Spellbook Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

R Rarity
Treasure Panda
R Rarity
Treasure Panda
R Rarity
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.

N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
DARK 1
Thousand-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.

 Rarity
Space Omajinai Usagi
 Rarity
Space Omajinai Usagi
 Rarity
Space Omajinai Usagi
LIGHT 1
Space Omajinai Usagi
  • ATK:

  • 0

  • DEF:

  • 1500


''A mysterious visitor from the heavens. She converts people's sense of pain into signals and sends them into space, but why she does so is still unknown to this day. ...pain, pain, fly away, fly away.''

N Rarity
Water Spirit
N Rarity
Water Spirit
N Rarity
Water Spirit
WATER 1
Water Spirit
  • ATK:

  • 400

  • DEF:

  • 1200


This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    SR Rarity
    Into the Void
    SR Rarity
    Into the Void
    SR Rarity
    Into the Void
    Spell Normal
    Into the Void

      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      Spell Normal
      Magical Mallet

        Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

        UR Rarity
        Moray of Avarice
        UR Rarity
        Moray of Avarice
        UR Rarity
        Moray of Avarice
        Spell Normal
        Moray of Avarice

          Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.

          SR Rarity
          Pot of Acquisitiveness
          SR Rarity
          Pot of Acquisitiveness
          SR Rarity
          Pot of Acquisitiveness
          Spell Quick
          Pot of Acquisitiveness

            Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.



            Tag(s):

            SR Rarity
            Pot of Avarice
            SR Rarity
            Pot of Avarice
            SR Rarity
            Pot of Avarice
            Spell Normal
            Pot of Avarice

              Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



              Tag(s):

              N Rarity
              Reload
              N Rarity
              Reload
              N Rarity
              Reload
              Spell Quick
              Reload

                Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

                SR Rarity
                Spellbook of Knowledge
                SR Rarity
                Spellbook of Knowledge
                SR Rarity
                Spellbook of Knowledge
                Spell Normal
                Spellbook of Knowledge

                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                  UR Rarity
                  Upstart Goblin
                  UR Rarity
                  Upstart Goblin
                  UR Rarity
                  Upstart Goblin
                  Spell Normal
                  Upstart Goblin

                    Draw 1 card, then your opponent gains 1000 LP.

                    R Rarity
                    White Elephant's Gift
                    R Rarity
                    White Elephant's Gift
                    R Rarity
                    White Elephant's Gift
                    Spell Normal
                    White Elephant's Gift

                      Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.

                      SR Rarity
                      Wonder Wand
                      SR Rarity
                      Wonder Wand
                      SR Rarity
                      Wonder Wand
                      Spell Equip
                      Wonder Wand

                        Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                        Extra Deck

                        UR Rarity
                        Saryuja Skull Dread
                        UR Rarity
                        Saryuja Skull Dread
                        UR Rarity
                        Saryuja Skull Dread
                        EARTH
                        Saryuja Skull Dread
                        • ATK:

                        • 2800

                        • LINK-4

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                        UR Rarity
                        Ancient Fairy Dragon
                        UR Rarity
                        Ancient Fairy Dragon
                        UR Rarity
                        Ancient Fairy Dragon
                        LIGHT 7
                        Ancient Fairy Dragon
                        • ATK:

                        • 2100

                        • DEF:

                        • 3000


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                        UR Rarity
                        Ancient Fairy Life Dragon
                        UR Rarity
                        Ancient Fairy Life Dragon
                        UR Rarity
                        Ancient Fairy Life Dragon
                        LIGHT 8
                        Ancient Fairy Life Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 3300


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can draw 1 card, or if "World of Spirits" is on the field, add 1 LIGHT monster (Beast, Plant, or Fairy) or 1 "Eternal Sunshine" from your Deck to your hand instead. You can only use this effect of "Ancient Fairy Life Dragon" once per turn. Your "Ancient Fairy Dragon" and monsters that mention it can attack while in face-up Defense Position (apply their DEF for damage calculation).

                        N Rarity
                        Cyberse Integrator
                        N Rarity
                        Cyberse Integrator
                        N Rarity
                        Cyberse Integrator
                        LIGHT 3
                        Cyberse Integrator
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.

                        SR Rarity
                        Ravenous Crocodragon Archethys
                        SR Rarity
                        Ravenous Crocodragon Archethys
                        SR Rarity
                        Ravenous Crocodragon Archethys
                        WATER 9
                        Ravenous Crocodragon Archethys
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                        R Rarity
                        Stardust Charge Warrior
                        R Rarity
                        Stardust Charge Warrior
                        R Rarity
                        Stardust Charge Warrior
                        WIND 6
                        Stardust Charge Warrior
                        • ATK:

                        • 2000

                        • DEF:

                        • 1300


                        1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                        UR Rarity
                        T.G. Hyper Librarian
                        UR Rarity
                        T.G. Hyper Librarian
                        UR Rarity
                        T.G. Hyper Librarian
                        DARK 5
                        T.G. Hyper Librarian
                        • ATK:

                        • 2400

                        • DEF:

                        • 1800


                        1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                        SR Rarity
                        Formula Synchron
                        SR Rarity
                        Formula Synchron
                        SR Rarity
                        Formula Synchron
                        LIGHT 2
                        Formula Synchron
                        • ATK:

                        • 200

                        • DEF:

                        • 1500


                        1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                        SR Rarity
                        Martial Metal Marcher
                        SR Rarity
                        Martial Metal Marcher
                        SR Rarity
                        Martial Metal Marcher
                        WIND 3
                        Martial Metal Marcher
                        • ATK:

                        • 500

                        • DEF:

                        • 2200


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.

                        R Rarity
                        Shamisen Samsara Sorrowcat
                        R Rarity
                        Shamisen Samsara Sorrowcat
                        R Rarity
                        Shamisen Samsara Sorrowcat
                        DARK 3
                        Shamisen Samsara Sorrowcat
                        • ATK:

                        • 1600

                        • DEF:

                        • 1200


                        1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.

                        Need 5 UR

                        UR Rarity
                        Spellbook Magician of Prophecy
                        UR Rarity
                        Crowley, the First Propheseer
                        UR Rarity
                        Fortune Lady Every
                        UR Rarity
                        Hierophant of Prophecy
                        UR Rarity
                        Spellbook of Secrets

                        Main: 40 Extra: 5

                        N Rarity
                        1 cardAmores of Prophecy
                        N Rarity
                        1 cardAmores of Prophecy
                        Amores of Prophecy
                        EARTH 3
                        Amores of Prophecy
                        • ATK:

                        • 600

                        • DEF:

                        • 2000


                        Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand.


                        R Rarity
                        1 cardBreaker the Magical Warrior
                        R Rarity
                        1 cardBreaker the Magical Warrior
                        Breaker the Magical Warrior
                        DARK 4
                        Breaker the Magical Warrior
                        • ATK:

                        • 1600

                        • DEF:

                        • 1000


                        If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                        N Rarity
                        1 cardCharioteer of Prophecy
                        N Rarity
                        1 cardCharioteer of Prophecy
                        Charioteer of Prophecy
                        WIND 4
                        Charioteer of Prophecy
                        • ATK:

                        • 1800

                        • DEF:

                        • 1300


                        Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand.


                        N Rarity
                        1 cardEmperor of Prophecy
                        N Rarity
                        1 cardEmperor of Prophecy
                        Emperor of Prophecy
                        DARK 5
                        Emperor of Prophecy
                        • ATK:

                        • 2300

                        • DEF:

                        • 2000


                        You can banish both 1 face-up Spellcaster-Type monster you control, except this card, and 1 "Spellbook" card from your Graveyard to target 1 face-up monster your opponent controls; take control of that target until the End Phase. You can only use the effect of "Emperor of Prophecy" once per turn. This card cannot attack during the turn you activate this effect.


                        N Rarity
                        1 cardFool of Prophecy
                        N Rarity
                        1 cardFool of Prophecy
                        Fool of Prophecy
                        EARTH 3
                        Fool of Prophecy
                        • ATK:

                        • 1600

                        • DEF:

                        • 900


                        Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.


                        N Rarity
                        1 cardHermit of Prophecy
                        N Rarity
                        1 cardHermit of Prophecy
                        Hermit of Prophecy
                        EARTH 3
                        Hermit of Prophecy
                        • ATK:

                        • 1200

                        • DEF:

                        • 700


                        Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.


                        SR Rarity
                        1 cardHigh Priestess of Prophecy
                        SR Rarity
                        1 cardHigh Priestess of Prophecy
                        High Priestess of Prophecy
                        LIGHT 7
                        High Priestess of Prophecy
                        • ATK:

                        • 2500

                        • DEF:

                        • 2100


                        You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target.


                        R Rarity
                        1 cardJustice of Prophecy
                        R Rarity
                        1 cardJustice of Prophecy
                        Justice of Prophecy
                        EARTH 3
                        Justice of Prophecy
                        • ATK:

                        • 1600

                        • DEF:

                        • 800


                        During your End Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn.


                        N Rarity
                        1 cardMagical Exemplar
                        N Rarity
                        1 cardMagical Exemplar
                        Magical Exemplar
                        EARTH 4
                        Magical Exemplar
                        • ATK:

                        • 1700

                        • DEF:

                        • 1400


                        Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.


                        N Rarity
                        1 cardProphecy Destroyer
                        N Rarity
                        1 cardProphecy Destroyer
                        Prophecy Destroyer
                        DARK 6
                        Prophecy Destroyer
                        • ATK:

                        • 2500

                        • DEF:

                        • 1200


                        If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.


                        R Rarity
                        1 cardReaper of Prophecy
                        R Rarity
                        1 cardReaper of Prophecy
                        Reaper of Prophecy
                        DARK 6
                        Reaper of Prophecy
                        • ATK:

                        • 2000

                        • DEF:

                        • 1600


                        When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn. ● 3 or more: This card gains 600 ATK. ● 4 or more: Add 1 "Spellbook" Spell Card from your Deck to your hand. ● 5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck.


                        UR Rarity
                        1 cardSpellbook Magician of Prophecy
                        UR Rarity
                        1 cardSpellbook Magician of Prophecy
                        Spellbook Magician of Prophecy
                        WATER 2
                        Spellbook Magician of Prophecy
                        • ATK:

                        • 500

                        • DEF:

                        • 400


                        If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


                        R Rarity
                        1 cardStar Drawing
                        R Rarity
                        1 cardStar Drawing
                        Star Drawing
                        EARTH 4
                        Star Drawing
                        • ATK:

                        • 1600

                        • DEF:

                        • 1000


                        If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                        N Rarity
                        1 cardStoic of Prophecy
                        N Rarity
                        1 cardStoic of Prophecy
                        Stoic of Prophecy
                        WATER 1
                        Stoic of Prophecy
                        • ATK:

                        • 300

                        • DEF:

                        • 200


                        When this card is sent to the Graveyard: Add 1 Level 3 "Prophecy" monster from your Deck to your hand.


                        N Rarity
                        1 cardStrength of Prophecy
                        N Rarity
                        1 cardStrength of Prophecy
                        Strength of Prophecy
                        FIRE 4
                        Strength of Prophecy
                        • ATK:

                        • 1500

                        • DEF:

                        • 1400


                        Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500.


                        SR Rarity
                        1 cardTemperance of Prophecy
                        SR Rarity
                        1 cardTemperance of Prophecy
                        Temperance of Prophecy
                        EARTH 3
                        Temperance of Prophecy
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.


                        N Rarity
                        1 cardWheel of Prophecy
                        N Rarity
                        1 cardWheel of Prophecy
                        Wheel of Prophecy
                        DARK 8
                        Wheel of Prophecy
                        • ATK:

                        • 2700

                        • DEF:

                        • 1700


                        When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn.


                        R Rarity
                        1 cardWorld of Prophecy
                        R Rarity
                        1 cardWorld of Prophecy
                        World of Prophecy
                        LIGHT 9
                        World of Prophecy
                        • ATK:

                        • 2900

                        • DEF:

                        • 2400


                        When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.


                        R Rarity
                        1 cardMagical Abductor
                        R Rarity
                        1 cardMagical Abductor
                        Magical Abductor
                        EARTH 43
                        Magical Abductor
                        • ATK:

                        • 1700

                        • DEF:

                        • 1400


                        [ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.


                        N Rarity
                        1 cardMagicalibra
                        N Rarity
                        1 cardMagicalibra
                        Magicalibra
                        WATER 45
                        Magicalibra
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        [ Pendulum Effect ] You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn. [ Monster Effect ] ''A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.''


                        SR Rarity
                        1 cardAngraecum Umbrella
                        SR Rarity
                        1 cardAngraecum Umbrella
                        Angraecum Umbrella
                        WATER 3
                        Angraecum Umbrella
                        • ATK:

                        • 500

                        • DEF:

                        • 1500


                        When this card is Normal Summoned: You can discard 1 card, then target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.


                        N Rarity
                        1 cardDwimmered Path
                        N Rarity
                        1 cardDwimmered Path
                        Dwimmered Path
                        Spell Normal
                        Dwimmered Path

                          Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn.


                          R Rarity
                          1 cardSpellbook Library of the Crescent
                          R Rarity
                          1 cardSpellbook Library of the Crescent
                          Spellbook Library of the Crescent
                          Spell Normal
                          Spellbook Library of the Crescent

                            If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.


                            N Rarity
                            1 cardSpellbook Library of the Heliosphere
                            N Rarity
                            1 cardSpellbook Library of the Heliosphere
                            Spellbook Library of the Heliosphere
                            Spell Normal
                            Spellbook Library of the Heliosphere

                              If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Excavate the top 2 cards of your Deck, add any excavated "Spellbook" Spell Cards to your hand, also shuffle the other cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.


                              N Rarity
                              1 cardSpellbook of Eternity
                              N Rarity
                              1 cardSpellbook of Eternity
                              Spellbook of Eternity
                              Spell Normal
                              Spellbook of Eternity

                                Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn.


                                SR Rarity
                                1 cardSpellbook of Fate
                                SR Rarity
                                1 cardSpellbook of Fate
                                Spellbook of Fate
                                Spell Quick
                                Spellbook of Fate

                                  If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn. ● 1: Return 1 Set Spell/Trap Card on the field to the hand. ● 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position. ● 3: Banish 1 card your opponent controls.


                                  SR Rarity
                                  1 cardSpellbook of Judgment
                                  SR Rarity
                                  1 cardSpellbook of Judgment
                                  Spellbook of Judgment
                                  Spell Quick
                                  Spellbook of Judgment

                                    During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.


                                    SR Rarity
                                    1 cardSpellbook of Knowledge
                                    SR Rarity
                                    1 cardSpellbook of Knowledge
                                    Spellbook of Knowledge
                                    Spell Normal
                                    Spellbook of Knowledge

                                      Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                      SR Rarity
                                      1 cardSpellbook of Life
                                      SR Rarity
                                      1 cardSpellbook of Life
                                      Spellbook of Life
                                      Spell Equip
                                      Spellbook of Life

                                        Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn.


                                        N Rarity
                                        1 cardSpellbook of Miracles
                                        N Rarity
                                        1 cardSpellbook of Miracles
                                        Spellbook of Miracles
                                        Spell Normal
                                        Spellbook of Miracles

                                          Target 1 Spellcaster-Type Xyz Monster in your Graveyard and up to 2 of your banished "Spellbook" Spell Cards; Special Summon that monster, and if you do, attach the targeted "Spellbook" Spell Card(s) to it as Xyz Material. You can only activate 1 "Spellbook of Miracles" per turn.


                                          R Rarity
                                          1 cardSpellbook of Power
                                          R Rarity
                                          1 cardSpellbook of Power
                                          Spellbook of Power
                                          Spell Normal
                                          Spellbook of Power

                                            Target 1 Spellcaster monster you control; this turn, it gains 1000 ATK. And if it does, each time it destroys an opponent's monster by battle this turn: You can add 1 "Spellbook" Spell from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.


                                            UR Rarity
                                            1 cardSpellbook of Secrets
                                            UR Rarity
                                            1 cardSpellbook of Secrets
                                            Spellbook of Secrets
                                            Spell Normal
                                            Spellbook of Secrets

                                              Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                              SR Rarity
                                              1 cardSpellbook of the Master
                                              SR Rarity
                                              1 cardSpellbook of the Master
                                              Spellbook of the Master
                                              Spell Normal
                                              Spellbook of the Master

                                                If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.


                                                R Rarity
                                                1 cardSpellbook of Wisdom
                                                R Rarity
                                                1 cardSpellbook of Wisdom
                                                Spellbook of Wisdom
                                                Spell Quick
                                                Spellbook of Wisdom

                                                  Target 1 Spellcaster monster on the field, then activate 1 of these effects; ● That face-up monster is unaffected by other Spell effects this turn. ● That face-up monster is unaffected by Trap effects this turn.


                                                  R Rarity
                                                  1 cardSpellbook Star Hall
                                                  R Rarity
                                                  1 cardSpellbook Star Hall
                                                  Spellbook Star Hall
                                                  Spell Continuous
                                                  Spellbook Star Hall

                                                    Each time a "Spellbook" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the Graveyard: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card.


                                                    R Rarity
                                                    1 cardThe Grand Spellbook Tower
                                                    R Rarity
                                                    1 cardThe Grand Spellbook Tower
                                                    The Grand Spellbook Tower
                                                    Spell Field
                                                    The Grand Spellbook Tower

                                                      Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.


                                                      SR Rarity
                                                      1 cardWonder Wand
                                                      SR Rarity
                                                      1 cardWonder Wand
                                                      Wonder Wand
                                                      Spell Equip
                                                      Wonder Wand

                                                        Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                        N Rarity
                                                        1 cardDwimmered Glimmer
                                                        N Rarity
                                                        1 cardDwimmered Glimmer
                                                        Dwimmered Glimmer
                                                        Trap Continuous
                                                        Dwimmered Glimmer

                                                          Activate this card by banishing 1 face-up monster you control or 1 monster in your GY; Special Summon this card as a Normal Monster (Spellcaster/LIGHT/ATK 0/DEF 0) with the same Level as that banished monster. (This card is also still a Trap.) You can only activate 1 "Dwimmered Glimmer" per turn.


                                                          SR Rarity
                                                          1 cardShapesister
                                                          SR Rarity
                                                          1 cardShapesister
                                                          Shapesister
                                                          Trap Continuous
                                                          Shapesister

                                                            Special Summon this card as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn.


                                                            SR Rarity
                                                            1 cardThe Transmigration Prophecy
                                                            SR Rarity
                                                            1 cardThe Transmigration Prophecy
                                                            The Transmigration Prophecy
                                                            Trap Normal
                                                            The Transmigration Prophecy

                                                              Target 2 cards in the GY(s); shuffle those targets into the Deck(s).


                                                              UR Rarity
                                                              1 cardCrowley, the First Propheseer
                                                              UR Rarity
                                                              1 cardCrowley, the First Propheseer
                                                              Crowley, the First Propheseer
                                                              DARK
                                                              Crowley, the First Propheseer
                                                              • ATK:

                                                              • 1000

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.


                                                              SR Rarity
                                                              1 cardArcanite Magician
                                                              SR Rarity
                                                              1 cardArcanite Magician
                                                              Arcanite Magician
                                                              LIGHT 7
                                                              Arcanite Magician
                                                              • ATK:

                                                              • 400

                                                              • DEF:

                                                              • 1800


                                                              1 Tuner + 1+ non-Tuner Spellcaster monsters If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.


                                                              UR Rarity
                                                              1 cardFortune Lady Every
                                                              UR Rarity
                                                              1 cardFortune Lady Every
                                                              Fortune Lady Every
                                                              LIGHT 7
                                                              Fortune Lady Every
                                                              • ATK:

                                                              • -1

                                                              • DEF:

                                                              • -1


                                                              1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn.


                                                              SR Rarity
                                                              1 cardEmpress of Prophecy
                                                              SR Rarity
                                                              1 cardEmpress of Prophecy
                                                              Empress of Prophecy
                                                              LIGHT
                                                              Empress of Prophecy
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1700


                                                              2 Level 5 Spellcaster-Type monsters This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then excavate the top 5 cards of your Deck, destroy monsters on the field up to the number of "Spellbook" cards excavated, also, after that, place the excavated cards on the top of the Deck in any order.


                                                              UR Rarity
                                                              1 cardHierophant of Prophecy
                                                              UR Rarity
                                                              1 cardHierophant of Prophecy
                                                              Hierophant of Prophecy
                                                              DARK
                                                              Hierophant of Prophecy
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2600


                                                              2 Level 7 Spellcaster-Type monsters Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of "Spellbook" Spell Cards in your Graveyard.


                                                              master-duel
                                                              Spellbook
                                                              5







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