Created by: YGO Mod (20517634)

Created On: 08/13/2023

Need 10 UR

UR Rarity
Coordius the Triphasic Dealmon1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Linkmail Archfiend1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Hot Red Dragon Archfiend King Calamity1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Solemn Strike1 card

Main: 61 Extra: 14 Side: 15

R Rarity
1 cardAnnihilator Archfiend
R Rarity
1 cardAnnihilator Archfiend
Annihilator Archfiend
DARK 9
Annihilator Archfiend
  • ATK:

  • 2000

  • DEF:

  • 3000


You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of "Annihilator Archfiend" once per turn.


R Rarity
1 cardArchfiend Cavalry
R Rarity
1 cardArchfiend Cavalry
Archfiend Cavalry
DARK 4
Archfiend Cavalry
  • ATK:

  • 1900

  • DEF:

  • 0


If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn.


R Rarity
1 cardArchfiend Commander
R Rarity
1 cardArchfiend Commander
Archfiend Commander
DARK 6
Archfiend Commander
  • ATK:

  • 2500

  • DEF:

  • 1200


If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.


SR Rarity
1 cardArchfiend Empress
SR Rarity
1 cardArchfiend Empress
Archfiend Empress
DARK 8
Archfiend Empress
  • ATK:

  • 2900

  • DEF:

  • 2100


If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your Graveyard, instead. When this card is destroyed and sent from the field to the Graveyard, you can select 1 Level 6 or higher DARK Fiend-Type monster in your Graveyard, except "Archfiend Empress", and Special Summon it.


N Rarity
1 cardArchfiend Giant
N Rarity
1 cardArchfiend Giant
Archfiend Giant
DARK 6
Archfiend Giant
  • ATK:

  • 2400

  • DEF:

  • 1600


If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.


R Rarity
1 cardArchfiend Interceptor
R Rarity
1 cardArchfiend Interceptor
Archfiend Interceptor
DARK 4
Archfiend Interceptor
  • ATK:

  • 1400

  • DEF:

  • 1600


While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.


R Rarity
1 cardArchfiend of Gilfer
R Rarity
1 cardArchfiend of Gilfer
Archfiend of Gilfer
DARK 6
Archfiend of Gilfer
  • ATK:

  • 2200

  • DEF:

  • 2500


When this card is sent to the Graveyard: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card.


R Rarity
1 cardLabrynth Archfiend
R Rarity
1 cardLabrynth Archfiend
Labrynth Archfiend
DARK 7
Labrynth Archfiend
  • ATK:

  • 2000

  • DEF:

  • 2800


Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.


R Rarity
1 cardLancer Archfiend
R Rarity
1 cardLancer Archfiend
Lancer Archfiend
DARK 4
Lancer Archfiend
  • ATK:

  • 1600

  • DEF:

  • 1400


Once per turn, when your monster declares an attack on your opponent's Defense Position monster: You can activate this effect; during that battle, if that monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
1 cardLesser Fiend
R Rarity
1 cardLesser Fiend
Lesser Fiend
DARK 5
Lesser Fiend
  • ATK:

  • 2100

  • DEF:

  • 1000


(This card is always treated as an "Archfiend" card.) Banish any monster destroyed by battle with this card.


N Rarity
1 cardRed Gardna
N Rarity
1 cardRed Gardna
Red Gardna
FIRE 4
Red Gardna
  • ATK:

  • 0

  • DEF:

  • 2000


During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.


R Rarity
1 cardSkilled Red Magician
R Rarity
1 cardSkilled Red Magician
Skilled Red Magician
DARK 4
Skilled Red Magician
  • ATK:

  • 1600

  • DEF:

  • 1600


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.


N Rarity
1 cardRed-Eyes Archfiend of Lightning
N Rarity
1 cardRed-Eyes Archfiend of Lightning
Red-Eyes Archfiend of Lightning
DARK 6
Red-Eyes Archfiend of Lightning
  • ATK:

  • 2500

  • DEF:

  • 1200


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.


SR Rarity
1 cardSummoned Skull
SR Rarity
1 cardSummoned Skull
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


SR Rarity
1 cardArchfiend Eccentrick
SR Rarity
1 cardArchfiend Eccentrick
Archfiend Eccentrick
LIGHT 37
Archfiend Eccentrick
  • ATK:

  • 800

  • DEF:

  • 1000


[ Pendulum Effect ] You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. [ Monster Effect ] You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.


SR Rarity
1 cardD/D/D Rebel King Leonidas
SR Rarity
1 cardD/D/D Rebel King Leonidas
D/D/D Rebel King Leonidas
DARK 73
D/D/D Rebel King Leonidas
  • ATK:

  • 2600

  • DEF:

  • 1200


[ Pendulum Effect ] When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead. [ Monster Effect ] When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.


SR Rarity
1 cardArchfiend's Awakening
SR Rarity
1 cardArchfiend's Awakening
Archfiend's Awakening
DARK 6
Archfiend's Awakening
  • ATK:

  • 2500

  • DEF:

  • 1200


You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.


N Rarity
1 cardDark Tinker
N Rarity
1 cardDark Tinker
Dark Tinker
DARK 2
Dark Tinker
  • ATK:

  • 1000

  • DEF:

  • 1300


When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.


R Rarity
1 cardFabled Raven
R Rarity
1 cardFabled Raven
Fabled Raven
LIGHT 2
Fabled Raven
  • ATK:

  • 1300

  • DEF:

  • 1000


Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn.


N Rarity
1 cardObsessive Uvualoop
N Rarity
1 cardObsessive Uvualoop
Obsessive Uvualoop
EARTH 4
Obsessive Uvualoop
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.


R Rarity
1 cardArchfiend Palabyrinth
R Rarity
1 cardArchfiend Palabyrinth
Archfiend Palabyrinth
Spell Field
Archfiend Palabyrinth

    All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.


    R Rarity
    1 cardArchfiend's Staff of Despair
    R Rarity
    1 cardArchfiend's Staff of Despair
    Archfiend's Staff of Despair
    Spell Equip
    Archfiend's Staff of Despair

      Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of "Archfiend's Staff of Despair" once per turn.


      R Rarity
      1 cardAxe of Despair
      R Rarity
      1 cardAxe of Despair
      Axe of Despair
      Spell Equip
      Axe of Despair

        (This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.


        R Rarity
        1 cardBook of Moon
        R Rarity
        1 cardBook of Moon
        Book of Moon
        Spell Quick
        Book of Moon

          Target 1 face-up monster on the field; change that target to face-down Defense Position.


          UR Rarity
          1 cardCalled by the Grave
          UR Rarity
          1 cardCalled by the Grave
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            R Rarity
            1 cardCharge Into a Dark World
            R Rarity
            1 cardCharge Into a Dark World
            Charge Into a Dark World
            Spell Normal
            Charge Into a Dark World

              Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.


              R Rarity
              1 cardContract with the Abyss
              R Rarity
              1 cardContract with the Abyss
              Contract with the Abyss
              Spell Normal
              Contract with the Abyss

                This card can be used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.


                SR Rarity
                1 cardCosmic Cyclone
                SR Rarity
                1 cardCosmic Cyclone
                Cosmic Cyclone
                Spell Quick
                Cosmic Cyclone

                  Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                  N Rarity
                  1 cardCurse of Fiend
                  N Rarity
                  1 cardCurse of Fiend
                  Curse of Fiend
                  Spell Normal
                  Curse of Fiend

                    Change the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can only activate this card during your Standby Phase.


                    SR Rarity
                    2 cardDark Fusion
                    SR Rarity
                    2 cardDark Fusion
                    Dark Fusion
                    Spell Normal
                    Dark Fusion

                      Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Your opponent cannot target it with card effects this turn.


                      N Rarity
                      1 cardDouble or Nothing!
                      N Rarity
                      1 cardDouble or Nothing!
                      Double or Nothing!
                      Spell Quick
                      Double or Nothing!

                        When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


                        UR Rarity
                        1 cardForbidden Droplet
                        UR Rarity
                        1 cardForbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          SR Rarity
                          1 cardForbidden Lance
                          SR Rarity
                          1 cardForbidden Lance
                          Forbidden Lance
                          Spell Quick
                          Forbidden Lance

                            Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                            UR Rarity
                            1 cardHarpie's Feather Duster
                            UR Rarity
                            1 cardHarpie's Feather Duster
                            Harpie's Feather Duster
                            Spell Normal
                            Harpie's Feather Duster

                              Destroy all Spell and Trap Cards your opponent controls.




                              Tag(s):

                              SR Rarity
                              1 cardPot of Acquisitiveness
                              SR Rarity
                              1 cardPot of Acquisitiveness
                              Pot of Acquisitiveness
                              Spell Quick
                              Pot of Acquisitiveness

                                Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                                Tag(s):

                                N Rarity
                                1 cardRed Dragon Vase
                                N Rarity
                                1 cardRed Dragon Vase
                                Red Dragon Vase
                                Spell Normal
                                Red Dragon Vase

                                  If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.


                                  N Rarity
                                  1 cardScarlet Security
                                  N Rarity
                                  1 cardScarlet Security
                                  Scarlet Security
                                  Spell Normal
                                  Scarlet Security

                                    If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.


                                    N Rarity
                                    1 cardThe Puppet Magic of Dark Ruler
                                    N Rarity
                                    1 cardThe Puppet Magic of Dark Ruler
                                    The Puppet Magic of Dark Ruler
                                    Spell Normal
                                    The Puppet Magic of Dark Ruler

                                      Select 1 Fiend-Type monster from your Graveyard. Remove from play monsters on your side of the field whose total Levels exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.


                                      SR Rarity
                                      1 cardTwin Twisters
                                      SR Rarity
                                      1 cardTwin Twisters
                                      Twin Twisters
                                      Spell Quick
                                      Twin Twisters

                                        Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                        SR Rarity
                                        1 cardArchfiend's Ghastly Glitch
                                        SR Rarity
                                        1 cardArchfiend's Ghastly Glitch
                                        Archfiend's Ghastly Glitch
                                        Trap Normal
                                        Archfiend's Ghastly Glitch

                                          If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.


                                          N Rarity
                                          1 cardArchfiend's Roar
                                          N Rarity
                                          1 cardArchfiend's Roar
                                          Archfiend's Roar
                                          Trap Normal
                                          Archfiend's Roar

                                            Pay 500 Life Points, then target 1 "Archfiend" monster in your Graveyard; Special Summon that target. It cannot be Tributed. Destroy it during the End Phase of this turn.


                                            R Rarity
                                            1 cardBarrel Behind the Door
                                            R Rarity
                                            1 cardBarrel Behind the Door
                                            Barrel Behind the Door
                                            Trap Counter
                                            Barrel Behind the Door

                                              Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.


                                              N Rarity
                                              1 cardBattle-Scarred
                                              N Rarity
                                              1 cardBattle-Scarred
                                              Battle-Scarred
                                              Trap Continuous
                                              Battle-Scarred

                                                Select 1 Archfiend monster on your side of the field to activate this card. Your opponent also pays the same Life Points that you pay for the selected monster during the Standby Phase. If this card is removed from the field, destroy the selected monster. When the selected monster is removed from the field, destroy this card.


                                                N Rarity
                                                2 cardCall of the Archfiend
                                                N Rarity
                                                2 cardCall of the Archfiend
                                                Call of the Archfiend
                                                Trap Continuous
                                                Call of the Archfiend

                                                  You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. You can only use this effect of "Call of the Archfiend" once per turn.


                                                  N Rarity
                                                  1 cardCrimson Fire
                                                  N Rarity
                                                  1 cardCrimson Fire
                                                  Crimson Fire
                                                  Trap Counter
                                                  Crimson Fire

                                                    When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.


                                                    SR Rarity
                                                    1 cardDebunk
                                                    SR Rarity
                                                    1 cardDebunk
                                                    Debunk
                                                    Trap Counter
                                                    Debunk

                                                      When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                                      SR Rarity
                                                      1 cardDimensional Barrier
                                                      SR Rarity
                                                      1 cardDimensional Barrier
                                                      Dimensional Barrier
                                                      Trap Normal
                                                      Dimensional Barrier

                                                        Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                        R Rarity
                                                        1 cardDogmatika Punishment
                                                        R Rarity
                                                        1 cardDogmatika Punishment
                                                        Dogmatika Punishment
                                                        Trap Normal
                                                        Dogmatika Punishment

                                                          Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                          SR Rarity
                                                          1 cardDrastic Drop Off
                                                          SR Rarity
                                                          1 cardDrastic Drop Off
                                                          Drastic Drop Off
                                                          Trap Counter
                                                          Drastic Drop Off

                                                            When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.


                                                            SR Rarity
                                                            1 cardEradicator Epidemic Virus
                                                            SR Rarity
                                                            1 cardEradicator Epidemic Virus
                                                            Eradicator Epidemic Virus
                                                            Trap Normal
                                                            Eradicator Epidemic Virus

                                                              Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                                              SR Rarity
                                                              1 cardEvenly Matched
                                                              SR Rarity
                                                              1 cardEvenly Matched
                                                              Evenly Matched
                                                              Trap Normal
                                                              Evenly Matched

                                                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                SR Rarity
                                                                1 cardGravedigger's Trap Hole
                                                                SR Rarity
                                                                1 cardGravedigger's Trap Hole
                                                                Gravedigger's Trap Hole
                                                                Trap Normal
                                                                Gravedigger's Trap Hole

                                                                  When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                                                  UR Rarity
                                                                  1 cardInfinite Impermanence
                                                                  UR Rarity
                                                                  1 cardInfinite Impermanence
                                                                  Infinite Impermanence
                                                                  Trap Normal
                                                                  Infinite Impermanence

                                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                    N Rarity
                                                                    1 cardRed Cocoon
                                                                    N Rarity
                                                                    1 cardRed Cocoon
                                                                    Red Cocoon
                                                                    Trap Normal
                                                                    Red Cocoon

                                                                      Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it.


                                                                      R Rarity
                                                                      1 cardRed Supremacy
                                                                      R Rarity
                                                                      1 cardRed Supremacy
                                                                      Red Supremacy
                                                                      Trap Normal
                                                                      Red Supremacy

                                                                        Banish 1 "Red Dragon Archfiend" Synchro Monster from your Graveyard, then target 1 "Red Dragon Archfiend" Synchro Monster you control; its name becomes the banished monster's original name, and replace its effects with the banished monster's original effects.


                                                                        UR Rarity
                                                                        1 cardSolemn Strike
                                                                        UR Rarity
                                                                        1 cardSolemn Strike
                                                                        Solemn Strike
                                                                        Trap Counter
                                                                        Solemn Strike

                                                                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                          Tag(s):

                                                                          SR Rarity
                                                                          1 cardSolemn Warning
                                                                          SR Rarity
                                                                          1 cardSolemn Warning
                                                                          Solemn Warning
                                                                          Trap Counter
                                                                          Solemn Warning

                                                                            When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                            Tag(s):

                                                                            SR Rarity
                                                                            1 cardUltimate Providence
                                                                            SR Rarity
                                                                            1 cardUltimate Providence
                                                                            Ultimate Providence
                                                                            Trap Counter
                                                                            Ultimate Providence

                                                                              When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                                                                              SR Rarity
                                                                              1 cardWiretap
                                                                              SR Rarity
                                                                              1 cardWiretap
                                                                              Wiretap
                                                                              Trap Counter
                                                                              Wiretap

                                                                                When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                                                SR Rarity
                                                                                1 cardArchfiend's Manifestation
                                                                                SR Rarity
                                                                                1 cardArchfiend's Manifestation
                                                                                Archfiend's Manifestation
                                                                                DARK 6
                                                                                Archfiend's Manifestation
                                                                                • ATK:

                                                                                • 2500

                                                                                • DEF:

                                                                                • 1200


                                                                                "Summoned Skull" + 1 DARK monster This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. All "Summoned Skull" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.


                                                                                UR Rarity
                                                                                1 cardCoordius the Triphasic Dealmon
                                                                                UR Rarity
                                                                                1 cardCoordius the Triphasic Dealmon
                                                                                Coordius the Triphasic Dealmon
                                                                                DARK 9
                                                                                Coordius the Triphasic Dealmon
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 3000


                                                                                1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ● Add 1 Spell/Trap from your GY to your hand. ● Destroy 3 cards your opponent controls. ● This turn, this card gains ATK equal to half of the difference between your LP and your opponent's, also your other monsters cannot attack. You can only use this effect of "Coordius the Triphasic Dealmon" once per turn.


                                                                                UR Rarity
                                                                                1 cardKnightmare Unicorn
                                                                                UR Rarity
                                                                                1 cardKnightmare Unicorn
                                                                                Knightmare Unicorn
                                                                                DARK
                                                                                Knightmare Unicorn
                                                                                • ATK:

                                                                                • 2200

                                                                                • LINK-3

                                                                                Link Arrow:

                                                                                Left

                                                                                Right

                                                                                Bottom


                                                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                UR Rarity
                                                                                1 cardLinkmail Archfiend
                                                                                UR Rarity
                                                                                1 cardLinkmail Archfiend
                                                                                Linkmail Archfiend
                                                                                DARK
                                                                                Linkmail Archfiend
                                                                                • ATK:

                                                                                • 2800

                                                                                • LINK-4

                                                                                Link Arrow:

                                                                                Top-Left

                                                                                Left

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.


                                                                                UR Rarity
                                                                                1 cardUnderworld Goddess of the Closed World
                                                                                UR Rarity
                                                                                1 cardUnderworld Goddess of the Closed World
                                                                                Underworld Goddess of the Closed World
                                                                                LIGHT
                                                                                Underworld Goddess of the Closed World
                                                                                • ATK:

                                                                                • 3000

                                                                                • LINK-5

                                                                                Link Arrow:

                                                                                Top

                                                                                Top-Right

                                                                                Right

                                                                                Bottom

                                                                                Bottom-Right


                                                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                SR Rarity
                                                                                1 cardArchfiend's Call
                                                                                SR Rarity
                                                                                1 cardArchfiend's Call
                                                                                Archfiend's Call
                                                                                DARK 6
                                                                                Archfiend's Call
                                                                                • ATK:

                                                                                • 2500

                                                                                • DEF:

                                                                                • 1200


                                                                                1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.


                                                                                SR Rarity
                                                                                1 cardArmades, Keeper of Boundaries
                                                                                SR Rarity
                                                                                1 cardArmades, Keeper of Boundaries
                                                                                Armades, Keeper of Boundaries
                                                                                LIGHT 5
                                                                                Armades, Keeper of Boundaries
                                                                                • ATK:

                                                                                • 2300

                                                                                • DEF:

                                                                                • 1500


                                                                                1 Tuner + 1 or more non-Tuner monsters If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.


                                                                                R Rarity
                                                                                1 cardChaos King Archfiend
                                                                                R Rarity
                                                                                1 cardChaos King Archfiend
                                                                                Chaos King Archfiend
                                                                                DARK 7
                                                                                Chaos King Archfiend
                                                                                • ATK:

                                                                                • 2600

                                                                                • DEF:

                                                                                • 2600


                                                                                1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase.


                                                                                SR Rarity
                                                                                1 cardHot Red Dragon Archfiend Bane
                                                                                SR Rarity
                                                                                1 cardHot Red Dragon Archfiend Bane
                                                                                Hot Red Dragon Archfiend Bane
                                                                                DARK 10
                                                                                Hot Red Dragon Archfiend Bane
                                                                                • ATK:

                                                                                • 3500

                                                                                • DEF:

                                                                                • 3000


                                                                                1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.


                                                                                UR Rarity
                                                                                1 cardHot Red Dragon Archfiend King Calamity
                                                                                UR Rarity
                                                                                1 cardHot Red Dragon Archfiend King Calamity
                                                                                Hot Red Dragon Archfiend King Calamity
                                                                                DARK 12
                                                                                Hot Red Dragon Archfiend King Calamity
                                                                                • ATK:

                                                                                • 4000

                                                                                • DEF:

                                                                                • 3500


                                                                                2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it.


                                                                                SR Rarity
                                                                                1 cardScarlight Red Dragon Archfiend
                                                                                SR Rarity
                                                                                1 cardScarlight Red Dragon Archfiend
                                                                                Scarlight Red Dragon Archfiend
                                                                                DARK 8
                                                                                Scarlight Red Dragon Archfiend
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 2500


                                                                                1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                                                                                SR Rarity
                                                                                1 cardArchfiend's Ascent
                                                                                SR Rarity
                                                                                1 cardArchfiend's Ascent
                                                                                Archfiend's Ascent
                                                                                DARK
                                                                                Archfiend's Ascent
                                                                                • ATK:

                                                                                • 2500

                                                                                • DEF:

                                                                                • 1200


                                                                                2 Level 6 monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.


                                                                                R Rarity
                                                                                1 cardEvilswarm Thanatos
                                                                                R Rarity
                                                                                1 cardEvilswarm Thanatos
                                                                                Evilswarm Thanatos
                                                                                DARK
                                                                                Evilswarm Thanatos
                                                                                • ATK:

                                                                                • 2350

                                                                                • DEF:

                                                                                • 1350


                                                                                2 Level 4 DARK monsters Once per turn (Quick Effect): You can detach 1 material from this card; this face-up card is unaffected by other monster effects this turn.


                                                                                SR Rarity
                                                                                1 cardOnibimaru Soul Sweeper
                                                                                SR Rarity
                                                                                1 cardOnibimaru Soul Sweeper
                                                                                Onibimaru Soul Sweeper
                                                                                DARK
                                                                                Onibimaru Soul Sweeper
                                                                                • ATK:

                                                                                • 1900

                                                                                • DEF:

                                                                                • 1600


                                                                                2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.


                                                                                R Rarity
                                                                                1 cardArchfiend Emperor, the First Lord of Horror
                                                                                R Rarity
                                                                                1 cardArchfiend Emperor, the First Lord of Horror
                                                                                Archfiend Emperor, the First Lord of Horror
                                                                                DARK 8
                                                                                Archfiend Emperor, the First Lord of Horror
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 2000


                                                                                You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.


                                                                                N Rarity
                                                                                1 cardArchfiend General
                                                                                N Rarity
                                                                                1 cardArchfiend General
                                                                                Archfiend General
                                                                                DARK 4
                                                                                Archfiend General
                                                                                • ATK:

                                                                                • 2100

                                                                                • DEF:

                                                                                • 800


                                                                                You can discard this card to the Graveyard to add 1 "Pandemonium" from your Deck to your hand. If this card is on the field but "Pandemonium" is not on the field, destroy this card.


                                                                                SR Rarity
                                                                                1 cardBerserk Dragon
                                                                                SR Rarity
                                                                                1 cardBerserk Dragon
                                                                                Berserk Dragon
                                                                                DARK 8
                                                                                Berserk Dragon
                                                                                • ATK:

                                                                                • 3500

                                                                                • DEF:

                                                                                • 0


                                                                                Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK.


                                                                                N Rarity
                                                                                1 cardCave Dragon
                                                                                N Rarity
                                                                                1 cardCave Dragon
                                                                                Cave Dragon
                                                                                WIND 4
                                                                                Cave Dragon
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 100


                                                                                Cannot be Normal Summoned while you control a monster. This card cannot declare an attack unless you control another Dragon-Type monster.


                                                                                N Rarity
                                                                                1 cardDesrook Archfiend
                                                                                N Rarity
                                                                                1 cardDesrook Archfiend
                                                                                Desrook Archfiend
                                                                                LIGHT 3
                                                                                Desrook Archfiend
                                                                                • ATK:

                                                                                • 1100

                                                                                • DEF:

                                                                                • 1800


                                                                                The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a "Terrorking Archfiend" on your side of the field is destroyed and sent to the Graveyard, you can send this card from your hand to the Graveyard to Special Summon the "Terrorking Archfiend".


                                                                                N Rarity
                                                                                1 cardImprisoned Queen Archfiend
                                                                                N Rarity
                                                                                1 cardImprisoned Queen Archfiend
                                                                                Imprisoned Queen Archfiend
                                                                                DARK 8
                                                                                Imprisoned Queen Archfiend
                                                                                • ATK:

                                                                                • 2600

                                                                                • DEF:

                                                                                • 1700


                                                                                During each of your Standby Phases, you must pay 1000 Life Points (this is not optional), or this card is destroyed. During your Standby Phase: Target 1 Level 4 or lower Fiend-Type monster on the field; that target gains 1000 ATK until the End Phase. "Pandemonium" must be on the field and this card must be in your Graveyard to activate and to resolve this effect.


                                                                                N Rarity
                                                                                1 cardShadowknight Archfiend
                                                                                N Rarity
                                                                                1 cardShadowknight Archfiend
                                                                                Shadowknight Archfiend
                                                                                WIND 4
                                                                                Shadowknight Archfiend
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 1600


                                                                                The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.


                                                                                N Rarity
                                                                                1 cardSkull Archfiend of Lightning
                                                                                N Rarity
                                                                                1 cardSkull Archfiend of Lightning
                                                                                Skull Archfiend of Lightning
                                                                                DARK 6
                                                                                Skull Archfiend of Lightning
                                                                                • ATK:

                                                                                • 2500

                                                                                • DEF:

                                                                                • 1200


                                                                                During each of your Standby Phases, you must pay 500 Life Points (this is not optional), or this card is destroyed. Before resolving an opponent's card effect that targets this card, roll a six-sided die, negate the effect if you roll 1, 3, or 6, and if you do, destroy that card.


                                                                                SR Rarity
                                                                                1 cardKnightmare Phoenix
                                                                                SR Rarity
                                                                                1 cardKnightmare Phoenix
                                                                                Knightmare Phoenix
                                                                                FIRE
                                                                                Knightmare Phoenix
                                                                                • ATK:

                                                                                • 1900

                                                                                • LINK-2

                                                                                Link Arrow:

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                                                                                Right


                                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                SR Rarity
                                                                                1 cardA Deal with Dark Ruler
                                                                                SR Rarity
                                                                                1 cardA Deal with Dark Ruler
                                                                                A Deal with Dark Ruler
                                                                                Spell Quick
                                                                                A Deal with Dark Ruler

                                                                                  (This card is always treated as an "Archfiend" card.) If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.


                                                                                  R Rarity
                                                                                  1 cardArchfiend's Oath
                                                                                  R Rarity
                                                                                  1 cardArchfiend's Oath
                                                                                  Archfiend's Oath
                                                                                  Spell Continuous
                                                                                  Archfiend's Oath

                                                                                    Once per turn: You can pay 500 Life Points, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard.


                                                                                    R Rarity
                                                                                    1 cardFalling Down
                                                                                    R Rarity
                                                                                    1 cardFalling Down
                                                                                    Falling Down
                                                                                    Spell Equip
                                                                                    Falling Down

                                                                                      Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage.


                                                                                      N Rarity
                                                                                      1 cardPandemonium
                                                                                      N Rarity
                                                                                      1 cardPandemonium
                                                                                      Pandemonium
                                                                                      Spell Field
                                                                                      Pandemonium

                                                                                        Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card.


                                                                                        N Rarity
                                                                                        1 cardKing Scarlet
                                                                                        N Rarity
                                                                                        1 cardKing Scarlet
                                                                                        King Scarlet
                                                                                        Trap Continuous
                                                                                        King Scarlet

                                                                                          If a "Red Dragon Archfiend" monster you control battles, during damage calculation: Make that monster you control unable to be destroyed by that battle, and if you do, Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.)


                                                                                          N Rarity
                                                                                          1 cardRed Screen
                                                                                          N Rarity
                                                                                          1 cardRed Screen
                                                                                          Red Screen
                                                                                          Trap Continuous
                                                                                          Red Screen

                                                                                            Your opponent's monsters cannot declare attacks. During each of your End Phases, you must pay 1000 LP (this is not optional), or this card is destroyed. You can target 1 Level 1 Tuner monster in your Graveyard; destroy this card, and if you do, Special Summon that target. "Red Dragon Archfiend" must be on the field to activate and to resolve this effect.




                                                                                            More Master Duel Info

                                                                                            Archfiend Breakdown

                                                                                             

                                                                                             

                                                                                             

                                                                                             

                                                                                             

                                                                                             

                                                                                             

                                                                                             

                                                                                             

                                                                                             

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