Alien Deck Breakdown

Cards Usage Statistic

Main Deck

Keurse, the Ogdoadic Light
Keurse, the Ogdoadic Light
Keurse, the Ogdoadic Light
LIGHT 8
Keurse, the Ogdoadic Light
  • ATK:

  • 400

  • DEF:

  • 2400


If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.

Nauya, the Ogdoadic Remnant
Nauya, the Ogdoadic Remnant
Nauya, the Ogdoadic Remnant
DARK 4
Nauya, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 2000


You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.

Alien Ammonite
Alien Ammonite
Alien Ammonite
LIGHT 1
Alien Ammonite
  • ATK:

  • 500

  • DEF:

  • 200


When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Planet Pollutant Virus
    Planet Pollutant Virus
    Planet Pollutant Virus
    Trap Normal
    Planet Pollutant Virus

      Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.

      Extra Deck

      Alien Shocktrooper M-Frame
      Alien Shocktrooper M-Frame
      Alien Shocktrooper M-Frame
      LIGHT
      Alien Shocktrooper M-Frame
      • ATK:

      • 1900

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.

      Cosmic Slicer Zer'oll
      Cosmic Slicer Zer'oll
      Cosmic Slicer Zer'oll
      LIGHT
      Cosmic Slicer Zer'oll
      • ATK:

      • 2600

      • LINK-3

      Link Arrow:

      Bottom-Left

      Bottom-Right

      Top


      2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of "Cosmic Slicer Zer'oll" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.

      Reptilianne Echidna
      Reptilianne Echidna
      Reptilianne Echidna
      DARK
      Reptilianne Echidna
      • ATK:

      • 200

      • LINK-2

      Link Arrow:

      Left

      Bottom-Right


      2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.

      King of the Feral Imps
      King of the Feral Imps
      King of the Feral Imps
      DARK
      King of the Feral Imps
      • ATK:

      • 2300

      • DEF:

      • 2000


      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.

      Main: 54 Extra: 16

      1 cardAleirtt, the Ogdoadic Dark 1 cardAleirtt, the Ogdoadic Dark
      Aleirtt, the Ogdoadic Dark
      DARK 8
      Aleirtt, the Ogdoadic Dark
      • ATK:

      • 2000

      • DEF:

      • 800


      If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn.


      1 cardAlien Dog 1 cardAlien Dog
      Alien Dog
      LIGHT 3
      Alien Dog
      • ATK:

      • 1500

      • DEF:

      • 1000


      When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.


      1 cardAlien Kid 1 cardAlien Kid
      Alien Kid
      LIGHT 4
      Alien Kid
      • ATK:

      • 1600

      • DEF:

      • 700


      Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


      1 cardAlien Mars 1 cardAlien Mars
      Alien Mars
      FIRE 3
      Alien Mars
      • ATK:

      • 1000

      • DEF:

      • 1000


      The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".


      1 cardAlien Overlord 1 cardAlien Overlord
      Alien Overlord
      DARK 6
      Alien Overlord
      • ATK:

      • 2200

      • DEF:

      • 1600


      You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 "Alien Overlord".


      1 cardAlien Stealthbuster 1 cardAlien Stealthbuster
      Alien Stealthbuster
      LIGHT 4
      Alien Stealthbuster
      • ATK:

      • 1700

      • DEF:

      • 1500


      If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn.


      1 cardAmunessia, the Ogdoadic Queen 1 cardAmunessia, the Ogdoadic Queen
      Amunessia, the Ogdoadic Queen
      DARK 8
      Amunessia, the Ogdoadic Queen
      • ATK:

      • 2700

      • DEF:

      • 2100


      If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.


      1 cardFlogos, the Ogdoadic Boundless 1 cardFlogos, the Ogdoadic Boundless
      Flogos, the Ogdoadic Boundless
      LIGHT 4
      Flogos, the Ogdoadic Boundless
      • ATK:

      • 1800

      • DEF:

      • 1400


      If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn.


      1 cardKeurse, the Ogdoadic Light 1 cardKeurse, the Ogdoadic Light
      Keurse, the Ogdoadic Light
      LIGHT 8
      Keurse, the Ogdoadic Light
      • ATK:

      • 400

      • DEF:

      • 2400


      If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.


      3 cardMaxx "C"
      3 cardMaxx "C"
      Maxx "C"
      EARTH 2
      Maxx "C"
      • ATK:

      • 500

      • DEF:

      • 200


      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


      3 cardNauya, the Ogdoadic Remnant 3 cardNauya, the Ogdoadic Remnant
      Nauya, the Ogdoadic Remnant
      DARK 4
      Nauya, the Ogdoadic Remnant
      • ATK:

      • 0

      • DEF:

      • 2000


      You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.


      1 cardNephilabyss, the Ogdoadic Overlord 1 cardNephilabyss, the Ogdoadic Overlord
      Nephilabyss, the Ogdoadic Overlord
      DARK 10
      Nephilabyss, the Ogdoadic Overlord
      • ATK:

      • 2200

      • DEF:

      • 3100


      If a monster(s) is sent from the hand or Deck to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you cannot Special Summon monsters until the end of the next turn, except Reptile monsters. If you control this card that was Special Summoned from the GY: You can target 1 monster in your GY, except "Nephilabyss, the Ogdoadic Overlord"; Special Summon it. You can only use each effect of "Nephilabyss, the Ogdoadic Overlord" once per turn.


      1 cardNight Sword Serpent 1 cardNight Sword Serpent
      Night Sword Serpent
      WATER 4
      Night Sword Serpent
      • ATK:

      • 500

      • DEF:

      • 600


      If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


      3 cardNunu, the Ogdoadic Remnant 3 cardNunu, the Ogdoadic Remnant
      Nunu, the Ogdoadic Remnant
      LIGHT 4
      Nunu, the Ogdoadic Remnant
      • ATK:

      • 0

      • DEF:

      • 0


      You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.


      1 cardOgdoabyss, the Ogdoadic Overlord 1 cardOgdoabyss, the Ogdoadic Overlord
      Ogdoabyss, the Ogdoadic Overlord
      LIGHT 10
      Ogdoabyss, the Ogdoadic Overlord
      • ATK:

      • 3100

      • DEF:

      • 2200


      If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn.


      1 cardReptilianne Nyami 1 cardReptilianne Nyami
      Reptilianne Nyami
      DARK 2
      Reptilianne Nyami
      • ATK:

      • 200

      • DEF:

      • 0


      During the Main Phase, if you have a Reptile monster in your GY (Quick Effect): You can send this card from your hand to the GY, then target 1 face-up monster your opponent controls; change its ATK to 0. If your opponent controls a monster with 0 ATK: You can Special Summon this card from your GY. You can only use 1 "Reptilianne Nyami" effect per turn, and only once that turn.


      1 cardReptilianne Vaskii 1 cardReptilianne Vaskii
      Reptilianne Vaskii
      DARK 8
      Reptilianne Vaskii
      • ATK:

      • 2600

      • DEF:

      • 0


      This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.


      1 cardZohah, the Ogdoadic Boundless 1 cardZohah, the Ogdoadic Boundless
      Zohah, the Ogdoadic Boundless
      DARK 4
      Zohah, the Ogdoadic Boundless
      • ATK:

      • 1500

      • DEF:

      • 1700


      If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.


      1 cardAlien Ammonite 1 cardAlien Ammonite
      Alien Ammonite
      LIGHT 1
      Alien Ammonite
      • ATK:

      • 500

      • DEF:

      • 200


      When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.


      3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
      Ash Blossom & Joyous Spring
      FIRE 3
      Ash Blossom & Joyous Spring
      • ATK:

      • 0

      • DEF:

      • 1800


      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


      2 cardReptilianne Coatl 2 cardReptilianne Coatl
      Reptilianne Coatl
      DARK 4
      Reptilianne Coatl
      • ATK:

      • 1400

      • DEF:

      • 1000


      If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.


      1 card"A" Cell Recombination Device 1 card"A" Cell Recombination Device
      "A" Cell Recombination Device
      Spell Quick
      "A" Cell Recombination Device

        Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand.


        2 cardCalled by the Grave
        2 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          1 cardCode A Ancient Ruins 1 cardCode A Ancient Ruins
          Code A Ancient Ruins
          Spell Continuous
          Code A Ancient Ruins

            Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.


            1 cardCrossout Designator
            1 cardCrossout Designator
            Crossout Designator
            Spell Quick
            Crossout Designator

              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




              Tag(s):

              1 cardMysterious Triangle 1 cardMysterious Triangle
              Mysterious Triangle
              Spell Quick
              Mysterious Triangle

                Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.


                2 cardOgdoadic Daybreak 2 cardOgdoadic Daybreak
                Ogdoadic Daybreak
                Spell Quick
                Ogdoadic Daybreak

                  Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn.


                  1 cardOgdoadic Origin 1 cardOgdoadic Origin
                  Ogdoadic Origin
                  Spell Field
                  Ogdoadic Origin

                    If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can only use each effect of "Ogdoadic Origin" once per turn.


                    1 cardOgdoadic Serpent Strike 1 cardOgdoadic Serpent Strike
                    Ogdoadic Serpent Strike
                    Spell Continuous
                    Ogdoadic Serpent Strike

                      You can send 1 monster from your hand or field to the GY, then target 1 Reptile monster in your GY with a different original Attribute than that monster; Special Summon it. During the Main Phase, if a monster is sent to your opponent's GY: You can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Serpent Strike" once per turn.


                      2 cardOgdoadic Water Lily 2 cardOgdoadic Water Lily
                      Ogdoadic Water Lily
                      Spell Normal
                      Ogdoadic Water Lily

                        Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.


                        2 cardReptilianne Ramifications 2 cardReptilianne Ramifications
                        Reptilianne Ramifications
                        Spell Normal
                        Reptilianne Ramifications

                          Send 1 card from your hand to the GY and activate 2 of these effects, in sequence; ● Add 1 "Reptilianne" monster from your Deck to your hand. ● Add 1 "Reptilianne" Spell/Trap from your Deck to your hand, except "Reptilianne Ramifications". ● Change the ATK of 1 monster your opponent controls to 0. You can only activate 1 "Reptilianne Ramifications" per turn.


                          1 cardReptilianne Recoil 1 cardReptilianne Recoil
                          Reptilianne Recoil
                          Spell Field
                          Reptilianne Recoil

                            You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn.


                            1 cardReptilianne Spawn 1 cardReptilianne Spawn
                            Reptilianne Spawn
                            Spell Normal
                            Reptilianne Spawn

                              Remove from play 1 "Reptilianne" monster from your Graveyard. Special Summon 2 "Reptilianne Tokens" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.


                              3 cardSnake Rain 3 cardSnake Rain
                              Snake Rain
                              Spell Normal
                              Snake Rain

                                Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                                1 cardInfinite Impermanence 1 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  1 cardOffering to the Snake Deity 1 cardOffering to the Snake Deity
                                  Offering to the Snake Deity
                                  Trap Normal
                                  Offering to the Snake Deity

                                    Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets.


                                    1 cardOgdoadic Calling 1 cardOgdoadic Calling
                                    Ogdoadic Calling
                                    Trap Normal
                                    Ogdoadic Calling

                                      Special Summon 2 "Ogdoadic Tokens" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more "Ogdoadic" monsters with different names in your GY, you can apply this effect instead. ● Special Summon 2 Reptile monsters with different names from your GY. You can only activate 1 "Ogdoadic Calling" per turn.


                                      1 cardPlanet Pollutant Virus 1 cardPlanet Pollutant Virus
                                      Planet Pollutant Virus
                                      Trap Normal
                                      Planet Pollutant Virus

                                        Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.


                                        1 cardViper's Grudge 1 cardViper's Grudge
                                        Viper's Grudge
                                        Trap Continuous
                                        Viper's Grudge

                                          Non-Reptile monsters you control cannot attack, also you cannot activate their effects. You can only use each of the following effects of "Viper's Grudge" once per turn. If a face-up Reptile monster(s) you control is destroyed by battle or sent to the GY: You can Special Summon 1 Level 4 or lower Reptile monster from your Deck. If this card is destroyed in the Spell & Trap Zone: You can return all your banished Reptile monsters to your GY.


                                          1 cardAccesscode Talker 1 cardAccesscode Talker
                                          Accesscode Talker
                                          DARK
                                          Accesscode Talker
                                          • ATK:

                                          • 2300

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Left

                                          Bottom

                                          Right


                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                          Tag(s):

                                          2 cardAlien Shocktrooper M-Frame 2 cardAlien Shocktrooper M-Frame
                                          Alien Shocktrooper M-Frame
                                          LIGHT
                                          Alien Shocktrooper M-Frame
                                          • ATK:

                                          • 1900

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.


                                          2 cardCosmic Slicer Zer'oll 2 cardCosmic Slicer Zer'oll
                                          Cosmic Slicer Zer'oll
                                          LIGHT
                                          Cosmic Slicer Zer'oll
                                          • ATK:

                                          • 2600

                                          • LINK-3

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right

                                          Top


                                          2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of "Cosmic Slicer Zer'oll" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.


                                          1 cardLink Spider 1 cardLink Spider
                                          Link Spider
                                          EARTH
                                          Link Spider
                                          • ATK:

                                          • 1000

                                          • LINK-1

                                          Link Arrow:

                                          Bottom


                                          1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                          2 cardReptilianne Echidna 2 cardReptilianne Echidna
                                          Reptilianne Echidna
                                          DARK
                                          Reptilianne Echidna
                                          • ATK:

                                          • 200

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Bottom-Right


                                          2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.


                                          1 cardBorreload Savage Dragon
                                          1 cardBorreload Savage Dragon
                                          Borreload Savage Dragon
                                          DARK 8
                                          Borreload Savage Dragon
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                          1 cardChaos Ruler, the Chaotic Magical Dragon
                                          1 cardChaos Ruler, the Chaotic Magical Dragon
                                          Chaos Ruler, the Chaotic Magical Dragon
                                          DARK 8
                                          Chaos Ruler, the Chaotic Magical Dragon
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.


                                          1 cardCosmic Fortress Gol'gar 1 cardCosmic Fortress Gol'gar
                                          Cosmic Fortress Gol'gar
                                          LIGHT 5
                                          Cosmic Fortress Gol'gar
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 1800


                                          "Alien Ammonite" + 1 or more non-Tuner "Alien" monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.


                                          1 cardReptilianne Hydra 1 cardReptilianne Hydra
                                          Reptilianne Hydra
                                          DARK 6
                                          Reptilianne Hydra
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 1500


                                          1 "Reptilianne" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.


                                          1 cardReptilianne Melusine 1 cardReptilianne Melusine
                                          Reptilianne Melusine
                                          DARK 8
                                          Reptilianne Melusine
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2800


                                          1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand.


                                          2 cardKing of the Feral Imps 2 cardKing of the Feral Imps
                                          King of the Feral Imps
                                          DARK
                                          King of the Feral Imps
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                                          1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                          Number 41: Bagooska the Terribly Tired Tapir
                                          EARTH
                                          Number 41: Bagooska the Terribly Tired Tapir
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.



                                          ALIEN Decks in OCG








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