Charmer Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Familiar-Possessed - Eria
N Rarity
Familiar-Possessed - Eria
N Rarity
Familiar-Possessed - Eria
WATER 4
Familiar-Possessed - Eria
  • ATK:

  • 1850

  • DEF:

  • 1500


You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

N Rarity
Familiar-Possessed - Wynn
N Rarity
Familiar-Possessed - Wynn
N Rarity
Familiar-Possessed - Wynn
WIND 4
Familiar-Possessed - Wynn
  • ATK:

  • 1850

  • DEF:

  • 1500


You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

UR Rarity
Awakening of the Possessed
UR Rarity
Awakening of the Possessed
UR Rarity
Awakening of the Possessed
Spell Continuous
Awakening of the Possessed

    Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.

    UR Rarity
    Change of Heart
    UR Rarity
    Change of Heart
    UR Rarity
    Change of Heart
    Spell Normal
    Change of Heart

      Target 1 monster your opponent controls; take control of it until the End Phase.

      R Rarity
      Forbidden Chalice
      R Rarity
      Forbidden Chalice
      R Rarity
      Forbidden Chalice
      Spell Quick
      Forbidden Chalice

        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



          Tag(s):

          UR Rarity
          Harpie's Feather Duster
          UR Rarity
          Harpie's Feather Duster
          UR Rarity
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            UR Rarity
            Heavy Storm
            UR Rarity
            Heavy Storm
            UR Rarity
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.

              UR Rarity
              Lightning Storm
              UR Rarity
              Lightning Storm
              UR Rarity
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



                Tag(s):

                UR Rarity
                Mind Control
                UR Rarity
                Mind Control
                UR Rarity
                Mind Control
                Spell Normal
                Mind Control

                  Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

                  SR Rarity
                  Pot of Desires
                  SR Rarity
                  Pot of Desires
                  SR Rarity
                  Pot of Desires
                  Spell Normal
                  Pot of Desires

                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



                    Tag(s):

                    UR Rarity
                    Raigeki
                    UR Rarity
                    Raigeki
                    UR Rarity
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.



                      Tag(s):

                      R Rarity
                      Sky Striker Maneuver - Afterburners!
                      R Rarity
                      Sky Striker Maneuver - Afterburners!
                      R Rarity
                      Sky Striker Maneuver - Afterburners!
                      Spell Normal
                      Sky Striker Maneuver - Afterburners!

                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

                        SR Rarity
                        Sky Striker Mecha - Hornet Drones
                        SR Rarity
                        Sky Striker Mecha - Hornet Drones
                        SR Rarity
                        Sky Striker Mecha - Hornet Drones
                        Spell Quick
                        Sky Striker Mecha - Hornet Drones

                          If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                          SR Rarity
                          Sky Striker Mecha - Widow Anchor
                          SR Rarity
                          Sky Striker Mecha - Widow Anchor
                          SR Rarity
                          Sky Striker Mecha - Widow Anchor
                          Spell Quick
                          Sky Striker Mecha - Widow Anchor

                            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            Spell Normal
                            Sky Striker Mobilize - Engage!

                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                              UR Rarity
                              Snatch Steal
                              UR Rarity
                              Snatch Steal
                              UR Rarity
                              Snatch Steal
                              Spell Equip
                              Snatch Steal

                                Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                                UR Rarity
                                Spirit Charmers
                                UR Rarity
                                Spirit Charmers
                                UR Rarity
                                Spirit Charmers
                                Spell Quick
                                Spirit Charmers

                                  Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.

                                  UR Rarity
                                  Triple Tactics Talent
                                  UR Rarity
                                  Triple Tactics Talent
                                  UR Rarity
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                                    Tag(s):

                                    UR Rarity
                                    Triple Tactics Thrust
                                    UR Rarity
                                    Triple Tactics Thrust
                                    UR Rarity
                                    Triple Tactics Thrust
                                    Spell Normal
                                    Triple Tactics Thrust

                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                                      Extra Deck

                                      SR Rarity
                                      Eria the Water Charmer, Gentle
                                      SR Rarity
                                      Eria the Water Charmer, Gentle
                                      SR Rarity
                                      Eria the Water Charmer, Gentle
                                      WATER
                                      Eria the Water Charmer, Gentle
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.

                                      R Rarity
                                      Hraesvelgr, the Desperate Doom Eagle
                                      R Rarity
                                      Hraesvelgr, the Desperate Doom Eagle
                                      R Rarity
                                      Hraesvelgr, the Desperate Doom Eagle
                                      WIND
                                      Hraesvelgr, the Desperate Doom Eagle
                                      • ATK:

                                      • 2400

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Bottom-Left

                                      Bottom-Right


                                      2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.

                                      UR Rarity
                                      Marincess Aqua Argonaut
                                      UR Rarity
                                      Marincess Aqua Argonaut
                                      UR Rarity
                                      Marincess Aqua Argonaut
                                      WATER
                                      Marincess Aqua Argonaut
                                      • ATK:

                                      • 2300

                                      • LINK-4

                                      Link Arrow:

                                      Top

                                      Left

                                      Right

                                      Bottom


                                      2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.

                                      SR Rarity
                                      Marincess Coral Anemone
                                      SR Rarity
                                      Marincess Coral Anemone
                                      SR Rarity
                                      Marincess Coral Anemone
                                      WATER
                                      Marincess Coral Anemone
                                      • ATK:

                                      • 2000

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Bottom


                                      2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.

                                      N Rarity
                                      Shinobi Insect Hagakuremino
                                      N Rarity
                                      Shinobi Insect Hagakuremino
                                      N Rarity
                                      Shinobi Insect Hagakuremino
                                      WIND
                                      Shinobi Insect Hagakuremino
                                      • ATK:

                                      • 1000

                                      • LINK-2

                                      Link Arrow:

                                      Top-Left

                                      Bottom


                                      2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.

                                      R Rarity
                                      Sky Striker Ace - Hayate
                                      R Rarity
                                      Sky Striker Ace - Hayate
                                      R Rarity
                                      Sky Striker Ace - Hayate
                                      WIND
                                      Sky Striker Ace - Hayate
                                      • ATK:

                                      • 1500

                                      • LINK-1

                                      Link Arrow:

                                      Bottom-Left


                                      1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                                      SR Rarity
                                      Sky Striker Ace - Shizuku
                                      SR Rarity
                                      Sky Striker Ace - Shizuku
                                      SR Rarity
                                      Sky Striker Ace - Shizuku
                                      WATER
                                      Sky Striker Ace - Shizuku
                                      • ATK:

                                      • 1500

                                      • LINK-1

                                      Link Arrow:

                                      Top-Right


                                      1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                                      UR Rarity
                                      Worldsea Dragon Zealantis
                                      UR Rarity
                                      Worldsea Dragon Zealantis
                                      UR Rarity
                                      Worldsea Dragon Zealantis
                                      WATER
                                      Worldsea Dragon Zealantis
                                      • ATK:

                                      • 2500

                                      • LINK-4

                                      Link Arrow:

                                      Top

                                      Left

                                      Right

                                      Bottom


                                      1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.

                                      SR Rarity
                                      Wynn the Wind Charmer, Verdant
                                      SR Rarity
                                      Wynn the Wind Charmer, Verdant
                                      SR Rarity
                                      Wynn the Wind Charmer, Verdant
                                      WIND
                                      Wynn the Wind Charmer, Verdant
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.

                                      UR Rarity
                                      Brionac, Dragon of the Ice Barrier
                                      UR Rarity
                                      Brionac, Dragon of the Ice Barrier
                                      UR Rarity
                                      Brionac, Dragon of the Ice Barrier
                                      WATER 6
                                      Brionac, Dragon of the Ice Barrier
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1400


                                      1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                      UR Rarity
                                      Gungnir, Dragon of the Ice Barrier
                                      UR Rarity
                                      Gungnir, Dragon of the Ice Barrier
                                      UR Rarity
                                      Gungnir, Dragon of the Ice Barrier
                                      WATER 7
                                      Gungnir, Dragon of the Ice Barrier
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1700


                                      1 Tuner + 1 or more non-Tuner WATER monsters Once per turn: You can discard up to 2 cards to the Graveyard to target the same number of cards your opponent controls; destroy them.

                                      UR Rarity
                                      Full Armored Dark Knight Lancer
                                      UR Rarity
                                      Full Armored Dark Knight Lancer
                                      UR Rarity
                                      Full Armored Dark Knight Lancer
                                      WATER
                                      Full Armored Dark Knight Lancer
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 1500


                                      3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.

                                      SR Rarity
                                      Xyz Armor Fortress
                                      SR Rarity
                                      Xyz Armor Fortress
                                      SR Rarity
                                      Xyz Armor Fortress
                                      WATER
                                      Xyz Armor Fortress
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1800


                                      2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

                                      Need 36 UR

                                      UR Rarity
                                      Marincess Aqua Argonaut1 card
                                      UR Rarity
                                      Worldsea Dragon Zealantis1 card
                                      UR Rarity
                                      Brionac, Dragon of the Ice Barrier1 card
                                      UR Rarity
                                      Gungnir, Dragon of the Ice Barrier1 card
                                      UR Rarity
                                      Full Armored Dark Knight Lancer1 card
                                      UR Rarity
                                      Awakening of the Possessed3 card
                                      UR Rarity
                                      Change of Heart2 card
                                      UR Rarity
                                      Forbidden Droplet3 card
                                      UR Rarity
                                      Harpie's Feather Duster1 card
                                      UR Rarity
                                      Heavy Storm1 card
                                      UR Rarity
                                      Lightning Storm2 card
                                      UR Rarity
                                      Mind Control3 card
                                      UR Rarity
                                      Raigeki1 card
                                      UR Rarity
                                      Sky Striker Mobilize - Engage!3 card
                                      UR Rarity
                                      Snatch Steal3 card
                                      UR Rarity
                                      Spirit Charmers3 card
                                      UR Rarity
                                      Triple Tactics Talent3 card
                                      UR Rarity
                                      Triple Tactics Thrust3 card

                                      Main: 41 Extra: 15

                                      N Rarity
                                      1 cardFamiliar-Possessed - Eria
                                      N Rarity
                                      1 cardFamiliar-Possessed - Eria
                                      Familiar-Possessed - Eria
                                      WATER 4
                                      Familiar-Possessed - Eria
                                      • ATK:

                                      • 1850

                                      • DEF:

                                      • 1500


                                      You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                      N Rarity
                                      1 cardFamiliar-Possessed - Wynn
                                      N Rarity
                                      1 cardFamiliar-Possessed - Wynn
                                      Familiar-Possessed - Wynn
                                      WIND 4
                                      Familiar-Possessed - Wynn
                                      • ATK:

                                      • 1850

                                      • DEF:

                                      • 1500


                                      You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                      UR Rarity
                                      3 cardAwakening of the Possessed
                                      UR Rarity
                                      3 cardAwakening of the Possessed
                                      Awakening of the Possessed
                                      Spell Continuous
                                      Awakening of the Possessed

                                        Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.


                                        UR Rarity
                                        2 cardChange of Heart
                                        UR Rarity
                                        2 cardChange of Heart
                                        Change of Heart
                                        Spell Normal
                                        Change of Heart

                                          Target 1 monster your opponent controls; take control of it until the End Phase.


                                          R Rarity
                                          3 cardForbidden Chalice
                                          R Rarity
                                          3 cardForbidden Chalice
                                          Forbidden Chalice
                                          Spell Quick
                                          Forbidden Chalice

                                            Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                            UR Rarity
                                            3 cardForbidden Droplet
                                            UR Rarity
                                            3 cardForbidden Droplet
                                            Forbidden Droplet
                                            Spell Quick
                                            Forbidden Droplet

                                              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                              Tag(s):

                                              UR Rarity
                                              1 cardHarpie's Feather Duster
                                              UR Rarity
                                              1 cardHarpie's Feather Duster
                                              Harpie's Feather Duster
                                              Spell Normal
                                              Harpie's Feather Duster

                                                Destroy all Spell and Trap Cards your opponent controls.




                                                Tag(s):

                                                UR Rarity
                                                1 cardHeavy Storm
                                                UR Rarity
                                                1 cardHeavy Storm
                                                Heavy Storm
                                                Spell Normal
                                                Heavy Storm

                                                  Destroy all Spell and Trap Cards on the field.


                                                  UR Rarity
                                                  2 cardLightning Storm
                                                  UR Rarity
                                                  2 cardLightning Storm
                                                  Lightning Storm
                                                  Spell Normal
                                                  Lightning Storm

                                                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                    Tag(s):

                                                    UR Rarity
                                                    3 cardMind Control
                                                    UR Rarity
                                                    3 cardMind Control
                                                    Mind Control
                                                    Spell Normal
                                                    Mind Control

                                                      Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                                      SR Rarity
                                                      1 cardPot of Desires
                                                      SR Rarity
                                                      1 cardPot of Desires
                                                      Pot of Desires
                                                      Spell Normal
                                                      Pot of Desires

                                                        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                        Tag(s):

                                                        UR Rarity
                                                        1 cardRaigeki
                                                        UR Rarity
                                                        1 cardRaigeki
                                                        Raigeki
                                                        Spell Normal
                                                        Raigeki

                                                          Destroy all monsters your opponent controls.




                                                          Tag(s):

                                                          R Rarity
                                                          1 cardSky Striker Maneuver - Afterburners!
                                                          R Rarity
                                                          1 cardSky Striker Maneuver - Afterburners!
                                                          Sky Striker Maneuver - Afterburners!
                                                          Spell Normal
                                                          Sky Striker Maneuver - Afterburners!

                                                            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                                            SR Rarity
                                                            1 cardSky Striker Mecha - Hornet Drones
                                                            SR Rarity
                                                            1 cardSky Striker Mecha - Hornet Drones
                                                            Sky Striker Mecha - Hornet Drones
                                                            Spell Quick
                                                            Sky Striker Mecha - Hornet Drones

                                                              If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                              SR Rarity
                                                              2 cardSky Striker Mecha - Widow Anchor
                                                              SR Rarity
                                                              2 cardSky Striker Mecha - Widow Anchor
                                                              Sky Striker Mecha - Widow Anchor
                                                              Spell Quick
                                                              Sky Striker Mecha - Widow Anchor

                                                                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                                UR Rarity
                                                                3 cardSky Striker Mobilize - Engage!
                                                                UR Rarity
                                                                3 cardSky Striker Mobilize - Engage!
                                                                Sky Striker Mobilize - Engage!
                                                                Spell Normal
                                                                Sky Striker Mobilize - Engage!

                                                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                  UR Rarity
                                                                  3 cardSnatch Steal
                                                                  UR Rarity
                                                                  3 cardSnatch Steal
                                                                  Snatch Steal
                                                                  Spell Equip
                                                                  Snatch Steal

                                                                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                    UR Rarity
                                                                    3 cardSpirit Charmers
                                                                    UR Rarity
                                                                    3 cardSpirit Charmers
                                                                    Spirit Charmers
                                                                    Spell Quick
                                                                    Spirit Charmers

                                                                      Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.


                                                                      UR Rarity
                                                                      3 cardTriple Tactics Talent
                                                                      UR Rarity
                                                                      3 cardTriple Tactics Talent
                                                                      Triple Tactics Talent
                                                                      Spell Normal
                                                                      Triple Tactics Talent

                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                        Tag(s):

                                                                        UR Rarity
                                                                        3 cardTriple Tactics Thrust
                                                                        UR Rarity
                                                                        3 cardTriple Tactics Thrust
                                                                        Triple Tactics Thrust
                                                                        Spell Normal
                                                                        Triple Tactics Thrust

                                                                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                          SR Rarity
                                                                          2 cardEria the Water Charmer, Gentle
                                                                          SR Rarity
                                                                          2 cardEria the Water Charmer, Gentle
                                                                          Eria the Water Charmer, Gentle
                                                                          WATER
                                                                          Eria the Water Charmer, Gentle
                                                                          • ATK:

                                                                          • 1850

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                                                          R Rarity
                                                                          1 cardHraesvelgr, the Desperate Doom Eagle
                                                                          R Rarity
                                                                          1 cardHraesvelgr, the Desperate Doom Eagle
                                                                          Hraesvelgr, the Desperate Doom Eagle
                                                                          WIND
                                                                          Hraesvelgr, the Desperate Doom Eagle
                                                                          • ATK:

                                                                          • 2400

                                                                          • LINK-3

                                                                          Link Arrow:

                                                                          Top

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.


                                                                          UR Rarity
                                                                          1 cardMarincess Aqua Argonaut
                                                                          UR Rarity
                                                                          1 cardMarincess Aqua Argonaut
                                                                          Marincess Aqua Argonaut
                                                                          WATER
                                                                          Marincess Aqua Argonaut
                                                                          • ATK:

                                                                          • 2300

                                                                          • LINK-4

                                                                          Link Arrow:

                                                                          Top

                                                                          Left

                                                                          Right

                                                                          Bottom


                                                                          2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


                                                                          SR Rarity
                                                                          1 cardMarincess Coral Anemone
                                                                          SR Rarity
                                                                          1 cardMarincess Coral Anemone
                                                                          Marincess Coral Anemone
                                                                          WATER
                                                                          Marincess Coral Anemone
                                                                          • ATK:

                                                                          • 2000

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Left

                                                                          Bottom


                                                                          2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                                                                          N Rarity
                                                                          1 cardShinobi Insect Hagakuremino
                                                                          N Rarity
                                                                          1 cardShinobi Insect Hagakuremino
                                                                          Shinobi Insect Hagakuremino
                                                                          WIND
                                                                          Shinobi Insect Hagakuremino
                                                                          • ATK:

                                                                          • 1000

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Top-Left

                                                                          Bottom


                                                                          2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.


                                                                          R Rarity
                                                                          1 cardSky Striker Ace - Hayate
                                                                          R Rarity
                                                                          1 cardSky Striker Ace - Hayate
                                                                          Sky Striker Ace - Hayate
                                                                          WIND
                                                                          Sky Striker Ace - Hayate
                                                                          • ATK:

                                                                          • 1500

                                                                          • LINK-1

                                                                          Link Arrow:

                                                                          Bottom-Left


                                                                          1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                                          SR Rarity
                                                                          1 cardSky Striker Ace - Shizuku
                                                                          SR Rarity
                                                                          1 cardSky Striker Ace - Shizuku
                                                                          Sky Striker Ace - Shizuku
                                                                          WATER
                                                                          Sky Striker Ace - Shizuku
                                                                          • ATK:

                                                                          • 1500

                                                                          • LINK-1

                                                                          Link Arrow:

                                                                          Top-Right


                                                                          1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                          UR Rarity
                                                                          1 cardWorldsea Dragon Zealantis
                                                                          UR Rarity
                                                                          1 cardWorldsea Dragon Zealantis
                                                                          Worldsea Dragon Zealantis
                                                                          WATER
                                                                          Worldsea Dragon Zealantis
                                                                          • ATK:

                                                                          • 2500

                                                                          • LINK-4

                                                                          Link Arrow:

                                                                          Top

                                                                          Left

                                                                          Right

                                                                          Bottom


                                                                          1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                                                          SR Rarity
                                                                          2 cardWynn the Wind Charmer, Verdant
                                                                          SR Rarity
                                                                          2 cardWynn the Wind Charmer, Verdant
                                                                          Wynn the Wind Charmer, Verdant
                                                                          WIND
                                                                          Wynn the Wind Charmer, Verdant
                                                                          • ATK:

                                                                          • 1850

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                                                                          UR Rarity
                                                                          1 cardBrionac, Dragon of the Ice Barrier
                                                                          UR Rarity
                                                                          1 cardBrionac, Dragon of the Ice Barrier
                                                                          Brionac, Dragon of the Ice Barrier
                                                                          WATER 6
                                                                          Brionac, Dragon of the Ice Barrier
                                                                          • ATK:

                                                                          • 2300

                                                                          • DEF:

                                                                          • 1400


                                                                          1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                          UR Rarity
                                                                          1 cardGungnir, Dragon of the Ice Barrier
                                                                          UR Rarity
                                                                          1 cardGungnir, Dragon of the Ice Barrier
                                                                          Gungnir, Dragon of the Ice Barrier
                                                                          WATER 7
                                                                          Gungnir, Dragon of the Ice Barrier
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 1700


                                                                          1 Tuner + 1 or more non-Tuner WATER monsters Once per turn: You can discard up to 2 cards to the Graveyard to target the same number of cards your opponent controls; destroy them.


                                                                          UR Rarity
                                                                          1 cardFull Armored Dark Knight Lancer
                                                                          UR Rarity
                                                                          1 cardFull Armored Dark Knight Lancer
                                                                          Full Armored Dark Knight Lancer
                                                                          WATER
                                                                          Full Armored Dark Knight Lancer
                                                                          • ATK:

                                                                          • 2800

                                                                          • DEF:

                                                                          • 1500


                                                                          3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                                                                          SR Rarity
                                                                          1 cardXyz Armor Fortress
                                                                          SR Rarity
                                                                          1 cardXyz Armor Fortress
                                                                          Xyz Armor Fortress
                                                                          WATER
                                                                          Xyz Armor Fortress
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 1800


                                                                          2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.



                                                                          CHARMER Decks in MASTER DUEL








                                                                          https://metaduelist.com/
                                                                          Top