Rin

Rin

Character Information

Worlds: ARC-V

Skills

Only available in this character
Diamond Bell Wind
Winter Bell Accel
General
Awakening of the Charmers
Bright Adjuster
Constellar Union
Contract: Fabled
Draw Sense: Low-Level
Draw Sense: Tuner
Destiny Draw: Mystical Space Typhoon
Domain of the Gladiator Beasts
Fortress Bound to Shadow
Holy Guard
Level 5 Reload
Light and Dark: Reptile Type
Sky Striker Mobilize - Contact
LP Boost: S8
Precious Cards of the Wind
Red-Eyes Undead Reborn
Shadow-Weaving Power
Shiranui Style Successor
Spell Swap: Fire Formation - Tenki
Spell Swap: Fire Formation - Tenki
Synchro Stormraze
The Legend of the Heroes
The Stirring Mayakashi
Time Thief Cross-Beat
Traptrix's Ground
Tuning Power
lswarm Union
Fortress Bound to Shadow
LP Boost: X4
Draw Sense: Low-Level
Level 5 Reload
Overlay Gain
Tuning in the Sky
Spellcaster's Exchange

Drop Reward

UR Rarity
Windrose the Elemental Lord
UR Rarity
Windrose the Elemental Lord
Windrose the Elemental Lord
WIND 8
Windrose the Elemental Lord
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY. If this card is Special Summoned: Destroy all Spells and Traps your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.


UR Rarity
Windwitch Chimes
UR Rarity
Windwitch Chimes
Windwitch Chimes
Spell Normal
Windwitch Chimes

    Target 1 "Windwitch" monster you control; Special Summon 1 "Windwitch" monster with a different name from your Deck in Defense Position. You can only activate 1 "Windwitch Chimes" per turn. You cannot Special Summon monsters the turn you activate this card, except WIND monsters.


    SR Rarity
    Summon Storm
    SR Rarity
    Summon Storm
    Summon Storm
    Spell Normal
    Summon Storm

      Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower WIND monster from your hand. You can only use this effect of "Summon Storm" once per turn.


      SR Rarity
      Solidarity
      SR Rarity
      Solidarity
      Solidarity
      Spell Continuous
      Solidarity

        If you have only 1 original Type of monster in your Graveyard, all monsters you control with the same Type gain 800 ATK.


        R Rarity
        Gust Fan
        R Rarity
        Gust Fan
        Gust Fan
        Spell Equip
        Gust Fan

          A WIND monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.


          SR Rarity
          Fairy Wind
          SR Rarity
          Fairy Wind
          Fairy Wind
          Trap Normal
          Fairy Wind

            Destroy as many face-up Spell/Trap Cards on the field as possible (other than this card), and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.


            UR Rarity
            Gust
            UR Rarity
            Gust
            Gust
            Trap Normal
            Gust

              You can activate this card when 1 or more of your Spell Cards are destroyed and sent from the field to the Graveyard by a card effect your opponent controls. Destroy 1 Spell or Trap Card on the field.


              Level-up Reward

              UR Rarity
              Windwitch - Diamond Bell
              UR Rarity
              Windwitch - Diamond Bell
              Windwitch - Diamond Bell
              WIND 8
              Windwitch - Diamond Bell
              • ATK:

              • 2800

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner WIND monsters If this card is Synchro Summoned: You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to half its ATK. You can only use this effect of "Windwitch - Diamond Bell" once per turn. Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. If you control this card that was Synchro Summoned using only "Windwitch" monsters as material, you can use this effect up to twice per turn.


              UR Rarity
              Windwitch - Winter Bell
              UR Rarity
              Windwitch - Winter Bell
              Windwitch - Winter Bell
              WIND 7
              Windwitch - Winter Bell
              • ATK:

              • 2400

              • DEF:

              • 2000


              1 Tuner + 1+ non-Tuner WIND monsters You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to that target's Level x 200. During the Battle Phase (Quick Effect): You can target 1 "Windwitch" monster you control; Special Summon 1 monster from your hand with a Level less than or equal to that monster, but it cannot attack this turn. You can only use each effect of "Windwitch - Winter Bell" once per turn.


              SR Rarity
              Windwitch - Freeze Bell
              SR Rarity
              Windwitch - Freeze Bell
              Windwitch - Freeze Bell
              WIND 3
              Windwitch - Freeze Bell
              • ATK:

              • 1200

              • DEF:

              • 1200


              If all monsters you control are "Windwitch" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Windwitch - Freeze Bell" once per turn. Once per turn, during your Main Phase: You can increase this card's Level by 1. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by battle.







              Deck used by Rin in DUEL LINKS

              https://metaduelist.com/
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