Fluffal Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Edge Imp Chain
SR Rarity
Edge Imp Chain
SR Rarity
Edge Imp Chain
DARK 4
Edge Imp Chain
  • ATK:

  • 1200

  • DEF:

  • 1800


When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.

UR Rarity
Edge Imp Sabres
UR Rarity
Edge Imp Sabres
UR Rarity
Edge Imp Sabres
DARK 3
Edge Imp Sabres
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.

SR Rarity
Fluffal Bear
SR Rarity
Fluffal Bear
SR Rarity
Fluffal Bear
EARTH 3
Fluffal Bear
  • ATK:

  • 1200

  • DEF:

  • 800


You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.

N Rarity
Fluffal Dolphin
N Rarity
Fluffal Dolphin
N Rarity
Fluffal Dolphin
WATER 4
Fluffal Dolphin
  • ATK:

  • 1600

  • DEF:

  • 1000


You can target 1 "Toy Vendor" in your GY; Set it, and if you do, send 1 "Fluffal" monster or 1 "Edge Imp Sabres" from your Deck to the GY. If this card is sent to the GY as Fusion Material for a Fusion Summon: You can shuffle into the Deck, 1 of your "Fusion" Spells or "Polymerization" Spells that is banished or in your GY. You can only use each effect of "Fluffal Dolphin" once per turn.

N Rarity
Fluffal Sheep
N Rarity
Fluffal Sheep
N Rarity
Fluffal Sheep
EARTH 2
Fluffal Sheep
  • ATK:

  • 400

  • DEF:

  • 800


If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand; Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.

R Rarity
Fluffal Wings
R Rarity
Fluffal Wings
R Rarity
Fluffal Wings
LIGHT 1
Fluffal Wings
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.

UR Rarity
Sky Striker Ace - Roze
UR Rarity
Sky Striker Ace - Roze
UR Rarity
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

UR Rarity
Frightfur Fusion
UR Rarity
Frightfur Fusion
UR Rarity
Frightfur Fusion
Spell Normal
Frightfur Fusion

    Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn.

    UR Rarity
    Frightfur Patchwork
    UR Rarity
    Frightfur Patchwork
    UR Rarity
    Frightfur Patchwork
    Spell Normal
    Frightfur Patchwork

      Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.

      UR Rarity
      Polymerization
      UR Rarity
      Polymerization
      UR Rarity
      Polymerization
      Spell Normal
      Polymerization

        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

        R Rarity
        Sky Striker Maneuver - Afterburners!
        R Rarity
        Sky Striker Maneuver - Afterburners!
        R Rarity
        Sky Striker Maneuver - Afterburners!
        Spell Normal
        Sky Striker Maneuver - Afterburners!

          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

          SR Rarity
          Sky Striker Maneuver - Jamming Waves!
          SR Rarity
          Sky Striker Maneuver - Jamming Waves!
          SR Rarity
          Sky Striker Maneuver - Jamming Waves!
          Spell Normal
          Sky Striker Maneuver - Jamming Waves!

            If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

            R Rarity
            Sky Striker Maneuver - Vector Blast
            R Rarity
            Sky Striker Maneuver - Vector Blast
            R Rarity
            Sky Striker Maneuver - Vector Blast
            Spell Normal
            Sky Striker Maneuver - Vector Blast

              If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.

              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              Spell Quick
              Sky Striker Mecha - Eagle Booster

                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

                R Rarity
                Sky Striker Mecha - Shark Cannon
                R Rarity
                Sky Striker Mecha - Shark Cannon
                R Rarity
                Sky Striker Mecha - Shark Cannon
                Spell Quick
                Sky Striker Mecha - Shark Cannon

                  If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  Spell Quick
                  Sky Striker Mecha - Widow Anchor

                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    Spell Continuous
                    Sky Striker Mecha Modules - Multirole

                      Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      Spell Normal
                      Sky Striker Mobilize - Engage!

                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                        SR Rarity
                        Toy Vendor
                        SR Rarity
                        Toy Vendor
                        SR Rarity
                        Toy Vendor
                        Spell Continuous
                        Toy Vendor

                          Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.

                          Extra Deck

                          SR Rarity
                          Frightfur Cruel Whale
                          SR Rarity
                          Frightfur Cruel Whale
                          SR Rarity
                          Frightfur Cruel Whale
                          WATER 9
                          Frightfur Cruel Whale
                          • ATK:

                          • 2600

                          • DEF:

                          • 2400


                          1 "Edge Imp" monster + 1 "Fluffal" monster If this card is Fusion Summoned: You can destroy 1 card on both players' fields. Once per turn (Quick Effect): You can target 1 Fusion Monster you control; send 1 "Frightfur" card from your Deck or Extra Deck to the GY, except "Frightfur Cruel Whale", and if you do, the targeted monster gains ATK equal to half of its original ATK until the end of this turn.

                          R Rarity
                          Frightfur Kraken
                          R Rarity
                          Frightfur Kraken
                          R Rarity
                          Frightfur Kraken
                          WATER 8
                          Frightfur Kraken
                          • ATK:

                          • 2200

                          • DEF:

                          • 3000


                          1 "Edge Imp" monster + 1 "Fluffal" monster Once per turn: You can target 1 monster your opponent controls; send it to the Graveyard. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this card battled: You can change this card to Defense Position.

                          UR Rarity
                          Frightfur Tiger
                          UR Rarity
                          Frightfur Tiger
                          UR Rarity
                          Frightfur Tiger
                          DARK 6
                          Frightfur Tiger
                          • ATK:

                          • 1900

                          • DEF:

                          • 1200


                          "Edge Imp Sabres" + 1 or more "Fluffal" monsters When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".

                          SR Rarity
                          Knightmare Cerberus
                          SR Rarity
                          Knightmare Cerberus
                          SR Rarity
                          Knightmare Cerberus
                          EARTH
                          Knightmare Cerberus
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Top

                          Left


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.

                          SR Rarity
                          Knightmare Phoenix
                          SR Rarity
                          Knightmare Phoenix
                          SR Rarity
                          Knightmare Phoenix
                          FIRE
                          Knightmare Phoenix
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Right


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                          UR Rarity
                          Knightmare Unicorn
                          UR Rarity
                          Knightmare Unicorn
                          UR Rarity
                          Knightmare Unicorn
                          DARK
                          Knightmare Unicorn
                          • ATK:

                          • 2200

                          • LINK-3

                          Link Arrow:

                          Left

                          Right

                          Bottom


                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                          SR Rarity
                          Sky Striker Ace - Zeke
                          SR Rarity
                          Sky Striker Ace - Zeke
                          SR Rarity
                          Sky Striker Ace - Zeke
                          DARK
                          Sky Striker Ace - Zeke
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Top

                          Bottom


                          2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                          SR Rarity
                          Unchained Abomination
                          SR Rarity
                          Unchained Abomination
                          SR Rarity
                          Unchained Abomination
                          DARK
                          Unchained Abomination
                          • ATK:

                          • 3000

                          • LINK-4

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.

                          Popular Skills

                          Sky Striker Ace Defying Fate: 100%
                          Sky Striker Ace Defying Fate

                          Need 14 UR

                          UR Rarity
                          Edge Imp Sabres1 card
                          UR Rarity
                          Sky Striker Ace - Roze1 card
                          UR Rarity
                          Frightfur Tiger1 card
                          UR Rarity
                          Knightmare Unicorn1 card
                          UR Rarity
                          Frightfur Fusion1 card
                          UR Rarity
                          Frightfur Patchwork2 card
                          UR Rarity
                          Polymerization2 card
                          UR Rarity
                          Sky Striker Mecha - Widow Anchor2 card
                          UR Rarity
                          Sky Striker Mobilize - Engage!3 card

                          Main: 30 Extra: 9

                          SR Rarity
                          Edge Imp Chain
                          SR Rarity
                          Edge Imp Chain
                          Edge Imp Chain
                          DARK 4
                          Edge Imp Chain
                          • ATK:

                          • 1200

                          • DEF:

                          • 1800


                          When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.


                          SR Rarity
                          Edge Imp Chain
                          SR Rarity
                          Edge Imp Chain
                          Edge Imp Chain
                          DARK 4
                          Edge Imp Chain
                          • ATK:

                          • 1200

                          • DEF:

                          • 1800


                          When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.


                          UR Rarity
                          Edge Imp Sabres
                          UR Rarity
                          Edge Imp Sabres
                          Edge Imp Sabres
                          DARK 3
                          Edge Imp Sabres
                          • ATK:

                          • 1200

                          • DEF:

                          • 800


                          If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.


                          SR Rarity
                          Fluffal Bear
                          SR Rarity
                          Fluffal Bear
                          Fluffal Bear
                          EARTH 3
                          Fluffal Bear
                          • ATK:

                          • 1200

                          • DEF:

                          • 800


                          You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


                          SR Rarity
                          Fluffal Bear
                          SR Rarity
                          Fluffal Bear
                          Fluffal Bear
                          EARTH 3
                          Fluffal Bear
                          • ATK:

                          • 1200

                          • DEF:

                          • 800


                          You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


                          SR Rarity
                          Fluffal Bear
                          SR Rarity
                          Fluffal Bear
                          Fluffal Bear
                          EARTH 3
                          Fluffal Bear
                          • ATK:

                          • 1200

                          • DEF:

                          • 800


                          You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


                          N Rarity
                          Fluffal Dolphin
                          N Rarity
                          Fluffal Dolphin
                          Fluffal Dolphin
                          WATER 4
                          Fluffal Dolphin
                          • ATK:

                          • 1600

                          • DEF:

                          • 1000


                          You can target 1 "Toy Vendor" in your GY; Set it, and if you do, send 1 "Fluffal" monster or 1 "Edge Imp Sabres" from your Deck to the GY. If this card is sent to the GY as Fusion Material for a Fusion Summon: You can shuffle into the Deck, 1 of your "Fusion" Spells or "Polymerization" Spells that is banished or in your GY. You can only use each effect of "Fluffal Dolphin" once per turn.


                          N Rarity
                          Fluffal Sheep
                          N Rarity
                          Fluffal Sheep
                          Fluffal Sheep
                          EARTH 2
                          Fluffal Sheep
                          • ATK:

                          • 400

                          • DEF:

                          • 800


                          If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand; Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.


                          R Rarity
                          Fluffal Wings
                          R Rarity
                          Fluffal Wings
                          Fluffal Wings
                          LIGHT 1
                          Fluffal Wings
                          • ATK:

                          • 100

                          • DEF:

                          • 100


                          If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.


                          UR Rarity
                          Sky Striker Ace - Roze
                          UR Rarity
                          Sky Striker Ace - Roze
                          Sky Striker Ace - Roze
                          LIGHT 4
                          Sky Striker Ace - Roze
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                          UR Rarity
                          Frightfur Fusion
                          UR Rarity
                          Frightfur Fusion
                          Frightfur Fusion
                          Spell Normal
                          Frightfur Fusion

                            Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn.


                            UR Rarity
                            Frightfur Patchwork
                            UR Rarity
                            Frightfur Patchwork
                            Frightfur Patchwork
                            Spell Normal
                            Frightfur Patchwork

                              Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.


                              UR Rarity
                              Frightfur Patchwork
                              UR Rarity
                              Frightfur Patchwork
                              Frightfur Patchwork
                              Spell Normal
                              Frightfur Patchwork

                                Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.


                                UR Rarity
                                Polymerization
                                UR Rarity
                                Polymerization
                                Polymerization
                                Spell Normal
                                Polymerization

                                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                  UR Rarity
                                  Polymerization
                                  UR Rarity
                                  Polymerization
                                  Polymerization
                                  Spell Normal
                                  Polymerization

                                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    Sky Striker Maneuver - Afterburners!
                                    Spell Normal
                                    Sky Striker Maneuver - Afterburners!

                                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                      SR Rarity
                                      Sky Striker Maneuver - Jamming Waves!
                                      SR Rarity
                                      Sky Striker Maneuver - Jamming Waves!
                                      Sky Striker Maneuver - Jamming Waves!
                                      Spell Normal
                                      Sky Striker Maneuver - Jamming Waves!

                                        If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                        R Rarity
                                        Sky Striker Maneuver - Vector Blast
                                        R Rarity
                                        Sky Striker Maneuver - Vector Blast
                                        Sky Striker Maneuver - Vector Blast
                                        Spell Normal
                                        Sky Striker Maneuver - Vector Blast

                                          If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                                          R Rarity
                                          Sky Striker Maneuver - Vector Blast
                                          R Rarity
                                          Sky Striker Maneuver - Vector Blast
                                          Sky Striker Maneuver - Vector Blast
                                          Spell Normal
                                          Sky Striker Maneuver - Vector Blast

                                            If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                                            R Rarity
                                            Sky Striker Maneuver - Vector Blast
                                            R Rarity
                                            Sky Striker Maneuver - Vector Blast
                                            Sky Striker Maneuver - Vector Blast
                                            Spell Normal
                                            Sky Striker Maneuver - Vector Blast

                                              If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                                              R Rarity
                                              Sky Striker Mecha - Eagle Booster
                                              R Rarity
                                              Sky Striker Mecha - Eagle Booster
                                              Sky Striker Mecha - Eagle Booster
                                              Spell Quick
                                              Sky Striker Mecha - Eagle Booster

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                                R Rarity
                                                Sky Striker Mecha - Shark Cannon
                                                R Rarity
                                                Sky Striker Mecha - Shark Cannon
                                                Sky Striker Mecha - Shark Cannon
                                                Spell Quick
                                                Sky Striker Mecha - Shark Cannon

                                                  If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                                  UR Rarity
                                                  Sky Striker Mecha - Widow Anchor
                                                  UR Rarity
                                                  Sky Striker Mecha - Widow Anchor
                                                  Sky Striker Mecha - Widow Anchor
                                                  Spell Quick
                                                  Sky Striker Mecha - Widow Anchor

                                                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                    UR Rarity
                                                    Sky Striker Mecha - Widow Anchor
                                                    UR Rarity
                                                    Sky Striker Mecha - Widow Anchor
                                                    Sky Striker Mecha - Widow Anchor
                                                    Spell Quick
                                                    Sky Striker Mecha - Widow Anchor

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                      SR Rarity
                                                      Sky Striker Mecha Modules - Multirole
                                                      SR Rarity
                                                      Sky Striker Mecha Modules - Multirole
                                                      Sky Striker Mecha Modules - Multirole
                                                      Spell Continuous
                                                      Sky Striker Mecha Modules - Multirole

                                                        Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                        UR Rarity
                                                        Sky Striker Mobilize - Engage!
                                                        UR Rarity
                                                        Sky Striker Mobilize - Engage!
                                                        Sky Striker Mobilize - Engage!
                                                        Spell Normal
                                                        Sky Striker Mobilize - Engage!

                                                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          Sky Striker Mobilize - Engage!
                                                          Spell Normal
                                                          Sky Striker Mobilize - Engage!

                                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            Sky Striker Mobilize - Engage!
                                                            Spell Normal
                                                            Sky Striker Mobilize - Engage!

                                                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                              SR Rarity
                                                              Toy Vendor
                                                              SR Rarity
                                                              Toy Vendor
                                                              Toy Vendor
                                                              Spell Continuous
                                                              Toy Vendor

                                                                Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.


                                                                SR Rarity
                                                                Toy Vendor
                                                                SR Rarity
                                                                Toy Vendor
                                                                Toy Vendor
                                                                Spell Continuous
                                                                Toy Vendor

                                                                  Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.


                                                                  SR Rarity
                                                                  Frightfur Cruel Whale
                                                                  SR Rarity
                                                                  Frightfur Cruel Whale
                                                                  Frightfur Cruel Whale
                                                                  WATER 9
                                                                  Frightfur Cruel Whale
                                                                  • ATK:

                                                                  • 2600

                                                                  • DEF:

                                                                  • 2400


                                                                  1 "Edge Imp" monster + 1 "Fluffal" monster If this card is Fusion Summoned: You can destroy 1 card on both players' fields. Once per turn (Quick Effect): You can target 1 Fusion Monster you control; send 1 "Frightfur" card from your Deck or Extra Deck to the GY, except "Frightfur Cruel Whale", and if you do, the targeted monster gains ATK equal to half of its original ATK until the end of this turn.


                                                                  SR Rarity
                                                                  Frightfur Cruel Whale
                                                                  SR Rarity
                                                                  Frightfur Cruel Whale
                                                                  Frightfur Cruel Whale
                                                                  WATER 9
                                                                  Frightfur Cruel Whale
                                                                  • ATK:

                                                                  • 2600

                                                                  • DEF:

                                                                  • 2400


                                                                  1 "Edge Imp" monster + 1 "Fluffal" monster If this card is Fusion Summoned: You can destroy 1 card on both players' fields. Once per turn (Quick Effect): You can target 1 Fusion Monster you control; send 1 "Frightfur" card from your Deck or Extra Deck to the GY, except "Frightfur Cruel Whale", and if you do, the targeted monster gains ATK equal to half of its original ATK until the end of this turn.


                                                                  R Rarity
                                                                  Frightfur Kraken
                                                                  R Rarity
                                                                  Frightfur Kraken
                                                                  Frightfur Kraken
                                                                  WATER 8
                                                                  Frightfur Kraken
                                                                  • ATK:

                                                                  • 2200

                                                                  • DEF:

                                                                  • 3000


                                                                  1 "Edge Imp" monster + 1 "Fluffal" monster Once per turn: You can target 1 monster your opponent controls; send it to the Graveyard. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this card battled: You can change this card to Defense Position.


                                                                  UR Rarity
                                                                  Frightfur Tiger
                                                                  UR Rarity
                                                                  Frightfur Tiger
                                                                  Frightfur Tiger
                                                                  DARK 6
                                                                  Frightfur Tiger
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 1200


                                                                  "Edge Imp Sabres" + 1 or more "Fluffal" monsters When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".


                                                                  SR Rarity
                                                                  Knightmare Cerberus
                                                                  SR Rarity
                                                                  Knightmare Cerberus
                                                                  Knightmare Cerberus
                                                                  EARTH
                                                                  Knightmare Cerberus
                                                                  • ATK:

                                                                  • 1600

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Left


                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                  SR Rarity
                                                                  Knightmare Phoenix
                                                                  SR Rarity
                                                                  Knightmare Phoenix
                                                                  Knightmare Phoenix
                                                                  FIRE
                                                                  Knightmare Phoenix
                                                                  • ATK:

                                                                  • 1900

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Right


                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                  UR Rarity
                                                                  Knightmare Unicorn
                                                                  UR Rarity
                                                                  Knightmare Unicorn
                                                                  Knightmare Unicorn
                                                                  DARK
                                                                  Knightmare Unicorn
                                                                  • ATK:

                                                                  • 2200

                                                                  • LINK-3

                                                                  Link Arrow:

                                                                  Left

                                                                  Right

                                                                  Bottom


                                                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                  SR Rarity
                                                                  Sky Striker Ace - Zeke
                                                                  SR Rarity
                                                                  Sky Striker Ace - Zeke
                                                                  Sky Striker Ace - Zeke
                                                                  DARK
                                                                  Sky Striker Ace - Zeke
                                                                  • ATK:

                                                                  • 1500

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Bottom


                                                                  2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                                  SR Rarity
                                                                  Unchained Abomination
                                                                  SR Rarity
                                                                  Unchained Abomination
                                                                  Unchained Abomination
                                                                  DARK
                                                                  Unchained Abomination
                                                                  • ATK:

                                                                  • 3000

                                                                  • LINK-4

                                                                  Link Arrow:

                                                                  Top

                                                                  Bottom-Left

                                                                  Bottom

                                                                  Bottom-Right


                                                                  2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.



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