Created by: Can't read (07365124)

Created On: 05/19/2022

Need 23 UR

UR Rarity
Kozmo Dark Eclipser1 card
UR Rarity
Kozmo Farmgirl3 card
UR Rarity
Maxx "C"2 card
UR Rarity
Borrelsword Dragon1 card
UR Rarity
Draco Masters of the Tenyi1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Cyber Slash Harpie Lady1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Number 22: Zombiestein1 card
UR Rarity
Teardrop the Rikka Queen1 card
UR Rarity
True King of All Calamities1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Interrupted Kaiju Slumber3 card
UR Rarity
Lightning Storm2 card
UR Rarity
Raigeki1 card

Main: 43 Extra: 15

R Rarity
2 cardGadarla, the Mystery Dust Kaiju
R Rarity
2 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


SR Rarity
2 cardGameciel, the Sea Turtle Kaiju
SR Rarity
2 cardGameciel, the Sea Turtle Kaiju
Gameciel, the Sea Turtle Kaiju
WATER 8
Gameciel, the Sea Turtle Kaiju
  • ATK:

  • 2200

  • DEF:

  • 3000


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


SR Rarity
3 cardKozmo Dark Destroyer
SR Rarity
3 cardKozmo Dark Destroyer
Kozmo Dark Destroyer
DARK 8
Kozmo Dark Destroyer
  • ATK:

  • 3000

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.


UR Rarity
1 cardKozmo Dark Eclipser
UR Rarity
1 cardKozmo Dark Eclipser
Kozmo Dark Eclipser
DARK 9
Kozmo Dark Eclipser
  • ATK:

  • 3000

  • DEF:

  • 2600


Cannot be targeted by an opponent's card effects. During either player's turn, when a Trap Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 8 or lower "Kozmo" monster from your Deck to your hand.


UR Rarity
3 cardKozmo Farmgirl
UR Rarity
3 cardKozmo Farmgirl
Kozmo Farmgirl
LIGHT 3
Kozmo Farmgirl
  • ATK:

  • 1500

  • DEF:

  • 1000


During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.


R Rarity
2 cardKozmo Forerunner
R Rarity
2 cardKozmo Forerunner
Kozmo Forerunner
LIGHT 7
Kozmo Forerunner
  • ATK:

  • 2800

  • DEF:

  • 1400


Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.


R Rarity
1 cardKozmo Goodwitch
R Rarity
1 cardKozmo Goodwitch
Kozmo Goodwitch
LIGHT 4
Kozmo Goodwitch
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Goodwitch" once per turn. Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position.


SR Rarity
1 cardKozmo Sliprider
SR Rarity
1 cardKozmo Sliprider
Kozmo Sliprider
LIGHT 5
Kozmo Sliprider
  • ATK:

  • 2300

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck.


SR Rarity
3 cardKozmo Tincan
SR Rarity
3 cardKozmo Tincan
Kozmo Tincan
LIGHT 1
Kozmo Tincan
  • ATK:

  • 0

  • DEF:

  • 0


During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the Graveyard.


R Rarity
1 cardKozmoll Dark Lady
R Rarity
1 cardKozmoll Dark Lady
Kozmoll Dark Lady
DARK 5
Kozmoll Dark Lady
  • ATK:

  • 2200

  • DEF:

  • 1800


During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.


N Rarity
3 cardKozmoll Wickedwitch
N Rarity
3 cardKozmoll Wickedwitch
Kozmoll Wickedwitch
DARK 4
Kozmoll Wickedwitch
  • ATK:

  • 1900

  • DEF:

  • 300


During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


R Rarity
1 cardThunder King, the Lightningstrike Kaiju
R Rarity
1 cardThunder King, the Lightningstrike Kaiju
Thunder King, the Lightningstrike Kaiju
LIGHT 9
Thunder King, the Lightningstrike Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2100


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.


N Rarity
1 cardPSY-Frame Driver
N Rarity
1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardPSY-Framegear Gamma
SR Rarity
2 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


SR Rarity
2 cardEmergency Teleport
SR Rarity
2 cardEmergency Teleport
Emergency Teleport
Spell Quick
Emergency Teleport

    Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




    Tag(s):

    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      UR Rarity
      3 cardInterrupted Kaiju Slumber
      UR Rarity
      3 cardInterrupted Kaiju Slumber
      Interrupted Kaiju Slumber
      Spell Normal
      Interrupted Kaiju Slumber

        Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.


        UR Rarity
        2 cardLightning Storm
        UR Rarity
        2 cardLightning Storm
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




          Tag(s):

          SR Rarity
          3 cardPot of Extravagance
          SR Rarity
          3 cardPot of Extravagance
          Pot of Extravagance
          Spell Normal
          Pot of Extravagance

            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




            Tag(s):

            UR Rarity
            1 cardRaigeki
            UR Rarity
            1 cardRaigeki
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.




              Tag(s):

              N Rarity
              2 cardKozmojo
              N Rarity
              2 cardKozmojo
              Kozmojo
              Trap Normal
              Kozmojo

                Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their Graveyard. You can only activate 1 "Kozmojo" per turn.


                UR Rarity
                1 cardBorrelsword Dragon
                UR Rarity
                1 cardBorrelsword Dragon
                Borrelsword Dragon
                DARK
                Borrelsword Dragon
                • ATK:

                • 3000

                • LINK-4

                Link Arrow:

                Top

                Left

                Bottom-Left

                Bottom


                3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                UR Rarity
                1 cardDraco Masters of the Tenyi
                UR Rarity
                1 cardDraco Masters of the Tenyi
                Draco Masters of the Tenyi
                LIGHT
                Draco Masters of the Tenyi
                • ATK:

                • 2600

                • LINK-3

                Link Arrow:

                Bottom-Left

                Bottom

                Bottom-Right


                2+ monsters, including a Link Monster Cannot be destroyed by battle with an Effect Monster. If you control no other Effect Monsters: You can destroy Effect Monsters your opponent controls, up to the number of non-Effect Monsters you control and/or in your GY. You can only use this effect of "Draco Masters of the Tenyi" once per turn.


                UR Rarity
                1 cardI:P Masquerena
                UR Rarity
                1 cardI:P Masquerena
                I:P Masquerena
                DARK
                I:P Masquerena
                • ATK:

                • 800

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                SR Rarity
                1 cardKnightmare Phoenix
                SR Rarity
                1 cardKnightmare Phoenix
                Knightmare Phoenix
                FIRE
                Knightmare Phoenix
                • ATK:

                • 1900

                • LINK-2

                Link Arrow:

                Top

                Right


                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                UR Rarity
                1 cardKnightmare Unicorn
                UR Rarity
                1 cardKnightmare Unicorn
                Knightmare Unicorn
                DARK
                Knightmare Unicorn
                • ATK:

                • 2200

                • LINK-3

                Link Arrow:

                Left

                Right

                Bottom


                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                SR Rarity
                1 cardLinguriboh
                SR Rarity
                1 cardLinguriboh
                Linguriboh
                DARK
                Linguriboh
                • ATK:

                • 300

                • LINK-1

                Link Arrow:

                Bottom-Left


                1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                SR Rarity
                1 cardCrimson Blader
                SR Rarity
                1 cardCrimson Blader
                Crimson Blader
                FIRE 8
                Crimson Blader
                • ATK:

                • 2800

                • DEF:

                • 2600


                1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                UR Rarity
                1 cardCyber Slash Harpie Lady
                UR Rarity
                1 cardCyber Slash Harpie Lady
                Cyber Slash Harpie Lady
                WIND 8
                Cyber Slash Harpie Lady
                • ATK:

                • 2600

                • DEF:

                • 1400


                1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                SR Rarity
                1 cardScarlight Red Dragon Archfiend
                SR Rarity
                1 cardScarlight Red Dragon Archfiend
                Scarlight Red Dragon Archfiend
                DARK 8
                Scarlight Red Dragon Archfiend
                • ATK:

                • 3000

                • DEF:

                • 2500


                1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                UR Rarity
                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                UR Rarity
                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                Divine Arsenal AA-ZEUS - Sky Thunder
                LIGHT
                Divine Arsenal AA-ZEUS - Sky Thunder
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                Tag(s):

                UR Rarity
                1 cardNumber 22: Zombiestein
                UR Rarity
                1 cardNumber 22: Zombiestein
                Number 22: Zombiestein
                DARK
                Number 22: Zombiestein
                • ATK:

                • 4500

                • DEF:

                • 1000


                2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.


                R Rarity
                1 cardNumber 80: Rhapsody in Berserk
                R Rarity
                1 cardNumber 80: Rhapsody in Berserk
                Number 80: Rhapsody in Berserk
                DARK
                Number 80: Rhapsody in Berserk
                • ATK:

                • 0

                • DEF:

                • 1200


                2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.


                N Rarity
                1 cardNumber 82: Heartlandraco
                N Rarity
                1 cardNumber 82: Heartlandraco
                Number 82: Heartlandraco
                EARTH
                Number 82: Heartlandraco
                • ATK:

                • 2000

                • DEF:

                • 1500


                2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.


                UR Rarity
                1 cardTeardrop the Rikka Queen
                UR Rarity
                1 cardTeardrop the Rikka Queen
                Teardrop the Rikka Queen
                WATER
                Teardrop the Rikka Queen
                • ATK:

                • 2800

                • DEF:

                • 2800


                2 Level 8 monsters You can detach 1 material from this card, then target 1 monster on the field; Tribute it. This is a Quick Effect if this card has a Plant monster as material. You can only use this effect of "Teardrop the Rikka Queen" once per turn. Each time a monster(s) is Tributed: This card gains 200 ATK for each, until the end of this turn.


                UR Rarity
                1 cardTrue King of All Calamities
                UR Rarity
                1 cardTrue King of All Calamities
                True King of All Calamities
                DARK
                True King of All Calamities
                • ATK:

                • 3000

                • DEF:

                • 3000


                2+ Level 9 monsters Once per turn (Quick Effect): You can detach 1 material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" and "True King" monsters in your hand would destroy with their effects can be chosen from your opponent's field.




                More Master Duel Info

                Kaiju Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

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