Created by: YGO Mod (20517634)

Created On: 07/12/2023

Main: 43 Extra: 15

3 cardLava Golem 3 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


3 cardThe Black Stone of Legend 3 cardThe Black Stone of Legend
The Black Stone of Legend
DARK 1
The Black Stone of Legend
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


2 cardRed-Eyes Toon Dragon 2 cardRed-Eyes Toon Dragon
Red-Eyes Toon Dragon
DARK 7
Red-Eyes Toon Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.


3 cardToon Black Luster Soldier 3 cardToon Black Luster Soldier
Toon Black Luster Soldier
EARTH 8
Toon Black Luster Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.


1 cardToon Cyber Dragon 1 cardToon Cyber Dragon
Toon Cyber Dragon
LIGHT 5
Toon Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.


2 cardToon Dark Magician 2 cardToon Dark Magician
Toon Dark Magician
DARK 7
Toon Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ● Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ● Add 1 "Toon" Spell/Trap from your Deck to your hand.


1 cardToon Dark Magician Girl 1 cardToon Dark Magician Girl
Toon Dark Magician Girl
DARK 6
Toon Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's GY.


1 cardToon Harpie Lady 1 cardToon Harpie Lady
Toon Harpie Lady
WIND 4
Toon Harpie Lady
  • ATK:

  • 1300

  • DEF:

  • 1400


Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.


2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardComic Hand 2 cardComic Hand
Comic Hand
Spell Equip
Comic Hand

    If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.


    1 cardHarpie's Feather Duster
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      2 cardLightning Storm
      2 cardLightning Storm
      Lightning Storm
      Spell Normal
      Lightning Storm

        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




        Tag(s):

        2 cardPot of Extravagance
        2 cardPot of Extravagance
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




          Tag(s):

          1 cardRaigeki
          1 cardRaigeki
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.




            Tag(s):

            3 cardToon Bookmark 3 cardToon Bookmark
            Toon Bookmark
            Spell Normal
            Toon Bookmark

              Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


              3 cardToon Kingdom 3 cardToon Kingdom
              Toon Kingdom
              Spell Field
              Toon Kingdom

                When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.


                3 cardToon Page-Flip 3 cardToon Page-Flip
                Toon Page-Flip
                Spell Quick
                Toon Page-Flip

                  If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.


                  3 cardToon Table of Contents 3 cardToon Table of Contents
                  Toon Table of Contents
                  Spell Normal
                  Toon Table of Contents

                    Add 1 "Toon" card from your Deck to your hand.


                    1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      1 cardTriple Tactics Thrust 1 cardTriple Tactics Thrust
                      Triple Tactics Thrust
                      Spell Normal
                      Triple Tactics Thrust

                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                        3 cardEvenly Matched 3 cardEvenly Matched
                        Evenly Matched
                        Trap Normal
                        Evenly Matched

                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                          1 cardChimeratech Megafleet Dragon 1 cardChimeratech Megafleet Dragon
                          Chimeratech Megafleet Dragon
                          DARK 10
                          Chimeratech Megafleet Dragon
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.


                          1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                          Knightmare Phoenix
                          FIRE
                          Knightmare Phoenix
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Right


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                          2 cardLinkuriboh
                          2 cardLinkuriboh
                          Linkuriboh
                          DARK
                          Linkuriboh
                          • ATK:

                          • 300

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                          1 cardRelinquished Anima 1 cardRelinquished Anima
                          Relinquished Anima
                          DARK
                          Relinquished Anima
                          • ATK:

                          • 0

                          • LINK-1

                          Link Arrow:

                          Top


                          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                          1 cardBaronne de Fleur
                          1 cardBaronne de Fleur
                          Baronne de Fleur
                          WIND 10
                          Baronne de Fleur
                          • ATK:

                          • 3000

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                          3 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          3 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          LIGHT
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                          Tag(s):

                          1 cardKashtira Arise-Heart
                          1 cardKashtira Arise-Heart
                          Kashtira Arise-Heart
                          DARK
                          Kashtira Arise-Heart
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                          2 cardNumber 11: Big Eye 2 cardNumber 11: Big Eye
                          Number 11: Big Eye
                          DARK
                          Number 11: Big Eye
                          • ATK:

                          • 2600

                          • DEF:

                          • 2000


                          2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                          3 cardRed-Eyes Flare Metal Dragon 3 cardRed-Eyes Flare Metal Dragon
                          Red-Eyes Flare Metal Dragon
                          DARK
                          Red-Eyes Flare Metal Dragon
                          • ATK:

                          • 2800

                          • DEF:

                          • 2400


                          2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.




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