Zombies Deck #78723 — Yu-Gi-Oh! Master Duel

50 Main, 15 Extra, incl. Gozuki x3, Maxx 'C' x3, Mezuki x3. Created Jun 21, 2023 by YGO Mod.

Deck Zombies Master Duel

Created by: YGO Mod (20517634)

Created On: 06/21/2023

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
22± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 22/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 50
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 50 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Zombie-engine board (Zombie World plus Gozuki, Mezuki, Necroworld Banshee recursion) into Synchro bosses such as Red-Eyes Zombie Dragon Lord, Psychic End Punisher and Skeletal Dragon Felgrand; Synchro beatdown from Stardust Dragon, Stardust Charge Warrior and Crystal Wing via Zombie-race fodder
  • Turn 1 (going first): Open with a Zombie World or Gozuki/Glow-Up Bloom starter, search or recur a Zombie, and Synchro Summon one boss; Maxx C and Ash Blossom protect the opening (Inferred)
  • Turn 2 (going second): Use Maxx C and Ash Blossom to answer the opponent's first Special Summon, then rebuild through GY recursion (Mezuki, Gozuki, Changshi) (Inferred)
  • Recovery: Banish Zombies from the GY through Gozuki, Mezuki and Glow-Up Bloom to re-Special Summon and rebuild the board after a single interruption (Inferred)
  • After siding: Not evaluable: the deck runs zero side-deck cards, so no post-side plan exists in the evidence (Provisional)

Why it scores here

The deck is scored as a system, not as an average of its cards. Its Zombie-race density (31 Zombie-race main cards) and Zombie World give a recursive GY engine that reliably reaches a Synchro boss in a good opening, though Zombie World itself is only about 28% likely in a 5-card opening hand (Inferred). Interaction is real but scattered: Maxx C, Ash Blossom, Harpie's Feather Duster and Raigeki cover several lines, and recursion keeps the grind alive. The score is held down by weak consistency, a 25-distinct-card main with 13 tech slots and an Extra Deck split across roughly ten sub-archetypes, which makes conflicts and bricks likely. Popularity and archetype usage did not earn points: the archetype's core cards are mostly absent (16% core present), and the list is Illegal, so the score is capped to a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 48 Zombie World is 3 copies with P(at least one in a 5-card hand) = 0.276; Zombie-race bodies provide redundant starters, but no combo or starter-route data exists (Inferred).
D2 Opening-Hand Quality & Brick Management 42 13 tech slots, 5 hand traps and 4 searcher cards in 50 main cards imply a meaningful dead-card rate in a 5-card hand (Inferred).
D3 Combo Conversion & Ceiling 50 No parseable boards exist; the ceiling is read from card text only (Zombie World, Gozuki, Mezuki, Banshee, Red-Eyes Dragon Lord, Psychic End Punisher) (Inferred).
D4 Combo Floor & Median Output 40 No recorded board median exists; the guide snippet describes the Pumpking-style build as slow and brick-prone, which lowers the floor estimate (Inferred).
D5 Interruption Resilience & Route Redundancy 50 Necroworld Banshee protects Zombie World, Doomking Balerdroch revives from the GY, and 5 hand traps give some recovery routes, but each line has single-card dependence (Inferred).
D6 Resource Economy, Recovery & Grind 62 Gozuki, Mezuki, Changshi, Glow-Up Bloom and Shiranui Solitaire return Zombies from the GY, giving strong recursion value (Inferred from card text).
D7 End-Board & Interaction Quality 64 Raigeki, Harpie's Feather Duster, Baronne de Fleur, Stardust Dragon and Crystal Wing give layered interaction; 8 negation texts and 24 removal texts were counted (Inferred).
D8 Going-Second & Board-Breaking Power 52 Going-second hand-trap coverage is about 0.49 for at least one of 5 hand traps in 6 cards, and Raigeki is the only full-board breaker (Inferred).
D9 Offensive Pressure & Closing Power 62 Several bosses reach 2800 to 3500 ATK (Red-Eyes Zombie Dragon Lord, Psychic End Punisher, Skeletal Dragon Felgrand); the Stardust package adds pressure (Verified stats, Inferred closing).
D10 Main Deck Efficiency & Flexibility 38 Main 50 with 25 distinct cards, 8 singletons, 9 doubles and 8 triples; 13 tech slots and an exact-name archetype purity of 0% reduce compactness (Verified counts, Inferred efficiency).
D11 Extra Deck Efficiency & Coverage 40 15 Synchro cards across 14 distinct names, including a Forbidden Chaos Ruler, spread access thin across sub-archetypes (Verified counts).
D12 Side Deck Adaptability 8 The deck has zero side-deck cards, so there is no adaptability to measure and no post-side data (Verified: side_count 0; Provisional).
D13 Matchup Coverage & Format Fit 35 No tournament link or dated meta sample exists, and the guide snippet calls the build a weak meme deck; this is a provisional read only (Provisional).
D14 Pilotability & Error Tolerance 40 Multi-route Zombie sequencing with many triggered GY effects and 8 distinct sub-archetypes is hard to pilot consistently (Inferred from text).

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (structural weights only). Structural ≈ 48, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); Engine conflicts (-4). Final formula: No-meta formula: 0.80*Structural(48) + 0.20*TournamentReliability(40) + modifiers(-12) = 34 uncapped; Illegal list caps the result to 22 (theoretical/structural-only, no normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Zombie-race density (31 cards) gives many recursive GY and Special Summon routes
  • Layered interaction: Raigeki, Harpie's Feather Duster, Maxx C, Ash Blossom, Baronne de Fleur
  • Strong closing bosses at 2800 to 3500 ATK

Weaknesses

  • Illegal list: 4 cards over copy limit or Forbidden
  • Thin consistency: Zombie World only 27.6% in a 5-card opening hand
  • 13 tech slots and 0 side cards reduce flexibility and post-side options
  • Extra Deck spread across roughly ten sub-archetypes

Critical choke points

  • Zombie World: the main engine, only 27.6% to appear in a 5-card opening hand
  • Necroworld Banshee: the only protection for Zombie World's field
Priority Remove Add Reason
1 Called by the Grave x2 and Chaos Ruler x1 (Forbidden) Legal Zombie or Synchro substitutes Forbidden cards make the list Illegal, so no normal score can be given until they are removed.
2 Maxx C x2 and That Grass Looks Greener x1 Single copies or legal substitutes Each is over its copy limit in Master Duel; reducing to one copy each makes the list legal.
3 Two or three tech cards (e.g. Foolish Burial, Forbidden Droplet) Core Zombie starters or a 1-2 card side deck Raises starter density (D1/D2) and enables post-side play (D12), which is currently zero.

Evidence & confidence

  • Verified: Main 50, Extra 15, Side 0; within Master Duel size rules; Copy violations: Maxx C 3 (limit 1), That Grass Looks Greener 2 (limit 1), Called by the Grave 2 (Forbidden), Chaos Ruler 1 (Forbidden); Zombie-race density 31; 5 hand traps; 8 negation texts; 24 removal texts; 15 Synchro
  • Observed: Usage: 4 of 25 core cards present (16%)
  • Inferred: Starter and brick estimates from hypergeometric draws; Functional roles from card text; Interaction and recursion quality from text
  • Provisional: Meta Power and matchup fit: no dated metagame or tournament data
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null and the deck runs zero side cards

More Master Duel Info

Zombies

Zombies Breakdown

 
 

 

 

 

 

 

 
 

 

 
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