Predaplant Deck Breakdown

Destiny Draw

Need 11 UR

UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
UR Rarity
Elemental HERO Brave Neos
UR Rarity
Elemental HERO Brave Neos
UR Rarity
Predaplant Chimerafflesia
UR Rarity
Predaplant Chimerafflesia
UR Rarity
Predaplant Chimerafflesia
UR Rarity
Elemental HERO Neos
UR Rarity
Number 39: Utopia
UR Rarity
Number C39: Utopia Ray

Main: 20 Extra: 7

R Rarity
Predaplant Chlamydosundew
R Rarity
Predaplant Chlamydosundew
Predaplant Chlamydosundew
DARK 2
Predaplant Chlamydosundew
  • ATK:

  • 600

  • DEF:

  • 200


Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of "Predaplant Chlamydosundew" once per turn.


R Rarity
Predaplant Chlamydosundew
R Rarity
Predaplant Chlamydosundew
Predaplant Chlamydosundew
DARK 2
Predaplant Chlamydosundew
  • ATK:

  • 600

  • DEF:

  • 200


Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of "Predaplant Chlamydosundew" once per turn.


R Rarity
Predaplant Chlamydosundew
R Rarity
Predaplant Chlamydosundew
Predaplant Chlamydosundew
DARK 2
Predaplant Chlamydosundew
  • ATK:

  • 600

  • DEF:

  • 200


Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of "Predaplant Chlamydosundew" once per turn.


N Rarity
Predaplant Cordyceps
N Rarity
Predaplant Cordyceps
Predaplant Cordyceps
DARK 1
Predaplant Cordyceps
  • ATK:

  • 0

  • DEF:

  • 0


During your Standby Phase: You can banish this card from your Graveyard, then target 2 Level 4 or lower "Predaplant" monsters in your Graveyard; Special Summon them, also, for the rest of this turn, you cannot Special Summon monsters, except Fusion Monsters, nor Normal Summon/Set any monsters.


N Rarity
Predaplant Cordyceps
N Rarity
Predaplant Cordyceps
Predaplant Cordyceps
DARK 1
Predaplant Cordyceps
  • ATK:

  • 0

  • DEF:

  • 0


During your Standby Phase: You can banish this card from your Graveyard, then target 2 Level 4 or lower "Predaplant" monsters in your Graveyard; Special Summon them, also, for the rest of this turn, you cannot Special Summon monsters, except Fusion Monsters, nor Normal Summon/Set any monsters.


R Rarity
Predaplant Spinodionaea
R Rarity
Predaplant Spinodionaea
Predaplant Spinodionaea
DARK 4
Predaplant Spinodionaea
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea".


R Rarity
Predaplant Spinodionaea
R Rarity
Predaplant Spinodionaea
Predaplant Spinodionaea
DARK 4
Predaplant Spinodionaea
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea".


R Rarity
Predaplant Spinodionaea
R Rarity
Predaplant Spinodionaea
Predaplant Spinodionaea
DARK 4
Predaplant Spinodionaea
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea".


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


SR Rarity
Neos Fusion
SR Rarity
Neos Fusion
Neos Fusion
Spell Normal
Neos Fusion

    Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


    SR Rarity
    Neos Fusion
    SR Rarity
    Neos Fusion
    Neos Fusion
    Spell Normal
    Neos Fusion

      Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


      SR Rarity
      Predapractice
      SR Rarity
      Predapractice
      Predapractice
      Spell Normal
      Predapractice

        Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn.


        SR Rarity
        Predapractice
        SR Rarity
        Predapractice
        Predapractice
        Spell Normal
        Predapractice

          Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn.


          SR Rarity
          Predapractice
          SR Rarity
          Predapractice
          Predapractice
          Spell Normal
          Predapractice

            Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn.


            R Rarity
            Re-Fusion
            R Rarity
            Re-Fusion
            Re-Fusion
            Spell Equip
            Re-Fusion

              Activate this card by paying 800 LP, then target 1 Fusion Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.


              SR Rarity
              Necro Fusion
              SR Rarity
              Necro Fusion
              Necro Fusion
              Trap Normal
              Necro Fusion

                Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                SR Rarity
                Necro Fusion
                SR Rarity
                Necro Fusion
                Necro Fusion
                Trap Normal
                Necro Fusion

                  Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                  UR Rarity
                  Elemental HERO Brave Neos
                  UR Rarity
                  Elemental HERO Brave Neos
                  Elemental HERO Brave Neos
                  LIGHT 7
                  Elemental HERO Brave Neos
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                  UR Rarity
                  Elemental HERO Brave Neos
                  UR Rarity
                  Elemental HERO Brave Neos
                  Elemental HERO Brave Neos
                  LIGHT 7
                  Elemental HERO Brave Neos
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                  UR Rarity
                  Predaplant Chimerafflesia
                  UR Rarity
                  Predaplant Chimerafflesia
                  Predaplant Chimerafflesia
                  DARK 7
                  Predaplant Chimerafflesia
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 "Predaplant" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.


                  UR Rarity
                  Predaplant Chimerafflesia
                  UR Rarity
                  Predaplant Chimerafflesia
                  Predaplant Chimerafflesia
                  DARK 7
                  Predaplant Chimerafflesia
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 "Predaplant" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.


                  UR Rarity
                  Predaplant Chimerafflesia
                  UR Rarity
                  Predaplant Chimerafflesia
                  Predaplant Chimerafflesia
                  DARK 7
                  Predaplant Chimerafflesia
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 "Predaplant" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.


                  UR Rarity
                  Number 39: Utopia
                  UR Rarity
                  Number 39: Utopia
                  Number 39: Utopia
                  LIGHT
                  Number 39: Utopia
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                  UR Rarity
                  Number C39: Utopia Ray
                  UR Rarity
                  Number C39: Utopia Ray
                  Number C39: Utopia Ray
                  LIGHT
                  Number C39: Utopia Ray
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.



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