Naturia Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Fluffal Bear
N Rarity
Fluffal Bear
N Rarity
Fluffal Bear
EARTH 3
Fluffal Bear
  • ATK:

  • 1200

  • DEF:

  • 800


You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.

N Rarity
Fluffal Wings
N Rarity
Fluffal Wings
N Rarity
Fluffal Wings
LIGHT 1
Fluffal Wings
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.

SR Rarity
Kalantosa, Mystical Beast of the Forest
SR Rarity
Kalantosa, Mystical Beast of the Forest
SR Rarity
Kalantosa, Mystical Beast of the Forest
EARTH 2
Kalantosa, Mystical Beast of the Forest
  • ATK:

  • 200

  • DEF:

  • 1400


If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.

N Rarity
Melffy Catty
N Rarity
Melffy Catty
N Rarity
Melffy Catty
EARTH 2
Melffy Catty
  • ATK:

  • 200

  • DEF:

  • 200


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except "Melffy Catty". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Catty" once per turn.

N Rarity
Melffy Fenny
N Rarity
Melffy Fenny
N Rarity
Melffy Fenny
EARTH 2
Melffy Fenny
  • ATK:

  • 100

  • DEF:

  • 300


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except "Melffy Fenny". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Fenny" once per turn.

R Rarity
Melffy Puppy
R Rarity
Melffy Puppy
R Rarity
Melffy Puppy
EARTH 2
Melffy Puppy
  • ATK:

  • 300

  • DEF:

  • 100


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.

SR Rarity
Melffy Wally
SR Rarity
Melffy Wally
SR Rarity
Melffy Wally
EARTH 2
Melffy Wally
  • ATK:

  • 0

  • DEF:

  • 400


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn.

R Rarity
Nimble Angler
R Rarity
Nimble Angler
R Rarity
Nimble Angler
WATER 2
Nimble Angler
  • ATK:

  • 600

  • DEF:

  • 100


If this card is sent from the hand or Deck to the Graveyard: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".

SR Rarity
Nimble Beaver
SR Rarity
Nimble Beaver
SR Rarity
Nimble Beaver
WATER 2
Nimble Beaver
  • ATK:

  • 400

  • DEF:

  • 200


When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.

N Rarity
Ojama Blue
N Rarity
Ojama Blue
N Rarity
Ojama Blue
LIGHT 2
Ojama Blue
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.

N Rarity
Ojama Red
N Rarity
Ojama Red
N Rarity
Ojama Red
LIGHT 2
Ojama Red
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.

UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
EARTH 4
Rescue Cat
  • ATK:

  • 300

  • DEF:

  • 100


You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.

N Rarity
Ojama Black
N Rarity
Ojama Black
N Rarity
Ojama Black
LIGHT 2
Ojama Black
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

N Rarity
Ojama Green
N Rarity
Ojama Green
N Rarity
Ojama Green
LIGHT 2
Ojama Green
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

N Rarity
Ojama Yellow
N Rarity
Ojama Yellow
N Rarity
Ojama Yellow
LIGHT 2
Ojama Yellow
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

R Rarity
Key Mouse
R Rarity
Key Mouse
R Rarity
Key Mouse
EARTH 1
Key Mouse
  • ATK:

  • 100

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your Deck to your hand.

R Rarity
Melffy Pinny
R Rarity
Melffy Pinny
R Rarity
Melffy Pinny
WATER 2
Melffy Pinny
  • ATK:

  • 300

  • DEF:

  • 100


If a face-up Beast monster you control was returned to the hand this turn, except "Melffy Pinny" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and "Melffy" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of "Melffy Pinny" once per turn.

R Rarity
Naturia Camellia
R Rarity
Naturia Camellia
R Rarity
Naturia Camellia
EARTH 4
Naturia Camellia
  • ATK:

  • 1400

  • DEF:

  • 700


If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn.

SR Rarity
Valerifawn, Mystical Beast of the Forest
SR Rarity
Valerifawn, Mystical Beast of the Forest
SR Rarity
Valerifawn, Mystical Beast of the Forest
EARTH 2
Valerifawn, Mystical Beast of the Forest
  • ATK:

  • 400

  • DEF:

  • 900


You can discard 1 card, then target 1 Level 2 or lower Beast monster in your GY, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.

N Rarity
Melffy Hide-and-Seek
N Rarity
Melffy Hide-and-Seek
N Rarity
Melffy Hide-and-Seek
Spell Continuous
Melffy Hide-and-Seek

    The first time each Beast monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 Beast monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Melffy Hide-and-Seek" once per turn.

    N Rarity
    Melffy Tag
    N Rarity
    Melffy Tag
    N Rarity
    Melffy Tag
    Spell Quick
    Melffy Tag

      Target 1 "Melffy" monster in your GY; Special Summon it. You can only activate 1 "Melffy Tag" per turn.

      SR Rarity
      Ojama Country
      SR Rarity
      Ojama Country
      SR Rarity
      Ojama Country
      Spell Field
      Ojama Country

        Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster, switch the original ATK and DEF of all monsters on the field. ("Ojama" can include "Ojamuscle".)

        SR Rarity
        Ojamagic
        SR Rarity
        Ojamagic
        SR Rarity
        Ojamagic
        Spell Normal
        Ojamagic

          If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.

          SR Rarity
          Naturia Sacred Tree
          SR Rarity
          Naturia Sacred Tree
          SR Rarity
          Naturia Sacred Tree
          Trap Continuous
          Naturia Sacred Tree

            If this card is sent to the Graveyard: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. ● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. ● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.

            R Rarity
            Ojama Duo
            R Rarity
            Ojama Duo
            R Rarity
            Ojama Duo
            Trap Normal
            Ojama Duo

              Special Summon 2 "Ojama Tokens" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Ojama" monsters with different names from your Deck.

              Extra Deck

              SR Rarity
              Aussa the Earth Charmer, Immovable
              SR Rarity
              Aussa the Earth Charmer, Immovable
              SR Rarity
              Aussa the Earth Charmer, Immovable
              EARTH
              Aussa the Earth Charmer, Immovable
              • ATK:

              • 1850

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.

              UR Rarity
              I:P Masquerena
              UR Rarity
              I:P Masquerena
              UR Rarity
              I:P Masquerena
              DARK
              I:P Masquerena
              • ATK:

              • 800

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

              UR Rarity
              Knightmare Unicorn
              UR Rarity
              Knightmare Unicorn
              UR Rarity
              Knightmare Unicorn
              DARK
              Knightmare Unicorn
              • ATK:

              • 2200

              • LINK-3

              Link Arrow:

              Left

              Right

              Bottom


              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

              UR Rarity
              Linkuriboh
              UR Rarity
              Linkuriboh
              UR Rarity
              Linkuriboh
              DARK
              Linkuriboh
              • ATK:

              • 300

              • LINK-1

              Link Arrow:

              Bottom


              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

              SR Rarity
              Missus Radiant
              SR Rarity
              Missus Radiant
              SR Rarity
              Missus Radiant
              EARTH
              Missus Radiant
              • ATK:

              • 1400

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 EARTH monsters All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.

              SR Rarity
              Ojama Emperor
              SR Rarity
              Ojama Emperor
              SR Rarity
              Ojama Emperor
              LIGHT
              Ojama Emperor
              • ATK:

              • 0

              • LINK-3

              Link Arrow:

              Bottom-Left

              Bottom

              Bottom-Right


              3 Beast monsters, including an "Ojama" monster While "Ojama Country" is in a Field Zone, this card gains 3000 ATK, also it cannot be destroyed by card effects. Your opponent takes any battle damage you would have taken from attacks on this card, instead. You can target 1 non-Link "Ojama" monster in your GY; Special Summon it, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Ojama Emperor" once per turn.

              SR Rarity
              Security Dragon
              SR Rarity
              Security Dragon
              SR Rarity
              Security Dragon
              LIGHT
              Security Dragon
              • ATK:

              • 1100

              • LINK-2

              Link Arrow:

              Top

              Bottom


              2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.

              R Rarity
              Naturia Leodrake
              R Rarity
              Naturia Leodrake
              R Rarity
              Naturia Leodrake
              EARTH 9
              Naturia Leodrake
              • ATK:

              • 3000

              • DEF:

              • 1800


              1 EARTH Tuner + 1 or more non-Tuner EARTH monsters

              R Rarity
              Herald of Pure Light
              R Rarity
              Herald of Pure Light
              R Rarity
              Herald of Pure Light
              LIGHT
              Herald of Pure Light
              • ATK:

              • 600

              • DEF:

              • 1000


              2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.

              UR Rarity
              Joyous Melffys
              UR Rarity
              Joyous Melffys
              UR Rarity
              Joyous Melffys
              EARTH
              Joyous Melffys
              • ATK:

              • 2000

              • DEF:

              • 500


              2+ Level 2 Beast monsters You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn.

              UR Rarity
              Melffy of the Forest
              UR Rarity
              Melffy of the Forest
              UR Rarity
              Melffy of the Forest
              EARTH
              Melffy of the Forest
              • ATK:

              • 500

              • DEF:

              • 2000


              2 Level 2 monsters You can detach 1 material from this card; add 1 "Melffy" card from your Deck to your hand. If another face-up "Melffy" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of "Melffy of the Forest" once per turn.

              SR Rarity
              Sky Cavalry Centaurea
              SR Rarity
              Sky Cavalry Centaurea
              SR Rarity
              Sky Cavalry Centaurea
              LIGHT
              Sky Cavalry Centaurea
              • ATK:

              • 2000

              • DEF:

              • 0


              2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.

              Need 29 UR

              UR Rarity
              Maxx "C"1 card
              UR Rarity
              Mulcharmy Fuwalos2 card
              UR Rarity
              Naturia Mole Cricket2 card
               Rarity
              Vengeful Witch2 card
              UR Rarity
              Baronne de Fleur1 card
              UR Rarity
              Black Rose Dragon2 card
               Rarity
              Bramble Rose Dragon2 card
              UR Rarity
              Naturia Barkion1 card
              UR Rarity
              Naturia Beast1 card
               Rarity
              Rage Rose Witch2 card
              UR Rarity
              Ruddy Rose Dragon1 card
              UR Rarity
              Swordsoul Supreme Sovereign - Chengying1 card
              UR Rarity
              Ash Blossom & Joyous Spring3 card
               Rarity
              Black Rose Garden3 card
              UR Rarity
              Called by the Grave1 card
              UR Rarity
              Crossout Designator1 card
              UR Rarity
              Infinite Impermanence3 card

              Main: 40 Extra: 15

              UR Rarity
              1 cardMaxx "C"
              UR Rarity
              1 cardMaxx "C"
              Maxx "C"
              EARTH 2
              Maxx "C"
              • ATK:

              • 500

              • DEF:

              • 200


              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


              UR Rarity
              2 cardMulcharmy Fuwalos
              UR Rarity
              2 cardMulcharmy Fuwalos
              Mulcharmy Fuwalos
              WIND 4
              Mulcharmy Fuwalos
              • ATK:

              • 100

              • DEF:

              • 600


              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


              UR Rarity
              2 cardNaturia Mole Cricket
              UR Rarity
              2 cardNaturia Mole Cricket
              Naturia Mole Cricket
              EARTH 1
              Naturia Mole Cricket
              • ATK:

              • 0

              • DEF:

              • 0


              During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Naturia" monster from your Deck, or you can Special Summon 2 "Naturia" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Naturia" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Naturia Mole Cricket" once per turn.


              N Rarity
              1 cardNaturia Sunflower
              N Rarity
              1 cardNaturia Sunflower
              Naturia Sunflower
              EARTH 2
              Naturia Sunflower
              • ATK:

              • 500

              • DEF:

              • 0


              You can Tribute this card and 1 "Naturia" monster to negate the activation of an effect of an Effect Monster your opponent controls, and destroy it.


               Rarity
              2 cardVengeful Witch
               Rarity
              2 cardVengeful Witch
              Vengeful Witch
              DARK 4
              Vengeful Witch
              • ATK:

              • 1100

              • DEF:

              • 1200


              If you control "Black Rose Dragon", a monster that mentions it, or a Plant Synchro Monster: You can Special Summon this card from your hand. If this card is sent to the GY and a Synchro Monster is on the field: You can discard 1 card; Special Summon 1 Plant monster with 1500 or less DEF from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Vengeful Witch" once per turn.


              N Rarity
              3 cardWhite Rose Dragon
              N Rarity
              3 cardWhite Rose Dragon
              White Rose Dragon
              DARK 4
              White Rose Dragon
              • ATK:

              • 1200

              • DEF:

              • 1000


              When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn: ● If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand. ● If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.


              UR Rarity
              3 cardAsh Blossom & Joyous Spring
              UR Rarity
              3 cardAsh Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              SR Rarity
              1 cardFairyant the Circular Sorcerer
              SR Rarity
              1 cardFairyant the Circular Sorcerer
              Fairyant the Circular Sorcerer
              WIND 3
              Fairyant the Circular Sorcerer
              • ATK:

              • 800

              • DEF:

              • 1500


              If an Insect or Plant monster is in either GY, you can Special Summon this card (from your hand). You can only Special Summon "Fairyant the Circular Sorcerer" once per turn this way. If this card you control would be used as Synchro Material for an Insect or Plant monster, you can treat it as a non-Tuner.


              R Rarity
              3 cardNaturia Camellia
              R Rarity
              3 cardNaturia Camellia
              Naturia Camellia
              EARTH 4
              Naturia Camellia
              • ATK:

              • 1400

              • DEF:

              • 700


              If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn.


              N Rarity
              3 cardRed Rose Dragon
              N Rarity
              3 cardRed Rose Dragon
              Red Rose Dragon
              DARK 3
              Red Rose Dragon
              • ATK:

              • 1000

              • DEF:

              • 1800


              If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn.


              R Rarity
              3 cardRoxrose Dragon
              R Rarity
              3 cardRoxrose Dragon
              Roxrose Dragon
              DARK 3
              Roxrose Dragon
              • ATK:

              • 1600

              • DEF:

              • 1200


              If this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.


              SR Rarity
              1 cardStaysailor Romarin
              SR Rarity
              1 cardStaysailor Romarin
              Staysailor Romarin
              LIGHT 4
              Staysailor Romarin
              • ATK:

              • 1600

              • DEF:

              • 300


              (Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn.


              SR Rarity
              3 cardBasal Rose Shoot
              SR Rarity
              3 cardBasal Rose Shoot
              Basal Rose Shoot
              Spell Quick
              Basal Rose Shoot

                Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon", or 1 monster that mentions it, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn.


                 Rarity
                3 cardBlack Rose Garden
                 Rarity
                3 cardBlack Rose Garden
                Black Rose Garden
                Spell Continuous
                Black Rose Garden

                  When this card is activated: You can add 1 "Rose Dragon" monster from your Deck or GY to your hand. All face-up monsters on the field become Plant monsters. If this card is destroyed: Inflict 100 damage to your opponent for each Plant monster in your GY and banishment, then if this card was destroyed by the effect of "Black Rose Dragon", inflict 2400 damage to your opponent. You can only use this effect of "Black Rose Garden" once per turn. You can only activate 1 "Black Rose Garden" per turn.


                  UR Rarity
                  1 cardCalled by the Grave
                  UR Rarity
                  1 cardCalled by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                    UR Rarity
                    1 cardCrossout Designator
                    UR Rarity
                    1 cardCrossout Designator
                    Crossout Designator
                    Spell Quick
                    Crossout Designator

                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                      Tag(s):

                      N Rarity
                      1 cardNaturia Blessing
                      N Rarity
                      1 cardNaturia Blessing
                      Naturia Blessing
                      Spell Quick
                      Naturia Blessing

                        Activate 1 of these effects; ● Special Summon 1 "Naturia" monster from your hand or GY. ● Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Naturia" monster. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as material, including a "Naturia" monster.


                        R Rarity
                        1 cardWhite Rose Cloister
                        R Rarity
                        1 cardWhite Rose Cloister
                        White Rose Cloister
                        Spell Field
                        White Rose Cloister

                          If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. You can only use this effect of "White Rose Cloister" once per turn. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). ● Level 7 or higher Synchro Monsters you control gain 1000 ATK.


                          UR Rarity
                          3 cardInfinite Impermanence
                          UR Rarity
                          3 cardInfinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                            SR Rarity
                            2 cardNaturia Sacred Tree
                            SR Rarity
                            2 cardNaturia Sacred Tree
                            Naturia Sacred Tree
                            Trap Continuous
                            Naturia Sacred Tree

                              If this card is sent to the Graveyard: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. ● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. ● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.


                              UR Rarity
                              1 cardBaronne de Fleur
                              UR Rarity
                              1 cardBaronne de Fleur
                              Baronne de Fleur
                              WIND 10
                              Baronne de Fleur
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                              UR Rarity
                              2 cardBlack Rose Dragon
                              UR Rarity
                              2 cardBlack Rose Dragon
                              Black Rose Dragon
                              FIRE 7
                              Black Rose Dragon
                              • ATK:

                              • 2400

                              • DEF:

                              • 1800


                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                               Rarity
                              2 cardBramble Rose Dragon
                               Rarity
                              2 cardBramble Rose Dragon
                              Bramble Rose Dragon
                              FIRE 7
                              Bramble Rose Dragon
                              • ATK:

                              • 2400

                              • DEF:

                              • 1800


                              1 Plant Tuner + 1+ non-Tuner monsters Each time your opponent activates a monster effect, inflict 600 damage to your opponent, and if you do, all monsters your opponent currently controls lose 600 ATK. You can only use each of the following effects of "Bramble Rose Dragon" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Black Rose Dragon" from your Extra Deck (this is treated as a Synchro Summon). You can banish this card from your GY; Special Summon 1 Level 4 or lower Plant Tuner from your GY.


                              R Rarity
                              1 cardCircle of the Fairies
                              R Rarity
                              1 cardCircle of the Fairies
                              Circle of the Fairies
                              WIND 7
                              Circle of the Fairies
                              • ATK:

                              • 2200

                              • DEF:

                              • 2500


                              1 Tuner + 1+ non-Tuner monsters During your Main Phase, you can Normal Summon 1 Insect or Plant monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When a monster is destroyed by battle involving your Insect or Plant monster, and sent to the GY: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to half its ATK, then gain LP equal to the damage inflicted to your opponent. You can only use this effect of "Circle of the Fairies" once per turn.


                              SR Rarity
                              1 cardGarden Rose Maiden
                              SR Rarity
                              1 cardGarden Rose Maiden
                              Garden Rose Maiden
                              DARK 5
                              Garden Rose Maiden
                              • ATK:

                              • 1600

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.


                              UR Rarity
                              1 cardNaturia Barkion
                              UR Rarity
                              1 cardNaturia Barkion
                              Naturia Barkion
                              EARTH 6
                              Naturia Barkion
                              • ATK:

                              • 2500

                              • DEF:

                              • 1800


                              1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                              UR Rarity
                              1 cardNaturia Beast
                              UR Rarity
                              1 cardNaturia Beast
                              Naturia Beast
                              EARTH 5
                              Naturia Beast
                              • ATK:

                              • 2200

                              • DEF:

                              • 1700


                              1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                              R Rarity
                              1 cardPeriallis, Empress of Blossoms
                              R Rarity
                              1 cardPeriallis, Empress of Blossoms
                              Periallis, Empress of Blossoms
                              LIGHT 7
                              Periallis, Empress of Blossoms
                              • ATK:

                              • 1600

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Gains 400 ATK for each Plant monster you control, except this card. During your Main Phase: You can Special Summon 1 Level 5 or higher Plant monster from your hand or GY in Defense Position, except "Periallis, Empress of Blossoms". You can only use this effect of "Periallis, Empress of Blossoms" once per turn.


                              R Rarity
                              1 cardQueen of Thorns
                              R Rarity
                              1 cardQueen of Thorns
                              Queen of Thorns
                              LIGHT 6
                              Queen of Thorns
                              • ATK:

                              • 2200

                              • DEF:

                              • 1800


                              1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 LP for each monster Normal or Special Summoned from their hand, except for Plant-Type monsters.


                               Rarity
                              2 cardRage Rose Witch
                               Rarity
                              2 cardRage Rose Witch
                              Rage Rose Witch
                              DARK 6
                              Rage Rose Witch
                              • ATK:

                              • 1600

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Plant monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Rage Rose Witch" once per turn. If this card is Synchro Summoned: You can send up to 1 Plant monster each from your Deck and Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. If a card(s) on the field is destroyed by card effect while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                              UR Rarity
                              1 cardRuddy Rose Dragon
                              UR Rarity
                              1 cardRuddy Rose Dragon
                              Ruddy Rose Dragon
                              FIRE 10
                              Ruddy Rose Dragon
                              • ATK:

                              • 3200

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.


                              UR Rarity
                              1 cardSwordsoul Supreme Sovereign - Chengying
                              UR Rarity
                              1 cardSwordsoul Supreme Sovereign - Chengying
                              Swordsoul Supreme Sovereign - Chengying
                              WATER 10
                              Swordsoul Supreme Sovereign - Chengying
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                              master-duel
                              Naturia
                              5







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