Black Luster Soldier Deck Breakdown

Cards Usage Statistic

Main Deck

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Breaker the Magical Warrior
Breaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

Chaos Sorcerer
Chaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

D.D. Warrior Lady
D.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Kuriboh
Kuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.

Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
LIGHT 4
Manju of the Ten Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Sinister Serpent
Sinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.

Thunder Dragon
Thunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.

Tribe-Infecting Virus
Tribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.

Gravekeeper's Spy
Gravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Night Assailant
Night Assailant
Night Assailant
DARK 3
Night Assailant
  • ATK:

  • 200

  • DEF:

  • 500


FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.

Relinquished
Relinquished
Relinquished
DARK 1
Relinquished
  • ATK:

  • 0

  • DEF:

  • 0


You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.

Asura Priest
Asura Priest
Asura Priest
LIGHT 4
Asura Priest
  • ATK:

  • 1700

  • DEF:

  • 1200


Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.

Tsukuyomi
Tsukuyomi
Tsukuyomi
DARK 4
Tsukuyomi
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

Black Illusion Ritual
Black Illusion Ritual
Black Illusion Ritual
Spell Normal
Black Illusion Ritual

    This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.

    Book of Moon
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.

      Delinquent Duo
      Delinquent Duo
      Delinquent Duo
      Spell Normal
      Delinquent Duo

        Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

        Giant Trunade
        Giant Trunade
        Giant Trunade
        Spell Normal
        Giant Trunade

          Return all Spell and Trap Cards on the field to the hand.

          Graceful Charity
          Graceful Charity
          Graceful Charity
          Spell Normal
          Graceful Charity

            Draw 3 cards, then discard 2 cards.

            Heavy Storm
            Heavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.

              Metamorphosis
              Metamorphosis
              Metamorphosis
              Spell Normal
              Metamorphosis

                Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.

                Mind Control
                Mind Control
                Mind Control
                Spell Normal
                Mind Control

                  Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.

                    Nobleman of Crossout
                    Nobleman of Crossout
                    Nobleman of Crossout
                    Spell Normal
                    Nobleman of Crossout

                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                      Pot of Greed
                      Pot of Greed
                      Pot of Greed
                      Spell Normal
                      Pot of Greed

                        Draw 2 cards.



                        Tag(s):

                        Scapegoat
                        Scapegoat
                        Scapegoat
                        Spell Quick
                        Scapegoat

                          Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

                          Snatch Steal
                          Snatch Steal
                          Snatch Steal
                          Spell Equip
                          Snatch Steal

                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                            Dust Tornado
                            Dust Tornado
                            Dust Tornado
                            Trap Normal
                            Dust Tornado

                              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                              Mirror Force
                              Mirror Force
                              Mirror Force
                              Trap Normal
                              Mirror Force

                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                Ring of Destruction
                                Ring of Destruction
                                Ring of Destruction
                                Trap Normal
                                Ring of Destruction

                                  During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                  Royal Decree
                                  Royal Decree
                                  Royal Decree
                                  Trap Continuous
                                  Royal Decree

                                    Negate all other Trap effects on the field.

                                    Solemn Judgment
                                    Solemn Judgment
                                    Solemn Judgment
                                    Trap Counter
                                    Solemn Judgment

                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                      Tag(s):

                                      Torrential Tribute
                                      Torrential Tribute
                                      Torrential Tribute
                                      Trap Normal
                                      Torrential Tribute

                                        When a monster(s) is Summoned: Destroy all monsters on the field.

                                        Trap Dustshoot
                                        Trap Dustshoot
                                        Trap Dustshoot
                                        Trap Normal
                                        Trap Dustshoot

                                          Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                          Extra Deck

                                          Dark Balter the Terrible
                                          Dark Balter the Terrible
                                          Dark Balter the Terrible
                                          DARK 5
                                          Dark Balter the Terrible
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 1200


                                          "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                          Dark Blade the Dragon Knight
                                          Dark Blade the Dragon Knight
                                          Dark Blade the Dragon Knight
                                          DARK 6
                                          Dark Blade the Dragon Knight
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 1500


                                          "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

                                          Darkfire Dragon
                                          Darkfire Dragon
                                          Darkfire Dragon
                                          DARK 4
                                          Darkfire Dragon
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 1250


                                          "Firegrass" + "Petit Dragon"

                                          Dragoness the Wicked Knight
                                          Dragoness the Wicked Knight
                                          Dragoness the Wicked Knight
                                          WIND 3
                                          Dragoness the Wicked Knight
                                          • ATK:

                                          • 1200

                                          • DEF:

                                          • 900


                                          "Armaill" + "One-Eyed Shield Dragon"

                                          Fiend Skull Dragon
                                          Fiend Skull Dragon
                                          Fiend Skull Dragon
                                          WIND 5
                                          Fiend Skull Dragon
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 1200


                                          "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                          Gatling Dragon
                                          Gatling Dragon
                                          Gatling Dragon
                                          DARK 8
                                          Gatling Dragon
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 1200


                                          "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.

                                          Karbonala Warrior
                                          Karbonala Warrior
                                          Karbonala Warrior
                                          EARTH 4
                                          Karbonala Warrior
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 1200


                                          "M-Warrior #1" + "M-Warrior #2"

                                          King Dragun
                                          King Dragun
                                          King Dragun
                                          DARK 7
                                          King Dragun
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1100


                                          "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.

                                          Ojama King
                                          Ojama King
                                          Ojama King
                                          LIGHT 6
                                          Ojama King
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 3000


                                          "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.

                                          Reaper on the Nightmare
                                          Reaper on the Nightmare
                                          Reaper on the Nightmare
                                          DARK 5
                                          Reaper on the Nightmare
                                          • ATK:

                                          • 800

                                          • DEF:

                                          • 600


                                          "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

                                          Ryu Senshi
                                          Ryu Senshi
                                          Ryu Senshi
                                          EARTH 6
                                          Ryu Senshi
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 1200


                                          "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                                          The Last Warrior from Another Planet
                                          The Last Warrior from Another Planet
                                          The Last Warrior from Another Planet
                                          EARTH 7
                                          The Last Warrior from Another Planet
                                          • ATK:

                                          • 2350

                                          • DEF:

                                          • 2300


                                          "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                                          Thousand-Eyes Restrict
                                          Thousand-Eyes Restrict
                                          Thousand-Eyes Restrict
                                          DARK 1
                                          Thousand-Eyes Restrict
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                          Twin-Headed Thunder Dragon
                                          Twin-Headed Thunder Dragon
                                          Twin-Headed Thunder Dragon
                                          LIGHT 7
                                          Twin-Headed Thunder Dragon
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2100


                                          "Thunder Dragon" + "Thunder Dragon"

                                          Main: 55 Extra: 15

                                          1 cardBlack Luster Soldier - Envoy of the Beginning
                                          1 cardBlack Luster Soldier - Envoy of the Beginning
                                          Black Luster Soldier - Envoy of the Beginning
                                          LIGHT 8
                                          Black Luster Soldier - Envoy of the Beginning
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                                          1 cardBreaker the Magical Warrior
                                          1 cardBreaker the Magical Warrior
                                          Breaker the Magical Warrior
                                          DARK 4
                                          Breaker the Magical Warrior
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1000


                                          If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                          1 cardChaos Sorcerer 1 cardChaos Sorcerer
                                          Chaos Sorcerer
                                          DARK 6
                                          Chaos Sorcerer
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 2000


                                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


                                          1 cardD.D. Warrior Lady
                                          1 cardD.D. Warrior Lady
                                          D.D. Warrior Lady
                                          LIGHT 4
                                          D.D. Warrior Lady
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 1600


                                          After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


                                          1 cardJinzo
                                          1 cardJinzo
                                          Jinzo
                                          DARK 6
                                          Jinzo
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1500


                                          Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                          1 cardKuriboh 1 cardKuriboh
                                          Kuriboh
                                          DARK 1
                                          Kuriboh
                                          • ATK:

                                          • 300

                                          • DEF:

                                          • 200


                                          During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


                                          3 cardManju of the Ten Thousand Hands 3 cardManju of the Ten Thousand Hands
                                          Manju of the Ten Thousand Hands
                                          LIGHT 4
                                          Manju of the Ten Thousand Hands
                                          • ATK:

                                          • 1400

                                          • DEF:

                                          • 1000


                                          When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                          1 cardSangan
                                          1 cardSangan
                                          Sangan
                                          DARK 3
                                          Sangan
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 600


                                          If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                          1 cardSinister Serpent
                                          1 cardSinister Serpent
                                          Sinister Serpent
                                          WATER 1
                                          Sinister Serpent
                                          • ATK:

                                          • 300

                                          • DEF:

                                          • 250


                                          During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


                                          3 cardThunder Dragon 3 cardThunder Dragon
                                          Thunder Dragon
                                          LIGHT 5
                                          Thunder Dragon
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1500


                                          You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


                                          1 cardTribe-Infecting Virus
                                          1 cardTribe-Infecting Virus
                                          Tribe-Infecting Virus
                                          WATER 4
                                          Tribe-Infecting Virus
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1000


                                          Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


                                          2 cardGravekeeper's Spy 2 cardGravekeeper's Spy
                                          Gravekeeper's Spy
                                          DARK 4
                                          Gravekeeper's Spy
                                          • ATK:

                                          • 1200

                                          • DEF:

                                          • 2000


                                          FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


                                          2 cardMagician of Faith 2 cardMagician of Faith
                                          Magician of Faith
                                          LIGHT 1
                                          Magician of Faith
                                          • ATK:

                                          • 300

                                          • DEF:

                                          • 400


                                          FLIP: Target 1 Spell in your GY; add that target to your hand.


                                          2 cardNight Assailant
                                          2 cardNight Assailant
                                          Night Assailant
                                          DARK 3
                                          Night Assailant
                                          • ATK:

                                          • 200

                                          • DEF:

                                          • 500


                                          FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.


                                          2 cardRelinquished 2 cardRelinquished
                                          Relinquished
                                          DARK 1
                                          Relinquished
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.


                                          2 cardAsura Priest 2 cardAsura Priest
                                          Asura Priest
                                          LIGHT 4
                                          Asura Priest
                                          • ATK:

                                          • 1700

                                          • DEF:

                                          • 1200


                                          Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.


                                          1 cardTsukuyomi 1 cardTsukuyomi
                                          Tsukuyomi
                                          DARK 4
                                          Tsukuyomi
                                          • ATK:

                                          • 1100

                                          • DEF:

                                          • 1400


                                          Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


                                          1 cardBlack Illusion Ritual 1 cardBlack Illusion Ritual
                                          Black Illusion Ritual
                                          Spell Normal
                                          Black Illusion Ritual

                                            This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.


                                            2 cardBook of Moon 2 cardBook of Moon
                                            Book of Moon
                                            Spell Quick
                                            Book of Moon

                                              Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                              1 cardDelinquent Duo
                                              1 cardDelinquent Duo
                                              Delinquent Duo
                                              Spell Normal
                                              Delinquent Duo

                                                Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                                1 cardGiant Trunade
                                                1 cardGiant Trunade
                                                Giant Trunade
                                                Spell Normal
                                                Giant Trunade

                                                  Return all Spell and Trap Cards on the field to the hand.


                                                  1 cardGraceful Charity
                                                  1 cardGraceful Charity
                                                  Graceful Charity
                                                  Spell Normal
                                                  Graceful Charity

                                                    Draw 3 cards, then discard 2 cards.


                                                    1 cardHeavy Storm
                                                    1 cardHeavy Storm
                                                    Heavy Storm
                                                    Spell Normal
                                                    Heavy Storm

                                                      Destroy all Spell and Trap Cards on the field.


                                                      2 cardMetamorphosis
                                                      2 cardMetamorphosis
                                                      Metamorphosis
                                                      Spell Normal
                                                      Metamorphosis

                                                        Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                                                        1 cardMind Control 1 cardMind Control
                                                        Mind Control
                                                        Spell Normal
                                                        Mind Control

                                                          Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                                          1 cardMystical Space Typhoon
                                                          1 cardMystical Space Typhoon
                                                          Mystical Space Typhoon
                                                          Spell Quick
                                                          Mystical Space Typhoon

                                                            Target 1 Spell/Trap on the field; destroy that target.


                                                            2 cardNobleman of Crossout
                                                            2 cardNobleman of Crossout
                                                            Nobleman of Crossout
                                                            Spell Normal
                                                            Nobleman of Crossout

                                                              Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                              1 cardPot of Greed
                                                              1 cardPot of Greed
                                                              Pot of Greed
                                                              Spell Normal
                                                              Pot of Greed

                                                                Draw 2 cards.




                                                                Tag(s):

                                                                2 cardScapegoat 2 cardScapegoat
                                                                Scapegoat
                                                                Spell Quick
                                                                Scapegoat

                                                                  Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                                  1 cardSnatch Steal
                                                                  1 cardSnatch Steal
                                                                  Snatch Steal
                                                                  Spell Equip
                                                                  Snatch Steal

                                                                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                    2 cardDust Tornado 2 cardDust Tornado
                                                                    Dust Tornado
                                                                    Trap Normal
                                                                    Dust Tornado

                                                                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                                      1 cardMirror Force
                                                                      1 cardMirror Force
                                                                      Mirror Force
                                                                      Trap Normal
                                                                      Mirror Force

                                                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                        1 cardRing of Destruction
                                                                        1 cardRing of Destruction
                                                                        Ring of Destruction
                                                                        Trap Normal
                                                                        Ring of Destruction

                                                                          During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                          2 cardRoyal Decree 2 cardRoyal Decree
                                                                          Royal Decree
                                                                          Trap Continuous
                                                                          Royal Decree

                                                                            Negate all other Trap effects on the field.


                                                                            2 cardSolemn Judgment
                                                                            2 cardSolemn Judgment
                                                                            Solemn Judgment
                                                                            Trap Counter
                                                                            Solemn Judgment

                                                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                              Tag(s):

                                                                              1 cardTorrential Tribute
                                                                              1 cardTorrential Tribute
                                                                              Torrential Tribute
                                                                              Trap Normal
                                                                              Torrential Tribute

                                                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                3 cardTrap Dustshoot
                                                                                3 cardTrap Dustshoot
                                                                                Trap Dustshoot
                                                                                Trap Normal
                                                                                Trap Dustshoot

                                                                                  Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                                  1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                                                  Dark Balter the Terrible
                                                                                  DARK 5
                                                                                  Dark Balter the Terrible
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                                  1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                                                  Dark Blade the Dragon Knight
                                                                                  DARK 6
                                                                                  Dark Blade the Dragon Knight
                                                                                  • ATK:

                                                                                  • 2200

                                                                                  • DEF:

                                                                                  • 1500


                                                                                  "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                                                  1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                                                  Darkfire Dragon
                                                                                  DARK 4
                                                                                  Darkfire Dragon
                                                                                  • ATK:

                                                                                  • 1500

                                                                                  • DEF:

                                                                                  • 1250


                                                                                  "Firegrass" + "Petit Dragon"


                                                                                  1 cardDragoness the Wicked Knight 1 cardDragoness the Wicked Knight
                                                                                  Dragoness the Wicked Knight
                                                                                  WIND 3
                                                                                  Dragoness the Wicked Knight
                                                                                  • ATK:

                                                                                  • 1200

                                                                                  • DEF:

                                                                                  • 900


                                                                                  "Armaill" + "One-Eyed Shield Dragon"


                                                                                  1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                                  Fiend Skull Dragon
                                                                                  WIND 5
                                                                                  Fiend Skull Dragon
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                                  1 cardGatling Dragon 1 cardGatling Dragon
                                                                                  Gatling Dragon
                                                                                  DARK 8
                                                                                  Gatling Dragon
                                                                                  • ATK:

                                                                                  • 2600

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                                                  1 cardKarbonala Warrior 1 cardKarbonala Warrior
                                                                                  Karbonala Warrior
                                                                                  EARTH 4
                                                                                  Karbonala Warrior
                                                                                  • ATK:

                                                                                  • 1500

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "M-Warrior #1" + "M-Warrior #2"


                                                                                  1 cardKing Dragun 1 cardKing Dragun
                                                                                  King Dragun
                                                                                  DARK 7
                                                                                  King Dragun
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • DEF:

                                                                                  • 1100


                                                                                  "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                                                  1 cardOjama King 1 cardOjama King
                                                                                  Ojama King
                                                                                  LIGHT 6
                                                                                  Ojama King
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                                                                  1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                                                  Reaper on the Nightmare
                                                                                  DARK 5
                                                                                  Reaper on the Nightmare
                                                                                  • ATK:

                                                                                  • 800

                                                                                  • DEF:

                                                                                  • 600


                                                                                  "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                                                  1 cardRyu Senshi 1 cardRyu Senshi
                                                                                  Ryu Senshi
                                                                                  EARTH 6
                                                                                  Ryu Senshi
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                                  1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                                  The Last Warrior from Another Planet
                                                                                  EARTH 7
                                                                                  The Last Warrior from Another Planet
                                                                                  • ATK:

                                                                                  • 2350

                                                                                  • DEF:

                                                                                  • 2300


                                                                                  "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                                  2 cardThousand-Eyes Restrict 2 cardThousand-Eyes Restrict
                                                                                  Thousand-Eyes Restrict
                                                                                  DARK 1
                                                                                  Thousand-Eyes Restrict
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 0


                                                                                  "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                                                  1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                                                                  Twin-Headed Thunder Dragon
                                                                                  LIGHT 7
                                                                                  Twin-Headed Thunder Dragon
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2100


                                                                                  "Thunder Dragon" + "Thunder Dragon"


                                                                                  ocg
                                                                                  Black Luster Soldier
                                                                                  5







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