Geargia Deck Breakdown

Cards Usage Statistic

Main Deck

Geargiaccelerator
Geargiaccelerator
Geargiaccelerator
EARTH 4
Geargiaccelerator
  • ATK:

  • 1400

  • DEF:

  • 800


If you control a "Geargia" monster, you can Special Summon this card (from your hand) in Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.

Geargianchor
Geargianchor
Geargianchor
EARTH 4
Geargianchor
  • ATK:

  • 1800

  • DEF:

  • 500


Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control.

Geargiano
Geargiano
Geargiano
EARTH 3
Geargiano
  • ATK:

  • 500

  • DEF:

  • 1000


You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated.

Geargiano Mk-II
Geargiano Mk-II
Geargiano Mk-II
EARTH 3
Geargiano Mk-II
  • ATK:

  • 1000

  • DEF:

  • 500


When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position.

Geargiano Mk-III
Geargiano Mk-III
Geargiano Mk-III
EARTH 3
Geargiano Mk-III
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn you activate this effect, except "Geargia" monsters.

Geargiarmor
Geargiarmor
Geargiarmor
EARTH 4
Geargiarmor
  • ATK:

  • 1100

  • DEF:

  • 1900


Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor".

Geargiarsenal
Geargiarsenal
Geargiarsenal
EARTH 4
Geargiarsenal
  • ATK:

  • 1500

  • DEF:

  • 500


This card gains 200 ATK for each "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck in Defense Position, except "Geargiarsenal".

Geargiattacker
Geargiattacker
Geargiattacker
EARTH 4
Geargiattacker
  • ATK:

  • 1900

  • DEF:

  • 100


Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control.

Geargiauger
Geargiauger
Geargiauger
EARTH 4
Geargiauger
  • ATK:

  • 500

  • DEF:

  • 500


When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannot declare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn.

Graceful Charity
Graceful Charity
Graceful Charity
Spell Normal
Graceful Charity

    Draw 3 cards, then discard 2 cards.

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Instant Fusion
      Instant Fusion
      Instant Fusion
      Spell Normal
      Instant Fusion

        Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

        Iron Call
        Iron Call
        Iron Call
        Spell Normal
        Iron Call

          If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase.

          Iron Draw
          Iron Draw
          Iron Draw
          Spell Normal
          Iron Draw

            If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn.

            Machine Duplication
            Machine Duplication
            Machine Duplication
            Spell Normal
            Machine Duplication

              Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.

              Geargiagear
              Geargiagear
              Geargiagear
              Trap Normal
              Geargiagear

                Special Summon 2 "Geargiano" monsters from your Deck and increase their Levels by 1. You can only activate 1 "Geargiagear" per turn.

                Extra Deck

                Elder Entity Norden
                Elder Entity Norden
                Elder Entity Norden
                WATER 4
                Elder Entity Norden
                • ATK:

                • 2000

                • DEF:

                • 2200


                1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.

                Castel, the Skyblaster Musketeer
                Castel, the Skyblaster Musketeer
                Castel, the Skyblaster Musketeer
                WIND
                Castel, the Skyblaster Musketeer
                • ATK:

                • 2000

                • DEF:

                • 1500


                2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.

                Dark Rebellion Xyz Dragon
                Dark Rebellion Xyz Dragon
                Dark Rebellion Xyz Dragon
                DARK
                Dark Rebellion Xyz Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

                Evilswarm Exciton Knight
                Evilswarm Exciton Knight
                Evilswarm Exciton Knight
                LIGHT
                Evilswarm Exciton Knight
                • ATK:

                • 1900

                • DEF:

                • 0


                2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

                Gear Gigant X
                Gear Gigant X
                Gear Gigant X
                EARTH
                Gear Gigant X
                • ATK:

                • 2300

                • DEF:

                • 1500


                2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

                Heavy Armored Train Ironwolf
                Heavy Armored Train Ironwolf
                Heavy Armored Train Ironwolf
                EARTH
                Heavy Armored Train Ironwolf
                • ATK:

                • 2200

                • DEF:

                • 2200


                2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.

                Leviair the Sea Dragon
                Leviair the Sea Dragon
                Leviair the Sea Dragon
                WIND
                Leviair the Sea Dragon
                • ATK:

                • 1800

                • DEF:

                • 1600


                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

                Number 101: Silent Honor ARK
                Number 101: Silent Honor ARK
                Number 101: Silent Honor ARK
                WATER
                Number 101: Silent Honor ARK
                • ATK:

                • 2100

                • DEF:

                • 1000


                2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

                Number 16: Shock Master
                Number 16: Shock Master
                Number 16: Shock Master
                LIGHT
                Number 16: Shock Master
                • ATK:

                • 2300

                • DEF:

                • 1600


                3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.

                Number 30: Acid Golem of Destruction
                Number 30: Acid Golem of Destruction
                Number 30: Acid Golem of Destruction
                WATER
                Number 30: Acid Golem of Destruction
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.

                Steelswarm Roach
                Steelswarm Roach
                Steelswarm Roach
                DARK
                Steelswarm Roach
                • ATK:

                • 1900

                • DEF:

                • 0


                2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.

                Super Quantal Mech Beast Grampulse
                Super Quantal Mech Beast Grampulse
                Super Quantal Mech Beast Grampulse
                WATER
                Super Quantal Mech Beast Grampulse
                • ATK:

                • 1800

                • DEF:

                • 2800


                2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.

                Main: 40 Extra: 15

                3 cardGeargiaccelerator 3 cardGeargiaccelerator
                Geargiaccelerator
                EARTH 4
                Geargiaccelerator
                • ATK:

                • 1400

                • DEF:

                • 800


                If you control a "Geargia" monster, you can Special Summon this card (from your hand) in Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.


                2 cardGeargianchor 2 cardGeargianchor
                Geargianchor
                EARTH 4
                Geargianchor
                • ATK:

                • 1800

                • DEF:

                • 500


                Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control.


                3 cardGeargiano 3 cardGeargiano
                Geargiano
                EARTH 3
                Geargiano
                • ATK:

                • 500

                • DEF:

                • 1000


                You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated.


                3 cardGeargiano Mk-II 3 cardGeargiano Mk-II
                Geargiano Mk-II
                EARTH 3
                Geargiano Mk-II
                • ATK:

                • 1000

                • DEF:

                • 500


                When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position.


                2 cardGeargiano Mk-III 2 cardGeargiano Mk-III
                Geargiano Mk-III
                EARTH 3
                Geargiano Mk-III
                • ATK:

                • 1000

                • DEF:

                • 1000


                When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn you activate this effect, except "Geargia" monsters.


                3 cardGeargiarmor 3 cardGeargiarmor
                Geargiarmor
                EARTH 4
                Geargiarmor
                • ATK:

                • 1100

                • DEF:

                • 1900


                Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor".


                3 cardGeargiarsenal 3 cardGeargiarsenal
                Geargiarsenal
                EARTH 4
                Geargiarsenal
                • ATK:

                • 1500

                • DEF:

                • 500


                This card gains 200 ATK for each "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck in Defense Position, except "Geargiarsenal".


                1 cardGeargiattacker 1 cardGeargiattacker
                Geargiattacker
                EARTH 4
                Geargiattacker
                • ATK:

                • 1900

                • DEF:

                • 100


                Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control.


                3 cardGeargiauger 3 cardGeargiauger
                Geargiauger
                EARTH 4
                Geargiauger
                • ATK:

                • 500

                • DEF:

                • 500


                When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannot declare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn.


                3 cardGraceful Charity
                3 cardGraceful Charity
                Graceful Charity
                Spell Normal
                Graceful Charity

                  Draw 3 cards, then discard 2 cards.


                  1 cardHarpie's Feather Duster
                  1 cardHarpie's Feather Duster
                  Harpie's Feather Duster
                  Spell Normal
                  Harpie's Feather Duster

                    Destroy all Spell and Trap Cards your opponent controls.




                    Tag(s):

                    3 cardInstant Fusion
                    3 cardInstant Fusion
                    Instant Fusion
                    Spell Normal
                    Instant Fusion

                      Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                      3 cardIron Call 3 cardIron Call
                      Iron Call
                      Spell Normal
                      Iron Call

                        If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase.


                        2 cardIron Draw 2 cardIron Draw
                        Iron Draw
                        Spell Normal
                        Iron Draw

                          If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn.


                          2 cardMachine Duplication 2 cardMachine Duplication
                          Machine Duplication
                          Spell Normal
                          Machine Duplication

                            Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                            3 cardGeargiagear 3 cardGeargiagear
                            Geargiagear
                            Trap Normal
                            Geargiagear

                              Special Summon 2 "Geargiano" monsters from your Deck and increase their Levels by 1. You can only activate 1 "Geargiagear" per turn.


                              3 cardElder Entity Norden
                              3 cardElder Entity Norden
                              Elder Entity Norden
                              WATER 4
                              Elder Entity Norden
                              • ATK:

                              • 2000

                              • DEF:

                              • 2200


                              1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.


                              1 cardCastel, the Skyblaster Musketeer 1 cardCastel, the Skyblaster Musketeer
                              Castel, the Skyblaster Musketeer
                              WIND
                              Castel, the Skyblaster Musketeer
                              • ATK:

                              • 2000

                              • DEF:

                              • 1500


                              2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                              1 cardDark Rebellion Xyz Dragon 1 cardDark Rebellion Xyz Dragon
                              Dark Rebellion Xyz Dragon
                              DARK
                              Dark Rebellion Xyz Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                              1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                              Evilswarm Exciton Knight
                              LIGHT
                              Evilswarm Exciton Knight
                              • ATK:

                              • 1900

                              • DEF:

                              • 0


                              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                              2 cardGear Gigant X 2 cardGear Gigant X
                              Gear Gigant X
                              EARTH
                              Gear Gigant X
                              • ATK:

                              • 2300

                              • DEF:

                              • 1500


                              2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                              1 cardHeavy Armored Train Ironwolf 1 cardHeavy Armored Train Ironwolf
                              Heavy Armored Train Ironwolf
                              EARTH
                              Heavy Armored Train Ironwolf
                              • ATK:

                              • 2200

                              • DEF:

                              • 2200


                              2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.


                              1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                              Leviair the Sea Dragon
                              WIND
                              Leviair the Sea Dragon
                              • ATK:

                              • 1800

                              • DEF:

                              • 1600


                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                              1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                              Number 101: Silent Honor ARK
                              WATER
                              Number 101: Silent Honor ARK
                              • ATK:

                              • 2100

                              • DEF:

                              • 1000


                              2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                              1 cardNumber 16: Shock Master
                              1 cardNumber 16: Shock Master
                              Number 16: Shock Master
                              LIGHT
                              Number 16: Shock Master
                              • ATK:

                              • 2300

                              • DEF:

                              • 1600


                              3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.


                              1 cardNumber 30: Acid Golem of Destruction 1 cardNumber 30: Acid Golem of Destruction
                              Number 30: Acid Golem of Destruction
                              WATER
                              Number 30: Acid Golem of Destruction
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                              1 cardSteelswarm Roach 1 cardSteelswarm Roach
                              Steelswarm Roach
                              DARK
                              Steelswarm Roach
                              • ATK:

                              • 1900

                              • DEF:

                              • 0


                              2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                              1 cardSuper Quantal Mech Beast Grampulse 1 cardSuper Quantal Mech Beast Grampulse
                              Super Quantal Mech Beast Grampulse
                              WATER
                              Super Quantal Mech Beast Grampulse
                              • ATK:

                              • 1800

                              • DEF:

                              • 2800


                              2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.


                              ocg
                              Geargia
                              5







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