EARTH
4Geargiaccelerator
Archetype:
Geargia
ATK:
1400
DEF:
800
View:
3559
If you control a "Geargia" monster, you can Special Summon this card (from your hand) in Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.
Geargiaccelerator — Power Evaluation
Final Score: 54 ± 6 · Confidence: Medium
- Intrinsic: 53 · Deck: 58 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Extender
Why it scores here
Geargiaccelerator is a conditional body: it can be Special Summoned from hand in Defense Position only while you control a Geargia monster, and when it is sent from the field to the Graveyard it returns one other Geargia monster from the Graveyard to hand. Its value is recovery and a follow-up body rather than a starter, so it scores on resource economy and access to the Geargia shell. High deck inclusion (22 of 26 Geargia decks, 3 copies each) confirms it is a consistent Geargia piece, but that frequency does not raise the score, and the absence of combo data keeps combo conversion modest.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Hand Special Summon needs a Geargia monster already on the field, and it is run 3 copies in 26 of 26 sampled decks, mostly Geargia (inferred plus observed; no starter role data). |
| Combo & Conversion | 45 | No recorded boards exist, so conversion is text-only: a single body that recovers one Geargia from the Graveyard, not a multi-card build (inferred). |
| Resource Economy | 70 | The field-to-Graveyard trigger adds a Geargia monster from the Graveyard to hand, a clean +1 recovery when it is used (verified from text; partner rate observed). |
| Effect & Interaction | 5 | The card has no negation, removal or hand-trap effect, so it gives the opponent almost nothing to respond to (verified from text). |
| Material Utility | 40 | A Level 4 Earth Machine is a usable material, but no material role evidence exists, so this is an inference from its attributes. |
| Resilience & Flexibility | 55 | The Graveyard trigger still works once the card hits the field and dies, but the hand summon is shut down by any negation of the Geargia condition (inferred from text). |
| Deck-Building Efficiency | 60 | It runs 3 copies with no garnet or lock, but it is tied to the Geargia archetype, which limits splashing (verified from deck stats; inferred restriction). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 53, Deck ≈ 58, Meta = provisional. Modifiers: archetype-locked condition (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Graveyard trigger returns a Geargia monster to hand, so it recovers value after it is used
- Hand Special Summon gives a body that does not need a card in hand beyond itself
- Run 3 copies in 22 of 26 Geargia decks, with its core partners present in all 26 (observed)
Weaknesses
- Requires a Geargia monster on the field before the hand summon is legal
- No effect that interacts with the opponent
- No recorded combo boards, so its conversion value rests on text alone
Counters / choke points
- Negating the Geargia condition or the trigger stops both effects
- Floodgates or hand traps that stop the Special Summon from hand
Best use
Recovery/Recursion (Graveyard recursion of a Geargia monster, with a hand-summoned body as an Extender). Decks: Geargia. Suggested copies: 3.
Evidence & gaps
- Verified: Card text: hand Special Summon in Defense Position while you control a Geargia monster, and a Graveyard trigger that adds a Geargia monster from the Graveyard to hand; 26 sampled decks, all running 3 copies; 22 of 26 are Geargia; Top partners appear in 100% of the sampled decks
- Observed: Gameplay type 7 accounts for 92.3% of decks; Four distinct archetypes across the deck sample, with Geargia dominant
- Inferred: Recovery is the primary role, with extender value from the hand summon; Material utility is moderate for a Level 4 Earth Machine; Negation of the Geargia condition shuts down both effects
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies (unlimited) is assumed no usage statistics (StatisticsCard), so inclusion comes from the deck sample only






