Shinobird Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Mulcharmy Fuwalos
 Rarity
Mulcharmy Fuwalos
 Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Shinobaron Peacock
SR Rarity
Shinobaron Peacock
SR Rarity
Shinobaron Peacock
WIND 8
Shinobaron Peacock
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Shinobird's Calling". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can return up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 "Shinobird Tokens" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).

SR Rarity
Shinobaron Shade Peacock
SR Rarity
Shinobaron Shade Peacock
SR Rarity
Shinobaron Shade Peacock
WIND 4
Shinobaron Shade Peacock
  • ATK:

  • 2000

  • DEF:

  • 1500


You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaron Peacock" while in the hand or on the field. You can Tribute this Ritual Summoned card; add 1 Spirit monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Shinobaron Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand.

SR Rarity
Shinobaroness Peacock
SR Rarity
Shinobaroness Peacock
SR Rarity
Shinobaroness Peacock
WIND 8
Shinobaroness Peacock
  • ATK:

  • 2500

  • DEF:

  • 3000


You can Ritual Summon this card with "Shinobird's Calling". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can shuffle up to 3 Spell/Trap Cards your opponent controls into the Deck, then you can Special Summon 1 Level 4 or lower Spirit monster from your Deck, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 "Shinobird Tokens" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).

SR Rarity
Shinobaroness Shade Peacock
SR Rarity
Shinobaroness Shade Peacock
SR Rarity
Shinobaroness Shade Peacock
WIND 4
Shinobaroness Shade Peacock
  • ATK:

  • 1500

  • DEF:

  • 2000


You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaroness Peacock" while in the hand or on the field. If this card is Ritual Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Spirit monster" in its text. You can only use this effect of "Shinobaroness Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand.

SR Rarity
Transonic Bird
SR Rarity
Transonic Bird
SR Rarity
Transonic Bird
DARK 4
Transonic Bird
  • ATK:

  • 0

  • DEF:

  • 2400


You can Ritual Summon this card with "Sonic Tracker". Once per turn: You can reveal 1 Ritual Spell in your hand, add 1 Ritual Monster from your Deck to your hand whose name is listed on that card, and if you do, shuffle the revealed card into the Deck. Once per opponent's turn (Quick Effect): You can send 1 Ritual Spell from your Deck to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. If this Ritual Summoned card is Tributed: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.

R Rarity
Aratama
R Rarity
Aratama
R Rarity
Aratama
DARK 4
Aratama
  • ATK:

  • 800

  • DEF:

  • 1800


Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".

R Rarity
Nikitama
R Rarity
Nikitama
R Rarity
Nikitama
LIGHT 4
Nikitama
  • ATK:

  • 800

  • DEF:

  • 1800


Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect.

UR Rarity
Sakitama
UR Rarity
Sakitama
UR Rarity
Sakitama
LIGHT 4
Sakitama
  • ATK:

  • 400

  • DEF:

  • 900


Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.

UR Rarity
Tsumuha-Kutsunagi the Lord of Swords
UR Rarity
Tsumuha-Kutsunagi the Lord of Swords
UR Rarity
Tsumuha-Kutsunagi the Lord of Swords
WIND 11
Tsumuha-Kutsunagi the Lord of Swords
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal Summoned/Set monster. If this card is Normal Summoned or flipped face-up: Activate this effect; your opponent can send any number of cards from their field to the GY, then each player draws the same number of cards as were sent to the GY by this effect. During the End Phase of the turn this effect was activated, shuffle all cards into the Deck from the field, the GYs, and that are banished. Once per turn, during the End Phase, if this card on the field was Normal Summoned or flipped face-up this turn: Return this card to the hand.

UR Rarity
Yata-Garasu
UR Rarity
Yata-Garasu
UR Rarity
Yata-Garasu
WIND 2
Yata-Garasu
  • ATK:

  • 200

  • DEF:

  • 100


This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Diviner of the Herald
UR Rarity
Diviner of the Herald
UR Rarity
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.

R Rarity
Breath of Acclamation
R Rarity
Breath of Acclamation
R Rarity
Breath of Acclamation
Spell Normal
Breath of Acclamation

    This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.

    SR Rarity
    Floowandereeze and the Unexplored Winds
    SR Rarity
    Floowandereeze and the Unexplored Winds
    SR Rarity
    Floowandereeze and the Unexplored Winds
    Spell Continuous
    Floowandereeze and the Unexplored Winds

      You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



          Tag(s):

          SR Rarity
          Pre-Preparation of Rites
          SR Rarity
          Pre-Preparation of Rites
          SR Rarity
          Pre-Preparation of Rites
          Spell Normal
          Pre-Preparation of Rites

            Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.

            SR Rarity
            Preparation of Rites
            SR Rarity
            Preparation of Rites
            SR Rarity
            Preparation of Rites
            Spell Normal
            Preparation of Rites

              Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

              N Rarity
              Shinobird's Calling
              N Rarity
              Shinobird's Calling
              N Rarity
              Shinobird's Calling
              Spell Normal
              Shinobird's Calling

                This card is used to Ritual Summon "Shinobaroness Peacock" or "Shinobaron Peacock". You must also Tribute monsters from your hand or field and/or banish Spirit monsters from your Graveyard, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon.

                R Rarity
                Sonic Tracker
                R Rarity
                Sonic Tracker
                R Rarity
                Sonic Tracker
                Spell Normal
                Sonic Tracker

                  This card is used to Ritual Summon "Transonic Bird". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. The Level of the monster Special Summoned by this effect becomes the total Levels of monsters used for its Ritual Summon. You can banish this card from your GY, then target 1 Ritual Monster you control; send 1 Ritual Monster with the same Type or Attribute from your Deck to the GY. You can only use this effect of "Sonic Tracker" once per turn.

                  R Rarity
                  Stars Align Above the Shrine
                  R Rarity
                  Stars Align Above the Shrine
                  R Rarity
                  Stars Align Above the Shrine
                  Spell Field
                  Stars Align Above the Shrine

                    Once per turn: You can Ritual Summon 1 WIND Ritual Monster from your Deck, by Tributing Spirit monsters and/or "Shinobird Token(s)" from your field, whose total Levels equal or exceed the Ritual Monster's Level. Twice per turn, if a face-up WIND monster(s) you control is returned to your hand (except during the Damage Step): You can activate 1 of these effects; ● Add 1 of your Spirit monsters or Ritual Spells that is banished or in your GY to your hand. ● Set 1 "Stars Align across the Milky Way" directly from your Deck.

                    UR Rarity
                    Ultimate Slayer
                    UR Rarity
                    Ultimate Slayer
                    UR Rarity
                    Ultimate Slayer
                    Spell Normal
                    Ultimate Slayer

                      Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

                      UR Rarity
                      Harpie's Feather Storm
                      UR Rarity
                      Harpie's Feather Storm
                      UR Rarity
                      Harpie's Feather Storm
                      Trap Normal
                      Harpie's Feather Storm

                        If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.

                        SR Rarity
                        Stars Align across the Milky Way
                        SR Rarity
                        Stars Align across the Milky Way
                        SR Rarity
                        Stars Align across the Milky Way
                        Trap Normal
                        Stars Align across the Milky Way

                          Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn.

                          Extra Deck

                          UR Rarity
                          Elder Entity N'tss
                          UR Rarity
                          Elder Entity N'tss
                          UR Rarity
                          Elder Entity N'tss
                          LIGHT 4
                          Elder Entity N'tss
                          • ATK:

                          • 2500

                          • DEF:

                          • 1200


                          1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                          UR Rarity
                          Garura, Wings of Resonant Life
                          UR Rarity
                          Garura, Wings of Resonant Life
                          UR Rarity
                          Garura, Wings of Resonant Life
                          DARK 6
                          Garura, Wings of Resonant Life
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                          UR Rarity
                          Black Luster Soldier - Soldier of Chaos
                          UR Rarity
                          Black Luster Soldier - Soldier of Chaos
                          UR Rarity
                          Black Luster Soldier - Soldier of Chaos
                          EARTH
                          Black Luster Soldier - Soldier of Chaos
                          • ATK:

                          • 3000

                          • LINK-3

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom-Right


                          3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.

                          R Rarity
                          Cross-Sheep
                          R Rarity
                          Cross-Sheep
                          R Rarity
                          Cross-Sheep
                          EARTH
                          Cross-Sheep
                          • ATK:

                          • 700

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.

                          SR Rarity
                          Dyna Mondo
                          SR Rarity
                          Dyna Mondo
                          SR Rarity
                          Dyna Mondo
                          EARTH
                          Dyna Mondo
                          • ATK:

                          • 2200

                          • LINK-2

                          Link Arrow:

                          Top

                          Bottom


                          2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.

                          UR Rarity
                          I:P Masquerena
                          UR Rarity
                          I:P Masquerena
                          UR Rarity
                          I:P Masquerena
                          DARK
                          I:P Masquerena
                          • ATK:

                          • 800

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                          SR Rarity
                          Surgical Striker - S.P.E.C.T.R.A.
                          SR Rarity
                          Surgical Striker - S.P.E.C.T.R.A.
                          SR Rarity
                          Surgical Striker - S.P.E.C.T.R.A.
                          DARK
                          Surgical Striker - S.P.E.C.T.R.A.
                          • ATK:

                          • 3000

                          • LINK-4

                          Link Arrow:

                          Top

                          Left

                          Right

                          Bottom


                          2+ monsters, including a Link Monster (This card is always treated as a "Sky Striker Ace" card.) Must first be Link Summoned. Loses 3000 ATK while you have no Spells in your GY. When your opponent activates a card or effect as Chain Link 2 or higher (Quick Effect): You can banish 2 Spells from your hand and/or GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use this effect of "Surgical Striker - S.P.E.C.T.R.A." once per turn.

                          SR Rarity
                          Tri-Brigade Ferrijit the Barren Blossom
                          SR Rarity
                          Tri-Brigade Ferrijit the Barren Blossom
                          SR Rarity
                          Tri-Brigade Ferrijit the Barren Blossom
                          EARTH
                          Tri-Brigade Ferrijit the Barren Blossom
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom-Left


                          2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.

                          SR Rarity
                          Herald of the Arc Light
                          SR Rarity
                          Herald of the Arc Light
                          SR Rarity
                          Herald of the Arc Light
                          LIGHT 4
                          Herald of the Arc Light
                          • ATK:

                          • 600

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                          SR Rarity
                          Golden Cloud Beast - Malong
                          SR Rarity
                          Golden Cloud Beast - Malong
                          SR Rarity
                          Golden Cloud Beast - Malong
                          LIGHT 6
                          Golden Cloud Beast - Malong
                          • ATK:

                          • 2200

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                          SR Rarity
                          Mereologic Aggregator
                          SR Rarity
                          Mereologic Aggregator
                          SR Rarity
                          Mereologic Aggregator
                          DARK
                          Mereologic Aggregator
                          • ATK:

                          • 2600

                          • DEF:

                          • 3000


                          2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                          SR Rarity
                          Number 60: Dugares the Timeless
                          SR Rarity
                          Number 60: Dugares the Timeless
                          SR Rarity
                          Number 60: Dugares the Timeless
                          FIRE
                          Number 60: Dugares the Timeless
                          • ATK:

                          • 1200

                          • DEF:

                          • 1200


                          2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                          Need 19 UR

                           Rarity
                          Mulcharmy Fuwalos1 card
                          UR Rarity
                          Elder Entity N'tss2 card
                          UR Rarity
                          Garura, Wings of Resonant Life1 card
                          UR Rarity
                          Black Luster Soldier - Soldier of Chaos1 card
                          UR Rarity
                          I:P Masquerena1 card
                          UR Rarity
                          Sakitama1 card
                          UR Rarity
                          Tsumuha-Kutsunagi the Lord of Swords1 card
                          UR Rarity
                          Yata-Garasu1 card
                          UR Rarity
                          Ash Blossom & Joyous Spring2 card
                          UR Rarity
                          Diviner of the Herald3 card
                          UR Rarity
                          Harpie's Feather Duster1 card
                          UR Rarity
                          Ultimate Slayer3 card
                          UR Rarity
                          Harpie's Feather Storm1 card

                          Main: 43 Extra: 15

                           Rarity
                          1 cardMulcharmy Fuwalos
                           Rarity
                          1 cardMulcharmy Fuwalos
                          Mulcharmy Fuwalos
                          WIND 4
                          Mulcharmy Fuwalos
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                          SR Rarity
                          2 cardShinobaron Peacock
                          SR Rarity
                          2 cardShinobaron Peacock
                          Shinobaron Peacock
                          WIND 8
                          Shinobaron Peacock
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          You can Ritual Summon this card with "Shinobird's Calling". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can return up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 "Shinobird Tokens" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).


                          SR Rarity
                          1 cardShinobaron Shade Peacock
                          SR Rarity
                          1 cardShinobaron Shade Peacock
                          Shinobaron Shade Peacock
                          WIND 4
                          Shinobaron Shade Peacock
                          • ATK:

                          • 2000

                          • DEF:

                          • 1500


                          You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaron Peacock" while in the hand or on the field. You can Tribute this Ritual Summoned card; add 1 Spirit monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Shinobaron Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand.


                          SR Rarity
                          2 cardShinobaroness Peacock
                          SR Rarity
                          2 cardShinobaroness Peacock
                          Shinobaroness Peacock
                          WIND 8
                          Shinobaroness Peacock
                          • ATK:

                          • 2500

                          • DEF:

                          • 3000


                          You can Ritual Summon this card with "Shinobird's Calling". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can shuffle up to 3 Spell/Trap Cards your opponent controls into the Deck, then you can Special Summon 1 Level 4 or lower Spirit monster from your Deck, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 "Shinobird Tokens" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).


                          SR Rarity
                          2 cardShinobaroness Shade Peacock
                          SR Rarity
                          2 cardShinobaroness Shade Peacock
                          Shinobaroness Shade Peacock
                          WIND 4
                          Shinobaroness Shade Peacock
                          • ATK:

                          • 1500

                          • DEF:

                          • 2000


                          You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaroness Peacock" while in the hand or on the field. If this card is Ritual Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Spirit monster" in its text. You can only use this effect of "Shinobaroness Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand.


                          SR Rarity
                          1 cardTransonic Bird
                          SR Rarity
                          1 cardTransonic Bird
                          Transonic Bird
                          DARK 4
                          Transonic Bird
                          • ATK:

                          • 0

                          • DEF:

                          • 2400


                          You can Ritual Summon this card with "Sonic Tracker". Once per turn: You can reveal 1 Ritual Spell in your hand, add 1 Ritual Monster from your Deck to your hand whose name is listed on that card, and if you do, shuffle the revealed card into the Deck. Once per opponent's turn (Quick Effect): You can send 1 Ritual Spell from your Deck to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. If this Ritual Summoned card is Tributed: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                          R Rarity
                          3 cardAratama
                          R Rarity
                          3 cardAratama
                          Aratama
                          DARK 4
                          Aratama
                          • ATK:

                          • 800

                          • DEF:

                          • 1800


                          Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".


                          R Rarity
                          1 cardNikitama
                          R Rarity
                          1 cardNikitama
                          Nikitama
                          LIGHT 4
                          Nikitama
                          • ATK:

                          • 800

                          • DEF:

                          • 1800


                          Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect.


                          UR Rarity
                          1 cardSakitama
                          UR Rarity
                          1 cardSakitama
                          Sakitama
                          LIGHT 4
                          Sakitama
                          • ATK:

                          • 400

                          • DEF:

                          • 900


                          Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.


                          UR Rarity
                          1 cardTsumuha-Kutsunagi the Lord of Swords
                          UR Rarity
                          1 cardTsumuha-Kutsunagi the Lord of Swords
                          Tsumuha-Kutsunagi the Lord of Swords
                          WIND 11
                          Tsumuha-Kutsunagi the Lord of Swords
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal Summoned/Set monster. If this card is Normal Summoned or flipped face-up: Activate this effect; your opponent can send any number of cards from their field to the GY, then each player draws the same number of cards as were sent to the GY by this effect. During the End Phase of the turn this effect was activated, shuffle all cards into the Deck from the field, the GYs, and that are banished. Once per turn, during the End Phase, if this card on the field was Normal Summoned or flipped face-up this turn: Return this card to the hand.


                          UR Rarity
                          1 cardYata-Garasu
                          UR Rarity
                          1 cardYata-Garasu
                          Yata-Garasu
                          WIND 2
                          Yata-Garasu
                          • ATK:

                          • 200

                          • DEF:

                          • 100


                          This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.


                          UR Rarity
                          2 cardAsh Blossom & Joyous Spring
                          UR Rarity
                          2 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          UR Rarity
                          3 cardDiviner of the Herald
                          UR Rarity
                          3 cardDiviner of the Herald
                          Diviner of the Herald
                          LIGHT 2
                          Diviner of the Herald
                          • ATK:

                          • 500

                          • DEF:

                          • 300


                          If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


                          R Rarity
                          2 cardBreath of Acclamation
                          R Rarity
                          2 cardBreath of Acclamation
                          Breath of Acclamation
                          Spell Normal
                          Breath of Acclamation

                            This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.


                            SR Rarity
                            1 cardFloowandereeze and the Unexplored Winds
                            SR Rarity
                            1 cardFloowandereeze and the Unexplored Winds
                            Floowandereeze and the Unexplored Winds
                            Spell Continuous
                            Floowandereeze and the Unexplored Winds

                              You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


                              UR Rarity
                              1 cardHarpie's Feather Duster
                              UR Rarity
                              1 cardHarpie's Feather Duster
                              Harpie's Feather Duster
                              Spell Normal
                              Harpie's Feather Duster

                                Destroy all Spell and Trap Cards your opponent controls.




                                Tag(s):

                                SR Rarity
                                1 cardPot of Extravagance
                                SR Rarity
                                1 cardPot of Extravagance
                                Pot of Extravagance
                                Spell Normal
                                Pot of Extravagance

                                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                  Tag(s):

                                  SR Rarity
                                  3 cardPre-Preparation of Rites
                                  SR Rarity
                                  3 cardPre-Preparation of Rites
                                  Pre-Preparation of Rites
                                  Spell Normal
                                  Pre-Preparation of Rites

                                    Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                                    SR Rarity
                                    2 cardPreparation of Rites
                                    SR Rarity
                                    2 cardPreparation of Rites
                                    Preparation of Rites
                                    Spell Normal
                                    Preparation of Rites

                                      Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                      N Rarity
                                      3 cardShinobird's Calling
                                      N Rarity
                                      3 cardShinobird's Calling
                                      Shinobird's Calling
                                      Spell Normal
                                      Shinobird's Calling

                                        This card is used to Ritual Summon "Shinobaroness Peacock" or "Shinobaron Peacock". You must also Tribute monsters from your hand or field and/or banish Spirit monsters from your Graveyard, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon.


                                        R Rarity
                                        1 cardSonic Tracker
                                        R Rarity
                                        1 cardSonic Tracker
                                        Sonic Tracker
                                        Spell Normal
                                        Sonic Tracker

                                          This card is used to Ritual Summon "Transonic Bird". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. The Level of the monster Special Summoned by this effect becomes the total Levels of monsters used for its Ritual Summon. You can banish this card from your GY, then target 1 Ritual Monster you control; send 1 Ritual Monster with the same Type or Attribute from your Deck to the GY. You can only use this effect of "Sonic Tracker" once per turn.


                                          R Rarity
                                          3 cardStars Align Above the Shrine
                                          R Rarity
                                          3 cardStars Align Above the Shrine
                                          Stars Align Above the Shrine
                                          Spell Field
                                          Stars Align Above the Shrine

                                            Once per turn: You can Ritual Summon 1 WIND Ritual Monster from your Deck, by Tributing Spirit monsters and/or "Shinobird Token(s)" from your field, whose total Levels equal or exceed the Ritual Monster's Level. Twice per turn, if a face-up WIND monster(s) you control is returned to your hand (except during the Damage Step): You can activate 1 of these effects; ● Add 1 of your Spirit monsters or Ritual Spells that is banished or in your GY to your hand. ● Set 1 "Stars Align across the Milky Way" directly from your Deck.


                                            UR Rarity
                                            3 cardUltimate Slayer
                                            UR Rarity
                                            3 cardUltimate Slayer
                                            Ultimate Slayer
                                            Spell Normal
                                            Ultimate Slayer

                                              Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                              UR Rarity
                                              1 cardHarpie's Feather Storm
                                              UR Rarity
                                              1 cardHarpie's Feather Storm
                                              Harpie's Feather Storm
                                              Trap Normal
                                              Harpie's Feather Storm

                                                If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                                                SR Rarity
                                                1 cardStars Align across the Milky Way
                                                SR Rarity
                                                1 cardStars Align across the Milky Way
                                                Stars Align across the Milky Way
                                                Trap Normal
                                                Stars Align across the Milky Way

                                                  Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn.


                                                  UR Rarity
                                                  2 cardElder Entity N'tss
                                                  UR Rarity
                                                  2 cardElder Entity N'tss
                                                  Elder Entity N'tss
                                                  LIGHT 4
                                                  Elder Entity N'tss
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 1200


                                                  1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                  UR Rarity
                                                  1 cardGarura, Wings of Resonant Life
                                                  UR Rarity
                                                  1 cardGarura, Wings of Resonant Life
                                                  Garura, Wings of Resonant Life
                                                  DARK 6
                                                  Garura, Wings of Resonant Life
                                                  • ATK:

                                                  • 1500

                                                  • DEF:

                                                  • 2400


                                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                  UR Rarity
                                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                                  UR Rarity
                                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                                  Black Luster Soldier - Soldier of Chaos
                                                  EARTH
                                                  Black Luster Soldier - Soldier of Chaos
                                                  • ATK:

                                                  • 3000

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom-Right


                                                  3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                                  R Rarity
                                                  1 cardCross-Sheep
                                                  R Rarity
                                                  1 cardCross-Sheep
                                                  Cross-Sheep
                                                  EARTH
                                                  Cross-Sheep
                                                  • ATK:

                                                  • 700

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                                                  SR Rarity
                                                  1 cardDyna Mondo
                                                  SR Rarity
                                                  1 cardDyna Mondo
                                                  Dyna Mondo
                                                  EARTH
                                                  Dyna Mondo
                                                  • ATK:

                                                  • 2200

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top

                                                  Bottom


                                                  2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


                                                  UR Rarity
                                                  1 cardI:P Masquerena
                                                  UR Rarity
                                                  1 cardI:P Masquerena
                                                  I:P Masquerena
                                                  DARK
                                                  I:P Masquerena
                                                  • ATK:

                                                  • 800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                  SR Rarity
                                                  1 cardSurgical Striker - S.P.E.C.T.R.A.
                                                  SR Rarity
                                                  1 cardSurgical Striker - S.P.E.C.T.R.A.
                                                  Surgical Striker - S.P.E.C.T.R.A.
                                                  DARK
                                                  Surgical Striker - S.P.E.C.T.R.A.
                                                  • ATK:

                                                  • 3000

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ monsters, including a Link Monster (This card is always treated as a "Sky Striker Ace" card.) Must first be Link Summoned. Loses 3000 ATK while you have no Spells in your GY. When your opponent activates a card or effect as Chain Link 2 or higher (Quick Effect): You can banish 2 Spells from your hand and/or GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use this effect of "Surgical Striker - S.P.E.C.T.R.A." once per turn.


                                                  SR Rarity
                                                  1 cardTri-Brigade Ferrijit the Barren Blossom
                                                  SR Rarity
                                                  1 cardTri-Brigade Ferrijit the Barren Blossom
                                                  Tri-Brigade Ferrijit the Barren Blossom
                                                  EARTH
                                                  Tri-Brigade Ferrijit the Barren Blossom
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Left

                                                  Bottom-Left


                                                  2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                                  SR Rarity
                                                  2 cardHerald of the Arc Light
                                                  SR Rarity
                                                  2 cardHerald of the Arc Light
                                                  Herald of the Arc Light
                                                  LIGHT 4
                                                  Herald of the Arc Light
                                                  • ATK:

                                                  • 600

                                                  • DEF:

                                                  • 1000


                                                  1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                  SR Rarity
                                                  1 cardGolden Cloud Beast - Malong
                                                  SR Rarity
                                                  1 cardGolden Cloud Beast - Malong
                                                  Golden Cloud Beast - Malong
                                                  LIGHT 6
                                                  Golden Cloud Beast - Malong
                                                  • ATK:

                                                  • 2200

                                                  • DEF:

                                                  • 1000


                                                  1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                  SR Rarity
                                                  2 cardMereologic Aggregator
                                                  SR Rarity
                                                  2 cardMereologic Aggregator
                                                  Mereologic Aggregator
                                                  DARK
                                                  Mereologic Aggregator
                                                  • ATK:

                                                  • 2600

                                                  • DEF:

                                                  • 3000


                                                  2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                  SR Rarity
                                                  1 cardNumber 60: Dugares the Timeless
                                                  SR Rarity
                                                  1 cardNumber 60: Dugares the Timeless
                                                  Number 60: Dugares the Timeless
                                                  FIRE
                                                  Number 60: Dugares the Timeless
                                                  • ATK:

                                                  • 1200

                                                  • DEF:

                                                  • 1200


                                                  2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.



                                                  SHINOBIRD Decks in MASTER DUEL

                                                  Top Packs & Boxes used








                                                  https://metaduelist.com/
                                                  Top