Stall Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
D.D. Warrior
UR Rarity
D.D. Warrior
UR Rarity
D.D. Warrior
EARTH 4
D.D. Warrior
  • ATK:

  • 1200

  • DEF:

  • 1000


After damage calculation, when this card battles a monster: Banish that monster, also banish this card.

UR Rarity
D.D. Warrior Lady
UR Rarity
D.D. Warrior Lady
UR Rarity
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

UR Rarity
Spiritual Beast Tamer Winda
UR Rarity
Spiritual Beast Tamer Winda
UR Rarity
Spiritual Beast Tamer Winda
WIND 4
Spiritual Beast Tamer Winda
  • ATK:

  • 1600

  • DEF:

  • 1800


If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Ritual Beast" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon "Spiritual Beast Tamer Winda(s)" once per turn.

 Rarity
Mimicking Man-Eater Bug
 Rarity
Mimicking Man-Eater Bug
 Rarity
Mimicking Man-Eater Bug
EARTH 4
Mimicking Man-Eater Bug
  • ATK:

  • 450

  • DEF:

  • 600


FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.

UR Rarity
Dimensional Fissure
UR Rarity
Dimensional Fissure
UR Rarity
Dimensional Fissure
Spell Continuous
Dimensional Fissure

    Any monster sent to the Graveyard is banished instead.

    UR Rarity
    Necrovalley
    UR Rarity
    Necrovalley
    UR Rarity
    Necrovalley
    Spell Field
    Necrovalley

      All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

       Rarity
      Swords of Revealing Light
       Rarity
      Swords of Revealing Light
       Rarity
      Swords of Revealing Light
      Spell Normal
      Swords of Revealing Light

        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

        UR Rarity
        Compulsory Evacuation Device
        UR Rarity
        Compulsory Evacuation Device
        UR Rarity
        Compulsory Evacuation Device
        Trap Normal
        Compulsory Evacuation Device

          Target 1 monster on the field; return that target to the hand.

          UR Rarity
          Dimensional Prison
          UR Rarity
          Dimensional Prison
          UR Rarity
          Dimensional Prison
          Trap Normal
          Dimensional Prison

            When an opponent's monster declares an attack: Target that attacking monster; banish that target.

            UR Rarity
            Drowning Mirror Force
            UR Rarity
            Drowning Mirror Force
            UR Rarity
            Drowning Mirror Force
            Trap Normal
            Drowning Mirror Force

              When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.

              UR Rarity
              Jelly Cannon
              UR Rarity
              Jelly Cannon
              UR Rarity
              Jelly Cannon
              Trap Normal
              Jelly Cannon

                When a monster declares an attack: Target 1 monster on the field; shuffle it into the Deck.

                UR Rarity
                Mirror Force
                UR Rarity
                Mirror Force
                UR Rarity
                Mirror Force
                Trap Normal
                Mirror Force

                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                  UR Rarity
                  Warning Point
                  UR Rarity
                  Warning Point
                  UR Rarity
                  Warning Point
                  Trap Normal
                  Warning Point

                    When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.

                    Extra Deck

                    UR Rarity
                    Ritual Beast Ulti-Apelio
                    UR Rarity
                    Ritual Beast Ulti-Apelio
                    UR Rarity
                    Ritual Beast Ulti-Apelio
                    WIND 6
                    Ritual Beast Ulti-Apelio
                    • ATK:

                    • 2600

                    • DEF:

                    • 400


                    1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

                    R Rarity
                    Ritual Beast Ulti-Pettlephin
                    R Rarity
                    Ritual Beast Ulti-Pettlephin
                    R Rarity
                    Ritual Beast Ulti-Pettlephin
                    WIND 6
                    Ritual Beast Ulti-Pettlephin
                    • ATK:

                    • 200

                    • DEF:

                    • 2800


                    1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

                    SR Rarity
                    Knightmare Phoenix
                    SR Rarity
                    Knightmare Phoenix
                    SR Rarity
                    Knightmare Phoenix
                    FIRE
                    Knightmare Phoenix
                    • ATK:

                    • 1900

                    • LINK-2

                    Link Arrow:

                    Top

                    Right


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                    UR Rarity
                    Knightmare Unicorn
                    UR Rarity
                    Knightmare Unicorn
                    UR Rarity
                    Knightmare Unicorn
                    DARK
                    Knightmare Unicorn
                    • ATK:

                    • 2200

                    • LINK-3

                    Link Arrow:

                    Left

                    Bottom

                    Right


                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                     Rarity
                    Cairngorgon, Antiluminescent Knight
                     Rarity
                    Cairngorgon, Antiluminescent Knight
                     Rarity
                    Cairngorgon, Antiluminescent Knight
                    DARK
                    Cairngorgon, Antiluminescent Knight
                    • ATK:

                    • 2450

                    • DEF:

                    • 1950


                    2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.

                    SR Rarity
                    Evilswarm Exciton Knight
                    SR Rarity
                    Evilswarm Exciton Knight
                    SR Rarity
                    Evilswarm Exciton Knight
                    LIGHT
                    Evilswarm Exciton Knight
                    • ATK:

                    • 1900

                    • DEF:

                    • 0


                    2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

                    UR Rarity
                    Number 39: Utopia
                    UR Rarity
                    Number 39: Utopia
                    UR Rarity
                    Number 39: Utopia
                    LIGHT
                    Number 39: Utopia
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

                    SR Rarity
                    Number S39: Utopia the Lightning
                    SR Rarity
                    Number S39: Utopia the Lightning
                    SR Rarity
                    Number S39: Utopia the Lightning
                    LIGHT
                    Number S39: Utopia the Lightning
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.

                    Popular Skills

                    No Mortal Can Resist: 100%
                    LP Boost Alpha

                    Need 8 UR

                    UR Rarity
                    Altergeist Meluseek
                    UR Rarity
                    Altergeist Meluseek
                    UR Rarity
                    Altergeist Meluseek
                    UR Rarity
                    Knightmare Unicorn
                    UR Rarity
                    Pot of Duality
                     Rarity
                    Swords of Revealing Light
                    UR Rarity
                    Bottomless Trap Hole
                    UR Rarity
                    Bottomless Trap Hole

                    Main: 20 Extra: 4

                    UR Rarity
                    Altergeist Meluseek
                    UR Rarity
                    Altergeist Meluseek
                    Altergeist Meluseek
                    WATER 1
                    Altergeist Meluseek
                    • ATK:

                    • 500

                    • DEF:

                    • 300


                    This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


                    UR Rarity
                    Altergeist Meluseek
                    UR Rarity
                    Altergeist Meluseek
                    Altergeist Meluseek
                    WATER 1
                    Altergeist Meluseek
                    • ATK:

                    • 500

                    • DEF:

                    • 300


                    This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


                    UR Rarity
                    Altergeist Meluseek
                    UR Rarity
                    Altergeist Meluseek
                    Altergeist Meluseek
                    WATER 1
                    Altergeist Meluseek
                    • ATK:

                    • 500

                    • DEF:

                    • 300


                    This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


                    N Rarity
                    Drill Barnacle
                    N Rarity
                    Drill Barnacle
                    Drill Barnacle
                    WATER 3
                    Drill Barnacle
                    • ATK:

                    • 300

                    • DEF:

                    • 0


                    This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.


                    N Rarity
                    Drill Barnacle
                    N Rarity
                    Drill Barnacle
                    Drill Barnacle
                    WATER 3
                    Drill Barnacle
                    • ATK:

                    • 300

                    • DEF:

                    • 0


                    This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.


                    N Rarity
                    Drill Barnacle
                    N Rarity
                    Drill Barnacle
                    Drill Barnacle
                    WATER 3
                    Drill Barnacle
                    • ATK:

                    • 300

                    • DEF:

                    • 0


                    This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.


                    R Rarity
                    Trickstar Lilybell
                    R Rarity
                    Trickstar Lilybell
                    Trickstar Lilybell
                    LIGHT 2
                    Trickstar Lilybell
                    • ATK:

                    • 800

                    • DEF:

                    • 2000


                    If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.


                    R Rarity
                    Trickstar Lilybell
                    R Rarity
                    Trickstar Lilybell
                    Trickstar Lilybell
                    LIGHT 2
                    Trickstar Lilybell
                    • ATK:

                    • 800

                    • DEF:

                    • 2000


                    If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.


                    R Rarity
                    Trickstar Lilybell
                    R Rarity
                    Trickstar Lilybell
                    Trickstar Lilybell
                    LIGHT 2
                    Trickstar Lilybell
                    • ATK:

                    • 800

                    • DEF:

                    • 2000


                    If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.


                    N Rarity
                    Level Limit - Area B
                    N Rarity
                    Level Limit - Area B
                    Level Limit - Area B
                    Spell Continuous
                    Level Limit - Area B

                      Change all face-up Level 4 or higher monsters to Defense Position.


                      N Rarity
                      Level Limit - Area B
                      N Rarity
                      Level Limit - Area B
                      Level Limit - Area B
                      Spell Continuous
                      Level Limit - Area B

                        Change all face-up Level 4 or higher monsters to Defense Position.


                        N Rarity
                        Level Limit - Area B
                        N Rarity
                        Level Limit - Area B
                        Level Limit - Area B
                        Spell Continuous
                        Level Limit - Area B

                          Change all face-up Level 4 or higher monsters to Defense Position.


                          UR Rarity
                          Pot of Duality
                          UR Rarity
                          Pot of Duality
                          Pot of Duality
                          Spell Normal
                          Pot of Duality

                            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                            Tag(s):

                             Rarity
                            Swords of Revealing Light
                             Rarity
                            Swords of Revealing Light
                            Swords of Revealing Light
                            Spell Normal
                            Swords of Revealing Light

                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                              UR Rarity
                              Bottomless Trap Hole
                              UR Rarity
                              Bottomless Trap Hole
                              Bottomless Trap Hole
                              Trap Normal
                              Bottomless Trap Hole

                                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                UR Rarity
                                Bottomless Trap Hole
                                UR Rarity
                                Bottomless Trap Hole
                                Bottomless Trap Hole
                                Trap Normal
                                Bottomless Trap Hole

                                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                  R Rarity
                                  Tragedy
                                  R Rarity
                                  Tragedy
                                  Tragedy
                                  Trap Normal
                                  Tragedy

                                    When a face-up Attack Position monster(s) your opponent controls is changed to face-up Defense Position: Destroy all Defense Position monsters your opponent controls.


                                    SR Rarity
                                    Wall of Disruption
                                    SR Rarity
                                    Wall of Disruption
                                    Wall of Disruption
                                    Trap Normal
                                    Wall of Disruption

                                      When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                      SR Rarity
                                      Wall of Disruption
                                      SR Rarity
                                      Wall of Disruption
                                      Wall of Disruption
                                      Trap Normal
                                      Wall of Disruption

                                        When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                        SR Rarity
                                        Wall of Disruption
                                        SR Rarity
                                        Wall of Disruption
                                        Wall of Disruption
                                        Trap Normal
                                        Wall of Disruption

                                          When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                          SR Rarity
                                          Knightmare Cerberus
                                          SR Rarity
                                          Knightmare Cerberus
                                          Knightmare Cerberus
                                          EARTH
                                          Knightmare Cerberus
                                          • ATK:

                                          • 1600

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Top


                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                          SR Rarity
                                          Knightmare Phoenix
                                          SR Rarity
                                          Knightmare Phoenix
                                          Knightmare Phoenix
                                          FIRE
                                          Knightmare Phoenix
                                          • ATK:

                                          • 1900

                                          • LINK-2

                                          Link Arrow:

                                          Top

                                          Right


                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                          UR Rarity
                                          Knightmare Unicorn
                                          UR Rarity
                                          Knightmare Unicorn
                                          Knightmare Unicorn
                                          DARK
                                          Knightmare Unicorn
                                          • ATK:

                                          • 2200

                                          • LINK-3

                                          Link Arrow:

                                          Left

                                          Bottom

                                          Right


                                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                          SR Rarity
                                          Rasterliger
                                          SR Rarity
                                          Rasterliger
                                          Rasterliger
                                          LIGHT
                                          Rasterliger
                                          • ATK:

                                          • 2000

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Left

                                          Bottom

                                          Right


                                          2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.



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