LIGHT
3Marshmallon
ATK:
300
DEF:
500
View:
8053
Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.
Marshmallon — Power Evaluation
Final Score: 67 ± 5 · Confidence: Medium
- Intrinsic: 67 · Deck: 69 · Meta: provisional
- Primary role: Floodgate / Control · Secondary: Material body
Why it scores here
Marshmallon is a defensive wall that punishes opponents for attacking through blanket battle immunity and 1000 damage reflection, making it a valuable control staple across 117 archetypes. It achieves its score primarily through strong synergy with control/stall shells (Swords of Revealing Light, Mirror Force, Magic Cylinder appearing in 31–40% of co-decks) and minimal deckbuilding cost (1.74 average copies, with 106 decks comfortably running 3), not from offensive value or resource generation. The 300 ATK earns zero points—it remains pure defensive utility. Its limitations (damage reflection only triggers while face-down, vulnerable to non-battle removal, absent from combo lines) reflect its niche as a going-second control tool rather than a generative engine.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 75 | Level 3 with no summon restrictions, searchable by Sangan (27.3% co-deck rate), runs cleanly at any copy count across 337 decks. (verified) |
| Combo & Conversion | 25 | No combo data and no text-based combo generation—purely defensive effect that blocks attacks rather than building board state. (inferred) |
| Resource Economy | 40 | No card advantage, no refuel, no draw—battle immunity provides defensive value but costs only a Normal Summon at resource-neutral outcome. (verified) |
| Effect & Interaction | 65 | Battle immunity is blanket and unconditional; 1000 damage reflection punishes face-down attacks, but effect negation and non-battle removal entirely bypass both layers. (verified) |
| Material Utility | 35 | Level 3 Fairy with no synergy as material—usable only as generic tribute, and effect-negated becomes a 300/500 blank with zero utility. (inferred) |
| Resilience & Flexibility | 70 | Battle-immune regardless of copies or game state, but loses damage reflection once face-up and remains vulnerable to tributing, banishing, and hand bouncing. (verified) |
| Deck-Building Efficiency | 80 | Minimal garnet/brick risk and splashable into 117 distinct archetypes; 106 decks running 3 copies shows no collision pattern. (observed) |
Calculation
Weight profile: Primary: Floodgate / Control. Intrinsic ≈ 67, Deck ≈ 69, Meta = provisional. Modifiers: Timing restriction on reflection effect (-1). Final formula: 0.40*Intrinsic + 0.60*Deck = 68.2 → 67
Strengths
- Unconditional blanket battle immunity blocks all physical removal without activation
- 1000 damage reflection punishes every attack without cost or once-per-turn clause
- Searchable via generic tutors like Sangan (27.3% co-deck rate across the sample)
- Highly splashable across 117 distinct archetypes from Monarch to Lightsworn to Exodia
- Minimal garnet/brick risk; 1.74 average copies per deck shows 3-copy lines run cleanly
- Synergizes with defensive staples (Swords of Revealing Light 39.8%, Mirror Force 39.2%)
Weaknesses
- 300 ATK/500 DEF provides zero offensive pressure or deck-tuning capability
- Damage reflection dies immediately upon flipping face-up—once revealed, it loses all punitive value
- Vulnerable to non-battle removal: tributing effects, banishing, hand bouncing, forced-discard
- 1000 damage is modest in modern formats where match totals exceed 8000 HP
- No card advantage, no refuel, no recursion—pure defensive value with zero resource generation
- Cannot generate combo value or serve as combo piece in linear strategies
Counters / choke points
- Effect negation (Ash Blossom & Joyous Spring, etc. stops the damage reflection)
- Non-battle removal (tributing, banishing effects, hand bouncing, forced-discard)
- Forced-flip effects that do not target (Divine Wrath style interactions)
- Modern combo chains that skip or bypass the Damage Step entirely
- Archetype-specific disruption that does not rely on or interact with attacking
Best use
Floodgate/Control—defensive wall that punishes aggression via unconditional battle immunity and damage reflection. Decks: Monarch (5.6%), Exodia (5.3%), Egyptian God (4.2%), Timelord (3.0%), Control / Stall shells (49.6% in gameplay type 7). Suggested copies: 3.
Evidence & gaps
- Verified: Cannot be destroyed by battle—blanket immunity from card text; Damage reflection: +1000 to attacking player after Damage Step if face-down at start (card text); 337 decks across 117 distinct archetypes run it (deck data); Average 1.74 copies per deck; distribution: 193 (1x), 38 (2x), 106 (3x) (deck data); Top partners (Swords, Mirror Force, Magic Cylinder) all control-oriented, 31–40% co-deck rate (deck data)
- Observed: 49.6% of decks are gameplay type 7 (control/stall-heavy) (deck data.formats); Sangan co-appears in 27.3% of the same decks as primary search route (top partners); Monster Reborn (32.6%) and Call of the Haunted (17.2%) co-appear, confirming reanimation synergy (top partners); Appears predominantly in Monarch, Exodia, Egyptian God, Timelord—all defense-focused archetypes (archetypes list)
- Inferred: Primary role is Floodgate/Control based on effect design (immunity + punitive reflection) and partner synergy on defensive strategy; Accessibility is high (75) because Level 3 Normal Summon with no restrictions, searchable via multiple generic tutors; Material utility is weak (35) because 300/500 stat line has no specific material synergy; effect-negated becomes blank; Combo conversion is minimal (25) because card has no text-based generative capability and appears in zero combo boards; Resource economy is neutral (40) because it generates no advantage but costs only one Normal Summon
- Data gaps: No combos supplied—combo conversion and board synergy are text-only inferences, not observed statistics No guides supplied—no third-party expert commentary on optimal usage in specific archetypes No StatisticsCard rows (usage statistics.available = false)—archetype inclusion % inferred from 337-deck sample only, not from larger historical dataset No banlist restrictions token—assumed 3 copies unlimited across TCG, OCG, MasterDuel No top_card ranking—doesn't appear in any format's Top Card statistics, limiting meta-strength confirmation






