rests on a fragmented engine: only 5 of 55 Main Deck copies carry the exact Reptilianne name and 65 copies sit off-archetype across Ragnaraika, Aroma, Rikka and generic cards, so the starter probability of about 0.39 for the core group is the main limit on consistency. Its strength is the system: nine hand traps and 22 removal-text cards give it interaction that stays live through the early turns, and its Link 3 to 5 monsters (Stag Sovereign at 3300 ATK, Chain Coils at 2900 ATK) give closing power once a board is built. It has no recorded combos, so its ceiling and median are text-based inference only and carry the widest uncertainty. The score was not derived by averaging card scores, and the deck's popularity earned no points; the Illegal status (Forbidden Called by the Grave and King of the Feral Imps, and three copies of the Limited Dimensional Barrier) caps the final result at 30 as a structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one of the 5-card core group in opening 5) ≈ 0.39; only 5 exact-name Reptilianne copies in 55 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 65 of 55 main copies off-archetype and 14 single-copy slots create conflicting starters and dead draws (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling is a text-only read of Link 3-5 Ragnaraika extenders with GY recursion (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output cannot be measured and is held near neutral (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 55 Nine hand traps and recursion from GY through several Ragnaraika cards give a second route after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Ragnaraika Bloom, Hunting Dance and Wicked Butterfly provide float and recursion, but no resource signature was supplied (Inferred)
D7 End-Board & Interaction Quality 65 22 removal-text and 14 negation-text cards plus Dimensional Barrier and Lightning Storm; quality reads from card text (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap group ≈ 0.68 in a 6-card hand plus Nibiru and Ash Blossom; no board-breaking data (Inferred)
D9 Offensive Pressure & Closing Power 65 Link 3 to 5 monsters with 2600-3300 ATK (Stag Sovereign 3300, Chain Coils 2900) are verified from the card table (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 55 Main Deck cards with 30 distinct entries and heavy off-archetype spread, so compactness is moderate (Verified count, Inferred quality)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots spread across 10 Link, 3 Synchro, 1 Xyz and 1 Fusion, with mostly flexible monsters (Verified count, Inferred use)
D12 Side Deck Adaptability 15 The deck runs no side deck (side_count 0), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Several engines and interactions with multiple decision points per turn make the deck hard to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-10); engine_conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 48.4; context modifiers -12 gives 36.4; Illegal cap applied, final reported as 30 (theoretical/structural only)


More OCG Info

Reptilianne

Reptilianne Breakdown

 
 

 

 

 

 

 

 
 

 

 
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