Altergeist Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Altergeist Kunquery
UR Rarity
Altergeist Kunquery
UR Rarity
Altergeist Kunquery
EARTH 5
Altergeist Kunquery
  • ATK:

  • 0

  • DEF:

  • 2400


When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.

SR Rarity
Altergeist Marionetter
SR Rarity
Altergeist Marionetter
SR Rarity
Altergeist Marionetter
LIGHT 4
Altergeist Marionetter
  • ATK:

  • 1600

  • DEF:

  • 1700


When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.

UR Rarity
Altergeist Meluseek
UR Rarity
Altergeist Meluseek
UR Rarity
Altergeist Meluseek
WATER 1
Altergeist Meluseek
  • ATK:

  • 500

  • DEF:

  • 300


This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.

UR Rarity
Altergeist Multifaker
UR Rarity
Altergeist Multifaker
UR Rarity
Altergeist Multifaker
DARK 3
Altergeist Multifaker
  • ATK:

  • 1200

  • DEF:

  • 800


If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.

SR Rarity
Altergeist Pookuery
SR Rarity
Altergeist Pookuery
SR Rarity
Altergeist Pookuery
DARK 1
Altergeist Pookuery
  • ATK:

  • 300

  • DEF:

  • 100


If an "Altergeist" monster you control would be used as Link Material for an "Altergeist" monster, this card in your hand can also be used as material. You can only use this effect of "Altergeist Pookuery" once per turn. If an "Altergeist" Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Altergeist Pookuery" once per Duel.

SR Rarity
Altergeist Silquitous
SR Rarity
Altergeist Silquitous
SR Rarity
Altergeist Silquitous
WIND 2
Altergeist Silquitous
  • ATK:

  • 800

  • DEF:

  • 1500


(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.

UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

N Rarity
Altergeist Emulatelf
N Rarity
Altergeist Emulatelf
N Rarity
Altergeist Emulatelf
Trap Continuous
Altergeist Emulatelf

    Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.

    SR Rarity
    Altergeist Manifestation
    SR Rarity
    Altergeist Manifestation
    SR Rarity
    Altergeist Manifestation
    Trap Normal
    Altergeist Manifestation

      Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.

      UR Rarity
      Infinite Impermanence
      UR Rarity
      Infinite Impermanence
      UR Rarity
      Infinite Impermanence
      Trap Normal
      Infinite Impermanence

        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

        UR Rarity
        Personal Spoofing
        UR Rarity
        Personal Spoofing
        UR Rarity
        Personal Spoofing
        Trap Continuous
        Personal Spoofing

          Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.

          R Rarity
          The Eye of Truth
          R Rarity
          The Eye of Truth
          R Rarity
          The Eye of Truth
          Trap Continuous
          The Eye of Truth

            Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.

            Extra Deck

            UR Rarity
            Altergeist Hexstia
            UR Rarity
            Altergeist Hexstia
            UR Rarity
            Altergeist Hexstia
            FIRE
            Altergeist Hexstia
            • ATK:

            • 1500

            • LINK-2

            Link Arrow:

            Right

            Bottom


            2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.

            UR Rarity
            Altergeist Memorygant
            UR Rarity
            Altergeist Memorygant
            UR Rarity
            Altergeist Memorygant
            DARK
            Altergeist Memorygant
            • ATK:

            • 2800

            • LINK-4

            Link Arrow:

            Left

            Right

            Bottom-Left

            Bottom-Right


            2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.

            UR Rarity
            Altergeist Primebanshee
            UR Rarity
            Altergeist Primebanshee
            UR Rarity
            Altergeist Primebanshee
            DARK
            Altergeist Primebanshee
            • ATK:

            • 2100

            • LINK-3

            Link Arrow:

            Right

            Bottom

            Bottom-Right


            2+ "Altergeist" monsters During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.

            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

            UR Rarity
            Linkuriboh
            UR Rarity
            Linkuriboh
            UR Rarity
            Linkuriboh
            DARK
            Linkuriboh
            • ATK:

            • 300

            • LINK-1

            Link Arrow:

            Bottom


            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

            Popular Skills

            Sanctuary of the King's Treasures: 100%
            Sanctuary of the King's Treasures

            Need 22 UR

            UR Rarity
            Altergeist Kunquery1 card
            UR Rarity
            Altergeist Meluseek2 card
            UR Rarity
            Altergeist Multifaker2 card
            UR Rarity
            Eldlich the Golden Lord1 card
            UR Rarity
            Altergeist Hexstia3 card
            UR Rarity
            Altergeist Memorygant1 card
            UR Rarity
            Altergeist Primebanshee1 card
            UR Rarity
            Knightmare Unicorn1 card
            UR Rarity
            Linkuriboh1 card
            UR Rarity
            Ningirsu the World Chalice Warrior1 card
            UR Rarity
            Infinite Impermanence3 card
            UR Rarity
            Personal Spoofing3 card
            UR Rarity
            Xing Zhen Hu Replica2 card

            Main: 30 Extra: 9

            UR Rarity
            Altergeist Kunquery
            UR Rarity
            Altergeist Kunquery
            Altergeist Kunquery
            EARTH 5
            Altergeist Kunquery
            • ATK:

            • 0

            • DEF:

            • 2400


            When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.


            SR Rarity
            Altergeist Marionetter
            SR Rarity
            Altergeist Marionetter
            Altergeist Marionetter
            LIGHT 4
            Altergeist Marionetter
            • ATK:

            • 1600

            • DEF:

            • 1700


            When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.


            SR Rarity
            Altergeist Marionetter
            SR Rarity
            Altergeist Marionetter
            Altergeist Marionetter
            LIGHT 4
            Altergeist Marionetter
            • ATK:

            • 1600

            • DEF:

            • 1700


            When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.


            SR Rarity
            Altergeist Marionetter
            SR Rarity
            Altergeist Marionetter
            Altergeist Marionetter
            LIGHT 4
            Altergeist Marionetter
            • ATK:

            • 1600

            • DEF:

            • 1700


            When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.


            UR Rarity
            Altergeist Meluseek
            UR Rarity
            Altergeist Meluseek
            Altergeist Meluseek
            WATER 1
            Altergeist Meluseek
            • ATK:

            • 500

            • DEF:

            • 300


            This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


            UR Rarity
            Altergeist Meluseek
            UR Rarity
            Altergeist Meluseek
            Altergeist Meluseek
            WATER 1
            Altergeist Meluseek
            • ATK:

            • 500

            • DEF:

            • 300


            This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


            UR Rarity
            Altergeist Multifaker
            UR Rarity
            Altergeist Multifaker
            Altergeist Multifaker
            DARK 3
            Altergeist Multifaker
            • ATK:

            • 1200

            • DEF:

            • 800


            If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.


            UR Rarity
            Altergeist Multifaker
            UR Rarity
            Altergeist Multifaker
            Altergeist Multifaker
            DARK 3
            Altergeist Multifaker
            • ATK:

            • 1200

            • DEF:

            • 800


            If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.


            SR Rarity
            Altergeist Pookuery
            SR Rarity
            Altergeist Pookuery
            Altergeist Pookuery
            DARK 1
            Altergeist Pookuery
            • ATK:

            • 300

            • DEF:

            • 100


            If an "Altergeist" monster you control would be used as Link Material for an "Altergeist" monster, this card in your hand can also be used as material. You can only use this effect of "Altergeist Pookuery" once per turn. If an "Altergeist" Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Altergeist Pookuery" once per Duel.


            SR Rarity
            Altergeist Silquitous
            SR Rarity
            Altergeist Silquitous
            Altergeist Silquitous
            WIND 2
            Altergeist Silquitous
            • ATK:

            • 800

            • DEF:

            • 1500


            (Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.


            SR Rarity
            Altergeist Silquitous
            SR Rarity
            Altergeist Silquitous
            Altergeist Silquitous
            WIND 2
            Altergeist Silquitous
            • ATK:

            • 800

            • DEF:

            • 1500


            (Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.


            UR Rarity
            Eldlich the Golden Lord
            UR Rarity
            Eldlich the Golden Lord
            Eldlich the Golden Lord
            LIGHT 10
            Eldlich the Golden Lord
            • ATK:

            • 2500

            • DEF:

            • 2800


            You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


            N Rarity
            Altergeist Emulatelf
            N Rarity
            Altergeist Emulatelf
            Altergeist Emulatelf
            Trap Continuous
            Altergeist Emulatelf

              Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.


              N Rarity
              Altergeist Emulatelf
              N Rarity
              Altergeist Emulatelf
              Altergeist Emulatelf
              Trap Continuous
              Altergeist Emulatelf

                Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.


                N Rarity
                Altergeist Emulatelf
                N Rarity
                Altergeist Emulatelf
                Altergeist Emulatelf
                Trap Continuous
                Altergeist Emulatelf

                  Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.


                  SR Rarity
                  Altergeist Manifestation
                  SR Rarity
                  Altergeist Manifestation
                  Altergeist Manifestation
                  Trap Normal
                  Altergeist Manifestation

                    Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.


                    SR Rarity
                    Altergeist Manifestation
                    SR Rarity
                    Altergeist Manifestation
                    Altergeist Manifestation
                    Trap Normal
                    Altergeist Manifestation

                      Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.


                      UR Rarity
                      Infinite Impermanence
                      UR Rarity
                      Infinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                            UR Rarity
                            Personal Spoofing
                            UR Rarity
                            Personal Spoofing
                            Personal Spoofing
                            Trap Continuous
                            Personal Spoofing

                              Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.


                              UR Rarity
                              Personal Spoofing
                              UR Rarity
                              Personal Spoofing
                              Personal Spoofing
                              Trap Continuous
                              Personal Spoofing

                                Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.


                                UR Rarity
                                Personal Spoofing
                                UR Rarity
                                Personal Spoofing
                                Personal Spoofing
                                Trap Continuous
                                Personal Spoofing

                                  Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.


                                  R Rarity
                                  Powersink Stone
                                  R Rarity
                                  Powersink Stone
                                  Powersink Stone
                                  Trap Continuous
                                  Powersink Stone

                                    Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                    R Rarity
                                    Powersink Stone
                                    R Rarity
                                    Powersink Stone
                                    Powersink Stone
                                    Trap Continuous
                                    Powersink Stone

                                      Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                      R Rarity
                                      Powersink Stone
                                      R Rarity
                                      Powersink Stone
                                      Powersink Stone
                                      Trap Continuous
                                      Powersink Stone

                                        Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                        R Rarity
                                        The Eye of Truth
                                        R Rarity
                                        The Eye of Truth
                                        The Eye of Truth
                                        Trap Continuous
                                        The Eye of Truth

                                          Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.


                                          SR Rarity
                                          The Regulation of Tribe
                                          SR Rarity
                                          The Regulation of Tribe
                                          The Regulation of Tribe
                                          Trap Continuous
                                          The Regulation of Tribe

                                            Declare 1 Type of monster. Monsters of the declared Type cannot attack. Tribute 1 monster from your side of the field during each of your Standby Phases. If you do not, this card is destroyed.


                                            UR Rarity
                                            Xing Zhen Hu Replica
                                            UR Rarity
                                            Xing Zhen Hu Replica
                                            Xing Zhen Hu Replica
                                            Trap Continuous
                                            Xing Zhen Hu Replica

                                              Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.


                                              UR Rarity
                                              Xing Zhen Hu Replica
                                              UR Rarity
                                              Xing Zhen Hu Replica
                                              Xing Zhen Hu Replica
                                              Trap Continuous
                                              Xing Zhen Hu Replica

                                                Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.


                                                UR Rarity
                                                Altergeist Hexstia
                                                UR Rarity
                                                Altergeist Hexstia
                                                Altergeist Hexstia
                                                FIRE
                                                Altergeist Hexstia
                                                • ATK:

                                                • 1500

                                                • LINK-2

                                                Link Arrow:

                                                Right

                                                Bottom


                                                2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


                                                UR Rarity
                                                Altergeist Hexstia
                                                UR Rarity
                                                Altergeist Hexstia
                                                Altergeist Hexstia
                                                FIRE
                                                Altergeist Hexstia
                                                • ATK:

                                                • 1500

                                                • LINK-2

                                                Link Arrow:

                                                Right

                                                Bottom


                                                2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


                                                UR Rarity
                                                Altergeist Hexstia
                                                UR Rarity
                                                Altergeist Hexstia
                                                Altergeist Hexstia
                                                FIRE
                                                Altergeist Hexstia
                                                • ATK:

                                                • 1500

                                                • LINK-2

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                                                2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


                                                UR Rarity
                                                Altergeist Memorygant
                                                UR Rarity
                                                Altergeist Memorygant
                                                Altergeist Memorygant
                                                DARK
                                                Altergeist Memorygant
                                                • ATK:

                                                • 2800

                                                • LINK-4

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                                                2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.


                                                UR Rarity
                                                Altergeist Primebanshee
                                                UR Rarity
                                                Altergeist Primebanshee
                                                Altergeist Primebanshee
                                                DARK
                                                Altergeist Primebanshee
                                                • ATK:

                                                • 2100

                                                • LINK-3

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                                                2+ "Altergeist" monsters During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.


                                                SR Rarity
                                                Knightmare Phoenix
                                                SR Rarity
                                                Knightmare Phoenix
                                                Knightmare Phoenix
                                                FIRE
                                                Knightmare Phoenix
                                                • ATK:

                                                • 1900

                                                • LINK-2

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                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                UR Rarity
                                                Knightmare Unicorn
                                                UR Rarity
                                                Knightmare Unicorn
                                                Knightmare Unicorn
                                                DARK
                                                Knightmare Unicorn
                                                • ATK:

                                                • 2200

                                                • LINK-3

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                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                UR Rarity
                                                Linkuriboh
                                                UR Rarity
                                                Linkuriboh
                                                Linkuriboh
                                                DARK
                                                Linkuriboh
                                                • ATK:

                                                • 300

                                                • LINK-1

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                                                1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                UR Rarity
                                                Ningirsu the World Chalice Warrior
                                                UR Rarity
                                                Ningirsu the World Chalice Warrior
                                                Ningirsu the World Chalice Warrior
                                                EARTH
                                                Ningirsu the World Chalice Warrior
                                                • ATK:

                                                • 2500

                                                • LINK-3

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                                                2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


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                                                Altergeist
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