

WATER
4ATK:
1400
DEF:
1200
You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.


LIGHT
5ATK:
1900
DEF:
1000
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard.


FIRE
4ATK:
1600
DEF:
1200
When this card is Special Summoned: You can target 1 Wyrm-Type monster in your Graveyard, except "Magma Dragon"; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of "Magma Dragon" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters.


WIND
3ATK:
1000
DEF:
1500
When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn.


WIND
4ATK:
1800
DEF:
800
When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it.


EARTH
4ATK:
1700
DEF:
1000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.


EARTHATK:
800
LINK-2
Link Arrow:
Top
Bottom
2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


WINDATK:
2000
LINK-2
Link Arrow:
Top
Left
2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


WATER
1ATK:
200
DEF:
100
If you have a monster(s) in your Graveyard other than "Fishborg Launcher", and all of them are WATER: You can Special Summon this card from your Graveyard. If you do, banish it when it leaves the field. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a WATER monster. You can only use the effect of "Fishborg Launcher" once per turn.


Spell
ContinuousIf exactly 1 monster is banished from your Graveyard (and no other cards are banished at the same time), except during the Damage Step: You can send, from your Deck to the Graveyard, 1 monster that has a different Attribute from that banished monster. You can only use the effect of "Jewels of the Valiant" once per turn.


Spell
NormalSpecial Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.


Spell
ContinuousIf you have only 1 original Type of monster in your Graveyard, all monsters you control with the same Type gain 800 ATK.


Trap
NormalIf your opponent's Life Points are 2000 or less: Make their Life Points 8000, and if you do, draw 2 cards. You can only activate 1 "Heroic Gift" per turn.


Trap
NormalTarget 1 face-up monster on the field; it gains 400 ATK/DEF until the end of this turn.


Trap
ContinuousEach player can Special Summon a maximum of 3 monsters from the Extra Deck each turn.
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