Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 11 UR

UR Rarity
The Winged Dragon of Ra - Sphere Mode1 card
UR Rarity
Gorgon, Empress of the Evil Eyed1 card
UR Rarity
Isolde, Two Tales of the Noble Knights1 card
UR Rarity
Salamangreat Pyro Phoenix1 card
UR Rarity
Final Countdown1 card
UR Rarity
Necrovalley1 card
UR Rarity
One Day of Peace1 card
UR Rarity
Solemn Judgment3 card
UR Rarity
There Can Be Only One1 card

Main: 60 Extra: 15

R Rarity
2 cardMarshmallon
R Rarity
2 cardMarshmallon
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


UR Rarity
1 cardThe Winged Dragon of Ra - Sphere Mode
UR Rarity
1 cardThe Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


R Rarity
3 cardVijam the Cubic Seed
R Rarity
3 cardVijam the Cubic Seed
Vijam the Cubic Seed
DARK 1
Vijam the Cubic Seed
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.


SR Rarity
2 cardNeedle Worm
SR Rarity
2 cardNeedle Worm
Needle Worm
EARTH 2
Needle Worm
  • ATK:

  • 750

  • DEF:

  • 600


FLIP: Send the top 5 cards of your opponent's Deck to the Graveyard.


N Rarity
2 cardSpear Cretin
N Rarity
2 cardSpear Cretin
Spear Cretin
DARK 2
Spear Cretin
  • ATK:

  • 500

  • DEF:

  • 500


FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.


R Rarity
1 cardChain Energy
R Rarity
1 cardChain Energy
Chain Energy
Spell Continuous
Chain Energy

    Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.


    R Rarity
    1 cardClock Tower Prison
    R Rarity
    1 cardClock Tower Prison
    Clock Tower Prison
    Spell Field
    Clock Tower Prison

      Once per turn, during your opponent's Standby Phase: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any battle damage. If this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck.


      UR Rarity
      1 cardFinal Countdown
      UR Rarity
      1 cardFinal Countdown
      Final Countdown
      Spell Normal
      Final Countdown

        Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.


        N Rarity
        1 cardGingerbread House
        N Rarity
        1 cardGingerbread House
        Gingerbread House
        Spell Continuous
        Gingerbread House

          During your opponent's Standby Phase: You can have as many monsters they control as possible gain 600 ATK, then destroy as many monsters they control as possible with 2500 or more ATK, and if you do, gain LP equal to the number of monsters destroyed x 500. (The ATK gain remains even if this card leaves the field.) You can only use this effect of "Gingerbread House" once per turn.


          R Rarity
          1 cardInferno Tempest
          R Rarity
          1 cardInferno Tempest
          Inferno Tempest
          Spell Quick
          Inferno Tempest

            When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.


            SR Rarity
            1 cardKaiser Colosseum
            SR Rarity
            1 cardKaiser Colosseum
            Kaiser Colosseum
            Spell Continuous
            Kaiser Colosseum

              If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.


              UR Rarity
              1 cardNecrovalley
              UR Rarity
              1 cardNecrovalley
              Necrovalley
              Spell Field
              Necrovalley

                All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                UR Rarity
                1 cardOne Day of Peace
                UR Rarity
                1 cardOne Day of Peace
                One Day of Peace
                Spell Normal
                One Day of Peace

                  Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                  N Rarity
                  3 cardBottomless Trap Hole
                  N Rarity
                  3 cardBottomless Trap Hole
                  Bottomless Trap Hole
                  Trap Normal
                  Bottomless Trap Hole

                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                    R Rarity
                    1 cardCurse of Darkness
                    R Rarity
                    1 cardCurse of Darkness
                    Curse of Darkness
                    Trap Continuous
                    Curse of Darkness

                      Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.


                      SR Rarity
                      3 cardDark Bribe
                      SR Rarity
                      3 cardDark Bribe
                      Dark Bribe
                      Trap Counter
                      Dark Bribe

                        When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                        SR Rarity
                        1 cardDrowning Mirror Force
                        SR Rarity
                        1 cardDrowning Mirror Force
                        Drowning Mirror Force
                        Trap Normal
                        Drowning Mirror Force

                          When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                          R Rarity
                          2 cardFloodgate Trap Hole
                          R Rarity
                          2 cardFloodgate Trap Hole
                          Floodgate Trap Hole
                          Trap Normal
                          Floodgate Trap Hole

                            When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                            SR Rarity
                            1 cardGozen Match
                            SR Rarity
                            1 cardGozen Match
                            Gozen Match
                            Trap Continuous
                            Gozen Match

                              Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                              R Rarity
                              1 cardGravity Bind
                              R Rarity
                              1 cardGravity Bind
                              Gravity Bind
                              Trap Continuous
                              Gravity Bind

                                Level 4 or higher monsters cannot attack.


                                R Rarity
                                2 cardImpenetrable Attack
                                R Rarity
                                2 cardImpenetrable Attack
                                Impenetrable Attack
                                Trap Normal
                                Impenetrable Attack

                                  During the Battle Phase, activate 1 of these effects. ● Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase. ● You take no battle damage during this Battle Phase.


                                  SR Rarity
                                  1 cardLose 1 Turn
                                  SR Rarity
                                  1 cardLose 1 Turn
                                  Lose 1 Turn
                                  Trap Continuous
                                  Lose 1 Turn

                                    Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.


                                    SR Rarity
                                    1 cardMacro Cosmos
                                    SR Rarity
                                    1 cardMacro Cosmos
                                    Macro Cosmos
                                    Trap Continuous
                                    Macro Cosmos

                                      When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                      SR Rarity
                                      2 cardMagic Cylinder
                                      SR Rarity
                                      2 cardMagic Cylinder
                                      Magic Cylinder
                                      Trap Normal
                                      Magic Cylinder

                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                        SR Rarity
                                        2 cardMirror Force
                                        SR Rarity
                                        2 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          R Rarity
                                          1 cardPinpoint Guard
                                          R Rarity
                                          1 cardPinpoint Guard
                                          Pinpoint Guard
                                          Trap Normal
                                          Pinpoint Guard

                                            When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or card effects this turn.


                                            SR Rarity
                                            1 cardQuaking Mirror Force
                                            SR Rarity
                                            1 cardQuaking Mirror Force
                                            Quaking Mirror Force
                                            Trap Normal
                                            Quaking Mirror Force

                                              When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                              SR Rarity
                                              1 cardRivalry of Warlords
                                              SR Rarity
                                              1 cardRivalry of Warlords
                                              Rivalry of Warlords
                                              Trap Continuous
                                              Rivalry of Warlords

                                                Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                R Rarity
                                                1 cardRoyal Prison
                                                R Rarity
                                                1 cardRoyal Prison
                                                Royal Prison
                                                Trap Continuous
                                                Royal Prison

                                                  Monsters cannot be Special Summoned from the Graveyard.


                                                  SR Rarity
                                                  1 cardSkill Drain
                                                  SR Rarity
                                                  1 cardSkill Drain
                                                  Skill Drain
                                                  Trap Continuous
                                                  Skill Drain

                                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                    UR Rarity
                                                    3 cardSolemn Judgment
                                                    UR Rarity
                                                    3 cardSolemn Judgment
                                                    Solemn Judgment
                                                    Trap Counter
                                                    Solemn Judgment

                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                      Tag(s):

                                                      SR Rarity
                                                      1 cardStorming Mirror Force
                                                      SR Rarity
                                                      1 cardStorming Mirror Force
                                                      Storming Mirror Force
                                                      Trap Normal
                                                      Storming Mirror Force

                                                        When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                                                        UR Rarity
                                                        1 cardThere Can Be Only One
                                                        UR Rarity
                                                        1 cardThere Can Be Only One
                                                        There Can Be Only One
                                                        Trap Continuous
                                                        There Can Be Only One

                                                          Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                          SR Rarity
                                                          3 cardThreatening Roar
                                                          SR Rarity
                                                          3 cardThreatening Roar
                                                          Threatening Roar
                                                          Trap Normal
                                                          Threatening Roar

                                                            Your opponent cannot declare an attack this turn.


                                                            N Rarity
                                                            3 cardThunder of Ruler
                                                            N Rarity
                                                            3 cardThunder of Ruler
                                                            Thunder of Ruler
                                                            Trap Normal
                                                            Thunder of Ruler

                                                              During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn.


                                                              R Rarity
                                                              3 cardTorrential Tribute
                                                              R Rarity
                                                              3 cardTorrential Tribute
                                                              Torrential Tribute
                                                              Trap Normal
                                                              Torrential Tribute

                                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                N Rarity
                                                                3 cardWaboku
                                                                N Rarity
                                                                3 cardWaboku
                                                                Waboku
                                                                Trap Normal
                                                                Waboku

                                                                  You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                                                  UR Rarity
                                                                  1 cardGorgon, Empress of the Evil Eyed
                                                                  UR Rarity
                                                                  1 cardGorgon, Empress of the Evil Eyed
                                                                  Gorgon, Empress of the Evil Eyed
                                                                  DARK
                                                                  Gorgon, Empress of the Evil Eyed
                                                                  • ATK:

                                                                  • 1900

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Bottom


                                                                  2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.


                                                                  UR Rarity
                                                                  1 cardIsolde, Two Tales of the Noble Knights
                                                                  UR Rarity
                                                                  1 cardIsolde, Two Tales of the Noble Knights
                                                                  Isolde, Two Tales of the Noble Knights
                                                                  LIGHT
                                                                  Isolde, Two Tales of the Noble Knights
                                                                  • ATK:

                                                                  • 1600

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                                                                  R Rarity
                                                                  1 cardNephthys, the Sacred Preserver
                                                                  R Rarity
                                                                  1 cardNephthys, the Sacred Preserver
                                                                  Nephthys, the Sacred Preserver
                                                                  FIRE
                                                                  Nephthys, the Sacred Preserver
                                                                  • ATK:

                                                                  • 1200

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom

                                                                  Bottom-Right


                                                                  2 "Nephthys" monsters You can only use the following effect of "Nephthys, the Sacred Preserver" once per turn. During your Main Phase, if this card was Link Summoned: You can activate 1 of these effects; ● Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand. ● Destroy 1 "Nephthys" monster this card points to, and Special Summon 1 "Nephthys" monster with a different original name from your GY, but negate its effects.


                                                                  UR Rarity
                                                                  1 cardSalamangreat Pyro Phoenix
                                                                  UR Rarity
                                                                  1 cardSalamangreat Pyro Phoenix
                                                                  Salamangreat Pyro Phoenix
                                                                  FIRE
                                                                  Salamangreat Pyro Phoenix
                                                                  • ATK:

                                                                  • 2800

                                                                  • LINK-4

                                                                  Link Arrow:

                                                                  Top

                                                                  Left

                                                                  Right

                                                                  Bottom


                                                                  2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.


                                                                  N Rarity
                                                                  2 cardShootingcode Talker
                                                                  N Rarity
                                                                  2 cardShootingcode Talker
                                                                  Shootingcode Talker
                                                                  WATER
                                                                  Shootingcode Talker
                                                                  • ATK:

                                                                  • 2300

                                                                  • LINK-3

                                                                  Link Arrow:

                                                                  Top

                                                                  Left

                                                                  Bottom


                                                                  2+ Cyberse monsters At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.


                                                                  N Rarity
                                                                  3 cardSpace Insulator
                                                                  N Rarity
                                                                  3 cardSpace Insulator
                                                                  Space Insulator
                                                                  DARK
                                                                  Space Insulator
                                                                  • ATK:

                                                                  • 1200

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Bottom


                                                                  2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.


                                                                  R Rarity
                                                                  3 cardTrickstar Crimson Heart
                                                                  R Rarity
                                                                  3 cardTrickstar Crimson Heart
                                                                  Trickstar Crimson Heart
                                                                  LIGHT
                                                                  Trickstar Crimson Heart
                                                                  • ATK:

                                                                  • 2000

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Right

                                                                  Bottom-Left


                                                                  2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 "Trickstar" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of "Trickstar Crimson Heart" once per turn.


                                                                  N Rarity
                                                                  3 cardUpdate Jammer
                                                                  N Rarity
                                                                  3 cardUpdate Jammer
                                                                  Update Jammer
                                                                  WIND
                                                                  Update Jammer
                                                                  • ATK:

                                                                  • 2000

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Left


                                                                  2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.




                                                                  More Master Duel Info

                                                                  Hole Breakdown

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

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