Created by: YGO Mod (20517634)

Created On: 08/20/2023

Main: 55

3 cardAqua Madoor 3 cardAqua Madoor
Aqua Madoor
WATER 4
Aqua Madoor
  • ATK:

  • 1200

  • DEF:

  • 2000


A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.


1 cardBlue-Eyes White Dragon 1 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


3 cardCeltic Guardian 3 cardCeltic Guardian
Celtic Guardian
EARTH 4
Celtic Guardian
  • ATK:

  • 1400

  • DEF:

  • 1200


An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.


1 cardCurse of Dragon 1 cardCurse of Dragon
Curse of Dragon
DARK 5
Curse of Dragon
  • ATK:

  • 2000

  • DEF:

  • 1500


A wicked dragon that taps into dark forces to execute a powerful attack.


2 cardDark King of the Abyss 2 cardDark King of the Abyss
Dark King of the Abyss
DARK 3
Dark King of the Abyss
  • ATK:

  • 1200

  • DEF:

  • 800


It's said that this King of the Netherworld once had the power to rule over the dark.


1 cardDark Magician 1 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


3 cardKanan the Swordmistress 3 cardKanan the Swordmistress
Kanan the Swordmistress
EARTH 4
Kanan the Swordmistress
  • ATK:

  • 1400

  • DEF:

  • 1400


A lady warrior armed with sword and shield, she floats lightly and stings sharply.


1 cardMammoth Graveyard 1 cardMammoth Graveyard
Mammoth Graveyard
EARTH 3
Mammoth Graveyard
  • ATK:

  • 1200

  • DEF:

  • 800


A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.


3 cardMystical Elf 3 cardMystical Elf
Mystical Elf
LIGHT 4
Mystical Elf
  • ATK:

  • 800

  • DEF:

  • 2000


A delicate elf that lacks offense, but has a terrific defense backed by mystical power.


2 cardSpirit of the Harp 2 cardSpirit of the Harp
Spirit of the Harp
LIGHT 4
Spirit of the Harp
  • ATK:

  • 800

  • DEF:

  • 2000


A spirit that soothes the soul with the music of its heavenly harp.


3 cardTerra the Terrible 3 cardTerra the Terrible
Terra the Terrible
DARK 4
Terra the Terrible
  • ATK:

  • 1200

  • DEF:

  • 1300


Known as a swamp dweller, this creature is a minion of the dark forces.


3 cardTrial of Nightmare 3 cardTrial of Nightmare
Trial of Nightmare
DARK 4
Trial of Nightmare
  • ATK:

  • 1300

  • DEF:

  • 900


This fiend passes judgment on enemies that are locked in coffins.


3 cardUraby 3 cardUraby
Uraby
EARTH 4
Uraby
  • ATK:

  • 1500

  • DEF:

  • 800


Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.


1 cardDark Energy 1 cardDark Energy
Dark Energy
Spell Equip
Dark Energy

    Increase the ATK and DEF of a Fiend-Type monster equipped with this card by 300 points.


    3 cardDark Hole
    3 cardDark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.


      2 cardDe-Spell 2 cardDe-Spell
      De-Spell
      Spell Normal
      De-Spell

        Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)


        1 cardFinal Flame 1 cardFinal Flame
        Final Flame
        Spell Normal
        Final Flame

          Inflict 600 points of damage to your opponent's Life Points.


          3 cardFissure 3 cardFissure
          Fissure
          Spell Normal
          Fissure

            Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


            1 cardGoblin's Secret Remedy 1 cardGoblin's Secret Remedy
            Goblin's Secret Remedy
            Spell Normal
            Goblin's Secret Remedy

              Increase your Life Points by 600 points.


              3 cardMonster Reborn
              3 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                3 cardRaigeki
                3 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  1 cardRaise Body Heat 1 cardRaise Body Heat
                  Raise Body Heat
                  Spell Equip
                  Raise Body Heat

                    Equip only to a Dinosaur monster. It gains 300 ATK/DEF.


                    3 cardSwords of Revealing Light
                    3 cardSwords of Revealing Light
                    Swords of Revealing Light
                    Spell Normal
                    Swords of Revealing Light

                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                      3 cardYami 3 cardYami
                      Yami
                      Spell Field
                      Yami

                        All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.


                        2 cardTrap Hole 2 cardTrap Hole
                        Trap Hole
                        Trap Normal
                        Trap Hole

                          When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.




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