Charmer Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Familiar-Possessed - Hiita
N Rarity
Familiar-Possessed - Hiita
N Rarity
Familiar-Possessed - Hiita
FIRE 4
Familiar-Possessed - Hiita
  • ATK:

  • 1850

  • DEF:

  • 1500


You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

R Rarity
Radian, the Multidimensional Kaiju
R Rarity
Radian, the Multidimensional Kaiju
R Rarity
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.

R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

UR Rarity
Wandering Gryphon Rider
UR Rarity
Wandering Gryphon Rider
UR Rarity
Wandering Gryphon Rider
WIND 7
Wandering Gryphon Rider
  • ATK:

  • 2000

  • DEF:

  • 2800


During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.

UR Rarity
Water Enchantress of the Temple
UR Rarity
Water Enchantress of the Temple
UR Rarity
Water Enchantress of the Temple
WATER 3
Water Enchantress of the Temple
  • ATK:

  • 1500

  • DEF:

  • 1200


If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.

UR Rarity
Awakening of the Possessed
UR Rarity
Awakening of the Possessed
UR Rarity
Awakening of the Possessed
Spell Continuous
Awakening of the Possessed

    Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR Rarity
      Change of Heart
      UR Rarity
      Change of Heart
      UR Rarity
      Change of Heart
      Spell Normal
      Change of Heart

        Target 1 monster your opponent controls; take control of it until the End Phase.

        R Rarity
        Dracoback, the Rideable Dragon
        R Rarity
        Dracoback, the Rideable Dragon
        R Rarity
        Dracoback, the Rideable Dragon
        Spell Equip
        Dracoback, the Rideable Dragon

          Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.

          SR Rarity
          Fateful Adventure
          SR Rarity
          Fateful Adventure
          SR Rarity
          Fateful Adventure
          Spell Continuous
          Fateful Adventure

            Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.

            UR Rarity
            Foolish Burial
            UR Rarity
            Foolish Burial
            UR Rarity
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.



              Tag(s):

              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



                Tag(s):

                UR Rarity
                Harpie's Feather Duster
                UR Rarity
                Harpie's Feather Duster
                UR Rarity
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.



                  Tag(s):

                  UR Rarity
                  Lightning Storm
                  UR Rarity
                  Lightning Storm
                  UR Rarity
                  Lightning Storm
                  Spell Normal
                  Lightning Storm

                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



                    Tag(s):

                    SR Rarity
                    Pot of Desires
                    SR Rarity
                    Pot of Desires
                    SR Rarity
                    Pot of Desires
                    Spell Normal
                    Pot of Desires

                      Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



                      Tag(s):

                      UR Rarity
                      Rite of Aramesir
                      UR Rarity
                      Rite of Aramesir
                      UR Rarity
                      Rite of Aramesir
                      Spell Normal
                      Rite of Aramesir

                        If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.

                        R Rarity
                        Sky Striker Maneuver - Afterburners!
                        R Rarity
                        Sky Striker Maneuver - Afterburners!
                        R Rarity
                        Sky Striker Maneuver - Afterburners!
                        Spell Normal
                        Sky Striker Maneuver - Afterburners!

                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

                          SR Rarity
                          Sky Striker Mecha - Hornet Drones
                          SR Rarity
                          Sky Striker Mecha - Hornet Drones
                          SR Rarity
                          Sky Striker Mecha - Hornet Drones
                          Spell Quick
                          Sky Striker Mecha - Hornet Drones

                            If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                            SR Rarity
                            Sky Striker Mecha - Widow Anchor
                            SR Rarity
                            Sky Striker Mecha - Widow Anchor
                            SR Rarity
                            Sky Striker Mecha - Widow Anchor
                            Spell Quick
                            Sky Striker Mecha - Widow Anchor

                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              Spell Normal
                              Sky Striker Mobilize - Engage!

                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                                UR Rarity
                                Spirit Charmers
                                UR Rarity
                                Spirit Charmers
                                UR Rarity
                                Spirit Charmers
                                Spell Quick
                                Spirit Charmers

                                  Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.

                                  UR Rarity
                                  Triple Tactics Talent
                                  UR Rarity
                                  Triple Tactics Talent
                                  UR Rarity
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                                    Tag(s):

                                    UR Rarity
                                    Triple Tactics Thrust
                                    UR Rarity
                                    Triple Tactics Thrust
                                    UR Rarity
                                    Triple Tactics Thrust
                                    Spell Normal
                                    Triple Tactics Thrust

                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                                      SR Rarity
                                      Possessed Partnerships
                                      SR Rarity
                                      Possessed Partnerships
                                      SR Rarity
                                      Possessed Partnerships
                                      Trap Normal
                                      Possessed Partnerships

                                        Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.

                                        Extra Deck

                                        UR Rarity
                                        Accesscode Talker
                                        UR Rarity
                                        Accesscode Talker
                                        UR Rarity
                                        Accesscode Talker
                                        DARK
                                        Accesscode Talker
                                        • ATK:

                                        • 2300

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Left

                                        Right

                                        Bottom


                                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                        Tag(s):

                                        SR Rarity
                                        Artemis, the Magistus Moon Maiden
                                        SR Rarity
                                        Artemis, the Magistus Moon Maiden
                                        SR Rarity
                                        Artemis, the Magistus Moon Maiden
                                        LIGHT
                                        Artemis, the Magistus Moon Maiden
                                        • ATK:

                                        • 800

                                        • LINK-1

                                        Link Arrow:

                                        Top


                                        1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                                        SR Rarity
                                        Aussa the Earth Charmer, Immovable
                                        SR Rarity
                                        Aussa the Earth Charmer, Immovable
                                        SR Rarity
                                        Aussa the Earth Charmer, Immovable
                                        EARTH
                                        Aussa the Earth Charmer, Immovable
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.

                                        SR Rarity
                                        Dharc the Dark Charmer, Gloomy
                                        SR Rarity
                                        Dharc the Dark Charmer, Gloomy
                                        SR Rarity
                                        Dharc the Dark Charmer, Gloomy
                                        DARK
                                        Dharc the Dark Charmer, Gloomy
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                                        SR Rarity
                                        Eria the Water Charmer, Gentle
                                        SR Rarity
                                        Eria the Water Charmer, Gentle
                                        SR Rarity
                                        Eria the Water Charmer, Gentle
                                        WATER
                                        Eria the Water Charmer, Gentle
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.

                                        SR Rarity
                                        Hiita the Fire Charmer, Ablaze
                                        SR Rarity
                                        Hiita the Fire Charmer, Ablaze
                                        SR Rarity
                                        Hiita the Fire Charmer, Ablaze
                                        FIRE
                                        Hiita the Fire Charmer, Ablaze
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

                                        SR Rarity
                                        Lyna the Light Charmer, Lustrous
                                        SR Rarity
                                        Lyna the Light Charmer, Lustrous
                                        SR Rarity
                                        Lyna the Light Charmer, Lustrous
                                        LIGHT
                                        Lyna the Light Charmer, Lustrous
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.

                                        UR Rarity
                                        S:P Little Knight
                                        UR Rarity
                                        S:P Little Knight
                                        UR Rarity
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                        UR Rarity
                                        Selene, Queen of the Master Magicians
                                        UR Rarity
                                        Selene, Queen of the Master Magicians
                                        UR Rarity
                                        Selene, Queen of the Master Magicians
                                        LIGHT
                                        Selene, Queen of the Master Magicians
                                        • ATK:

                                        • 1850

                                        • LINK-3

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

                                        UR Rarity
                                        Sky Striker Ace - Kagari
                                        UR Rarity
                                        Sky Striker Ace - Kagari
                                        UR Rarity
                                        Sky Striker Ace - Kagari
                                        FIRE
                                        Sky Striker Ace - Kagari
                                        • ATK:

                                        • 1500

                                        • LINK-1

                                        Link Arrow:

                                        Top-Left


                                        1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                        SR Rarity
                                        Wynn the Wind Charmer, Verdant
                                        SR Rarity
                                        Wynn the Wind Charmer, Verdant
                                        SR Rarity
                                        Wynn the Wind Charmer, Verdant
                                        WIND
                                        Wynn the Wind Charmer, Verdant
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.

                                        SR Rarity
                                        Golden Cloud Beast - Malong
                                        SR Rarity
                                        Golden Cloud Beast - Malong
                                        SR Rarity
                                        Golden Cloud Beast - Malong
                                        LIGHT 6
                                        Golden Cloud Beast - Malong
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                                        Need 52 UR

                                        UR Rarity
                                        Bystial Magnamhut1 card
                                         Rarity
                                        Fiendsmith Engraver2 card
                                        UR Rarity
                                        Kashtira Fenrir1 card
                                        UR Rarity
                                        Maxx "C"2 card
                                        UR Rarity
                                        Mulcharmy Fuwalos3 card
                                        UR Rarity
                                        Mulcharmy Purulia1 card
                                        UR Rarity
                                        Nibiru, the Primal Being1 card
                                        UR Rarity
                                        Wandering Gryphon Rider1 card
                                        UR Rarity
                                        Water Enchantress of the Temple2 card
                                         Rarity
                                        Fiendsmith's Desirae1 card
                                         Rarity
                                        Fiendsmith's Lacrima1 card
                                        UR Rarity
                                        Accesscode Talker1 card
                                         Rarity
                                        Fiendsmith's Requiem1 card
                                         Rarity
                                        Fiendsmith's Sequence1 card
                                        UR Rarity
                                        S:P Little Knight1 card
                                        UR Rarity
                                        Selene, Queen of the Master Magicians1 card
                                        UR Rarity
                                        Sky Striker Ace - Kagari1 card
                                        UR Rarity
                                        Ghost Ogre & Snow Rabbit2 card
                                        UR Rarity
                                        Ghost Reaper & Winter Cherries2 card
                                        UR Rarity
                                        Beatrice, Lady of the Eternal1 card
                                        UR Rarity
                                        Awakening of the Possessed2 card
                                        UR Rarity
                                        Called by the Grave2 card
                                        UR Rarity
                                        Change of Heart1 card
                                         Rarity
                                        Fiendsmith's Tract3 card
                                        UR Rarity
                                        Foolish Burial1 card
                                        UR Rarity
                                        Forbidden Droplet2 card
                                        UR Rarity
                                        Harpie's Feather Duster1 card
                                        UR Rarity
                                        Lightning Storm1 card
                                        UR Rarity
                                        Rite of Aramesir2 card
                                        UR Rarity
                                        Sky Striker Mobilize - Engage!3 card
                                        UR Rarity
                                        Spirit Charmers2 card
                                        UR Rarity
                                        Triple Tactics Talent2 card
                                        UR Rarity
                                        Triple Tactics Thrust3 card

                                        Main: 60 Extra: 15

                                        SR Rarity
                                        1 cardBystial Druiswurm
                                        SR Rarity
                                        1 cardBystial Druiswurm
                                        Bystial Druiswurm
                                        DARK 6
                                        Bystial Druiswurm
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                        UR Rarity
                                        1 cardBystial Magnamhut
                                        UR Rarity
                                        1 cardBystial Magnamhut
                                        Bystial Magnamhut
                                        DARK 6
                                        Bystial Magnamhut
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                        N Rarity
                                        1 cardFabled Lurrie
                                        N Rarity
                                        1 cardFabled Lurrie
                                        Fabled Lurrie
                                        LIGHT 1
                                        Fabled Lurrie
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 400


                                        When this card is discarded to the Graveyard, Special Summon it.


                                        N Rarity
                                        1 cardFamiliar-Possessed - Hiita
                                        N Rarity
                                        1 cardFamiliar-Possessed - Hiita
                                        Familiar-Possessed - Hiita
                                        FIRE 4
                                        Familiar-Possessed - Hiita
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1500


                                        You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                        N Rarity
                                        1 cardFamiliar-Possessed - Lyna
                                        N Rarity
                                        1 cardFamiliar-Possessed - Lyna
                                        Familiar-Possessed - Lyna
                                        LIGHT 4
                                        Familiar-Possessed - Lyna
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1500


                                        You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                         Rarity
                                        2 cardFiendsmith Engraver
                                         Rarity
                                        2 cardFiendsmith Engraver
                                        Fiendsmith Engraver
                                        LIGHT 6
                                        Fiendsmith Engraver
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 2400


                                        You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                                        UR Rarity
                                        1 cardKashtira Fenrir
                                        UR Rarity
                                        1 cardKashtira Fenrir
                                        Kashtira Fenrir
                                        EARTH 7
                                        Kashtira Fenrir
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 2400


                                        If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                        UR Rarity
                                        2 cardMaxx "C"
                                        UR Rarity
                                        2 cardMaxx "C"
                                        Maxx "C"
                                        EARTH 2
                                        Maxx "C"
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 200


                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                        UR Rarity
                                        3 cardMulcharmy Fuwalos
                                        UR Rarity
                                        3 cardMulcharmy Fuwalos
                                        Mulcharmy Fuwalos
                                        WIND 4
                                        Mulcharmy Fuwalos
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 600


                                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                        UR Rarity
                                        1 cardMulcharmy Purulia
                                        UR Rarity
                                        1 cardMulcharmy Purulia
                                        Mulcharmy Purulia
                                        WATER 4
                                        Mulcharmy Purulia
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 600


                                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                        UR Rarity
                                        1 cardNibiru, the Primal Being
                                        UR Rarity
                                        1 cardNibiru, the Primal Being
                                        Nibiru, the Primal Being
                                        LIGHT 11
                                        Nibiru, the Primal Being
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 600


                                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                        R Rarity
                                        2 cardRadian, the Multidimensional Kaiju
                                        R Rarity
                                        2 cardRadian, the Multidimensional Kaiju
                                        Radian, the Multidimensional Kaiju
                                        DARK 7
                                        Radian, the Multidimensional Kaiju
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2500


                                        You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


                                        R Rarity
                                        1 cardSky Striker Ace - Raye
                                        R Rarity
                                        1 cardSky Striker Ace - Raye
                                        Sky Striker Ace - Raye
                                        DARK 4
                                        Sky Striker Ace - Raye
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1500


                                        (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                                        R Rarity
                                        1 cardSky Striker Ace - Roze
                                        R Rarity
                                        1 cardSky Striker Ace - Roze
                                        Sky Striker Ace - Roze
                                        LIGHT 4
                                        Sky Striker Ace - Roze
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1500


                                        If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                                        UR Rarity
                                        1 cardWandering Gryphon Rider
                                        UR Rarity
                                        1 cardWandering Gryphon Rider
                                        Wandering Gryphon Rider
                                        WIND 7
                                        Wandering Gryphon Rider
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2800


                                        During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.


                                        UR Rarity
                                        2 cardWater Enchantress of the Temple
                                        UR Rarity
                                        2 cardWater Enchantress of the Temple
                                        Water Enchantress of the Temple
                                        WATER 3
                                        Water Enchantress of the Temple
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1200


                                        If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.


                                        UR Rarity
                                        2 cardGhost Ogre & Snow Rabbit
                                        UR Rarity
                                        2 cardGhost Ogre & Snow Rabbit
                                        Ghost Ogre & Snow Rabbit
                                        LIGHT 3
                                        Ghost Ogre & Snow Rabbit
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                        UR Rarity
                                        2 cardGhost Reaper & Winter Cherries
                                        UR Rarity
                                        2 cardGhost Reaper & Winter Cherries
                                        Ghost Reaper & Winter Cherries
                                        DARK 3
                                        Ghost Reaper & Winter Cherries
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.


                                        UR Rarity
                                        2 cardAwakening of the Possessed
                                        UR Rarity
                                        2 cardAwakening of the Possessed
                                        Awakening of the Possessed
                                        Spell Continuous
                                        Awakening of the Possessed

                                          Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.


                                          UR Rarity
                                          2 cardCalled by the Grave
                                          UR Rarity
                                          2 cardCalled by the Grave
                                          Called by the Grave
                                          Spell Quick
                                          Called by the Grave

                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                            Tag(s):

                                            UR Rarity
                                            1 cardChange of Heart
                                            UR Rarity
                                            1 cardChange of Heart
                                            Change of Heart
                                            Spell Normal
                                            Change of Heart

                                              Target 1 monster your opponent controls; take control of it until the End Phase.


                                              R Rarity
                                              1 cardDracoback, the Rideable Dragon
                                              R Rarity
                                              1 cardDracoback, the Rideable Dragon
                                              Dracoback, the Rideable Dragon
                                              Spell Equip
                                              Dracoback, the Rideable Dragon

                                                Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.


                                                SR Rarity
                                                1 cardFateful Adventure
                                                SR Rarity
                                                1 cardFateful Adventure
                                                Fateful Adventure
                                                Spell Continuous
                                                Fateful Adventure

                                                  Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.


                                                   Rarity
                                                  3 cardFiendsmith's Tract
                                                   Rarity
                                                  3 cardFiendsmith's Tract
                                                  Fiendsmith's Tract
                                                  Spell Normal
                                                  Fiendsmith's Tract

                                                    Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                                    UR Rarity
                                                    1 cardFoolish Burial
                                                    UR Rarity
                                                    1 cardFoolish Burial
                                                    Foolish Burial
                                                    Spell Normal
                                                    Foolish Burial

                                                      Send 1 monster from your Deck to the GY.




                                                      Tag(s):

                                                      UR Rarity
                                                      2 cardForbidden Droplet
                                                      UR Rarity
                                                      2 cardForbidden Droplet
                                                      Forbidden Droplet
                                                      Spell Quick
                                                      Forbidden Droplet

                                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                        Tag(s):

                                                        UR Rarity
                                                        1 cardHarpie's Feather Duster
                                                        UR Rarity
                                                        1 cardHarpie's Feather Duster
                                                        Harpie's Feather Duster
                                                        Spell Normal
                                                        Harpie's Feather Duster

                                                          Destroy all Spell and Trap Cards your opponent controls.




                                                          Tag(s):

                                                          UR Rarity
                                                          1 cardLightning Storm
                                                          UR Rarity
                                                          1 cardLightning Storm
                                                          Lightning Storm
                                                          Spell Normal
                                                          Lightning Storm

                                                            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                            Tag(s):

                                                            SR Rarity
                                                            1 cardPot of Desires
                                                            SR Rarity
                                                            1 cardPot of Desires
                                                            Pot of Desires
                                                            Spell Normal
                                                            Pot of Desires

                                                              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                              Tag(s):

                                                              UR Rarity
                                                              2 cardRite of Aramesir
                                                              UR Rarity
                                                              2 cardRite of Aramesir
                                                              Rite of Aramesir
                                                              Spell Normal
                                                              Rite of Aramesir

                                                                If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.


                                                                R Rarity
                                                                1 cardSky Striker Maneuver - Afterburners!
                                                                R Rarity
                                                                1 cardSky Striker Maneuver - Afterburners!
                                                                Sky Striker Maneuver - Afterburners!
                                                                Spell Normal
                                                                Sky Striker Maneuver - Afterburners!

                                                                  If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                                                  SR Rarity
                                                                  2 cardSky Striker Mecha - Hornet Drones
                                                                  SR Rarity
                                                                  2 cardSky Striker Mecha - Hornet Drones
                                                                  Sky Striker Mecha - Hornet Drones
                                                                  Spell Quick
                                                                  Sky Striker Mecha - Hornet Drones

                                                                    If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                                    SR Rarity
                                                                    2 cardSky Striker Mecha - Widow Anchor
                                                                    SR Rarity
                                                                    2 cardSky Striker Mecha - Widow Anchor
                                                                    Sky Striker Mecha - Widow Anchor
                                                                    Spell Quick
                                                                    Sky Striker Mecha - Widow Anchor

                                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                                      UR Rarity
                                                                      3 cardSky Striker Mobilize - Engage!
                                                                      UR Rarity
                                                                      3 cardSky Striker Mobilize - Engage!
                                                                      Sky Striker Mobilize - Engage!
                                                                      Spell Normal
                                                                      Sky Striker Mobilize - Engage!

                                                                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                        UR Rarity
                                                                        2 cardSpirit Charmers
                                                                        UR Rarity
                                                                        2 cardSpirit Charmers
                                                                        Spirit Charmers
                                                                        Spell Quick
                                                                        Spirit Charmers

                                                                          Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.


                                                                          UR Rarity
                                                                          2 cardTriple Tactics Talent
                                                                          UR Rarity
                                                                          2 cardTriple Tactics Talent
                                                                          Triple Tactics Talent
                                                                          Spell Normal
                                                                          Triple Tactics Talent

                                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                            Tag(s):

                                                                            UR Rarity
                                                                            3 cardTriple Tactics Thrust
                                                                            UR Rarity
                                                                            3 cardTriple Tactics Thrust
                                                                            Triple Tactics Thrust
                                                                            Spell Normal
                                                                            Triple Tactics Thrust

                                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                              SR Rarity
                                                                              1 cardPossessed Partnerships
                                                                              SR Rarity
                                                                              1 cardPossessed Partnerships
                                                                              Possessed Partnerships
                                                                              Trap Normal
                                                                              Possessed Partnerships

                                                                                Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.


                                                                                 Rarity
                                                                                1 cardFiendsmith's Desirae
                                                                                 Rarity
                                                                                1 cardFiendsmith's Desirae
                                                                                Fiendsmith's Desirae
                                                                                LIGHT 9
                                                                                Fiendsmith's Desirae
                                                                                • ATK:

                                                                                • 2800

                                                                                • DEF:

                                                                                • 2400


                                                                                "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                                                                 Rarity
                                                                                1 cardFiendsmith's Lacrima
                                                                                 Rarity
                                                                                1 cardFiendsmith's Lacrima
                                                                                Fiendsmith's Lacrima
                                                                                LIGHT 6
                                                                                Fiendsmith's Lacrima
                                                                                • ATK:

                                                                                • 2400

                                                                                • DEF:

                                                                                • 2400


                                                                                2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                                                UR Rarity
                                                                                1 cardAccesscode Talker
                                                                                UR Rarity
                                                                                1 cardAccesscode Talker
                                                                                Accesscode Talker
                                                                                DARK
                                                                                Accesscode Talker
                                                                                • ATK:

                                                                                • 2300

                                                                                • LINK-4

                                                                                Link Arrow:

                                                                                Top

                                                                                Left

                                                                                Right

                                                                                Bottom


                                                                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                Tag(s):

                                                                                SR Rarity
                                                                                1 cardAussa the Earth Charmer, Immovable
                                                                                SR Rarity
                                                                                1 cardAussa the Earth Charmer, Immovable
                                                                                Aussa the Earth Charmer, Immovable
                                                                                EARTH
                                                                                Aussa the Earth Charmer, Immovable
                                                                                • ATK:

                                                                                • 1850

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                                SR Rarity
                                                                                1 cardDharc the Dark Charmer, Gloomy
                                                                                SR Rarity
                                                                                1 cardDharc the Dark Charmer, Gloomy
                                                                                Dharc the Dark Charmer, Gloomy
                                                                                DARK
                                                                                Dharc the Dark Charmer, Gloomy
                                                                                • ATK:

                                                                                • 1850

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                SR Rarity
                                                                                1 cardEria the Water Charmer, Gentle
                                                                                SR Rarity
                                                                                1 cardEria the Water Charmer, Gentle
                                                                                Eria the Water Charmer, Gentle
                                                                                WATER
                                                                                Eria the Water Charmer, Gentle
                                                                                • ATK:

                                                                                • 1850

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                                                                 Rarity
                                                                                1 cardFiendsmith's Requiem
                                                                                 Rarity
                                                                                1 cardFiendsmith's Requiem
                                                                                Fiendsmith's Requiem
                                                                                LIGHT
                                                                                Fiendsmith's Requiem
                                                                                • ATK:

                                                                                • 600

                                                                                • LINK-1

                                                                                Link Arrow:

                                                                                Bottom


                                                                                1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                                                 Rarity
                                                                                1 cardFiendsmith's Sequence
                                                                                 Rarity
                                                                                1 cardFiendsmith's Sequence
                                                                                Fiendsmith's Sequence
                                                                                LIGHT
                                                                                Fiendsmith's Sequence
                                                                                • ATK:

                                                                                • 1200

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                                                SR Rarity
                                                                                1 cardHiita the Fire Charmer, Ablaze
                                                                                SR Rarity
                                                                                1 cardHiita the Fire Charmer, Ablaze
                                                                                Hiita the Fire Charmer, Ablaze
                                                                                FIRE
                                                                                Hiita the Fire Charmer, Ablaze
                                                                                • ATK:

                                                                                • 1850

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                SR Rarity
                                                                                1 cardLyna the Light Charmer, Lustrous
                                                                                SR Rarity
                                                                                1 cardLyna the Light Charmer, Lustrous
                                                                                Lyna the Light Charmer, Lustrous
                                                                                LIGHT
                                                                                Lyna the Light Charmer, Lustrous
                                                                                • ATK:

                                                                                • 1850

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                                                                                UR Rarity
                                                                                1 cardS:P Little Knight
                                                                                UR Rarity
                                                                                1 cardS:P Little Knight
                                                                                S:P Little Knight
                                                                                DARK
                                                                                S:P Little Knight
                                                                                • ATK:

                                                                                • 1600

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Left

                                                                                Right


                                                                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                UR Rarity
                                                                                1 cardSelene, Queen of the Master Magicians
                                                                                UR Rarity
                                                                                1 cardSelene, Queen of the Master Magicians
                                                                                Selene, Queen of the Master Magicians
                                                                                LIGHT
                                                                                Selene, Queen of the Master Magicians
                                                                                • ATK:

                                                                                • 1850

                                                                                • LINK-3

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom

                                                                                Bottom-Right


                                                                                2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                                                UR Rarity
                                                                                1 cardSky Striker Ace - Kagari
                                                                                UR Rarity
                                                                                1 cardSky Striker Ace - Kagari
                                                                                Sky Striker Ace - Kagari
                                                                                FIRE
                                                                                Sky Striker Ace - Kagari
                                                                                • ATK:

                                                                                • 1500

                                                                                • LINK-1

                                                                                Link Arrow:

                                                                                Top-Left


                                                                                1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                                SR Rarity
                                                                                1 cardWynn the Wind Charmer, Verdant
                                                                                SR Rarity
                                                                                1 cardWynn the Wind Charmer, Verdant
                                                                                Wynn the Wind Charmer, Verdant
                                                                                WIND
                                                                                Wynn the Wind Charmer, Verdant
                                                                                • ATK:

                                                                                • 1850

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                                                                                UR Rarity
                                                                                1 cardBeatrice, Lady of the Eternal
                                                                                UR Rarity
                                                                                1 cardBeatrice, Lady of the Eternal
                                                                                Beatrice, Lady of the Eternal
                                                                                LIGHT
                                                                                Beatrice, Lady of the Eternal
                                                                                • ATK:

                                                                                • 2500

                                                                                • DEF:

                                                                                • 2800


                                                                                2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.



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