Charmer Deck #99271 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 09/10/2023

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Medium
20± 8/ 100
Power Score
Structural 38
Reliability 28
Going First 34
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 37.5
Going First 34
Going Second 38
Meta Power provisional
Tournament Reliability 28
  • Primary strategy: Toolbox
  • Secondary strategies: Control
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Chaos Angel, Psychic End Punisher, Egyptian God Slime, Swordsoul Supreme Sovereign - Chengying, Naturia Exterio) after floodgate/removal sequencing; no single reliable line is evidenced; Gizmek Orochi and Gren Maju Da Eiza as banish-fuelled or single-card board presence
  • Turn 1 (going first): Set up a floodgate or tech (Macro Cosmos, Kaiser Colosseum, There Can Be Only One, Gold Sarcophagus) and hope to reach a Extra Deck summon on turn 2-3; not a documented line
  • Turn 2 (going second): Use Raigeki, Harpie's Feather Duster, Solemn Strike or Infinite Impermanence to answer the opponent's board, then rebuild with a Synchro/Fusion/Link boss
  • Recovery: Recursion is thin: Monster Reborn, Foolish Burial and Gold Sarcophagus are the only card-based recovery routes; no evidenced loop
  • After siding: Not applicable: Master Duel decks in this export carry 0 Side Deck cards, so no post-side plan exists in the evidence

Why it scores here

The deck opens a plan only rarely: it runs 36 distinct Main Deck cards with 0 core archetype cards from the usage statistics, only 2 exact-name Charmer copies (both Link monsters in the Extra Deck), and roughly 73 of 75 archetype-tagged copies outside the Charmer name. Its engines conflict, most visibly the banish-based cards (Gren Maju Da Eiza, Banisher of the Radiance, Gizmek Orochi, Virtual World Kyubi) against Necrovalley, which blocks banishing from the Graveyard. Its interaction is broad (18 removal-text, 4 negation-text and 11 floodgate-tagged cards), and its Extra Deck has real end-board power (Chaos Angel, Psychic End Punisher, Egyptian God Slime), but there is no recorded combo, no tournament record and no side deck, so the floor and median are inferred rather than observed. Popularity did not earn points, and no card scores were averaged; the score comes from the system's consistency and conflicts. The deck is Illegal (3 copies of a Forbidden card and 2 over-limit Limited cards), so the normal formula is capped at 20 and the result is structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 25 P(at least 1 of 3 copies of a searcher-text card in a 5-card opening hand) = 0.23; no core archetype starter present in the usage statistics (0 of 25 core cards) (Inferred)
D2 Opening-Hand Quality & Brick Management 30 18 of 36 Main Deck cards are single-copy and 20 are tech-tagged, so most hands contain situational cards with no engine role; the Floodgate cards are dead when the opponent has no monsters (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable recorded boards exist (combos_evidence total_combos = 0); the ceiling is a text-only read of Gizmek, Gren Maju and the Extra Deck bosses (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards exist, so median output cannot be measured and is set low pending data (Provisional)
D5 Interruption Resilience & Route Redundancy 35 Recovery relies on Monster Reborn, Foolish Burial and Gold Sarcophagus; the banish and Necrovalley conflict removes several recursion routes (Inferred)
D6 Resource Economy, Recovery & Grind 30 Banish-cost cards (Gizmek Orochi, Gren Maju, Necroface) conflict with Necrovalley and Banisher, so the resource loop is contradictory (Inferred)
D7 End-Board & Interaction Quality 50 18 removal-text, 4 negation-text and 11 floodgate-tagged cards give broad interaction; Solemn Strike and Infinite Impermanence are the only negations (Inferred from card text)
D8 Going-Second & Board-Breaking Power 50 Raigeki, Harpie's Feather Duster and Metaverse-style answers exist, but there is no Going-Second split or board-breaker density data (Inferred)
D9 Offensive Pressure & Closing Power 60 Extra Deck bosses reach 2800-3500 ATK (Chaos Angel 3500, Psychic End Punisher 3500, Egyptian God Slime 3000) with direct text for some; no closing observation exists (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 36 distinct Main Deck cards across about 20 archetypes with 3 copies of several off-theme cards makes the list diffuse; Main size 60 is within master-duel limits (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck slots split 6 Link, 4 Synchro, 5 Fusion with no single mandatory access route, which keeps it flexible but unfocused (Inferred)
D12 Side Deck Adaptability 20 Side Deck count is 0 in the export; Master Duel side is not run, so adaptability is scored as absent (Verified)
D13 Matchup Coverage & Format Fit 25 No tournament link and no dated meta sample; archetype meta-share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple decision points between Floodgates, tech and banish conflicts raise the skill floor; no step-count data exists (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 37.5, Going First ≈ 34, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 28. Modifiers: Banlist exposure (-6); Engine conflicts (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*37.5 + 0.20*28 = 35.6; after modifiers (-9) = 26.6; Illegal-deck cap applied, final = 20 (structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad interaction package (removal, negation and floodgate text) with several 3-copy cards
  • Extra Deck end-board bosses at 2800-3500 ATK across Synchro, Fusion and Link

Weaknesses

  • Illegal list: 3 copies of a Forbidden card and 2 over-limit Limited cards
  • No core archetype cards; only 2 exact-name Charmer cards, both in the Extra Deck
  • Banish-based and Necrovalley cards conflict
  • No side deck and no recorded boards

Critical choke points

  • Turn-1/2 starter availability: no card is a reliable starter, and the best single-card hit probability is 0.23 in a 5-card hand
Priority Remove Add Reason
1 Fossil Dyna Pachycephalo x3 Legal tech or a Charmer-core card Forbidden in master-duel; the deck cannot be legal while it is run
2 Kaiser Colosseum x1 and Fairy Tail - Snow x1 Single copies of legal cards Both are Limited (1 legal copy); the second copy of each is illegal
3 Necrovalley or the banish-cost cards (Gizmek Orochi, Gren Maju Da Eiza, Banisher of the Radiance) Cards that share one engine route Removes the self-conflict between banishing and Necrovalley's Graveyard lock

Evidence & confidence

  • Verified: Legality: Illegal, 3 copies of Fossil Dyna Pachycephalo (Forbidden), 2 copies of Kaiser Colosseum and 2 of Fairy Tail - Snow over Limited caps; Main 60 and Extra 15 are within master-duel size rules; Side 0; Card text for the 36 Main and 15 Extra cards from the evidence excerpts; Exact-name archetype purity 2.7%; 0 of 25 usage-stat core cards present
  • Inferred: Hypergeometric starter access 0.23 for a 3-copy searcher-text card in a 5-card opening hand; Brick rate and dead-card estimates from copy histogram and tech/floodgate tags; Engine conflict between banish-cost cards and Necrovalley; Going-first and going-second scores from text and structure
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format-fit scores (no tournament or meta data)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export; no side deck present for Master Duel

More Master Duel Info

Charmer

Charmer Breakdown

 
 

 

 

 

 

 

 
 

 

 
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