Rin

Rin

Character Information

Worlds: ARC-V

Skills

Only available in this character
Diamond Bell Wind
Winter Bell Accel
General
Awakening of the Charmers
Bright Adjuster
Constellar Union
Contract: Fabled
Draw Sense: Low-Level
Draw Sense: Tuner
Destiny Draw: Mystical Space Typhoon
Domain of the Gladiator Beasts
Fortress Bound to Shadow
Holy Guard
Level 5 Reload
Light and Dark: Reptile Type
Sky Striker Mobilize - Contact
LP Boost: S8
Precious Cards of the Wind
Red-Eyes Undead Reborn
Shadow-Weaving Power
Shiranui Style Successor
Spell Swap: Fire Formation - Tenki
Spell Swap: Fire Formation - Tenki
Synchro Stormraze
The Legend of the Heroes
The Stirring Mayakashi
Traptrix's Ground
Tuning Power
lswarm Union
Fortress Bound to Shadow
LP Boost: X4
Draw Sense: Low-Level
Level 5 Reload
Overlay Gain
Tuning in the Sky
Spellcaster's Exchange
Time Thief Cross-Beat

Drop Reward

N Rarity
Windrose the Elemental Lord
N Rarity
Windrose the Elemental Lord
Windrose the Elemental Lord
WIND 8
Windrose the Elemental Lord
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY. If this card is Special Summoned: Destroy all Spells and Traps your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.


SR Rarity
Windwitch Chimes
SR Rarity
Windwitch Chimes
Windwitch Chimes
Spell Normal
Windwitch Chimes

    Target 1 "Windwitch" monster you control; Special Summon 1 "Windwitch" monster with a different name from your Deck in Defense Position. You can only activate 1 "Windwitch Chimes" per turn. You cannot Special Summon monsters the turn you activate this card, except WIND monsters.


    N Rarity
    Summon Storm
    N Rarity
    Summon Storm
    Summon Storm
    Spell Normal
    Summon Storm

      Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower WIND monster from your hand. You can only use this effect of "Summon Storm" once per turn.


      R Rarity
      Solidarity
      R Rarity
      Solidarity
      Solidarity
      Spell Continuous
      Solidarity

        If you have only 1 original Type of monster in your Graveyard, all monsters you control with the same Type gain 800 ATK.


        N Rarity
        Gust Fan
        N Rarity
        Gust Fan
        Gust Fan
        Spell Equip
        Gust Fan

          A WIND monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.


          R Rarity
          Fairy Wind
          R Rarity
          Fairy Wind
          Fairy Wind
          Trap Normal
          Fairy Wind

            Destroy as many face-up Spell/Trap Cards on the field as possible (other than this card), and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.


            N Rarity
            Gust
            N Rarity
            Gust
            Gust
            Trap Normal
            Gust

              You can activate this card when 1 or more of your Spell Cards are destroyed and sent from the field to the Graveyard by a card effect your opponent controls. Destroy 1 Spell or Trap Card on the field.


              Level-up Reward

              UR Rarity
              Windwitch - Diamond Bell
              UR Rarity
              Windwitch - Diamond Bell
              Windwitch - Diamond Bell
              WIND 8
              Windwitch - Diamond Bell
              • ATK:

              • 2800

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner WIND monsters If this card is Synchro Summoned: You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to half its ATK. You can only use this effect of "Windwitch - Diamond Bell" once per turn. Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. If you control this card that was Synchro Summoned using only "Windwitch" monsters as material, you can use this effect up to twice per turn.


              SR Rarity
              Windwitch - Winter Bell
              SR Rarity
              Windwitch - Winter Bell
              Windwitch - Winter Bell
              WIND 7
              Windwitch - Winter Bell
              • ATK:

              • 2400

              • DEF:

              • 2000


              1 Tuner + 1+ non-Tuner WIND monsters You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to that target's Level x 200. During the Battle Phase (Quick Effect): You can target 1 "Windwitch" monster you control; Special Summon 1 monster from your hand with a Level less than or equal to that monster, but it cannot attack this turn. You can only use each effect of "Windwitch - Winter Bell" once per turn.


              R Rarity
              Windwitch - Freeze Bell
              R Rarity
              Windwitch - Freeze Bell
              Windwitch - Freeze Bell
              WIND 3
              Windwitch - Freeze Bell
              • ATK:

              • 1200

              • DEF:

              • 1200


              If all monsters you control are "Windwitch" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Windwitch - Freeze Bell" once per turn. Once per turn, during your Main Phase: You can increase this card's Level by 1. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by battle.






              master-duel
              Rin
              5
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