Alien Deck Breakdown

Cards Usage Statistic

Main Deck

Alien Kid
Alien Kid
Alien Kid
LIGHT 4
Alien Kid
  • ATK:

  • 1600

  • DEF:

  • 700


Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

Alien Stealthbuster
Alien Stealthbuster
Alien Stealthbuster
LIGHT 4
Alien Stealthbuster
  • ATK:

  • 1700

  • DEF:

  • 1500


If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn.

Flogos, the Ogdoadic Boundless
Flogos, the Ogdoadic Boundless
Flogos, the Ogdoadic Boundless
LIGHT 4
Flogos, the Ogdoadic Boundless
  • ATK:

  • 1800

  • DEF:

  • 1400


If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn.

Keurse, the Ogdoadic Light
Keurse, the Ogdoadic Light
Keurse, the Ogdoadic Light
LIGHT 8
Keurse, the Ogdoadic Light
  • ATK:

  • 400

  • DEF:

  • 2400


If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Nauya, the Ogdoadic Remnant
Nauya, the Ogdoadic Remnant
Nauya, the Ogdoadic Remnant
DARK 4
Nauya, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 2000


You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.

Alien Ammonite
Alien Ammonite
Alien Ammonite
LIGHT 1
Alien Ammonite
  • ATK:

  • 500

  • DEF:

  • 200


When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

"A" Cell Recombination Device
"A" Cell Recombination Device
"A" Cell Recombination Device
Spell Quick
"A" Cell Recombination Device

    Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Code A Ancient Ruins
      Code A Ancient Ruins
      Code A Ancient Ruins
      Spell Continuous
      Code A Ancient Ruins

        Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.

        Crossout Designator
        Crossout Designator
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



          Tag(s):

          Ogdoadic Daybreak
          Ogdoadic Daybreak
          Ogdoadic Daybreak
          Spell Quick
          Ogdoadic Daybreak

            Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn.

            Ogdoadic Serpent Strike
            Ogdoadic Serpent Strike
            Ogdoadic Serpent Strike
            Spell Continuous
            Ogdoadic Serpent Strike

              You can send 1 monster from your hand or field to the GY, then target 1 Reptile monster in your GY with a different original Attribute than that monster; Special Summon it. During the Main Phase, if a monster is sent to your opponent's GY: You can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Serpent Strike" once per turn.

              Ogdoadic Water Lily
              Ogdoadic Water Lily
              Ogdoadic Water Lily
              Spell Normal
              Ogdoadic Water Lily

                Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.

                Infinite Impermanence
                Infinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                  Planet Pollutant Virus
                  Planet Pollutant Virus
                  Planet Pollutant Virus
                  Trap Normal
                  Planet Pollutant Virus

                    Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.

                    Extra Deck

                    Alien Shocktrooper M-Frame
                    Alien Shocktrooper M-Frame
                    Alien Shocktrooper M-Frame
                    LIGHT
                    Alien Shocktrooper M-Frame
                    • ATK:

                    • 1900

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.

                    Cosmic Slicer Zer'oll
                    Cosmic Slicer Zer'oll
                    Cosmic Slicer Zer'oll
                    LIGHT
                    Cosmic Slicer Zer'oll
                    • ATK:

                    • 2600

                    • LINK-3

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom-Right


                    2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of "Cosmic Slicer Zer'oll" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.

                    Reptilianne Echidna
                    Reptilianne Echidna
                    Reptilianne Echidna
                    DARK
                    Reptilianne Echidna
                    • ATK:

                    • 200

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom-Right


                    2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.

                    S:P Little Knight
                    S:P Little Knight
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                    Cosmic Fortress Gol'gar
                    Cosmic Fortress Gol'gar
                    Cosmic Fortress Gol'gar
                    LIGHT 5
                    Cosmic Fortress Gol'gar
                    • ATK:

                    • 2600

                    • DEF:

                    • 1800


                    "Alien Ammonite" + 1 or more non-Tuner "Alien" monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.

                    King of the Feral Imps
                    King of the Feral Imps
                    King of the Feral Imps
                    DARK
                    King of the Feral Imps
                    • ATK:

                    • 2300

                    • DEF:

                    • 2000


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.

                    Number 41: Bagooska the Terribly Tired Tapir
                    Number 41: Bagooska the Terribly Tired Tapir
                    Number 41: Bagooska the Terribly Tired Tapir
                    EARTH
                    Number 41: Bagooska the Terribly Tired Tapir
                    • ATK:

                    • 2100

                    • DEF:

                    • 2000


                    2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.

                    Main: 54 Extra: 16

                    1 cardAlien Dog 1 cardAlien Dog
                    Alien Dog
                    LIGHT 3
                    Alien Dog
                    • ATK:

                    • 1500

                    • DEF:

                    • 1000


                    When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.


                    1 cardAlien Kid 1 cardAlien Kid
                    Alien Kid
                    LIGHT 4
                    Alien Kid
                    • ATK:

                    • 1600

                    • DEF:

                    • 700


                    Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


                    1 cardAlien Mars 1 cardAlien Mars
                    Alien Mars
                    FIRE 3
                    Alien Mars
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".


                    2 cardAlien Stealthbuster 2 cardAlien Stealthbuster
                    Alien Stealthbuster
                    LIGHT 4
                    Alien Stealthbuster
                    • ATK:

                    • 1700

                    • DEF:

                    • 1500


                    If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn.


                    1 cardAmunessia, the Ogdoadic Queen 1 cardAmunessia, the Ogdoadic Queen
                    Amunessia, the Ogdoadic Queen
                    DARK 8
                    Amunessia, the Ogdoadic Queen
                    • ATK:

                    • 2700

                    • DEF:

                    • 2100


                    If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.


                    1 cardFlogos, the Ogdoadic Boundless 1 cardFlogos, the Ogdoadic Boundless
                    Flogos, the Ogdoadic Boundless
                    LIGHT 4
                    Flogos, the Ogdoadic Boundless
                    • ATK:

                    • 1800

                    • DEF:

                    • 1400


                    If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn.


                    1 cardKeurse, the Ogdoadic Light 1 cardKeurse, the Ogdoadic Light
                    Keurse, the Ogdoadic Light
                    LIGHT 8
                    Keurse, the Ogdoadic Light
                    • ATK:

                    • 400

                    • DEF:

                    • 2400


                    If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.


                    2 cardMaxx "C"
                    2 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    3 cardNauya, the Ogdoadic Remnant 3 cardNauya, the Ogdoadic Remnant
                    Nauya, the Ogdoadic Remnant
                    DARK 4
                    Nauya, the Ogdoadic Remnant
                    • ATK:

                    • 0

                    • DEF:

                    • 2000


                    You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.


                    1 cardNephilabyss, the Ogdoadic Overlord 1 cardNephilabyss, the Ogdoadic Overlord
                    Nephilabyss, the Ogdoadic Overlord
                    DARK 10
                    Nephilabyss, the Ogdoadic Overlord
                    • ATK:

                    • 2200

                    • DEF:

                    • 3100


                    If a monster(s) is sent from the hand or Deck to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you cannot Special Summon monsters until the end of the next turn, except Reptile monsters. If you control this card that was Special Summoned from the GY: You can target 1 monster in your GY, except "Nephilabyss, the Ogdoadic Overlord"; Special Summon it. You can only use each effect of "Nephilabyss, the Ogdoadic Overlord" once per turn.


                    1 cardNibiru, the Primal Being 1 cardNibiru, the Primal Being
                    Nibiru, the Primal Being
                    LIGHT 11
                    Nibiru, the Primal Being
                    • ATK:

                    • 3000

                    • DEF:

                    • 600


                    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                    1 cardNight Sword Serpent 1 cardNight Sword Serpent
                    Night Sword Serpent
                    WATER 4
                    Night Sword Serpent
                    • ATK:

                    • 500

                    • DEF:

                    • 600


                    If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


                    2 cardNunu, the Ogdoadic Remnant 2 cardNunu, the Ogdoadic Remnant
                    Nunu, the Ogdoadic Remnant
                    LIGHT 4
                    Nunu, the Ogdoadic Remnant
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.


                    1 cardOgdoabyss, the Ogdoadic Overlord 1 cardOgdoabyss, the Ogdoadic Overlord
                    Ogdoabyss, the Ogdoadic Overlord
                    LIGHT 10
                    Ogdoabyss, the Ogdoadic Overlord
                    • ATK:

                    • 3100

                    • DEF:

                    • 2200


                    If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn.


                    1 cardRagnaraika Armored Lizard 1 cardRagnaraika Armored Lizard
                    Ragnaraika Armored Lizard
                    DARK 4
                    Ragnaraika Armored Lizard
                    • ATK:

                    • 0

                    • DEF:

                    • 2300


                    You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon "Ragnaraika Armored Lizard" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of "Ragnaraika Armored Lizard" once per turn.


                    1 cardRagnaraika Samurai Beetle 1 cardRagnaraika Samurai Beetle
                    Ragnaraika Samurai Beetle
                    LIGHT 3
                    Ragnaraika Samurai Beetle
                    • ATK:

                    • 1500

                    • DEF:

                    • 0


                    You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.


                    3 cardRagnaraika the Evil Seed 3 cardRagnaraika the Evil Seed
                    Ragnaraika the Evil Seed
                    EARTH 1
                    Ragnaraika the Evil Seed
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.


                    1 cardRagnaraika Wicked Butterfly 1 cardRagnaraika Wicked Butterfly
                    Ragnaraika Wicked Butterfly
                    EARTH 4
                    Ragnaraika Wicked Butterfly
                    • ATK:

                    • 1800

                    • DEF:

                    • 0


                    You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn.


                    1 cardReptilianne Vaskii 1 cardReptilianne Vaskii
                    Reptilianne Vaskii
                    DARK 8
                    Reptilianne Vaskii
                    • ATK:

                    • 2600

                    • DEF:

                    • 0


                    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.


                    1 cardZohah, the Ogdoadic Boundless 1 cardZohah, the Ogdoadic Boundless
                    Zohah, the Ogdoadic Boundless
                    DARK 4
                    Zohah, the Ogdoadic Boundless
                    • ATK:

                    • 1500

                    • DEF:

                    • 1700


                    If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.


                    1 cardAlien Ammonite 1 cardAlien Ammonite
                    Alien Ammonite
                    LIGHT 1
                    Alien Ammonite
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.


                    3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    1 cardGhost Belle & Haunted Mansion 1 cardGhost Belle & Haunted Mansion
                    Ghost Belle & Haunted Mansion
                    EARTH 3
                    Ghost Belle & Haunted Mansion
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                    1 card"A" Cell Recombination Device 1 card"A" Cell Recombination Device
                    "A" Cell Recombination Device
                    Spell Quick
                    "A" Cell Recombination Device

                      Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand.


                      2 cardCalled by the Grave
                      2 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        1 cardCode A Ancient Ruins 1 cardCode A Ancient Ruins
                        Code A Ancient Ruins
                        Spell Continuous
                        Code A Ancient Ruins

                          Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.


                          1 cardCrossout Designator
                          1 cardCrossout Designator
                          Crossout Designator
                          Spell Quick
                          Crossout Designator

                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                            Tag(s):

                            1 cardMysterious Triangle 1 cardMysterious Triangle
                            Mysterious Triangle
                            Spell Quick
                            Mysterious Triangle

                              Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.


                              2 cardOgdoadic Daybreak 2 cardOgdoadic Daybreak
                              Ogdoadic Daybreak
                              Spell Quick
                              Ogdoadic Daybreak

                                Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn.


                                1 cardOgdoadic Origin 1 cardOgdoadic Origin
                                Ogdoadic Origin
                                Spell Field
                                Ogdoadic Origin

                                  If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can only use each effect of "Ogdoadic Origin" once per turn.


                                  1 cardOgdoadic Serpent Strike 1 cardOgdoadic Serpent Strike
                                  Ogdoadic Serpent Strike
                                  Spell Continuous
                                  Ogdoadic Serpent Strike

                                    You can send 1 monster from your hand or field to the GY, then target 1 Reptile monster in your GY with a different original Attribute than that monster; Special Summon it. During the Main Phase, if a monster is sent to your opponent's GY: You can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Serpent Strike" once per turn.


                                    1 cardOgdoadic Water Lily 1 cardOgdoadic Water Lily
                                    Ogdoadic Water Lily
                                    Spell Normal
                                    Ogdoadic Water Lily

                                      Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.


                                      2 cardRagnaraika Bloom 2 cardRagnaraika Bloom
                                      Ragnaraika Bloom
                                      Spell Continuous
                                      Ragnaraika Bloom

                                        Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 "Ragnaraika" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your "Ragnaraika" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of "Ragnaraika Bloom" once per turn.


                                        2 cardSnake Rain 2 cardSnake Rain
                                        Snake Rain
                                        Spell Normal
                                        Snake Rain

                                          Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                                          1 cardInfinite Impermanence 1 cardInfinite Impermanence
                                          Infinite Impermanence
                                          Trap Normal
                                          Infinite Impermanence

                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                            1 cardOffering to the Snake Deity 1 cardOffering to the Snake Deity
                                            Offering to the Snake Deity
                                            Trap Normal
                                            Offering to the Snake Deity

                                              Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets.


                                              1 cardOgdoadic Calling 1 cardOgdoadic Calling
                                              Ogdoadic Calling
                                              Trap Normal
                                              Ogdoadic Calling

                                                Special Summon 2 "Ogdoadic Tokens" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more "Ogdoadic" monsters with different names in your GY, you can apply this effect instead. ● Special Summon 2 Reptile monsters with different names from your GY. You can only activate 1 "Ogdoadic Calling" per turn.


                                                1 cardPlanet Pollutant Virus 1 cardPlanet Pollutant Virus
                                                Planet Pollutant Virus
                                                Trap Normal
                                                Planet Pollutant Virus

                                                  Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.


                                                  1 cardRagnaraika Hunting Dance 1 cardRagnaraika Hunting Dance
                                                  Ragnaraika Hunting Dance
                                                  Trap Normal
                                                  Ragnaraika Hunting Dance

                                                    Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of "Ragnaraika Hunting Dance" once per turn.


                                                    1 cardRagnaraika Wisteria of Woe 1 cardRagnaraika Wisteria of Woe
                                                    Ragnaraika Wisteria of Woe
                                                    Trap Continuous
                                                    Ragnaraika Wisteria of Woe

                                                      Special Summon this card as a Normal Monster (Plant/DARK/Level 4/ATK 1600/DEF 0) (this card is also still a Trap), then if you control a "Ragnaraika" Link Monster, you can banish up to 2 cards from your opponent's GY. During the End Phase, if this card is in your GY: You can shuffle 2 Insect, Plant, and/or Reptile monsters from your GY and/or banishment into the Deck, and if you do, Set this card. You can only use this effect of "Ragnaraika Wisteria of Woe" once per turn.


                                                      1 cardViper's Grudge 1 cardViper's Grudge
                                                      Viper's Grudge
                                                      Trap Continuous
                                                      Viper's Grudge

                                                        Non-Reptile monsters you control cannot attack, also you cannot activate their effects. You can only use each of the following effects of "Viper's Grudge" once per turn. If a face-up Reptile monster(s) you control is destroyed by battle or sent to the GY: You can Special Summon 1 Level 4 or lower Reptile monster from your Deck. If this card is destroyed in the Spell & Trap Zone: You can return all your banished Reptile monsters to your GY.


                                                        1 cardAlien Shocktrooper M-Frame 1 cardAlien Shocktrooper M-Frame
                                                        Alien Shocktrooper M-Frame
                                                        LIGHT
                                                        Alien Shocktrooper M-Frame
                                                        • ATK:

                                                        • 1900

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.


                                                        1 cardCosmic Slicer Zer'oll 1 cardCosmic Slicer Zer'oll
                                                        Cosmic Slicer Zer'oll
                                                        LIGHT
                                                        Cosmic Slicer Zer'oll
                                                        • ATK:

                                                        • 2600

                                                        • LINK-3

                                                        Link Arrow:

                                                        Top

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of "Cosmic Slicer Zer'oll" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.


                                                        1 cardRagnaraika Chain Coils 1 cardRagnaraika Chain Coils
                                                        Ragnaraika Chain Coils
                                                        FIRE
                                                        Ragnaraika Chain Coils
                                                        • ATK:

                                                        • 2900

                                                        • LINK-4

                                                        Link Arrow:

                                                        Right

                                                        Bottom-Left

                                                        Bottom

                                                        Bottom-Right


                                                        2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Chain Coils" once per turn.


                                                        1 cardRagnaraika Mantis Monk 1 cardRagnaraika Mantis Monk
                                                        Ragnaraika Mantis Monk
                                                        WIND
                                                        Ragnaraika Mantis Monk
                                                        • ATK:

                                                        • 2300

                                                        • LINK-3

                                                        Link Arrow:

                                                        Left

                                                        Bottom

                                                        Bottom-Right


                                                        2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Mantis Monk" once per turn.


                                                        1 cardRagnaraika Selene Snapper 1 cardRagnaraika Selene Snapper
                                                        Ragnaraika Selene Snapper
                                                        WATER
                                                        Ragnaraika Selene Snapper
                                                        • ATK:

                                                        • 2600

                                                        • LINK-3

                                                        Link Arrow:

                                                        Left

                                                        Right

                                                        Bottom


                                                        2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Selene Snapper" once per turn.


                                                        1 cardRagnaraika Skeletal Soldier 1 cardRagnaraika Skeletal Soldier
                                                        Ragnaraika Skeletal Soldier
                                                        FIRE
                                                        Ragnaraika Skeletal Soldier
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.


                                                        1 cardRagnaraika Stag Sovereign 1 cardRagnaraika Stag Sovereign
                                                        Ragnaraika Stag Sovereign
                                                        EARTH
                                                        Ragnaraika Stag Sovereign
                                                        • ATK:

                                                        • 3300

                                                        • LINK-5

                                                        Link Arrow:

                                                        Left

                                                        Right

                                                        Bottom-Left

                                                        Bottom

                                                        Bottom-Right


                                                        2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.


                                                        1 cardReptilianne Echidna 1 cardReptilianne Echidna
                                                        Reptilianne Echidna
                                                        DARK
                                                        Reptilianne Echidna
                                                        • ATK:

                                                        • 200

                                                        • LINK-2

                                                        Link Arrow:

                                                        Left

                                                        Bottom-Right


                                                        2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.


                                                        1 cardS:P Little Knight
                                                        1 cardS:P Little Knight
                                                        S:P Little Knight
                                                        DARK
                                                        S:P Little Knight
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

                                                        Link Arrow:

                                                        Left

                                                        Right


                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                        1 cardSunavalon Dryas
                                                        1 cardSunavalon Dryas
                                                        Sunavalon Dryas
                                                        EARTH
                                                        Sunavalon Dryas
                                                        • ATK:

                                                        • 0

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom


                                                        1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.


                                                        1 cardCosmic Fortress Gol'gar 1 cardCosmic Fortress Gol'gar
                                                        Cosmic Fortress Gol'gar
                                                        LIGHT 5
                                                        Cosmic Fortress Gol'gar
                                                        • ATK:

                                                        • 2600

                                                        • DEF:

                                                        • 1800


                                                        "Alien Ammonite" + 1 or more non-Tuner "Alien" monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.


                                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        LIGHT
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                        Tag(s):

                                                        2 cardKing of the Feral Imps 2 cardKing of the Feral Imps
                                                        King of the Feral Imps
                                                        DARK
                                                        King of the Feral Imps
                                                        • ATK:

                                                        • 2300

                                                        • DEF:

                                                        • 2000


                                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                                                        1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                        Number 41: Bagooska the Terribly Tired Tapir
                                                        EARTH
                                                        Number 41: Bagooska the Terribly Tired Tapir
                                                        • ATK:

                                                        • 2100

                                                        • DEF:

                                                        • 2000


                                                        2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                        1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                        Super Starslayer TY-PHON - Sky Crisis
                                                        DARK
                                                        Super Starslayer TY-PHON - Sky Crisis
                                                        • ATK:

                                                        • 2900

                                                        • DEF:

                                                        • 2900


                                                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                        ALIEN Decks in OCG








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