Created by: YGO Mod (20517634)

Created On: 08/17/2023

Need 11 UR

UR Rarity
Spellbook Magician of Prophecy1 card
UR Rarity
Supreme Arcanite Magician1 card
UR Rarity
Crowley, the First Propheseer1 card
UR Rarity
Fortune Lady Every1 card
UR Rarity
T.G. Hyper Librarian1 card
UR Rarity
Hierophant of Prophecy1 card
UR Rarity
Spellbook of Secrets2 card
UR Rarity
Draco-Utopian Aura1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Solemn Strike1 card

Main: 73 Extra: 2 Side: 15

N Rarity
1 cardAmores of Prophecy
N Rarity
1 cardAmores of Prophecy
Amores of Prophecy
EARTH 3
Amores of Prophecy
  • ATK:

  • 600

  • DEF:

  • 2000


Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand.


N Rarity
2 cardCharioteer of Prophecy
N Rarity
2 cardCharioteer of Prophecy
Charioteer of Prophecy
WIND 4
Charioteer of Prophecy
  • ATK:

  • 1800

  • DEF:

  • 1300


Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand.


N Rarity
3 cardEmperor of Prophecy
N Rarity
3 cardEmperor of Prophecy
Emperor of Prophecy
DARK 5
Emperor of Prophecy
  • ATK:

  • 2300

  • DEF:

  • 2000


You can banish both 1 face-up Spellcaster-Type monster you control, except this card, and 1 "Spellbook" card from your Graveyard to target 1 face-up monster your opponent controls; take control of that target until the End Phase. You can only use the effect of "Emperor of Prophecy" once per turn. This card cannot attack during the turn you activate this effect.


N Rarity
1 cardFool of Prophecy
N Rarity
1 cardFool of Prophecy
Fool of Prophecy
EARTH 3
Fool of Prophecy
  • ATK:

  • 1600

  • DEF:

  • 900


Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.


N Rarity
1 cardHermit of Prophecy
N Rarity
1 cardHermit of Prophecy
Hermit of Prophecy
EARTH 3
Hermit of Prophecy
  • ATK:

  • 1200

  • DEF:

  • 700


Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.


SR Rarity
2 cardHigh Priestess of Prophecy
SR Rarity
2 cardHigh Priestess of Prophecy
High Priestess of Prophecy
LIGHT 7
High Priestess of Prophecy
  • ATK:

  • 2500

  • DEF:

  • 2100


You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target.


R Rarity
1 cardJustice of Prophecy
R Rarity
1 cardJustice of Prophecy
Justice of Prophecy
EARTH 3
Justice of Prophecy
  • ATK:

  • 1600

  • DEF:

  • 800


During your End Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn.


N Rarity
3 cardProphecy Destroyer
N Rarity
3 cardProphecy Destroyer
Prophecy Destroyer
DARK 6
Prophecy Destroyer
  • ATK:

  • 2500

  • DEF:

  • 1200


If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.


R Rarity
3 cardReaper of Prophecy
R Rarity
3 cardReaper of Prophecy
Reaper of Prophecy
DARK 6
Reaper of Prophecy
  • ATK:

  • 2000

  • DEF:

  • 1600


When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn. ● 3 or more: This card gains 600 ATK. ● 4 or more: Add 1 "Spellbook" Spell Card from your Deck to your hand. ● 5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck.


N Rarity
2 cardStrength of Prophecy
N Rarity
2 cardStrength of Prophecy
Strength of Prophecy
FIRE 4
Strength of Prophecy
  • ATK:

  • 1500

  • DEF:

  • 1400


Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500.


SR Rarity
2 cardTemperance of Prophecy
SR Rarity
2 cardTemperance of Prophecy
Temperance of Prophecy
EARTH 3
Temperance of Prophecy
  • ATK:

  • 1000

  • DEF:

  • 1000


During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.


N Rarity
1 cardWheel of Prophecy
N Rarity
1 cardWheel of Prophecy
Wheel of Prophecy
DARK 8
Wheel of Prophecy
  • ATK:

  • 2700

  • DEF:

  • 1700


When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn.


R Rarity
2 cardWorld of Prophecy
R Rarity
2 cardWorld of Prophecy
World of Prophecy
LIGHT 9
World of Prophecy
  • ATK:

  • 2900

  • DEF:

  • 2400


When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.


SR Rarity
1 cardAngraecum Umbrella
SR Rarity
1 cardAngraecum Umbrella
Angraecum Umbrella
WATER 3
Angraecum Umbrella
  • ATK:

  • 500

  • DEF:

  • 1500


When this card is Normal Summoned: You can discard 1 card, then target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.


N Rarity
1 cardGeomancer of the Ice Barrier
N Rarity
1 cardGeomancer of the Ice Barrier
Geomancer of the Ice Barrier
WATER 3
Geomancer of the Ice Barrier
  • ATK:

  • 800

  • DEF:

  • 1200


Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with that Attribute. This effect can only be used once while this card is face-up on the field.


R Rarity
1 cardNight's End Sorcerer
R Rarity
1 cardNight's End Sorcerer
Night's End Sorcerer
DARK 2
Night's End Sorcerer
  • ATK:

  • 1300

  • DEF:

  • 400


When this card is Special Summoned: You can target up to 2 cards in your opponent's GY; banish them.


R Rarity
1 cardDimensional Fissure
R Rarity
1 cardDimensional Fissure
Dimensional Fissure
Spell Continuous
Dimensional Fissure

    Any monster sent to the Graveyard is banished instead.


    R Rarity
    2 cardSpellbook Library of the Crescent
    R Rarity
    2 cardSpellbook Library of the Crescent
    Spellbook Library of the Crescent
    Spell Normal
    Spellbook Library of the Crescent

      If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.


      N Rarity
      1 cardSpellbook Library of the Heliosphere
      N Rarity
      1 cardSpellbook Library of the Heliosphere
      Spellbook Library of the Heliosphere
      Spell Normal
      Spellbook Library of the Heliosphere

        If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Excavate the top 2 cards of your Deck, add any excavated "Spellbook" Spell Cards to your hand, also shuffle the other cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.


        N Rarity
        1 cardSpellbook of Eternity
        N Rarity
        1 cardSpellbook of Eternity
        Spellbook of Eternity
        Spell Normal
        Spellbook of Eternity

          Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn.


          SR Rarity
          3 cardSpellbook of Fate
          SR Rarity
          3 cardSpellbook of Fate
          Spellbook of Fate
          Spell Quick
          Spellbook of Fate

            If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn. ● 1: Return 1 Set Spell/Trap Card on the field to the hand. ● 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position. ● 3: Banish 1 card your opponent controls.


            SR Rarity
            3 cardSpellbook of Judgment
            SR Rarity
            3 cardSpellbook of Judgment
            Spellbook of Judgment
            Spell Quick
            Spellbook of Judgment

              During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.


              SR Rarity
              2 cardSpellbook of Knowledge
              SR Rarity
              2 cardSpellbook of Knowledge
              Spellbook of Knowledge
              Spell Normal
              Spellbook of Knowledge

                Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                SR Rarity
                3 cardSpellbook of Life
                SR Rarity
                3 cardSpellbook of Life
                Spellbook of Life
                Spell Equip
                Spellbook of Life

                  Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn.


                  R Rarity
                  1 cardSpellbook of Power
                  R Rarity
                  1 cardSpellbook of Power
                  Spellbook of Power
                  Spell Normal
                  Spellbook of Power

                    Target 1 Spellcaster monster you control; this turn, it gains 1000 ATK. And if it does, each time it destroys an opponent's monster by battle this turn: You can add 1 "Spellbook" Spell from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.


                    UR Rarity
                    2 cardSpellbook of Secrets
                    UR Rarity
                    2 cardSpellbook of Secrets
                    Spellbook of Secrets
                    Spell Normal
                    Spellbook of Secrets

                      Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                      SR Rarity
                      2 cardSpellbook of the Master
                      SR Rarity
                      2 cardSpellbook of the Master
                      Spellbook of the Master
                      Spell Normal
                      Spellbook of the Master

                        If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.


                        R Rarity
                        2 cardSpellbook of Wisdom
                        R Rarity
                        2 cardSpellbook of Wisdom
                        Spellbook of Wisdom
                        Spell Quick
                        Spellbook of Wisdom

                          Target 1 Spellcaster monster on the field, then activate 1 of these effects; ● That face-up monster is unaffected by other Spell effects this turn. ● That face-up monster is unaffected by Trap effects this turn.


                          N Rarity
                          1 cardSpellbook Organization
                          N Rarity
                          1 cardSpellbook Organization
                          Spellbook Organization
                          Spell Quick
                          Spellbook Organization

                            Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.


                            R Rarity
                            1 cardSpellbook Star Hall
                            R Rarity
                            1 cardSpellbook Star Hall
                            Spellbook Star Hall
                            Spell Continuous
                            Spellbook Star Hall

                              Each time a "Spellbook" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the Graveyard: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card.


                              R Rarity
                              1 cardThe Grand Spellbook Tower
                              R Rarity
                              1 cardThe Grand Spellbook Tower
                              The Grand Spellbook Tower
                              Spell Field
                              The Grand Spellbook Tower

                                Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.


                                R Rarity
                                1 cardBarrel Behind the Door
                                R Rarity
                                1 cardBarrel Behind the Door
                                Barrel Behind the Door
                                Trap Counter
                                Barrel Behind the Door

                                  Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.


                                  R Rarity
                                  1 cardBlack Horn of Heaven
                                  R Rarity
                                  1 cardBlack Horn of Heaven
                                  Black Horn of Heaven
                                  Trap Counter
                                  Black Horn of Heaven

                                    When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                                    R Rarity
                                    1 cardBroken Line
                                    R Rarity
                                    1 cardBroken Line
                                    Broken Line
                                    Trap Counter
                                    Broken Line

                                      When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card.


                                      SR Rarity
                                      1 cardDebunk
                                      SR Rarity
                                      1 cardDebunk
                                      Debunk
                                      Trap Counter
                                      Debunk

                                        When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                        SR Rarity
                                        1 cardDimensional Barrier
                                        SR Rarity
                                        1 cardDimensional Barrier
                                        Dimensional Barrier
                                        Trap Normal
                                        Dimensional Barrier

                                          Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                          R Rarity
                                          1 cardDogmatika Punishment
                                          R Rarity
                                          1 cardDogmatika Punishment
                                          Dogmatika Punishment
                                          Trap Normal
                                          Dogmatika Punishment

                                            Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                            UR Rarity
                                            1 cardDraco-Utopian Aura
                                            UR Rarity
                                            1 cardDraco-Utopian Aura
                                            Draco-Utopian Aura
                                            Trap Counter
                                            Draco-Utopian Aura

                                              When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                                              SR Rarity
                                              1 cardDrastic Drop Off
                                              SR Rarity
                                              1 cardDrastic Drop Off
                                              Drastic Drop Off
                                              Trap Counter
                                              Drastic Drop Off

                                                When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.


                                                SR Rarity
                                                1 cardEvenly Matched
                                                SR Rarity
                                                1 cardEvenly Matched
                                                Evenly Matched
                                                Trap Normal
                                                Evenly Matched

                                                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                  SR Rarity
                                                  1 cardGravedigger's Trap Hole
                                                  SR Rarity
                                                  1 cardGravedigger's Trap Hole
                                                  Gravedigger's Trap Hole
                                                  Trap Normal
                                                  Gravedigger's Trap Hole

                                                    When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                                    N Rarity
                                                    3 cardHidden Spellbook
                                                    N Rarity
                                                    3 cardHidden Spellbook
                                                    Hidden Spellbook
                                                    Trap Normal
                                                    Hidden Spellbook

                                                      During your turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.


                                                      UR Rarity
                                                      1 cardInfinite Impermanence
                                                      UR Rarity
                                                      1 cardInfinite Impermanence
                                                      Infinite Impermanence
                                                      Trap Normal
                                                      Infinite Impermanence

                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                        SR Rarity
                                                        2 cardNecro Fusion
                                                        SR Rarity
                                                        2 cardNecro Fusion
                                                        Necro Fusion
                                                        Trap Normal
                                                        Necro Fusion

                                                          Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                                                          UR Rarity
                                                          1 cardSolemn Strike
                                                          UR Rarity
                                                          1 cardSolemn Strike
                                                          Solemn Strike
                                                          Trap Counter
                                                          Solemn Strike

                                                            When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                            Tag(s):

                                                            SR Rarity
                                                            1 cardSolemn Warning
                                                            SR Rarity
                                                            1 cardSolemn Warning
                                                            Solemn Warning
                                                            Trap Counter
                                                            Solemn Warning

                                                              When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                              Tag(s):

                                                              SR Rarity
                                                              1 cardUltimate Providence
                                                              SR Rarity
                                                              1 cardUltimate Providence
                                                              Ultimate Providence
                                                              Trap Counter
                                                              Ultimate Providence

                                                                When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                                                                SR Rarity
                                                                1 cardWiretap
                                                                SR Rarity
                                                                1 cardWiretap
                                                                Wiretap
                                                                Trap Counter
                                                                Wiretap

                                                                  When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                                  SR Rarity
                                                                  1 cardQuintet Magician
                                                                  SR Rarity
                                                                  1 cardQuintet Magician
                                                                  Quintet Magician
                                                                  DARK 12
                                                                  Quintet Magician
                                                                  • ATK:

                                                                  • 4500

                                                                  • DEF:

                                                                  • 4500


                                                                  5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                                                  UR Rarity
                                                                  1 cardSupreme Arcanite Magician
                                                                  UR Rarity
                                                                  1 cardSupreme Arcanite Magician
                                                                  Supreme Arcanite Magician
                                                                  LIGHT 10
                                                                  Supreme Arcanite Magician
                                                                  • ATK:

                                                                  • 1400

                                                                  • DEF:

                                                                  • 2800


                                                                  1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate 1 of the following effects: ● Select 1 card on the field, and destroy it. ● Draw 1 card.


                                                                  UR Rarity
                                                                  1 cardSpellbook Magician of Prophecy
                                                                  UR Rarity
                                                                  1 cardSpellbook Magician of Prophecy
                                                                  Spellbook Magician of Prophecy
                                                                  WATER 2
                                                                  Spellbook Magician of Prophecy
                                                                  • ATK:

                                                                  • 500

                                                                  • DEF:

                                                                  • 400


                                                                  If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


                                                                  N Rarity
                                                                  1 cardStoic of Prophecy
                                                                  N Rarity
                                                                  1 cardStoic of Prophecy
                                                                  Stoic of Prophecy
                                                                  WATER 1
                                                                  Stoic of Prophecy
                                                                  • ATK:

                                                                  • 300

                                                                  • DEF:

                                                                  • 200


                                                                  When this card is sent to the Graveyard: Add 1 Level 3 "Prophecy" monster from your Deck to your hand.


                                                                  UR Rarity
                                                                  1 cardCrowley, the First Propheseer
                                                                  UR Rarity
                                                                  1 cardCrowley, the First Propheseer
                                                                  Crowley, the First Propheseer
                                                                  DARK
                                                                  Crowley, the First Propheseer
                                                                  • ATK:

                                                                  • 1000

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.


                                                                  SR Rarity
                                                                  1 cardArcanite Magician
                                                                  SR Rarity
                                                                  1 cardArcanite Magician
                                                                  Arcanite Magician
                                                                  LIGHT 7
                                                                  Arcanite Magician
                                                                  • ATK:

                                                                  • 400

                                                                  • DEF:

                                                                  • 1800


                                                                  1 Tuner + 1+ non-Tuner Spellcaster monsters If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.


                                                                  R Rarity
                                                                  1 cardExplosive Magician
                                                                  R Rarity
                                                                  1 cardExplosive Magician
                                                                  Explosive Magician
                                                                  LIGHT 6
                                                                  Explosive Magician
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 1800


                                                                  1 Tuner + 1+ non-Tuner Spellcaster monsters You can remove 2 Spell Counters from your field, then target 1 Spell/Trap your opponent controls; destroy that target.


                                                                  UR Rarity
                                                                  1 cardFortune Lady Every
                                                                  UR Rarity
                                                                  1 cardFortune Lady Every
                                                                  Fortune Lady Every
                                                                  LIGHT 7
                                                                  Fortune Lady Every
                                                                  • ATK:

                                                                  • -1

                                                                  • DEF:

                                                                  • -1


                                                                  1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn.


                                                                  SR Rarity
                                                                  1 cardNight's End Administrator
                                                                  SR Rarity
                                                                  1 cardNight's End Administrator
                                                                  Night's End Administrator
                                                                  LIGHT 6
                                                                  Night's End Administrator
                                                                  • ATK:

                                                                  • 2300

                                                                  • DEF:

                                                                  • 1400


                                                                  "Night's End Sorcerer" + 1+ non-Tuner monsters If this card is Special Summoned, or if another Spellcaster monster(s) is Special Summoned to your field: You can target 1 card in your opponent's GY; banish it. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon it. You can only use this effect of "Night's End Administrator" once per turn.


                                                                  UR Rarity
                                                                  1 cardT.G. Hyper Librarian
                                                                  UR Rarity
                                                                  1 cardT.G. Hyper Librarian
                                                                  T.G. Hyper Librarian
                                                                  DARK 5
                                                                  T.G. Hyper Librarian
                                                                  • ATK:

                                                                  • 2400

                                                                  • DEF:

                                                                  • 1800


                                                                  1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                                  R Rarity
                                                                  1 cardNirvana High Paladin
                                                                  R Rarity
                                                                  1 cardNirvana High Paladin
                                                                  Nirvana High Paladin
                                                                  DARK 108
                                                                  Nirvana High Paladin
                                                                  • ATK:

                                                                  • 3300

                                                                  • DEF:

                                                                  • 2500


                                                                  [ Pendulum Effect ] If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                                                                  SR Rarity
                                                                  1 cardEbon High Magician
                                                                  SR Rarity
                                                                  1 cardEbon High Magician
                                                                  Ebon High Magician
                                                                  DARK
                                                                  Ebon High Magician
                                                                  • ATK:

                                                                  • 2300

                                                                  • DEF:

                                                                  • 2800


                                                                  2 Level 7 Spellcaster-Type monsters While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the Graveyard, or if this Xyz Summoned card you control is sent to your Graveyard by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.


                                                                  SR Rarity
                                                                  1 cardEmpress of Prophecy
                                                                  SR Rarity
                                                                  1 cardEmpress of Prophecy
                                                                  Empress of Prophecy
                                                                  LIGHT
                                                                  Empress of Prophecy
                                                                  • ATK:

                                                                  • 2000

                                                                  • DEF:

                                                                  • 1700


                                                                  2 Level 5 Spellcaster-Type monsters This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then excavate the top 5 cards of your Deck, destroy monsters on the field up to the number of "Spellbook" cards excavated, also, after that, place the excavated cards on the top of the Deck in any order.


                                                                  UR Rarity
                                                                  1 cardHierophant of Prophecy
                                                                  UR Rarity
                                                                  1 cardHierophant of Prophecy
                                                                  Hierophant of Prophecy
                                                                  DARK
                                                                  Hierophant of Prophecy
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2600


                                                                  2 Level 7 Spellcaster-Type monsters Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of "Spellbook" Spell Cards in your Graveyard.


                                                                  SR Rarity
                                                                  1 cardNorito the Moral Leader
                                                                  SR Rarity
                                                                  1 cardNorito the Moral Leader
                                                                  Norito the Moral Leader
                                                                  LIGHT
                                                                  Norito the Moral Leader
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Level 6 Spellcaster monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


                                                                  R Rarity
                                                                  1 cardNumber 104: Masquerade
                                                                  R Rarity
                                                                  1 cardNumber 104: Masquerade
                                                                  Number 104: Masquerade
                                                                  LIGHT
                                                                  Number 104: Masquerade
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 1200


                                                                  3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                                  SR Rarity
                                                                  1 cardNumber 11: Big Eye
                                                                  SR Rarity
                                                                  1 cardNumber 11: Big Eye
                                                                  Number 11: Big Eye
                                                                  DARK
                                                                  Number 11: Big Eye
                                                                  • ATK:

                                                                  • 2600

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.




                                                                  More Master Duel Info

                                                                  Spellbook Breakdown

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

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