Kozmo Deck Breakdown

Main Deck

SR Rarity
Kozmo Dark Destroyer
SR Rarity
Kozmo Dark Destroyer
SR Rarity
Kozmo Dark Destroyer
DARK 8
Kozmo Dark Destroyer
  • ATK:

  • 3000

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.

UR Rarity
Kozmo Farmgirl
UR Rarity
Kozmo Farmgirl
UR Rarity
Kozmo Farmgirl
LIGHT 3
Kozmo Farmgirl
  • ATK:

  • 1500

  • DEF:

  • 1000


During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.

R Rarity
Kozmo Forerunner
R Rarity
Kozmo Forerunner
R Rarity
Kozmo Forerunner
LIGHT 7
Kozmo Forerunner
  • ATK:

  • 2800

  • DEF:

  • 1400


Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.

SR Rarity
Kozmo Sliprider
SR Rarity
Kozmo Sliprider
SR Rarity
Kozmo Sliprider
LIGHT 5
Kozmo Sliprider
  • ATK:

  • 2300

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck.

R Rarity
Kozmo Soartroopers
R Rarity
Kozmo Soartroopers
R Rarity
Kozmo Soartroopers
DARK 3
Kozmo Soartroopers
  • ATK:

  • 1000

  • DEF:

  • 1000


During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it.

N Rarity
Kozmo Strawman
N Rarity
Kozmo Strawman
N Rarity
Kozmo Strawman
LIGHT 2
Kozmo Strawman
  • ATK:

  • 500

  • DEF:

  • 1800


During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.

SR Rarity
Kozmo Tincan
SR Rarity
Kozmo Tincan
SR Rarity
Kozmo Tincan
LIGHT 1
Kozmo Tincan
  • ATK:

  • 0

  • DEF:

  • 0


During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the Graveyard.

R Rarity
Kozmoll Dark Lady
R Rarity
Kozmoll Dark Lady
R Rarity
Kozmoll Dark Lady
DARK 5
Kozmoll Dark Lady
  • ATK:

  • 2200

  • DEF:

  • 1800


During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.

N Rarity
Kozmoll Wickedwitch
N Rarity
Kozmoll Wickedwitch
N Rarity
Kozmoll Wickedwitch
DARK 4
Kozmoll Wickedwitch
  • ATK:

  • 1900

  • DEF:

  • 300


During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects.

SR Rarity
Emergency Teleport
SR Rarity
Emergency Teleport
SR Rarity
Emergency Teleport
Spell Quick
Emergency Teleport

    Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



    Tag(s):

    SR Rarity
    Kozmotown
    SR Rarity
    Kozmotown
    SR Rarity
    Kozmotown
    Spell Field
    Kozmotown

      Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand.

      N Rarity
      Kozmojo
      N Rarity
      Kozmojo
      N Rarity
      Kozmojo
      Trap Normal
      Kozmojo

        Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their Graveyard. You can only activate 1 "Kozmojo" per turn.

        Need 11 UR

        UR Rarity
        Dark Hole Dragon
        UR Rarity
        Kozmo Farmgirl
        UR Rarity
        Kozmo Farmgirl
        UR Rarity
        Ash Blossom & Joyous Spring
        UR Rarity
        Ash Blossom & Joyous Spring
        UR Rarity
        Ash Blossom & Joyous Spring
        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Heavy Storm
        UR Rarity
        Infinite Impermanence
        UR Rarity
        Infinite Impermanence
        UR Rarity
        Infinite Impermanence

        Main: 40

        UR Rarity
        1 cardDark Hole Dragon
        UR Rarity
        1 cardDark Hole Dragon
        Dark Hole Dragon
        DARK 8
        Dark Hole Dragon
        • ATK:

        • 3000

        • DEF:

        • 2000


        Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand.


        SR Rarity
        3 cardKozmo Dark Destroyer
        SR Rarity
        3 cardKozmo Dark Destroyer
        Kozmo Dark Destroyer
        DARK 8
        Kozmo Dark Destroyer
        • ATK:

        • 3000

        • DEF:

        • 1800


        If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.


        UR Rarity
        2 cardKozmo Farmgirl
        UR Rarity
        2 cardKozmo Farmgirl
        Kozmo Farmgirl
        LIGHT 3
        Kozmo Farmgirl
        • ATK:

        • 1500

        • DEF:

        • 1000


        During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.


        R Rarity
        1 cardKozmo Forerunner
        R Rarity
        1 cardKozmo Forerunner
        Kozmo Forerunner
        LIGHT 7
        Kozmo Forerunner
        • ATK:

        • 2800

        • DEF:

        • 1400


        Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.


        SR Rarity
        2 cardKozmo Sliprider
        SR Rarity
        2 cardKozmo Sliprider
        Kozmo Sliprider
        LIGHT 5
        Kozmo Sliprider
        • ATK:

        • 2300

        • DEF:

        • 800


        If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck.


        N Rarity
        2 cardKozmo Strawman
        N Rarity
        2 cardKozmo Strawman
        Kozmo Strawman
        LIGHT 2
        Kozmo Strawman
        • ATK:

        • 500

        • DEF:

        • 1800


        During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.


        SR Rarity
        3 cardKozmo Tincan
        SR Rarity
        3 cardKozmo Tincan
        Kozmo Tincan
        LIGHT 1
        Kozmo Tincan
        • ATK:

        • 0

        • DEF:

        • 0


        During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the Graveyard.


        R Rarity
        2 cardKozmoll Dark Lady
        R Rarity
        2 cardKozmoll Dark Lady
        Kozmoll Dark Lady
        DARK 5
        Kozmoll Dark Lady
        • ATK:

        • 2200

        • DEF:

        • 1800


        During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.


        N Rarity
        1 cardKozmoll Wickedwitch
        N Rarity
        1 cardKozmoll Wickedwitch
        Kozmoll Wickedwitch
        DARK 4
        Kozmoll Wickedwitch
        • ATK:

        • 1900

        • DEF:

        • 300


        During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects.


        R Rarity
        2 cardAnchamoufrite
        R Rarity
        2 cardAnchamoufrite
        Anchamoufrite
        LIGHT 54
        Anchamoufrite
        • ATK:

        • 1800

        • DEF:

        • 0


        [ Pendulum Effect ] If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.


        UR Rarity
        3 cardAsh Blossom & Joyous Spring
        UR Rarity
        3 cardAsh Blossom & Joyous Spring
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


        SR Rarity
        3 cardAllure of Darkness
        SR Rarity
        3 cardAllure of Darkness
        Allure of Darkness
        Spell Normal
        Allure of Darkness

          Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


          SR Rarity
          2 cardDark Hole
          SR Rarity
          2 cardDark Hole
          Dark Hole
          Spell Normal
          Dark Hole

            Destroy all monsters on the field.


            SR Rarity
            2 cardEmergency Teleport
            SR Rarity
            2 cardEmergency Teleport
            Emergency Teleport
            Spell Quick
            Emergency Teleport

              Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




              Tag(s):

              UR Rarity
              1 cardHarpie's Feather Duster
              UR Rarity
              1 cardHarpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                UR Rarity
                1 cardHeavy Storm
                UR Rarity
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  SR Rarity
                  3 cardKozmotown
                  SR Rarity
                  3 cardKozmotown
                  Kozmotown
                  Spell Field
                  Kozmotown

                    Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand.


                    SR Rarity
                    2 cardReasoning
                    SR Rarity
                    2 cardReasoning
                    Reasoning
                    Spell Normal
                    Reasoning

                      Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                      UR Rarity
                      3 cardInfinite Impermanence
                      UR Rarity
                      3 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        N Rarity
                        1 cardKozmojo
                        N Rarity
                        1 cardKozmojo
                        Kozmojo
                        Trap Normal
                        Kozmojo

                          Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their Graveyard. You can only activate 1 "Kozmojo" per turn.



                          KOZMO Decks in MASTER DUEL








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