Chaos Deck Breakdown

Main Deck

UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
DARK 8
Chaos Dragon Levianeer
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.

SR Rarity
Cracking Dragon
SR Rarity
Cracking Dragon
SR Rarity
Cracking Dragon
DARK 8
Cracking Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be destroyed by battle with a monster with equal or lower Level. When your opponent Normal or Special Summons exactly 1 monster (and no other monsters are Summoned) while this monster is on the field: You can make that monster lose ATK equal to its Level x 200 (until the end of this turn), and if you do, inflict damage to your opponent equal to the ATK lost by this effect.

SR Rarity
Electromagnetic Turtle
SR Rarity
Electromagnetic Turtle
SR Rarity
Electromagnetic Turtle
LIGHT 4
Electromagnetic Turtle
  • ATK:

  • 0

  • DEF:

  • 1800


During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.

R Rarity
Fog King
R Rarity
Fog King
R Rarity
Fog King
WATER 7
Fog King
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute 1 monster, or no monsters, to Normal Summon (but not Set) this card. The ATK of this card becomes the combined original ATK of the Tributed monsters. Neither player can Tribute cards.

R Rarity
Jack Wyvern
R Rarity
Jack Wyvern
R Rarity
Jack Wyvern
DARK 4
Jack Wyvern
  • ATK:

  • 1800

  • DEF:

  • 0


You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Jack Wyvern" once per turn.

N Rarity
Schwarzschild Limit Dragon
N Rarity
Schwarzschild Limit Dragon
N Rarity
Schwarzschild Limit Dragon
DARK 8
Schwarzschild Limit Dragon
  • ATK:

  • 2000

  • DEF:

  • 0


If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).

SR Rarity
The Ascended of Thunder
SR Rarity
The Ascended of Thunder
SR Rarity
The Ascended of Thunder
LIGHT 7
The Ascended of Thunder
  • ATK:

  • 2700

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP.

R Rarity
Zombina
R Rarity
Zombina
R Rarity
Zombina
EARTH 4
Zombina
  • ATK:

  • 1400

  • DEF:

  • 1500


If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 4 or lower monster in your GY, except "Zombina"; Special Summon it.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Boogie Trap
SR Rarity
Boogie Trap
SR Rarity
Boogie Trap
Spell Normal
Boogie Trap

    Discard 2 cards, then target 1 Trap in your GY; Set that target. It can be activated this turn. You can only activate 1 "Boogie Trap" per turn.

    UR Rarity
    Card Destruction
    UR Rarity
    Card Destruction
    UR Rarity
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

      SR Rarity
      Exchange
      SR Rarity
      Exchange
      SR Rarity
      Exchange
      Spell Normal
      Exchange

        Both players reveal their hands and add 1 card from each other's hand to their hand.

        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.



          Tag(s):

          UR Rarity
          Pot of Greed
          UR Rarity
          Pot of Greed
          UR Rarity
          Pot of Greed
          Spell Normal
          Pot of Greed

            Draw 2 cards.



            Tag(s):

            N Rarity
            Remove Trap
            N Rarity
            Remove Trap
            N Rarity
            Remove Trap
            Spell Normal
            Remove Trap

              Select 1 face-up Trap Card on the field and destroy it.

              R Rarity
              Soul Taker
              R Rarity
              Soul Taker
              R Rarity
              Soul Taker
              Spell Normal
              Soul Taker

                Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP.

                SR Rarity
                Swords of Revealing Light
                SR Rarity
                Swords of Revealing Light
                SR Rarity
                Swords of Revealing Light
                Spell Normal
                Swords of Revealing Light

                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                  SR Rarity
                  Back to the Front
                  SR Rarity
                  Back to the Front
                  SR Rarity
                  Back to the Front
                  Trap Normal
                  Back to the Front

                    Target 1 monster in your GY; Special Summon it in Defense Position.

                    R Rarity
                    Dust Tornado
                    R Rarity
                    Dust Tornado
                    R Rarity
                    Dust Tornado
                    Trap Normal
                    Dust Tornado

                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                      N Rarity
                      Lightforce Sword
                      N Rarity
                      Lightforce Sword
                      N Rarity
                      Lightforce Sword
                      Trap Normal
                      Lightforce Sword

                        Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.

                        SR Rarity
                        Mirror Force
                        SR Rarity
                        Mirror Force
                        SR Rarity
                        Mirror Force
                        Trap Normal
                        Mirror Force

                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                          R Rarity
                          Pulse Mines
                          R Rarity
                          Pulse Mines
                          R Rarity
                          Pulse Mines
                          Trap Normal
                          Pulse Mines

                            If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.

                            SR Rarity
                            Recall
                            SR Rarity
                            Recall
                            SR Rarity
                            Recall
                            Trap Counter
                            Recall

                              When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.

                              R Rarity
                              Seven Tools of the Bandit
                              R Rarity
                              Seven Tools of the Bandit
                              R Rarity
                              Seven Tools of the Bandit
                              Trap Counter
                              Seven Tools of the Bandit

                                When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.

                                UR Rarity
                                Transmission Gear
                                UR Rarity
                                Transmission Gear
                                UR Rarity
                                Transmission Gear
                                Trap Normal
                                Transmission Gear

                                  During damage calculation, if your monster battles an opponent's monster: Play rock-paper-scissors with your opponent. Make the losing player banish the battling monster they control, face-down.

                                  Need 20 UR

                                  UR Rarity
                                  Dimension Shifter2 card
                                  UR Rarity
                                  Masked HERO Dark Law1 card
                                  UR Rarity
                                  Mirrorjade the Iceblade Dragon1 card
                                  UR Rarity
                                  Thunder Dragon Colossus1 card
                                  UR Rarity
                                  Thunder Dragon Titan2 card
                                  UR Rarity
                                  Titaniklad the Ash Dragon2 card
                                  UR Rarity
                                  Black Luster Soldier - Soldier of Chaos1 card
                                  UR Rarity
                                  Linkuriboh1 card
                                  UR Rarity
                                  Predaplant Verte Anaconda1 card
                                  UR Rarity
                                  Underworld Goddess of the Closed World1 card
                                  UR Rarity
                                  Called by the Grave2 card
                                  UR Rarity
                                  Crossout Designator1 card
                                  UR Rarity
                                  Gold Sarcophagus1 card
                                  UR Rarity
                                  Necrovalley1 card
                                  UR Rarity
                                  Super Polymerization1 card
                                  UR Rarity
                                  Infinite Impermanence1 card

                                  Main: 48 Extra: 15

                                  SR Rarity
                                  3 cardAloof Lupine
                                  SR Rarity
                                  3 cardAloof Lupine
                                  Aloof Lupine
                                  DARK 4
                                  Aloof Lupine
                                  • ATK:

                                  • 1700

                                  • DEF:

                                  • 300


                                  When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn.


                                  SR Rarity
                                  2 cardChaos Valkyria
                                  SR Rarity
                                  2 cardChaos Valkyria
                                  Chaos Valkyria
                                  LIGHT 4
                                  Chaos Valkyria
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1050


                                  Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.


                                  UR Rarity
                                  2 cardDimension Shifter
                                  UR Rarity
                                  2 cardDimension Shifter
                                  Dimension Shifter
                                  DARK 6
                                  Dimension Shifter
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 2200


                                  If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                                  SR Rarity
                                  2 cardFallen of Albaz
                                  SR Rarity
                                  2 cardFallen of Albaz
                                  Fallen of Albaz
                                  DARK 4
                                  Fallen of Albaz
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 0


                                  If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                                  SR Rarity
                                  2 cardNecroface
                                  SR Rarity
                                  2 cardNecroface
                                  Necroface
                                  DARK 4
                                  Necroface
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 1800


                                  If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).


                                  R Rarity
                                  2 cardThunder Dragon
                                  R Rarity
                                  2 cardThunder Dragon
                                  Thunder Dragon
                                  LIGHT 5
                                  Thunder Dragon
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 1500


                                  You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


                                  SR Rarity
                                  3 cardThunder Dragondark
                                  SR Rarity
                                  3 cardThunder Dragondark
                                  Thunder Dragondark
                                  DARK 5
                                  Thunder Dragondark
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 1500


                                  (Quick Effect): You can discard this card; add 1 "Thunder Dragondark" from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragon" card from your Deck to your hand, except "Thunder Dragondark". You can only use 1 "Thunder Dragondark" effect per turn, and only once that turn.


                                  SR Rarity
                                  2 cardThunder Dragonhawk
                                  SR Rarity
                                  2 cardThunder Dragonhawk
                                  Thunder Dragonhawk
                                  LIGHT 6
                                  Thunder Dragonhawk
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 2200


                                  You can discard this card; Special Summon 1 of your "Thunder Dragon" monsters that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn.


                                  SR Rarity
                                  2 cardThunder Dragonmatrix
                                  SR Rarity
                                  2 cardThunder Dragonmatrix
                                  Thunder Dragonmatrix
                                  LIGHT 1
                                  Thunder Dragonmatrix
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 2000


                                  (Quick Effect): You can discard this card, then target 1 Thunder monster you control; it gains 500 ATK. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragonmatrix" from your Deck to your hand. You can only use 1 "Thunder Dragonmatrix" effect per turn, and only once that turn.


                                  SR Rarity
                                  3 cardThunder Dragonroar
                                  SR Rarity
                                  3 cardThunder Dragonroar
                                  Thunder Dragonroar
                                  DARK 6
                                  Thunder Dragonroar
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 0


                                  You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Thunder Dragonroar" effect per turn, and only once that turn.


                                  SR Rarity
                                  3 cardAllure of Darkness
                                  SR Rarity
                                  3 cardAllure of Darkness
                                  Allure of Darkness
                                  Spell Normal
                                  Allure of Darkness

                                    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                    UR Rarity
                                    2 cardCalled by the Grave
                                    UR Rarity
                                    2 cardCalled by the Grave
                                    Called by the Grave
                                    Spell Quick
                                    Called by the Grave

                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                      Tag(s):

                                      UR Rarity
                                      1 cardCrossout Designator
                                      UR Rarity
                                      1 cardCrossout Designator
                                      Crossout Designator
                                      Spell Quick
                                      Crossout Designator

                                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                        Tag(s):

                                        R Rarity
                                        2 cardDimensional Fissure
                                        R Rarity
                                        2 cardDimensional Fissure
                                        Dimensional Fissure
                                        Spell Continuous
                                        Dimensional Fissure

                                          Any monster sent to the Graveyard is banished instead.


                                          UR Rarity
                                          1 cardGold Sarcophagus
                                          UR Rarity
                                          1 cardGold Sarcophagus
                                          Gold Sarcophagus
                                          Spell Normal
                                          Gold Sarcophagus

                                            Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                            SR Rarity
                                            2 cardMask Change II
                                            SR Rarity
                                            2 cardMask Change II
                                            Mask Change II
                                            Spell Quick
                                            Mask Change II

                                              Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with "Mask Change"). You can only activate 1 "Mask Change II" per turn.


                                              UR Rarity
                                              1 cardNecrovalley
                                              UR Rarity
                                              1 cardNecrovalley
                                              Necrovalley
                                              Spell Field
                                              Necrovalley

                                                All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                                SR Rarity
                                                2 cardRunick Destruction
                                                SR Rarity
                                                2 cardRunick Destruction
                                                Runick Destruction
                                                Spell Quick
                                                Runick Destruction

                                                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


                                                  SR Rarity
                                                  2 cardRunick Freezing Curses
                                                  SR Rarity
                                                  2 cardRunick Freezing Curses
                                                  Runick Freezing Curses
                                                  Spell Quick
                                                  Runick Freezing Curses

                                                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                                                    R Rarity
                                                    2 cardRunick Slumber
                                                    R Rarity
                                                    2 cardRunick Slumber
                                                    Runick Slumber
                                                    Spell Quick
                                                    Runick Slumber

                                                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.


                                                      UR Rarity
                                                      1 cardSuper Polymerization
                                                      UR Rarity
                                                      1 cardSuper Polymerization
                                                      Super Polymerization
                                                      Spell Quick
                                                      Super Polymerization

                                                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                        Tag(s):

                                                        SR Rarity
                                                        2 cardThunder Dragon Fusion
                                                        SR Rarity
                                                        2 cardThunder Dragon Fusion
                                                        Thunder Dragon Fusion
                                                        Spell Normal
                                                        Thunder Dragon Fusion

                                                          Fusion Summon 1 Thunder Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Thunder monster from your Deck to your hand. You can only use each effect of "Thunder Dragon Fusion" once per turn.


                                                          UR Rarity
                                                          1 cardInfinite Impermanence
                                                          UR Rarity
                                                          1 cardInfinite Impermanence
                                                          Infinite Impermanence
                                                          Trap Normal
                                                          Infinite Impermanence

                                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                            SR Rarity
                                                            2 cardMacro Cosmos
                                                            SR Rarity
                                                            2 cardMacro Cosmos
                                                            Macro Cosmos
                                                            Trap Continuous
                                                            Macro Cosmos

                                                              When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                                              R Rarity
                                                              1 cardThunder Dragon Discharge
                                                              R Rarity
                                                              1 cardThunder Dragon Discharge
                                                              Thunder Dragon Discharge
                                                              Trap Continuous
                                                              Thunder Dragon Discharge

                                                                The activation of your Thunder monsters' effects cannot be negated. Once per turn, if a "Thunder Dragon" monster(s) is Normal or Special Summoned to your field: You can target 1 Spell/Trap on the field; banish 1 Thunder monster from your Deck, and if you do, destroy that target.


                                                                UR Rarity
                                                                1 cardMasked HERO Dark Law
                                                                UR Rarity
                                                                1 cardMasked HERO Dark Law
                                                                Masked HERO Dark Law
                                                                DARK 6
                                                                Masked HERO Dark Law
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 1800


                                                                Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.


                                                                UR Rarity
                                                                1 cardMirrorjade the Iceblade Dragon
                                                                UR Rarity
                                                                1 cardMirrorjade the Iceblade Dragon
                                                                Mirrorjade the Iceblade Dragon
                                                                DARK 8
                                                                Mirrorjade the Iceblade Dragon
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2500


                                                                "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                                SR Rarity
                                                                1 cardPredaplant Dragostapelia
                                                                SR Rarity
                                                                1 cardPredaplant Dragostapelia
                                                                Predaplant Dragostapelia
                                                                DARK 8
                                                                Predaplant Dragostapelia
                                                                • ATK:

                                                                • 2700

                                                                • DEF:

                                                                • 1900


                                                                1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                SR Rarity
                                                                1 cardPredaplant Triphyoverutum
                                                                SR Rarity
                                                                1 cardPredaplant Triphyoverutum
                                                                Predaplant Triphyoverutum
                                                                DARK 9
                                                                Predaplant Triphyoverutum
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 3000


                                                                3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                                UR Rarity
                                                                1 cardThunder Dragon Colossus
                                                                UR Rarity
                                                                1 cardThunder Dragon Colossus
                                                                Thunder Dragon Colossus
                                                                DARK 8
                                                                Thunder Dragon Colossus
                                                                • ATK:

                                                                • 2600

                                                                • DEF:

                                                                • 2400


                                                                "Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.


                                                                UR Rarity
                                                                2 cardThunder Dragon Titan
                                                                UR Rarity
                                                                2 cardThunder Dragon Titan
                                                                Thunder Dragon Titan
                                                                LIGHT 10
                                                                Thunder Dragon Titan
                                                                • ATK:

                                                                • 3200

                                                                • DEF:

                                                                • 3200


                                                                3 "Thunder Dragon" monsters Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except "Thunder Dragon Titan" (in which case you do not use "Polymerization"). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead.


                                                                UR Rarity
                                                                2 cardTitaniklad the Ash Dragon
                                                                UR Rarity
                                                                2 cardTitaniklad the Ash Dragon
                                                                Titaniklad the Ash Dragon
                                                                DARK 8
                                                                Titaniklad the Ash Dragon
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2500


                                                                "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                                UR Rarity
                                                                1 cardBlack Luster Soldier - Soldier of Chaos
                                                                UR Rarity
                                                                1 cardBlack Luster Soldier - Soldier of Chaos
                                                                Black Luster Soldier - Soldier of Chaos
                                                                EARTH
                                                                Black Luster Soldier - Soldier of Chaos
                                                                • ATK:

                                                                • 3000

                                                                • LINK-3

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                                                                3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                                                UR Rarity
                                                                1 cardLinkuriboh
                                                                UR Rarity
                                                                1 cardLinkuriboh
                                                                Linkuriboh
                                                                DARK
                                                                Linkuriboh
                                                                • ATK:

                                                                • 300

                                                                • LINK-1

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                                                                1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                UR Rarity
                                                                1 cardPredaplant Verte Anaconda
                                                                UR Rarity
                                                                1 cardPredaplant Verte Anaconda
                                                                Predaplant Verte Anaconda
                                                                DARK
                                                                Predaplant Verte Anaconda
                                                                • ATK:

                                                                • 500

                                                                • LINK-2

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                                                                2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                                SR Rarity
                                                                1 cardStriker Dragon
                                                                SR Rarity
                                                                1 cardStriker Dragon
                                                                Striker Dragon
                                                                DARK
                                                                Striker Dragon
                                                                • ATK:

                                                                • 1000

                                                                • LINK-1

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                                                                1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                                                                R Rarity
                                                                1 cardThunder Dragon Thunderstormech
                                                                R Rarity
                                                                1 cardThunder Dragon Thunderstormech
                                                                Thunder Dragon Thunderstormech
                                                                LIGHT
                                                                Thunder Dragon Thunderstormech
                                                                • ATK:

                                                                • 2800

                                                                • LINK-4

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                                                                2+ Thunder monsters During your Main Phase, if you control this Link Summoned card: You can target 1 of your "Thunder Dragon" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of "Thunder Dragon Thunderstormech" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.


                                                                UR Rarity
                                                                1 cardUnderworld Goddess of the Closed World
                                                                UR Rarity
                                                                1 cardUnderworld Goddess of the Closed World
                                                                Underworld Goddess of the Closed World
                                                                LIGHT
                                                                Underworld Goddess of the Closed World
                                                                • ATK:

                                                                • 3000

                                                                • LINK-5

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                                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.



                                                                CHAOS Decks in MASTER DUEL








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