Instructions for playing Fluffal

Instructions for playing Fluffal

Fluffals is a Deck based on Fusion with Fluffal monsters which are Main Deck monsters and Frightfurs which are Extra monsters, they are a combination of Fluffals and Edge Imps. This deck has great OTK combos and good recovery, and you'll have a lot of fun playing it! The only problem with this deck is when you go turn 1, which I will cover in this guide. Additionally, when you go turn 2, it's often possible to OTK or at least wipe out most of your opponent's field, especially if you summon Frightfur Tiger.

This guide will cover everything you need to know about this deck, so let's read!




Main Core Cards

 

Toy Vendor (x2)
SR rarity
Toy Vendor
SR rarity
Toy Vendor

the soul of the deck and it's F2P, unfortunately the game only has 2 copies of it so it can't be x3


This card allows you to discard 1 card and draw 1. If you discard Sabers, it will jump up, Chain will search, Wings will be pot of greed, Poly can be picked up again,...

If you draw a Fluffal monster, you special summon 1 monster from your hand, any monster is fine, it does not require the exact monster you just drew, if it is not a Fluffal monster, that monster will be thrown to the grave, if it is not a Fluffal monster then it is Edge Imp or Kiteroid, both can be activated from the grave

If this card is sent to the grave (send from anywhere, opp or you can send it yourself), search for 1 Edge Imp Sabers or Fluffal monster from your deck to your hand.

Fluffal Dog (x3)
SR rarity
Fluffal Dog
SR rarity
Fluffal Dog

The deck's Searcher should be x3 which is very normal, not only can it search for Fluffal monsters, it can also search for Edge Imp Sabers - an important material for Tiger and Wolf,...

Fluffal Bear (x3)
SR rarity
Fluffal Bear
SR rarity
Fluffal Bear

If F2P can also search for the soul of the deck, it must definitely be x3, not only that, it also has the ability to pick up Poly from the grave.


Note: you can only use 1 Bear effect per turn and exactly 1 time during that turn

Fluffal Wings (x1-2)
R rarity
Fluffal Wings
R rarity
Fluffal Wings

As the deck's pot of greed, Bear will usually pull Toy Vendor onto the field, Toy Vendor throws this card to draw 1, this card banishes itself and Bear to draw 1, send your Toy Vendor to the grave, draw 1 and when Toy Vendor goes down Grave will search, this card has very strong resources and F2P :D

Fluffal Owl (x1-2)
SR rarity
Fluffal Owl
SR rarity
Fluffal Owl

F2P


Ability to search poly and pay 500 LP to fuse to create Fusion Frightfur monsters from the Extra Deck and use materials from hand and field, because search poly is used to use skills but can be searched by Dog so it is often played x1

Fluffal Cat (x0-1)
R rarity
Fluffal Cat
R rarity
Fluffal Cat

F2P


When this card goes to the grave as a fusion material, it will pick up poly from the grave and return it to the hand. Because it is searched by Dog, it can only be played x1, and of course poly is not once per turn :D

Fluffal Sheep and Fluffal Octopus (x0-1)
N rarity
Fluffal Sheep
N rarity
Fluffal Sheep
N rarity
Fluffal Octopus
N rarity
Fluffal Octopus

These two cards are not too necessary in the deck, their effects only have a certain benefit but can easily cause bricks. So if you want, try to put it in x1 only.

Edge Imp Sabres (x2)
UR rarity
Edge Imp Sabres
UR rarity
Edge Imp Sabres

F2P


The required material must be "Edge Imp Sabers" to fuse onto Wolf or Tiger, this card can be searched by Dog or Frightfur Patchwork (skill)

This card also jumps back to the field from the grave, but you must place a card from your hand on the top deck and the next turn you will peel that card again, but rest assured that if you place Dog, Dog can search for another card. But the biggest problem here is that this deck is an OTK deck, so there is no next turn :D

Edge Imp Chain (x0-1)
UR rarity
Edge Imp Chain
UR rarity
Edge Imp Chain

Mainly used in effects when sent from the hand or field to the grave, it will search for 1 Frightfur card from the deck. often used as bait for skills or searching for Frightfur Fusion

Frightfur Factory and Frightfur Fusion (Archetyple Fusion Cards)
N rarity
Frightfur Factory
N rarity
Frightfur Factory
UR rarity
Frightfur Fusion
UR rarity
Frightfur Fusion

Both can be searched using Edge Imp Chain

  • Frightfur Fusion: Mainly fuse Frightfur monsters from the Extra Deck by banishing monsters from the field or grave (usually after fusion Tiger shoots and uses up all grave resources to create other monsters to make OTK easier), because it is once per turn and search Okay, so you should play x1, but if you like x2, that's okay because everyone has their own way of playing and I respect that.

  • Frightfur Factory: Blends quite well with Frightfur Fusion as it can banish and then take it back. The minus point of this card is the Continuous spell, which means you will only have 1 Spell/Trap slot left if you already have Toy Vendor on the field. So if you have one, just play x1.



Extra Deck

 

Frightfur Tiger (x2)
UR rarity
Frightfur Tiger
UR rarity
Frightfur Tiger

Both effects are strong


How many ingredients are used, how many cards does the target shoot?

Increases 300 ATK for all Frightfur monsters corresponding to Fluffal and Frightfur monsters (2 monsters increase 600 for all, 3 monsters increase 900 for all)

Remember to prioritize backrows, but some decks should not shoot backrows, such as Ancient Gear or Abyss Actor because shooting is very risky.

Frightfur Wolf (x1-2)
R rarity
Frightfur Wolf
R rarity
Frightfur Wolf

How many punches do you use? How many punches do you use? :D


but will usually ask Tiger or Saber-Tooth to increase ATK or increase it after Tiger shoots all the cards

Frightfur Sabre-Tooth (x1)
UR rarity
Frightfur Sabre-Tooth
UR rarity
Frightfur Sabre-Tooth

Usually fusion with Tiger and use effect to bring Tiger back, the effect using its 3 ingredients is not very important, depending on the situation you should think whether or not.

Frightfur Daredevil (x1)
R rarity
Frightfur Daredevil
R rarity
Frightfur Daredevil

You can level it up very easily, just need any edge imp or fluffal, so you can upgrade it anytime, no one cares about the effects :)

This one has a body big enough to punch to death or commit suicide with any boss. It also increases ATK when using it as bait on Saber-Tooth and its body is at least 3400 ATK at this time, enough to punch to death a boss with a normal body. seeing as 3000 ATK, the Trishula Zero Dragon only increased to 3300 ATK

Because the LP has 4000 and this one has 3000, when you come late, this one can punch or burn and send opp to the altar.

Frightfur Sheep (x0-1)
UR rarity
Frightfur Sheep
UR rarity
Frightfur Sheep

Made by chain so it can handle the situation of not having Edge Imp Sabers in hand, this one has been tested for a while but is now gone, since you spend 1 poly and 2 cards to get it out but can only show 1 body to defend then just go ahead. x2 kiteroid or x3 BoM heals it


This one must be fought for a long time to be strong (specifically increase 800 ATK...) anyway, it's okay to increase, the important thing is the heart :D

A few other extra deck cards
UR rarity
Dark Rebellion Xyz Dragon
UR rarity
Dark Rebellion Xyz Dragon
SR rarity
Number 70: Malevolent Sin
SR rarity
Number 70: Malevolent Sin
UR rarity
Frightfur Bear
UR rarity
Frightfur Bear
SR rarity
The Phantom Knights of Break Sword
SR rarity
The Phantom Knights of Break Sword
UR rarity
Abyss Dweller
UR rarity
Abyss Dweller
SR rarity
Steelswarm Roach
SR rarity
Steelswarm Roach

 



Skill

 

Patchwork Creation (Skill Card) (.)
Card rarity
Patchwork Creation (Skill Card)
Card rarity
Patchwork Creation (Skill Card)

This skill is not as useless as people think. If you have tried this skill or have mastered Fluffal, you will know that this skill allows you to exchange 1 crappy Edge Imp in your hand (maybe Edge Imp Chain) for 1. The Edge Imp you need (can be Edge Imp Sabers)

Some other good Skills
UR rarity
Destiny Draw (Skill Card)
UR rarity
Destiny Draw (Skill Card)
Card rarity
Prescience
Card rarity
Prescience
UR rarity
Master of Fusion (Skill Card)
UR rarity
Master of Fusion (Skill Card)
Card rarity
Aroma Strategy
Card rarity
Aroma Strategy

  • Prescience: This skill tells you what deck opp plays and what card he picks next to avoid (eg book of moon,...)
    In addition, this skill also goes together with Toy Vendor so you can play gacha with less luck.

  • Aroma Strategy: similar to Prescience but only sees your top deck

  • Master of fusion: it's not too good because it only allows you to get Polymerization, but it can be used twice in a match and this deck's only search card for Polymerization is Fluffal Owl. Play this Skill if you hate all the other characters =))), otherwise it's not worth it because The Most Unbearable Monster can also help you get Polymerization.

  • Destiny Draw: Hack game

Edge Imp Assist (Skill Card) (Recomend using)
UR rarity
Edge Imp Assist (Skill Card)
UR rarity
Edge Imp Assist (Skill Card)

Edge Imp Assist is one of the best skills to use today, it helps you do OTK if you have Frightfur Fusion without any Edge Imp targets or if you have Edge Imps to use but don't need must have Frightfur Fusion, which is good because you still have Frightfur Fusion in the deck; it just "transforms" a Polymerization into it.

The Most Unbearable Monster(Skill Card) (Priority number 2)
UR rarity
The Most Unbearable Monster(Skill Card)
UR rarity
The Most Unbearable Monster(Skill Card)

  • Whether it's a bug or a mistranslation, we still don't know, but for now the skill The Most Unbearable Monster is a Destiny Draw according to the game's system, allowing you to choose one of four very good cards to create a combo if you're missing some pieces of the combo and save a spot in your Extra Deck for Frightfur Bear by adding it at the beginning of the match.



Staple

 

Polymerization (x1)
UR rarity
Polymerization
UR rarity
Polymerization

Well... fusion,...


This card is so famous that I don't even want to talk about it

Staple you can freely choose
UR rarity
Book of Moon
UR rarity
Book of Moon
UR rarity
Limited to 1 copy
Monster Reborn
UR rarity
Limited to 1 copy
Monster Reborn
SR rarity
Limited to 1 copy
Treacherous Trap Hole
SR rarity
Limited to 1 copy
Treacherous Trap Hole
UR rarity
Mystical Space Typhoon
UR rarity
Mystical Space Typhoon
SR rarity
Limited to 2 copies
Kiteroid
SR rarity
Limited to 2 copies
Kiteroid

This deck is just a sandbag on turn 1, but you shouldn't use valuable resources for your OTK to sandbag, these cards help you survive after accidentally being taken on turn 1.



Engines

 

Elemental HERO Brave Neos, Elemental HERO Neos and Neos Fusion (Neos)
UR rarity
Limited to 2 copies
Elemental HERO Brave Neos
UR rarity
Limited to 2 copies
Elemental HERO Brave Neos
UR rarity
Elemental HERO Neos
UR rarity
Elemental HERO Neos
SR rarity
Neos Fusion
SR rarity
Neos Fusion

  • Neos Fusion (x2): This is the reason we use this Engine, probably not much to say about the ability to have a Fusion card and protection, being able to Search

  • E Hero Neos: Meat lump for fusion

  • E Hero Brave Neos: there's not much more than just leaves for us to fuse
This engine works quite well when on turn 1 and Fusion gets Brave Neos, a meat block that closes the field, resisting 1 destruction. Additionally, we can fuse and send Fluffal Wings to the grave to prepare for the next turn

Evil HERO Adusted Gold and Dark Fusion (Dark Fusion)
UR rarity
Evil HERO Adusted Gold
UR rarity
Evil HERO Adusted Gold
UR rarity
Dark Fusion
UR rarity
Dark Fusion

Mainly goes with the skill Supreme King's Castle Revelation, and of course, not targeted :D


Usually this playstyle will have 1 poly (can be searched and can activate skills) and 2 Dark Fusion (can not be targeted and can activate skills).

Dark Fusion has the protection ability that helps Frightfur Tiger safely clear the field and OTK with Frightfur wolf



Combo

Fluffal has very diverse combos depending on what Hand you have, however this deck is not good when going into turn 1 but if you can survive to the next turn there is a lot to talk about!

TOP COMBO (TURN 1)

Fluffal Bear + Fluffal Wings :

  1. Activate Fluffal Bear 's effect by discarding it and placing Toy Vendor on the field.
  2. Activate Toy Vendor by discarding Fluffal Wings .
  3. Activate Fluffal Wings 's effect in the grave by banishing it and Fluffal Bear and send Toy Vendor to the grave to draw 2 and get Edge Imp Sabers or a Fluffal monster of your choice. At that point, set the backrow you want or perform the next combo you can think of


Fluffal Owl + Fluffal Cat + Edge Imp Chain + Any Fluffal or Edge Imp:

  1. Summon Fluffal Owl And use its effect to get Polymerization
  2. Use Polymerization to Fusion Summon any Frightfur monster except Wolf, Saber-Tooth and Tiger using Fluffal Cat and Edge Imp Chain .
  3. Activate Fluffal Cat 's effect in the grave to return Polymerization to your hand and activate Edge Imp Chain to get Frightfur Fusion .
  4. Use Polymerization again to summon Frightfur Saber-Tooth using the Frightfur you summoned, Owl and another Fluffal/Edge Imp monster. You will end up with Saber-Tooth on the field immune to destroy next to the Frightfur you used to Summon it ( It is summoned again by Saber-Tooth's effect ) and Frightfur Fusion in your hand ready for the next OTK turn.


COMBO GO AFTER (TURN 2)

Fluffal Owl + Fluffal Cat + Edge Imp Chain + Edge Imp Sabers OR King of the Swamp :

  1. Summon Fluffal Owl and use its effect to get Polymerization
  2. Use Polymerization to Fusion Summon Frightfur Daredevil with Fluffal Cat and Edge Imp Chain .
  3. Activate Fluffal Cat 's effect in the grave to return Polymerization to your hand and activate Edge Imp Chain to get Frightfur Fusion .
  4. Use Polymerization again to Fusion Summon Frightfur Tiger using Edge Imp Sabers or King of the Swamp , and Fluffal Owl .
  5. Use Frightfur Tiger 's effect to destroy 2 cards on your opponent's field
  6. Activate Frightfur Fusion to Fusion Summon Frightfur Wolf with the amount of materials of your choice to send to the grave.

Fluffal Dog + Polymerization + Edge Imp Sabers :

  1. Summon Fluffal Dog and use its effect to get Fluffal Cat .
  2. Use Polymerization to Fusion Summon Frightfur Tiger with Fluffal Cat and Edge Imp Sabers .
  3. Activate Fluffal Cat 's effect in the grave to get Polymerization back to your hand and activate Frightfur Tiger if there is something to destroy on the opponent's field.
  4. Activate Edge Imp Sabers 's effect in the grave to Special summon itself by returning 1 of your cards to the top of the deck.
  5. Use Polymerization again to Fusion Summon Frightfur Saber-Tooth with Edge Imp Sabers , Fluffal Dog and Frightfur Tiger . Saber-Tooth will be immune from destruction because we used 3 ingredients.
  6. Use Frightfur Saber-Tooth 's effect to Special Summon Frightfur Tiger after we use it as a Fusion material. You will end the combo with 2900 ATK Tiger and 3400 ATK Saber-Tooth resistance to destruction.


Note:

  • The Combos made above can be done with a pure Fluffals deck, but are also improved if you use Dark Fusion or some good Skills that can help get Fusion Spells easier and faster.
  • Always consider replacing Polymerization with Dark Fusion in case you have it on hand, but be mindful to do it when using Fluffal Cat for just Polymerization.
  • Try to send Fluffal Wings to GY by any means possible. Finally, you can have an empty field with only Toy Vendor in your hand, where only Wing can help you Comeback But DO NOT replace an effect monster when sent to the Graveyard or used as a Material Fusion with it while performing Combos.




duel-links
587
5




https://metaduelist.com/
Toparrow_upward