WIND
4Rebuildeer
ATK:
1800
DEF:
800
View:
2626
When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it.
Rebuildeer — Power Evaluation
Final Score: 47 ± 5 · Confidence: Medium
- Intrinsic: 52 · Deck: 46 · Meta: provisional
- Primary role: Material body · Secondary: Recovery/Recursion
Why it scores here
Rebuildeer is a clean Level-4 Cyberse body valued primarily for Synchro, Xyz, and Link material in Cyberse-focused decks like Code Talker, where its 1800 ATK and WIND attribute fit established lines. The battle-triggered recursion effect is a modest grind tool, but it requires combat to activate and a populated GY to matter—conditions rarely met in first-turn-win setups. The body's material utility (72/100) and low deckbuilding cost (77/100) outweigh weak combo conversion (30/100) and minimal effect interaction (8/100). High ATK does not drive the score; deck fit and material role do.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Level-4 Cyberse body with no built-in summon trigger, accessible via Cyberse searchers (ROM Cloudia, Cynet Mining) present in all 3 decks. (Observed) |
| Combo & Conversion | 30 | Effect requires battle destruction of an opponent's monster to trigger, which is slow and opponent-dependent; no combo boards recorded to confirm practical value. (Inferred) |
| Resource Economy | 38 | Recursion from GY is a +0 consolidation, not card draw or deck refuel; effect triggers only on successful battle. (Verified) |
| Effect & Interaction | 8 | No negation, removal, or disruption capability; purely a recovery effect with no opponent interaction. (Verified) |
| Material Utility | 72 | Clean Level-4 Cyberse body usable as material for Code Talker Synchro/Xyz/Link monsters (Accesscode Talker, Transcode Talker, Decode Talker Heatsoul are top partners across 2-3 decks). (Observed) |
| Resilience & Flexibility | 25 | Single-card, effect-negation-vulnerable, with no protection or multi-turn utility; depends entirely on battle occurring. (Inferred) |
| Deck-Building Efficiency | 77 | No summon locks, no restrictions, runs cleanly at 1 copy per deck with no apparent brick risk in Cyberse lines. (Observed) |
Calculation
Weight profile: 0.7 Material body + 0.3 Recovery/Recursion. Intrinsic ≈ 52, Deck ≈ 46, Meta = provisional. Modifiers: Cyberse specificity (-1). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean Level-4 Cyberse body for Synchro/Xyz/Link material lines.
- Fits naturally into Code Talker and Cyberse decks with searchable access.
- No summon restrictions or deck-building locks; slots in smoothly at 1 copy.
- Passive recursion effect provides modest grind value if battle occurs.
Weaknesses
- Battle condition for recursion is slow and opponent-dependent; unreliable in first-turn setups.
- Effect interaction (8/100) is zero; no disruption or hand-trap capability.
- Recursion is +0 consolidation, not card advantage generation.
- Cyberse-specific limits portability; rarely appears outside Cyberse-aligned decks.
- Resilience low (25/100); effect-negation ends the recursion line entirely.
Counters / choke points
- Effect negation (Ghost Belle, Skull Meister) blanks the recursion.
- Removal before battle prevents the trigger condition.
- Empty GY limits recursion targets.
Best use
Material body and grind utility in Cyberse-focused Link/Xyz lines.. Decks: Code Talker, Cyberse. Suggested copies: 1.
Evidence & gaps
- Verified: Card text present: battle-triggered recursion of ≤1500 ATK Cyberse monsters from GY.; Level 4, WIND, Cyberse type confirmed.; 3 decks recorded, all running 1 copy in main deck; 100% inclusion in Code Talker/Cyberse builds in sample.
- Observed: Top partners across decks include Code Talker Link monsters (Accesscode Talker, Transcode Talker, Decode Talker Heatsoul) and Cyberse searchers (ROM Cloudia, Cynet Mining, Backup Secretary).; All 3 decks run ROM Cloudia and Backup Secretary, indicating core Cyberse line dependence.; Appears in Code Talker (2 decks) and Cyberse (1 deck) archetypes only.
- Inferred: Material utility (72/100) driven by Level-4 body status and Cyberse typing; fits naturally into Synchro/Xyz/Link material lines in Cyberse decks.; Battle condition makes recursion effect unreliable in first-turn-win strategies; more relevant in grind/survival scenarios.; Cyberse specificity limits splashability; not a generic staple body.; No combo evidence (0 boards) suggests the card is not a combo enabler or central line piece.
- Data gaps: No combos supplied (0 boards) — combo conversion and actual effect value in combo lines cannot be verified. No guides supplied — human expert context on the card's role and situational value is absent. No usage statistics (StatisticsCard) available — archetype inclusion % is inferred from 3-deck sample only; may not represent larger meta. Banlist status not supplied — assumed unlimited (3 copies) in all formats.






