Heroic Deck Breakdown

Cards Usage Statistic

Main Deck

R rarity
Destiny HERO - Denier
R rarity
Destiny HERO - Denier
R rarity
Destiny HERO - Denier
DARK 3
Destiny HERO - Denier
  • ATK:

  • 1100

  • DEF:

  • 600


If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.

SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR rarity
Elemental HERO Shadow Mist
SR rarity
Elemental HERO Shadow Mist
SR rarity
Elemental HERO Shadow Mist
DARK 4
Elemental HERO Shadow Mist
  • ATK:

  • 1000

  • DEF:

  • 1500


If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.

UR rarity
Elemental HERO Stratos
UR rarity
Elemental HERO Stratos
UR rarity
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.

Card rarity
Masked HERO Dusk Crow
Card rarity
Masked HERO Dusk Crow
Card rarity
Masked HERO Dusk Crow
DARK 4
Masked HERO Dusk Crow
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card is in your hand: You can banish 1 "HERO" monster from your GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Masked HERO" monster from your Deck or GY to your hand, except "Masked HERO Dusk Crow". You can only use each effect of "Masked HERO Dusk Crow" once per turn.

Card rarity
Masked HERO Fountain
Card rarity
Masked HERO Fountain
Card rarity
Masked HERO Fountain
WATER 4
Masked HERO Fountain
  • ATK:

  • 1000

  • DEF:

  • 1400


You can reveal this card in your hand; Special Summon 1 "HERO" monster from your hand in Defense Position. If this card is sent to the GY by card effect, or to activate a card effect: You can Set 1 "Mask Change" from your Deck or GY. You can only use each effect of "Masked HERO Fountain" once per turn.

Card rarity
Masked HERO Furnace
Card rarity
Masked HERO Furnace
Card rarity
Masked HERO Furnace
FIRE 7
Masked HERO Furnace
  • ATK:

  • 2200

  • DEF:

  • 1000


You can reveal this card in your hand; add 1 "Mask Change" or "Polymerization" from your Deck to your hand, then discard 1 card. You cannot Special Summon from the Extra Deck the turn you activate this effect, except "HERO" monsters. If you Special Summon a non-FIRE "HERO" Fusion Monster(s) (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved), or hand (even if not), but banish it when it leaves the field. You can only use each effect of "Masked HERO Furnace" once per turn.

UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Card rarity
Miracle Ejector
Card rarity
Miracle Ejector
Card rarity
Miracle Ejector
EARTH 3
Miracle Ejector
  • ATK:

  • 400

  • DEF:

  • 400


(This card is always treated as an "Elemental HERO" card.) If this card is in your hand: You can send 1 "Neo-Spacian" monster from your Deck to the GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions an "Elemental HERO" monster's card name from your Deck to your hand. If this card is sent to the GY: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Miracle Ejector" once per turn.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

N rarity
Neo-Spacian Aqua Dolphin
N rarity
Neo-Spacian Aqua Dolphin
N rarity
Neo-Spacian Aqua Dolphin
WATER 3
Neo-Spacian Aqua Dolphin
  • ATK:

  • 600

  • DEF:

  • 800


Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.

UR rarity
Vision HERO Vyon
UR rarity
Vision HERO Vyon
UR rarity
Vision HERO Vyon
DARK 4
Vision HERO Vyon
  • ATK:

  • 1000

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.

UR rarity
Elemental HERO Neos
UR rarity
Elemental HERO Neos
UR rarity
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR rarity
A Hero Lives
UR rarity
A Hero Lives
UR rarity
A Hero Lives
Spell Normal
A Hero Lives

    If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.

    UR rarity
    Limited to 1 copy
    Called by the Grave
    UR rarity
    Limited to 1 copy
    Called by the Grave
    UR rarity
    Limited to 1 copy
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR rarity
      Limited to 1 copy
      Crossout Designator
      UR rarity
      Limited to 1 copy
      Crossout Designator
      UR rarity
      Limited to 1 copy
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

        SR rarity
        E - Emergency Call
        SR rarity
        E - Emergency Call
        SR rarity
        E - Emergency Call
        Spell Normal
        E - Emergency Call

          Add 1 "Elemental HERO" monster from your Deck to your hand.

          SR rarity
          EN Shuffle
          SR rarity
          EN Shuffle
          SR rarity
          EN Shuffle
          Spell Normal
          EN Shuffle

            Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn.

            UR rarity
            Limited to 1 copy
            Foolish Burial
            UR rarity
            Limited to 1 copy
            Foolish Burial
            UR rarity
            Limited to 1 copy
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.



              Tag(s):

              UR rarity
              Forbidden Droplet
              UR rarity
              Forbidden Droplet
              UR rarity
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



                Tag(s):

                R rarity
                Fusion Destiny
                R rarity
                Fusion Destiny
                R rarity
                Fusion Destiny
                Spell Normal
                Fusion Destiny

                  Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.

                  SR rarity
                  Mask Change
                  SR rarity
                  Mask Change
                  SR rarity
                  Mask Change
                  Spell Quick
                  Mask Change

                    Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).

                    R rarity
                    Miracle Fusion
                    R rarity
                    Miracle Fusion
                    R rarity
                    Miracle Fusion
                    Spell Normal
                    Miracle Fusion

                      Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.

                      N rarity
                      Polymerization
                      N rarity
                      Polymerization
                      N rarity
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

                        UR rarity
                        Limited to 1 copy
                        Reinforcement of the Army
                        UR rarity
                        Limited to 1 copy
                        Reinforcement of the Army
                        UR rarity
                        Limited to 1 copy
                        Reinforcement of the Army
                        Spell Normal
                        Reinforcement of the Army

                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                          R rarity
                          Favorite Contact
                          R rarity
                          Favorite Contact
                          R rarity
                          Favorite Contact
                          Trap Normal
                          Favorite Contact

                            Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.

                            Extra Deck

                            R rarity
                            Contrast HERO Chaos
                            R rarity
                            Contrast HERO Chaos
                            R rarity
                            Contrast HERO Chaos
                            DARK 9
                            Contrast HERO Chaos
                            • ATK:

                            • 3000

                            • DEF:

                            • 2600


                            2 "Masked HERO" monsters (This card is always treated as an "Elemental HERO" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.

                            UR rarity
                            Destiny HERO - Destroyer Phoenix Enforcer
                            UR rarity
                            Destiny HERO - Destroyer Phoenix Enforcer
                            UR rarity
                            Destiny HERO - Destroyer Phoenix Enforcer
                            DARK 8
                            Destiny HERO - Destroyer Phoenix Enforcer
                            • ATK:

                            • 2500

                            • DEF:

                            • 2100


                            1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.

                            UR rarity
                            Elemental HERO Flame Wingman - Infernal Rage
                            UR rarity
                            Elemental HERO Flame Wingman - Infernal Rage
                            UR rarity
                            Elemental HERO Flame Wingman - Infernal Rage
                            WIND 8
                            Elemental HERO Flame Wingman - Infernal Rage
                            • ATK:

                            • 2100

                            • DEF:

                            • 1200


                            2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.

                            UR rarity
                            Elemental HERO Shining Neos Wingman
                            UR rarity
                            Elemental HERO Shining Neos Wingman
                            UR rarity
                            Elemental HERO Shining Neos Wingman
                            LIGHT 8
                            Elemental HERO Shining Neos Wingman
                            • ATK:

                            • 3100

                            • DEF:

                            • 2500


                            "Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.

                            UR rarity
                            Elemental HERO Sunrise
                            UR rarity
                            Elemental HERO Sunrise
                            UR rarity
                            Elemental HERO Sunrise
                            LIGHT 7
                            Elemental HERO Sunrise
                            • ATK:

                            • 2500

                            • DEF:

                            • 1200


                            2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.

                            Card rarity
                            Elemental HERO Thunder Giant - Voltic Thunder
                            Card rarity
                            Elemental HERO Thunder Giant - Voltic Thunder
                            Card rarity
                            Elemental HERO Thunder Giant - Voltic Thunder
                            LIGHT 6
                            Elemental HERO Thunder Giant - Voltic Thunder
                            • ATK:

                            • 2400

                            • DEF:

                            • 1500


                            2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned and your opponent controls more cards than you do: You can destroy all other cards on the field. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material, then target 1 "Elemental HERO" monster in your GY; Special Summon it. You can only use each effect of "Elemental HERO Thunder Giant - Voltic Thunder" once per turn.

                            UR rarity
                            Masked HERO Dark Law
                            UR rarity
                            Masked HERO Dark Law
                            UR rarity
                            Masked HERO Dark Law
                            DARK 6
                            Masked HERO Dark Law
                            • ATK:

                            • 2400

                            • DEF:

                            • 1800


                            Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.

                            R rarity
                            Xtra HERO Infernal Devicer
                            R rarity
                            Xtra HERO Infernal Devicer
                            R rarity
                            Xtra HERO Infernal Devicer
                            DARK
                            Xtra HERO Infernal Devicer
                            • ATK:

                            • 1700

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom


                            2 "HERO" monsters If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Infernal Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.

                            R rarity
                            Xtra HERO Wonder Driver
                            R rarity
                            Xtra HERO Wonder Driver
                            R rarity
                            Xtra HERO Wonder Driver
                            LIGHT
                            Xtra HERO Wonder Driver
                            • ATK:

                            • 1900

                            • LINK-2

                            Link Arrow:

                            Top

                            Bottom


                            2 "HERO" monsters If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell Card, 1 "Fusion" Spell Card, or 1 "Change" Quick-Play Spell Card in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand.

                            Need 45 UR

                            UR rarity
                            Destiny HERO - Plasma1 copy
                            UR rarity
                            Elemental HERO Stratos2 copies
                            Card rarity
                            Masked HERO Dusk Crow1 copy
                            Card rarity
                            Masked HERO Fountain1 copy
                            Card rarity
                            Masked HERO Furnace1 copy
                            UR rarity
                            Limited to 1 copy
                            Maxx "C"1 copy
                            Card rarity
                            Miracle Ejector2 copies
                            UR rarity
                            Mulcharmy Fuwalos3 copies
                            UR rarity
                            Vision HERO Faris2 copies
                            UR rarity
                            Vision HERO Vyon2 copies
                            Card rarity
                            Winged Kuriboh Sabatiel LV103 copies
                            UR rarity
                            Destiny HERO - Destroyer Phoenix Enforcer1 copy
                            UR rarity
                            Elemental HERO Flame Wingman - Infernal Rage1 copy
                            UR rarity
                            Elemental HERO Shining Neos Wingman1 copy
                            UR rarity
                            Elemental HERO Sunrise1 copy
                            Card rarity
                            Elemental HERO Thunder Giant - Voltic Thunder1 copy
                            Card rarity
                            Favorite HERO Shining Flare Wingman1 copy
                            UR rarity
                            Garura, Wings of Resonant Life1 copy
                            UR rarity
                            Masked HERO Dark Law1 copy
                            UR rarity
                            Vision HERO Trinity1 copy
                            UR rarity
                            Limited to 1 copy
                            Predaplant Verte Anaconda1 copy
                            UR rarity
                            Elemental HERO Neos1 copy
                            UR rarity
                            Ash Blossom & Joyous Spring3 copies
                            UR rarity
                            Ghost Belle & Haunted Mansion1 copy
                            UR rarity
                            A Hero Lives3 copies
                            UR rarity
                            Limited to 1 copy
                            Called by the Grave1 copy
                            UR rarity
                            Limited to 1 copy
                            Crossout Designator1 copy
                            UR rarity
                            Limited to 1 copy
                            Foolish Burial1 copy
                            UR rarity
                            Forbidden Droplet3 copies
                            UR rarity
                            Limited to 1 copy
                            Reinforcement of the Army1 copy
                            UR rarity
                            Limited to 2 copies
                            Super Polymerization1 copy

                            Main: 57 Extra: 15

                            R rarity
                            1 copyDestiny HERO - Denier
                            R rarity
                            1 copyDestiny HERO - Denier
                            R rarity
                            Destiny HERO - Denier
                            DARK 3
                            Destiny HERO - Denier
                            • ATK:

                            • 1100

                            • DEF:

                            • 600


                            If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


                            SR rarity
                            3 copiesDestiny HERO - Malicious
                            SR rarity
                            3 copiesDestiny HERO - Malicious
                            SR rarity
                            Destiny HERO - Malicious
                            DARK 6
                            Destiny HERO - Malicious
                            • ATK:

                            • 800

                            • DEF:

                            • 800


                            You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


                            UR rarity
                            1 copyDestiny HERO - Plasma
                            UR rarity
                            1 copyDestiny HERO - Plasma
                            UR rarity
                            Destiny HERO - Plasma
                            DARK 8
                            Destiny HERO - Plasma
                            • ATK:

                            • 1900

                            • DEF:

                            • 600


                            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.


                            SR rarity
                            Limited to 2 copies
                            2 copiesDroll & Lock Bird
                            SR rarity
                            Limited to 2 copies
                            2 copiesDroll & Lock Bird
                            SR rarity
                            Limited to 2 copies
                            Droll & Lock Bird
                            WIND 1
                            Droll & Lock Bird
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                            R rarity
                            1 copyElemental HERO Blazeman
                            R rarity
                            1 copyElemental HERO Blazeman
                            R rarity
                            Elemental HERO Blazeman
                            FIRE 4
                            Elemental HERO Blazeman
                            • ATK:

                            • 1200

                            • DEF:

                            • 1800


                            If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


                            SR rarity
                            1 copyElemental HERO Shadow Mist
                            SR rarity
                            1 copyElemental HERO Shadow Mist
                            SR rarity
                            Elemental HERO Shadow Mist
                            DARK 4
                            Elemental HERO Shadow Mist
                            • ATK:

                            • 1000

                            • DEF:

                            • 1500


                            If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.


                            UR rarity
                            2 copiesElemental HERO Stratos
                            UR rarity
                            2 copiesElemental HERO Stratos
                            UR rarity
                            Elemental HERO Stratos
                            WIND 4
                            Elemental HERO Stratos
                            • ATK:

                            • 1800

                            • DEF:

                            • 300


                            When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                            Card rarity
                            1 copyMasked HERO Dusk Crow
                            Card rarity
                            1 copyMasked HERO Dusk Crow
                            Card rarity
                            Masked HERO Dusk Crow
                            DARK 4
                            Masked HERO Dusk Crow
                            • ATK:

                            • 1200

                            • DEF:

                            • 1000


                            If this card is in your hand: You can banish 1 "HERO" monster from your GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Masked HERO" monster from your Deck or GY to your hand, except "Masked HERO Dusk Crow". You can only use each effect of "Masked HERO Dusk Crow" once per turn.


                            Card rarity
                            1 copyMasked HERO Fountain
                            Card rarity
                            1 copyMasked HERO Fountain
                            Card rarity
                            Masked HERO Fountain
                            WATER 4
                            Masked HERO Fountain
                            • ATK:

                            • 1000

                            • DEF:

                            • 1400


                            You can reveal this card in your hand; Special Summon 1 "HERO" monster from your hand in Defense Position. If this card is sent to the GY by card effect, or to activate a card effect: You can Set 1 "Mask Change" from your Deck or GY. You can only use each effect of "Masked HERO Fountain" once per turn.


                            Card rarity
                            1 copyMasked HERO Furnace
                            Card rarity
                            1 copyMasked HERO Furnace
                            Card rarity
                            Masked HERO Furnace
                            FIRE 7
                            Masked HERO Furnace
                            • ATK:

                            • 2200

                            • DEF:

                            • 1000


                            You can reveal this card in your hand; add 1 "Mask Change" or "Polymerization" from your Deck to your hand, then discard 1 card. You cannot Special Summon from the Extra Deck the turn you activate this effect, except "HERO" monsters. If you Special Summon a non-FIRE "HERO" Fusion Monster(s) (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved), or hand (even if not), but banish it when it leaves the field. You can only use each effect of "Masked HERO Furnace" once per turn.


                            UR rarity
                            Limited to 1 copy
                            1 copyMaxx "C"
                            UR rarity
                            Limited to 1 copy
                            1 copyMaxx "C"
                            UR rarity
                            Limited to 1 copy
                            Maxx "C"
                            EARTH 2
                            Maxx "C"
                            • ATK:

                            • 500

                            • DEF:

                            • 200


                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                            Card rarity
                            2 copiesMiracle Ejector
                            Card rarity
                            2 copiesMiracle Ejector
                            Card rarity
                            Miracle Ejector
                            EARTH 3
                            Miracle Ejector
                            • ATK:

                            • 400

                            • DEF:

                            • 400


                            (This card is always treated as an "Elemental HERO" card.) If this card is in your hand: You can send 1 "Neo-Spacian" monster from your Deck to the GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions an "Elemental HERO" monster's card name from your Deck to your hand. If this card is sent to the GY: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Miracle Ejector" once per turn.


                            UR rarity
                            3 copiesMulcharmy Fuwalos
                            UR rarity
                            3 copiesMulcharmy Fuwalos
                            UR rarity
                            Mulcharmy Fuwalos
                            WIND 4
                            Mulcharmy Fuwalos
                            • ATK:

                            • 100

                            • DEF:

                            • 600


                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                            N rarity
                            1 copyNeo-Spacian Aqua Dolphin
                            N rarity
                            1 copyNeo-Spacian Aqua Dolphin
                            N rarity
                            Neo-Spacian Aqua Dolphin
                            WATER 3
                            Neo-Spacian Aqua Dolphin
                            • ATK:

                            • 600

                            • DEF:

                            • 800


                            Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.


                            UR rarity
                            2 copiesVision HERO Faris
                            UR rarity
                            2 copiesVision HERO Faris
                            UR rarity
                            Vision HERO Faris
                            DARK 5
                            Vision HERO Faris
                            • ATK:

                            • 1600

                            • DEF:

                            • 1800


                            You can discard 1 other "HERO" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 "Vision HERO" monster from your Deck, except "Vision HERO Faris", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "HERO" monsters. You can only use each effect of "Vision HERO Faris" once per turn.


                            R rarity
                            1 copyVision HERO Increase
                            R rarity
                            1 copyVision HERO Increase
                            R rarity
                            Vision HERO Increase
                            DARK 3
                            Vision HERO Increase
                            • ATK:

                            • 900

                            • DEF:

                            • 1100


                            If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck. You can only use each effect of "Vision HERO Increase" once per turn.


                            UR rarity
                            2 copiesVision HERO Vyon
                            UR rarity
                            2 copiesVision HERO Vyon
                            UR rarity
                            Vision HERO Vyon
                            DARK 4
                            Vision HERO Vyon
                            • ATK:

                            • 1000

                            • DEF:

                            • 1200


                            If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.


                            Card rarity
                            3 copiesWinged Kuriboh Sabatiel LV10
                            Card rarity
                            3 copiesWinged Kuriboh Sabatiel LV10
                            Card rarity
                            Winged Kuriboh Sabatiel LV10
                            LIGHT 10
                            Winged Kuriboh Sabatiel LV10
                            • ATK:

                            • 300

                            • DEF:

                            • 200


                            You can reveal this card in your hand and pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand, and if you do, shuffle this card into the Deck, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except "HERO" monsters. During your opponent's turn, if your LP are 1000 or less (Quick Effect): You can Special Summon this card from your hand, then you can inflict damage to your opponent equal to the highest ATK among the monsters they control. You can only use each effect of "Winged Kuriboh Sabatiel LV10" once per turn.


                            UR rarity
                            1 copyElemental HERO Neos
                            UR rarity
                            1 copyElemental HERO Neos
                            UR rarity
                            Elemental HERO Neos
                            LIGHT 7
                            Elemental HERO Neos
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            ''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


                            UR rarity
                            3 copiesAsh Blossom & Joyous Spring
                            UR rarity
                            3 copiesAsh Blossom & Joyous Spring
                            UR rarity
                            Ash Blossom & Joyous Spring
                            FIRE 3
                            Ash Blossom & Joyous Spring
                            • ATK:

                            • 0

                            • DEF:

                            • 1800


                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                            UR rarity
                            1 copyGhost Belle & Haunted Mansion
                            UR rarity
                            1 copyGhost Belle & Haunted Mansion
                            UR rarity
                            Ghost Belle & Haunted Mansion
                            EARTH 3
                            Ghost Belle & Haunted Mansion
                            • ATK:

                            • 0

                            • DEF:

                            • 1800


                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                            UR rarity
                            3 copiesA Hero Lives
                            UR rarity
                            3 copiesA Hero Lives
                            UR rarity
                            A Hero Lives
                            Spell Normal
                            A Hero Lives

                              If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


                              UR rarity
                              Limited to 1 copy
                              1 copyCalled by the Grave
                              UR rarity
                              Limited to 1 copy
                              1 copyCalled by the Grave
                              UR rarity
                              Limited to 1 copy
                              Called by the Grave
                              Spell Quick
                              Called by the Grave

                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                Tag(s):

                                UR rarity
                                Limited to 1 copy
                                1 copyCrossout Designator
                                UR rarity
                                Limited to 1 copy
                                1 copyCrossout Designator
                                UR rarity
                                Limited to 1 copy
                                Crossout Designator
                                Spell Quick
                                Crossout Designator

                                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                  Tag(s):

                                  SR rarity
                                  3 copiesE - Emergency Call
                                  SR rarity
                                  3 copiesE - Emergency Call
                                  SR rarity
                                  E - Emergency Call
                                  Spell Normal
                                  E - Emergency Call

                                    Add 1 "Elemental HERO" monster from your Deck to your hand.


                                    SR rarity
                                    1 copyEN Shuffle
                                    SR rarity
                                    1 copyEN Shuffle
                                    SR rarity
                                    EN Shuffle
                                    Spell Normal
                                    EN Shuffle

                                      Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn.


                                      UR rarity
                                      Limited to 1 copy
                                      1 copyFoolish Burial
                                      UR rarity
                                      Limited to 1 copy
                                      1 copyFoolish Burial
                                      UR rarity
                                      Limited to 1 copy
                                      Foolish Burial
                                      Spell Normal
                                      Foolish Burial

                                        Send 1 monster from your Deck to the GY.




                                        Tag(s):

                                        UR rarity
                                        3 copiesForbidden Droplet
                                        UR rarity
                                        3 copiesForbidden Droplet
                                        UR rarity
                                        Forbidden Droplet
                                        Spell Quick
                                        Forbidden Droplet

                                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                          Tag(s):

                                          R rarity
                                          3 copiesFusion Destiny
                                          R rarity
                                          3 copiesFusion Destiny
                                          R rarity
                                          Fusion Destiny
                                          Spell Normal
                                          Fusion Destiny

                                            Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                                            SR rarity
                                            1 copyMask Change
                                            SR rarity
                                            1 copyMask Change
                                            SR rarity
                                            Mask Change
                                            Spell Quick
                                            Mask Change

                                              Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


                                              R rarity
                                              1 copyMiracle Fusion
                                              R rarity
                                              1 copyMiracle Fusion
                                              R rarity
                                              Miracle Fusion
                                              Spell Normal
                                              Miracle Fusion

                                                Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                                                N rarity
                                                2 copiesPolymerization
                                                N rarity
                                                2 copiesPolymerization
                                                N rarity
                                                Polymerization
                                                Spell Normal
                                                Polymerization

                                                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                  UR rarity
                                                  Limited to 1 copy
                                                  1 copyReinforcement of the Army
                                                  UR rarity
                                                  Limited to 1 copy
                                                  1 copyReinforcement of the Army
                                                  UR rarity
                                                  Limited to 1 copy
                                                  Reinforcement of the Army
                                                  Spell Normal
                                                  Reinforcement of the Army

                                                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                    UR rarity
                                                    Limited to 2 copies
                                                    1 copySuper Polymerization
                                                    UR rarity
                                                    Limited to 2 copies
                                                    1 copySuper Polymerization
                                                    UR rarity
                                                    Limited to 2 copies
                                                    Super Polymerization
                                                    Spell Quick
                                                    Super Polymerization

                                                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                      Tag(s):

                                                      R rarity
                                                      1 copyFavorite Contact
                                                      R rarity
                                                      1 copyFavorite Contact
                                                      R rarity
                                                      Favorite Contact
                                                      Trap Normal
                                                      Favorite Contact

                                                        Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.


                                                        R rarity
                                                        1 copyContrast HERO Chaos
                                                        R rarity
                                                        1 copyContrast HERO Chaos
                                                        R rarity
                                                        Contrast HERO Chaos
                                                        DARK 9
                                                        Contrast HERO Chaos
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2600


                                                        2 "Masked HERO" monsters (This card is always treated as an "Elemental HERO" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.


                                                        UR rarity
                                                        1 copyDestiny HERO - Destroyer Phoenix Enforcer
                                                        UR rarity
                                                        1 copyDestiny HERO - Destroyer Phoenix Enforcer
                                                        UR rarity
                                                        Destiny HERO - Destroyer Phoenix Enforcer
                                                        DARK 8
                                                        Destiny HERO - Destroyer Phoenix Enforcer
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2100


                                                        1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                                        UR rarity
                                                        1 copyElemental HERO Flame Wingman - Infernal Rage
                                                        UR rarity
                                                        1 copyElemental HERO Flame Wingman - Infernal Rage
                                                        UR rarity
                                                        Elemental HERO Flame Wingman - Infernal Rage
                                                        WIND 8
                                                        Elemental HERO Flame Wingman - Infernal Rage
                                                        • ATK:

                                                        • 2100

                                                        • DEF:

                                                        • 1200


                                                        2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.


                                                        UR rarity
                                                        1 copyElemental HERO Shining Neos Wingman
                                                        UR rarity
                                                        1 copyElemental HERO Shining Neos Wingman
                                                        UR rarity
                                                        Elemental HERO Shining Neos Wingman
                                                        LIGHT 8
                                                        Elemental HERO Shining Neos Wingman
                                                        • ATK:

                                                        • 3100

                                                        • DEF:

                                                        • 2500


                                                        "Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.


                                                        UR rarity
                                                        1 copyElemental HERO Sunrise
                                                        UR rarity
                                                        1 copyElemental HERO Sunrise
                                                        UR rarity
                                                        Elemental HERO Sunrise
                                                        LIGHT 7
                                                        Elemental HERO Sunrise
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 1200


                                                        2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                                                        Card rarity
                                                        1 copyElemental HERO Thunder Giant - Voltic Thunder
                                                        Card rarity
                                                        1 copyElemental HERO Thunder Giant - Voltic Thunder
                                                        Card rarity
                                                        Elemental HERO Thunder Giant - Voltic Thunder
                                                        LIGHT 6
                                                        Elemental HERO Thunder Giant - Voltic Thunder
                                                        • ATK:

                                                        • 2400

                                                        • DEF:

                                                        • 1500


                                                        2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned and your opponent controls more cards than you do: You can destroy all other cards on the field. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material, then target 1 "Elemental HERO" monster in your GY; Special Summon it. You can only use each effect of "Elemental HERO Thunder Giant - Voltic Thunder" once per turn.


                                                        Card rarity
                                                        1 copyFavorite HERO Shining Flare Wingman
                                                        Card rarity
                                                        1 copyFavorite HERO Shining Flare Wingman
                                                        Card rarity
                                                        Favorite HERO Shining Flare Wingman
                                                        LIGHT 8
                                                        Favorite HERO Shining Flare Wingman
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2100


                                                        1 Fusion Monster + 1 face-up monster on the field (This card is always treated as an "Elemental HERO" card.) If this card is Special Summoned from the Extra Deck: You can shuffle 5 monsters from your GY into the Deck, then draw 2 cards, and if you do, this card gains 1000 ATK. You can only use this effect of "Favorite HERO Shining Flare Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.


                                                        UR rarity
                                                        1 copyGarura, Wings of Resonant Life
                                                        UR rarity
                                                        1 copyGarura, Wings of Resonant Life
                                                        UR rarity
                                                        Garura, Wings of Resonant Life
                                                        DARK 6
                                                        Garura, Wings of Resonant Life
                                                        • ATK:

                                                        • 1500

                                                        • DEF:

                                                        • 2400


                                                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                        UR rarity
                                                        1 copyMasked HERO Dark Law
                                                        UR rarity
                                                        1 copyMasked HERO Dark Law
                                                        UR rarity
                                                        Masked HERO Dark Law
                                                        DARK 6
                                                        Masked HERO Dark Law
                                                        • ATK:

                                                        • 2400

                                                        • DEF:

                                                        • 1800


                                                        Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.


                                                        SR rarity
                                                        1 copyMudragon of the Swamp
                                                        SR rarity
                                                        1 copyMudragon of the Swamp
                                                        SR rarity
                                                        Mudragon of the Swamp
                                                        WATER 4
                                                        Mudragon of the Swamp
                                                        • ATK:

                                                        • 1900

                                                        • DEF:

                                                        • 1600


                                                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                        UR rarity
                                                        1 copyVision HERO Trinity
                                                        UR rarity
                                                        1 copyVision HERO Trinity
                                                        UR rarity
                                                        Vision HERO Trinity
                                                        DARK 8
                                                        Vision HERO Trinity
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2000


                                                        3 "HERO" monsters After this card is Fusion Summoned, for the rest of this turn, this card's ATK becomes double its original ATK. This Fusion Summoned card can make a second and third attack during each Battle Phase. Cannot attack directly.


                                                        UR rarity
                                                        Limited to 1 copy
                                                        1 copyPredaplant Verte Anaconda
                                                        UR rarity
                                                        Limited to 1 copy
                                                        1 copyPredaplant Verte Anaconda
                                                        UR rarity
                                                        Limited to 1 copy
                                                        Predaplant Verte Anaconda
                                                        DARK
                                                        Predaplant Verte Anaconda
                                                        • ATK:

                                                        • 500

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                        SR rarity
                                                        1 copyXtra HERO Cross Crusader
                                                        SR rarity
                                                        1 copyXtra HERO Cross Crusader
                                                        SR rarity
                                                        Xtra HERO Cross Crusader
                                                        DARK
                                                        Xtra HERO Cross Crusader
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Warrior monsters If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.


                                                        R rarity
                                                        1 copyXtra HERO Infernal Devicer
                                                        R rarity
                                                        1 copyXtra HERO Infernal Devicer
                                                        R rarity
                                                        Xtra HERO Infernal Devicer
                                                        DARK
                                                        Xtra HERO Infernal Devicer
                                                        • ATK:

                                                        • 1700

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

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                                                        2 "HERO" monsters If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Infernal Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.


                                                        R rarity
                                                        1 copyXtra HERO Wonder Driver
                                                        R rarity
                                                        1 copyXtra HERO Wonder Driver
                                                        R rarity
                                                        Xtra HERO Wonder Driver
                                                        LIGHT
                                                        Xtra HERO Wonder Driver
                                                        • ATK:

                                                        • 1900

                                                        • LINK-2

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                                                        2 "HERO" monsters If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell Card, 1 "Fusion" Spell Card, or 1 "Change" Quick-Play Spell Card in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand.


                                                        master-duel
                                                        Heroic
                                                        5







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