Goblindbergh
EARTH 4

Goblindbergh

  • ATK:
  • 1400

  • DEF:
  • 0

  • View:
  • 4529




When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
60± 6/ 100
Power Score
Intrinsic 59
Deck 60

Goblindbergh — Power Evaluation

Final Score: 60 ± 6 · Confidence: Medium

  • Intrinsic: 59 · Deck: 60 · Meta: provisional
  • Primary role: Extender · Secondary: Material body

Why it scores here

Goblindbergh is a Normal Summon that converts one Level 4 or lower monster from hand into a second body, then sets itself to Defense. That is a card-neutral hand-to-field extension with no advantage, refuel, or interaction, so the score comes from reliable access and a clean Level 4 body. The 1400 ATK earns nothing, and the 400-deck presence confirms it is played consistently across homes but does not prove it is strong; deck frequency is held to a modest deck-synergy lift. With no combo evidence, the conversion score rests on the card text alone.

Axis scores

Axis Score Evidence
Accessibility 72 Hand-triggered Normal Summon, present in 400 of 400 sampled decks with top partners Reinforcement of the Army and Called by the Grave (verified/observed; route quality inferred from text).
Combo & Conversion 55 Text gives one extra Special Summon from hand for a Level 4 or lower monster, roughly a two-body board, but there are no recorded combo boards to confirm it (inferred).
Resource Economy 40 No draw, search, or refuel; the effect is card-neutral and trades a Normal Summon for an extra body from hand (verified text, inferred value).
Effect & Interaction 5 No negation, removal, or hand-trap reach; the effect is a pure summon trigger (verified from text).
Material Utility 60 Plain Level 4 Warrior EARTH body that remains a material when its effect is negated, though it is not a Tuner (verified text, inferred fit).
Resilience & Flexibility 40 A single negate of the trigger removes the body's value, and it occupies only the Normal Summon route (inferred from text).
Deck-Building Efficiency 75 Runs 1 to 3 copies across 70 distinct archetypes with no garnets or locks, and redundancy is low-cost (observed copies distribution; banlist assumed unlimited).

Calculation

Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 59, Deck ≈ 60, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Reliable hand-to-field extension from a single Normal Summon
  • Clean Level 4 Warrior EARTH body that stays material even when negated
  • Low-cost to run with no garnets, locks, or brick risk
  • Embedded in many archetype homes (70 distinct archetypes in the sample)

Weaknesses

  • No card advantage, refuel, or search of its own
  • No opponent interaction; a single negate removes its value
  • Competes with the single Normal Summon per turn
  • Frequency reflects generic staple use, not intrinsic strength

Counters / choke points

  • Monster negation on the Normal Summon trigger
  • Board-wipe or mass-removal effects that clear the extended body

Best use

Hand-to-field extender and Level 4 material body for Normal Summon lines. Decks: Utopia, Time Thief, Performage, Phantom Knights, Exosister, Onomat, Genex, Elemental Hero, ZEXAL, Bamboo Sword. Suggested copies: 2.

Evidence & gaps

  • Verified: Effect text: Normal Summon trigger that Special Summons one Level 4 or lower monster from hand and sets itself to Defense Position; Present in 400 of 400 sampled decks, with 2.06 average copies per deck; Top partner Reinforcement of the Army appears in 74.5% of decks
  • Observed: Usage statistics show 100% inclusion in Genex, Elemental Hero, ZEXAL, and Bamboo Sword, with 80% in Battlin' Boxer; Gameplay split is 72.2% Master Duel style and 24.5% Duel Links style (format 7 and 4)
  • Inferred: Hand-to-field route is reliable because it is a Normal Summon with no tribute or search requirement; Primary role of Extender, with a secondary Material body role; Negating the trigger still leaves a Level 4 body for material use
  • Data gaps: no combos supplied; combo conversion is text-only inference no banlist token; assumed 3 copies (unlimited) no ruling or metagame sample supplied; meta power left null











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