Ojama Deck Breakdown

Main Deck

R Rarity
Morphing Jar
R Rarity
Morphing Jar
R Rarity
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

SR Rarity
Just Desserts
SR Rarity
Just Desserts
SR Rarity
Just Desserts
Trap Normal
Just Desserts

    Inflict 500 damage to your opponent for each monster they control.

    SR Rarity
    Ojama Trio
    SR Rarity
    Ojama Trio
    SR Rarity
    Ojama Trio
    Trap Normal
    Ojama Trio

      Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.

      R Rarity
      Secret Barrel
      R Rarity
      Secret Barrel
      R Rarity
      Secret Barrel
      Trap Normal
      Secret Barrel

        Inflict 200 damage to your opponent for each card in their hand and for each card they control.

        Need 7 UR

         Rarity
        Cyber Jar
        UR Rarity
        Gatling Dragon
        UR Rarity
        Ojama King
        UR Rarity
        Pot of Greed
        UR Rarity
        Solemn Judgment
        UR Rarity
        Solemn Judgment
        UR Rarity
        Solemn Judgment

        Main: 40 Extra: 15

        R Rarity
        1 cardBreaker the Magical Warrior
        R Rarity
        1 cardBreaker the Magical Warrior
        Breaker the Magical Warrior
        DARK 4
        Breaker the Magical Warrior
        • ATK:

        • 1600

        • DEF:

        • 1000


        If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


        SR Rarity
        2 cardLava Golem
        SR Rarity
        2 cardLava Golem
        Lava Golem
        FIRE 8
        Lava Golem
        • ATK:

        • 3000

        • DEF:

        • 2500


        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


        R Rarity
        3 cardMarshmallon
        R Rarity
        3 cardMarshmallon
        Marshmallon
        LIGHT 3
        Marshmallon
        • ATK:

        • 300

        • DEF:

        • 500


        Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


        R Rarity
        1 cardSpirit Reaper
        R Rarity
        1 cardSpirit Reaper
        Spirit Reaper
        DARK 3
        Spirit Reaper
        • ATK:

        • 300

        • DEF:

        • 200


        Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


        R Rarity
        3 cardStealth Bird
        R Rarity
        3 cardStealth Bird
        Stealth Bird
        DARK 3
        Stealth Bird
        • ATK:

        • 700

        • DEF:

        • 1700


        Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.


         Rarity
        1 cardCyber Jar
         Rarity
        1 cardCyber Jar
        Cyber Jar
        DARK 3
        Cyber Jar
        • ATK:

        • 900

        • DEF:

        • 900


        FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


        R Rarity
        3 cardDes Koala
        R Rarity
        3 cardDes Koala
        Des Koala
        DARK 3
        Des Koala
        • ATK:

        • 1100

        • DEF:

        • 1800


        FLIP: Inflict 400 damage to your opponent for each card in their hand.


        R Rarity
        1 cardMorphing Jar
        R Rarity
        1 cardMorphing Jar
        Morphing Jar
        EARTH 2
        Morphing Jar
        • ATK:

        • 700

        • DEF:

        • 600


        FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


        R Rarity
        3 cardLevel Limit - Area B
        R Rarity
        3 cardLevel Limit - Area B
        Level Limit - Area B
        Spell Continuous
        Level Limit - Area B

          Change all face-up Level 4 or higher monsters to Defense Position.


          SR Rarity
          3 cardMessenger of Peace
          SR Rarity
          3 cardMessenger of Peace
          Messenger of Peace
          Spell Continuous
          Messenger of Peace

            Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


            R Rarity
            1 cardMystical Space Typhoon
            R Rarity
            1 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              UR Rarity
              1 cardPot of Greed
              UR Rarity
              1 cardPot of Greed
              Pot of Greed
              Spell Normal
              Pot of Greed

                Draw 2 cards.




                Tag(s):

                R Rarity
                1 cardGravity Bind
                R Rarity
                1 cardGravity Bind
                Gravity Bind
                Trap Continuous
                Gravity Bind

                  Level 4 or higher monsters cannot attack.


                  SR Rarity
                  3 cardJust Desserts
                  SR Rarity
                  3 cardJust Desserts
                  Just Desserts
                  Trap Normal
                  Just Desserts

                    Inflict 500 damage to your opponent for each monster they control.


                    SR Rarity
                    1 cardMagic Cylinder
                    SR Rarity
                    1 cardMagic Cylinder
                    Magic Cylinder
                    Trap Normal
                    Magic Cylinder

                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                      R Rarity
                      3 cardNightmare Wheel
                      R Rarity
                      3 cardNightmare Wheel
                      Nightmare Wheel
                      Trap Continuous
                      Nightmare Wheel

                        Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.


                        SR Rarity
                        2 cardOjama Trio
                        SR Rarity
                        2 cardOjama Trio
                        Ojama Trio
                        Trap Normal
                        Ojama Trio

                          Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                          R Rarity
                          1 cardRing of Destruction
                          R Rarity
                          1 cardRing of Destruction
                          Ring of Destruction
                          Trap Normal
                          Ring of Destruction

                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                            R Rarity
                            3 cardSecret Barrel
                            R Rarity
                            3 cardSecret Barrel
                            Secret Barrel
                            Trap Normal
                            Secret Barrel

                              Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                              UR Rarity
                              3 cardSolemn Judgment
                              UR Rarity
                              3 cardSolemn Judgment
                              Solemn Judgment
                              Trap Counter
                              Solemn Judgment

                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                R Rarity
                                1 cardDark Balter the Terrible
                                R Rarity
                                1 cardDark Balter the Terrible
                                Dark Balter the Terrible
                                DARK 5
                                Dark Balter the Terrible
                                • ATK:

                                • 2000

                                • DEF:

                                • 1200


                                "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                R Rarity
                                1 cardDark Blade the Dragon Knight
                                R Rarity
                                1 cardDark Blade the Dragon Knight
                                Dark Blade the Dragon Knight
                                DARK 6
                                Dark Blade the Dragon Knight
                                • ATK:

                                • 2200

                                • DEF:

                                • 1500


                                "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                R Rarity
                                1 cardDarkfire Dragon
                                R Rarity
                                1 cardDarkfire Dragon
                                Darkfire Dragon
                                DARK 4
                                Darkfire Dragon
                                • ATK:

                                • 1500

                                • DEF:

                                • 1250


                                "Firegrass" + "Petit Dragon"


                                SR Rarity
                                1 cardFiend Skull Dragon
                                SR Rarity
                                1 cardFiend Skull Dragon
                                Fiend Skull Dragon
                                WIND 5
                                Fiend Skull Dragon
                                • ATK:

                                • 2000

                                • DEF:

                                • 1200


                                "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                R Rarity
                                1 cardFlame Ghost
                                R Rarity
                                1 cardFlame Ghost
                                Flame Ghost
                                DARK 3
                                Flame Ghost
                                • ATK:

                                • 1000

                                • DEF:

                                • 800


                                "Skull Servant" + "Dissolverock"


                                UR Rarity
                                1 cardGatling Dragon
                                UR Rarity
                                1 cardGatling Dragon
                                Gatling Dragon
                                DARK 8
                                Gatling Dragon
                                • ATK:

                                • 2600

                                • DEF:

                                • 1200


                                "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                SR Rarity
                                1 cardKing Dragun
                                SR Rarity
                                1 cardKing Dragun
                                King Dragun
                                DARK 7
                                King Dragun
                                • ATK:

                                • 2400

                                • DEF:

                                • 1100


                                "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                N Rarity
                                1 cardMokey Mokey King
                                N Rarity
                                1 cardMokey Mokey King
                                Mokey Mokey King
                                LIGHT 6
                                Mokey Mokey King
                                • ATK:

                                • 300

                                • DEF:

                                • 100


                                "Mokey Mokey" + "Mokey Mokey" + "Mokey Mokey" When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.


                                UR Rarity
                                1 cardOjama King
                                UR Rarity
                                1 cardOjama King
                                Ojama King
                                LIGHT 6
                                Ojama King
                                • ATK:

                                • 0

                                • DEF:

                                • 3000


                                "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                R Rarity
                                1 cardReaper on the Nightmare
                                R Rarity
                                1 cardReaper on the Nightmare
                                Reaper on the Nightmare
                                DARK 5
                                Reaper on the Nightmare
                                • ATK:

                                • 800

                                • DEF:

                                • 600


                                "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                R Rarity
                                1 cardRyu Senshi
                                R Rarity
                                1 cardRyu Senshi
                                Ryu Senshi
                                EARTH 6
                                Ryu Senshi
                                • ATK:

                                • 2000

                                • DEF:

                                • 1200


                                "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                SR Rarity
                                1 cardThe Last Warrior from Another Planet
                                SR Rarity
                                1 cardThe Last Warrior from Another Planet
                                The Last Warrior from Another Planet
                                EARTH 7
                                The Last Warrior from Another Planet
                                • ATK:

                                • 2350

                                • DEF:

                                • 2300


                                "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                SR Rarity
                                3 cardThousand-Eyes Restrict
                                SR Rarity
                                3 cardThousand-Eyes Restrict
                                Thousand-Eyes Restrict
                                DARK 1
                                Thousand-Eyes Restrict
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.



                                OJAMA Decks in MASTER DUEL








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