Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 6 UR

UR Rarity
Chicken Game
UR Rarity
Monster Reborn
UR Rarity
Trade-In
UR Rarity
Upstart Goblin
UR Rarity
Upstart Goblin
UR Rarity
Upstart Goblin

Main: 40

SR Rarity
1 cardExodia the Forbidden One
SR Rarity
1 cardExodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


N Rarity
3 cardRoyal Magical Library
N Rarity
3 cardRoyal Magical Library
Royal Magical Library
LIGHT 4
Royal Magical Library
  • ATK:

  • 0

  • DEF:

  • 2000


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.


N Rarity
1 cardLeft Arm of the Forbidden One
N Rarity
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardLeft Leg of the Forbidden One
N Rarity
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardRight Arm of the Forbidden One
N Rarity
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardRight Leg of the Forbidden One
N Rarity
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardBlue-Eyes Toon Dragon
N Rarity
1 cardBlue-Eyes Toon Dragon
Blue-Eyes Toon Dragon
LIGHT 8
Blue-Eyes Toon Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


R Rarity
2 cardBroken Bamboo Sword
R Rarity
2 cardBroken Bamboo Sword
Broken Bamboo Sword
Spell Equip
Broken Bamboo Sword

    The equipped monster gains 0 ATK.


    UR Rarity
    1 cardChicken Game
    UR Rarity
    1 cardChicken Game
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


      R Rarity
      1 cardDark Factory of Mass Production
      R Rarity
      1 cardDark Factory of Mass Production
      Dark Factory of Mass Production
      Spell Normal
      Dark Factory of Mass Production

        Target 2 Normal Monsters in your GY; add them to your hand.


        SR Rarity
        2 cardDark World Dealings
        SR Rarity
        2 cardDark World Dealings
        Dark World Dealings
        Spell Normal
        Dark World Dealings

          Each player draws 1 card, then each player discards 1 card.


          N Rarity
          2 cardDouble Summon
          N Rarity
          2 cardDouble Summon
          Double Summon
          Spell Normal
          Double Summon

            You can conduct 2 Normal Summons/Sets this turn, not just 1.


            SR Rarity
            3 cardGolden Bamboo Sword
            SR Rarity
            3 cardGolden Bamboo Sword
            Golden Bamboo Sword
            Spell Normal
            Golden Bamboo Sword

              If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


              R Rarity
              2 cardHand Destruction
              R Rarity
              2 cardHand Destruction
              Hand Destruction
              Spell Quick
              Hand Destruction

                Each player sends 2 cards from their hand to the GY, then draws 2 cards.


                R Rarity
                1 cardLevel Limit - Area B
                R Rarity
                1 cardLevel Limit - Area B
                Level Limit - Area B
                Spell Continuous
                Level Limit - Area B

                  Change all face-up Level 4 or higher monsters to Defense Position.


                  SR Rarity
                  1 cardMagical Citadel of Endymion
                  SR Rarity
                  1 cardMagical Citadel of Endymion
                  Magical Citadel of Endymion
                  Spell Field
                  Magical Citadel of Endymion

                    Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.


                    R Rarity
                    2 cardMagical Mallet
                    R Rarity
                    2 cardMagical Mallet
                    Magical Mallet
                    Spell Normal
                    Magical Mallet

                      Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                      SR Rarity
                      1 cardMessenger of Peace
                      SR Rarity
                      1 cardMessenger of Peace
                      Messenger of Peace
                      Spell Continuous
                      Messenger of Peace

                        Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


                        UR Rarity
                        1 cardMonster Reborn
                        UR Rarity
                        1 cardMonster Reborn
                        Monster Reborn
                        Spell Normal
                        Monster Reborn

                          Target 1 monster in either GY; Special Summon it.




                          Tag(s):

                          R Rarity
                          1 cardNightmare's Steelcage
                          R Rarity
                          1 cardNightmare's Steelcage
                          Nightmare's Steelcage
                          Spell Normal
                          Nightmare's Steelcage

                            This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.


                            SR Rarity
                            1 cardPot of Avarice
                            SR Rarity
                            1 cardPot of Avarice
                            Pot of Avarice
                            Spell Normal
                            Pot of Avarice

                              Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                              Tag(s):

                              SR Rarity
                              1 cardPot of Duality
                              SR Rarity
                              1 cardPot of Duality
                              Pot of Duality
                              Spell Normal
                              Pot of Duality

                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                Tag(s):

                                SR Rarity
                                1 cardPseudo Space
                                SR Rarity
                                1 cardPseudo Space
                                Pseudo Space
                                Spell Field
                                Pseudo Space

                                  Once per turn: You can banish 1 Field Spell Card from your Graveyard; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.


                                  SR Rarity
                                  1 cardSwords of Revealing Light
                                  SR Rarity
                                  1 cardSwords of Revealing Light
                                  Swords of Revealing Light
                                  Spell Normal
                                  Swords of Revealing Light

                                    After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                    SR Rarity
                                    3 cardToon Table of Contents
                                    SR Rarity
                                    3 cardToon Table of Contents
                                    Toon Table of Contents
                                    Spell Normal
                                    Toon Table of Contents

                                      Add 1 "Toon" card from your Deck to your hand.


                                      UR Rarity
                                      1 cardTrade-In
                                      UR Rarity
                                      1 cardTrade-In
                                      Trade-In
                                      Spell Normal
                                      Trade-In

                                        Discard 1 Level 8 monster; draw 2 cards.


                                        UR Rarity
                                        3 cardUpstart Goblin
                                        UR Rarity
                                        3 cardUpstart Goblin
                                        Upstart Goblin
                                        Spell Normal
                                        Upstart Goblin

                                          Draw 1 card, then your opponent gains 1000 LP.




                                          More Master Duel Info

                                          Exodia Breakdown

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

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