Fluffal Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Edge Imp Chain
UR Rarity
Edge Imp Chain
UR Rarity
Edge Imp Chain
DARK 4
Edge Imp Chain
  • ATK:

  • 1200

  • DEF:

  • 1800


When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.

UR Rarity
Edge Imp Sabres
UR Rarity
Edge Imp Sabres
UR Rarity
Edge Imp Sabres
DARK 3
Edge Imp Sabres
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.

SR Rarity
Fluffal Bear
SR Rarity
Fluffal Bear
SR Rarity
Fluffal Bear
EARTH 3
Fluffal Bear
  • ATK:

  • 1200

  • DEF:

  • 800


You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.

SR Rarity
Fluffal Dog
SR Rarity
Fluffal Dog
SR Rarity
Fluffal Dog
EARTH 4
Fluffal Dog
  • ATK:

  • 1700

  • DEF:

  • 1000


When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.

SR Rarity
Fluffal Owl
SR Rarity
Fluffal Owl
SR Rarity
Fluffal Owl
EARTH 2
Fluffal Owl
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.

N Rarity
Fluffal Sheep
N Rarity
Fluffal Sheep
N Rarity
Fluffal Sheep
EARTH 2
Fluffal Sheep
  • ATK:

  • 400

  • DEF:

  • 800


If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand; Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.

R Rarity
Fluffal Wings
R Rarity
Fluffal Wings
R Rarity
Fluffal Wings
LIGHT 1
Fluffal Wings
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.

UR Rarity
Frightfur Fusion
UR Rarity
Frightfur Fusion
UR Rarity
Frightfur Fusion
Spell Normal
Frightfur Fusion

    Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn.

    UR Rarity
    Polymerization
    UR Rarity
    Polymerization
    UR Rarity
    Polymerization
    Spell Normal
    Polymerization

      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

      SR Rarity
      Toy Vendor
      SR Rarity
      Toy Vendor
      SR Rarity
      Toy Vendor
      Spell Continuous
      Toy Vendor

        Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.

        Extra Deck

        UR Rarity
        Frightfur Sabre-Tooth
        UR Rarity
        Frightfur Sabre-Tooth
        UR Rarity
        Frightfur Sabre-Tooth
        DARK 8
        Frightfur Sabre-Tooth
        • ATK:

        • 2400

        • DEF:

        • 2000


        1 "Frightfur" Fusion Monster + 1+ "Fluffal" and/or "Edge Imp" monsters When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your GY; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.

        UR Rarity
        Frightfur Sheep
        UR Rarity
        Frightfur Sheep
        UR Rarity
        Frightfur Sheep
        DARK 5
        Frightfur Sheep
        • ATK:

        • 2000

        • DEF:

        • 2000


        "Edge Imp Chain" + 1 "Fluffal" monster If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn.

        UR Rarity
        Frightfur Tiger
        UR Rarity
        Frightfur Tiger
        UR Rarity
        Frightfur Tiger
        DARK 6
        Frightfur Tiger
        • ATK:

        • 1900

        • DEF:

        • 1200


        "Edge Imp Sabres" + 1 or more "Fluffal" monsters When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".

        UR Rarity
        Amphibious Swarmship Amblowhale
        UR Rarity
        Amphibious Swarmship Amblowhale
        UR Rarity
        Amphibious Swarmship Amblowhale
        FIRE
        Amphibious Swarmship Amblowhale
        • ATK:

        • 2600

        • LINK-4

        Link Arrow:

        Left

        Bottom

        Bottom-Right

        Right


        2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.

        UR Rarity
        Code Talker
        UR Rarity
        Code Talker
        UR Rarity
        Code Talker
        DARK
        Code Talker
        • ATK:

        • 1300

        • LINK-2

        Link Arrow:

        Top

        Bottom


        2 Effect Monsters Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.

        SR Rarity
        Knightmare Phoenix
        SR Rarity
        Knightmare Phoenix
        SR Rarity
        Knightmare Phoenix
        FIRE
        Knightmare Phoenix
        • ATK:

        • 1900

        • LINK-2

        Link Arrow:

        Top

        Right


        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

        UR Rarity
        Knightmare Unicorn
        UR Rarity
        Knightmare Unicorn
        UR Rarity
        Knightmare Unicorn
        DARK
        Knightmare Unicorn
        • ATK:

        • 2200

        • LINK-3

        Link Arrow:

        Left

        Bottom

        Right


        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

        Popular Skills

        Edge Imp Assist: 100%
        Edge Imp Assist

        Need 13 UR

        UR Rarity
        Edge Imp Chain1 card
        UR Rarity
        Edge Imp Sabres2 card
        UR Rarity
        Frightfur Sabre-Tooth1 card
        UR Rarity
        Frightfur Sheep1 card
        UR Rarity
        Frightfur Tiger2 card
        UR Rarity
        Amphibious Swarmship Amblowhale1 card
        UR Rarity
        Code Talker1 card
        UR Rarity
        Knightmare Unicorn1 card
        UR Rarity
        Frightfur Fusion2 card
        UR Rarity
        Polymerization1 card

        Main: 20 Extra: 8

        UR Rarity
        Edge Imp Chain
        UR Rarity
        Edge Imp Chain
        Edge Imp Chain
        DARK 4
        Edge Imp Chain
        • ATK:

        • 1200

        • DEF:

        • 1800


        When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.


        UR Rarity
        Edge Imp Sabres
        UR Rarity
        Edge Imp Sabres
        Edge Imp Sabres
        DARK 3
        Edge Imp Sabres
        • ATK:

        • 1200

        • DEF:

        • 800


        If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.


        UR Rarity
        Edge Imp Sabres
        UR Rarity
        Edge Imp Sabres
        Edge Imp Sabres
        DARK 3
        Edge Imp Sabres
        • ATK:

        • 1200

        • DEF:

        • 800


        If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.


        SR Rarity
        Fluffal Bear
        SR Rarity
        Fluffal Bear
        Fluffal Bear
        EARTH 3
        Fluffal Bear
        • ATK:

        • 1200

        • DEF:

        • 800


        You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


        SR Rarity
        Fluffal Bear
        SR Rarity
        Fluffal Bear
        Fluffal Bear
        EARTH 3
        Fluffal Bear
        • ATK:

        • 1200

        • DEF:

        • 800


        You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


        SR Rarity
        Fluffal Bear
        SR Rarity
        Fluffal Bear
        Fluffal Bear
        EARTH 3
        Fluffal Bear
        • ATK:

        • 1200

        • DEF:

        • 800


        You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


        SR Rarity
        Fluffal Dog
        SR Rarity
        Fluffal Dog
        Fluffal Dog
        EARTH 4
        Fluffal Dog
        • ATK:

        • 1700

        • DEF:

        • 1000


        When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.


        SR Rarity
        Fluffal Dog
        SR Rarity
        Fluffal Dog
        Fluffal Dog
        EARTH 4
        Fluffal Dog
        • ATK:

        • 1700

        • DEF:

        • 1000


        When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.


        SR Rarity
        Fluffal Dog
        SR Rarity
        Fluffal Dog
        Fluffal Dog
        EARTH 4
        Fluffal Dog
        • ATK:

        • 1700

        • DEF:

        • 1000


        When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.


        SR Rarity
        Fluffal Owl
        SR Rarity
        Fluffal Owl
        Fluffal Owl
        EARTH 2
        Fluffal Owl
        • ATK:

        • 1000

        • DEF:

        • 1000


        When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.


        N Rarity
        Fluffal Sheep
        N Rarity
        Fluffal Sheep
        Fluffal Sheep
        EARTH 2
        Fluffal Sheep
        • ATK:

        • 400

        • DEF:

        • 800


        If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand; Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.


        N Rarity
        Fluffal Sheep
        N Rarity
        Fluffal Sheep
        Fluffal Sheep
        EARTH 2
        Fluffal Sheep
        • ATK:

        • 400

        • DEF:

        • 800


        If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand; Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.


        R Rarity
        Fluffal Wings
        R Rarity
        Fluffal Wings
        Fluffal Wings
        LIGHT 1
        Fluffal Wings
        • ATK:

        • 100

        • DEF:

        • 100


        If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.


        R Rarity
        Fluffal Wings
        R Rarity
        Fluffal Wings
        Fluffal Wings
        LIGHT 1
        Fluffal Wings
        • ATK:

        • 100

        • DEF:

        • 100


        If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.


        R Rarity
        Fluffal Wings
        R Rarity
        Fluffal Wings
        Fluffal Wings
        LIGHT 1
        Fluffal Wings
        • ATK:

        • 100

        • DEF:

        • 100


        If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.


        UR Rarity
        Frightfur Fusion
        UR Rarity
        Frightfur Fusion
        Frightfur Fusion
        Spell Normal
        Frightfur Fusion

          Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn.


          UR Rarity
          Frightfur Fusion
          UR Rarity
          Frightfur Fusion
          Frightfur Fusion
          Spell Normal
          Frightfur Fusion

            Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn.


            UR Rarity
            Polymerization
            UR Rarity
            Polymerization
            Polymerization
            Spell Normal
            Polymerization

              Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


              SR Rarity
              Toy Vendor
              SR Rarity
              Toy Vendor
              Toy Vendor
              Spell Continuous
              Toy Vendor

                Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.


                SR Rarity
                Toy Vendor
                SR Rarity
                Toy Vendor
                Toy Vendor
                Spell Continuous
                Toy Vendor

                  Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.


                  UR Rarity
                  Frightfur Sabre-Tooth
                  UR Rarity
                  Frightfur Sabre-Tooth
                  Frightfur Sabre-Tooth
                  DARK 8
                  Frightfur Sabre-Tooth
                  • ATK:

                  • 2400

                  • DEF:

                  • 2000


                  1 "Frightfur" Fusion Monster + 1+ "Fluffal" and/or "Edge Imp" monsters When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your GY; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.


                  UR Rarity
                  Frightfur Sheep
                  UR Rarity
                  Frightfur Sheep
                  Frightfur Sheep
                  DARK 5
                  Frightfur Sheep
                  • ATK:

                  • 2000

                  • DEF:

                  • 2000


                  "Edge Imp Chain" + 1 "Fluffal" monster If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn.


                  UR Rarity
                  Frightfur Tiger
                  UR Rarity
                  Frightfur Tiger
                  Frightfur Tiger
                  DARK 6
                  Frightfur Tiger
                  • ATK:

                  • 1900

                  • DEF:

                  • 1200


                  "Edge Imp Sabres" + 1 or more "Fluffal" monsters When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".


                  UR Rarity
                  Frightfur Tiger
                  UR Rarity
                  Frightfur Tiger
                  Frightfur Tiger
                  DARK 6
                  Frightfur Tiger
                  • ATK:

                  • 1900

                  • DEF:

                  • 1200


                  "Edge Imp Sabres" + 1 or more "Fluffal" monsters When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".


                  UR Rarity
                  Amphibious Swarmship Amblowhale
                  UR Rarity
                  Amphibious Swarmship Amblowhale
                  Amphibious Swarmship Amblowhale
                  FIRE
                  Amphibious Swarmship Amblowhale
                  • ATK:

                  • 2600

                  • LINK-4

                  Link Arrow:

                  Left

                  Bottom

                  Bottom-Right

                  Right


                  2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                  UR Rarity
                  Code Talker
                  UR Rarity
                  Code Talker
                  Code Talker
                  DARK
                  Code Talker
                  • ATK:

                  • 1300

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 Effect Monsters Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.


                  SR Rarity
                  Knightmare Phoenix
                  SR Rarity
                  Knightmare Phoenix
                  Knightmare Phoenix
                  FIRE
                  Knightmare Phoenix
                  • ATK:

                  • 1900

                  • LINK-2

                  Link Arrow:

                  Top

                  Right


                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                  UR Rarity
                  Knightmare Unicorn
                  UR Rarity
                  Knightmare Unicorn
                  Knightmare Unicorn
                  DARK
                  Knightmare Unicorn
                  • ATK:

                  • 2200

                  • LINK-3

                  Link Arrow:

                  Left

                  Bottom

                  Right


                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.



                  FLUFFAL Decks in DUEL LINKS








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