Zombies Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Changshi the Spiridao
SR Rarity
Changshi the Spiridao
SR Rarity
Changshi the Spiridao
DARK 6
Changshi the Spiridao
  • ATK:

  • 2000

  • DEF:

  • 0


During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.

UR Rarity
Danger! Bigfoot!
UR Rarity
Danger! Bigfoot!
UR Rarity
Danger! Bigfoot!
DARK 8
Danger! Bigfoot!
  • ATK:

  • 3000

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.

N Rarity
Danger! Mothman!
N Rarity
Danger! Mothman!
N Rarity
Danger! Mothman!
DARK 4
Danger! Mothman!
  • ATK:

  • 1800

  • DEF:

  • 400


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.

SR Rarity
Danger! Nessie!
SR Rarity
Danger! Nessie!
SR Rarity
Danger! Nessie!
DARK 7
Danger! Nessie!
  • ATK:

  • 1600

  • DEF:

  • 2800


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.

SR Rarity
Danger!? Jackalope?
SR Rarity
Danger!? Jackalope?
SR Rarity
Danger!? Jackalope?
DARK 3
Danger!? Jackalope?
  • ATK:

  • 500

  • DEF:

  • 2000


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.

SR Rarity
Danger!? Tsuchinoko?
SR Rarity
Danger!? Tsuchinoko?
SR Rarity
Danger!? Tsuchinoko?
DARK 3
Danger!? Tsuchinoko?
  • ATK:

  • 1300

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.

UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.

SR Rarity
Gozuki
SR Rarity
Gozuki
SR Rarity
Gozuki
EARTH 4
Gozuki
  • ATK:

  • 1700

  • DEF:

  • 800


During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.

SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
FIRE 4
Shiranui Solitaire
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Glow-Up Bloom
SR Rarity
Glow-Up Bloom
SR Rarity
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.

R Rarity
Mad Mauler
R Rarity
Mad Mauler
R Rarity
Mad Mauler
DARK 2
Mad Mauler
  • ATK:

  • 400

  • DEF:

  • 200


This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.

N Rarity
Plaguespreader Zombie
N Rarity
Plaguespreader Zombie
N Rarity
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.

SR Rarity
Shinobi Necro
SR Rarity
Shinobi Necro
SR Rarity
Shinobi Necro
DARK 2
Shinobi Necro
  • ATK:

  • 800

  • DEF:

  • 0


If another Zombie monster is Special Summoned from your GY while you control this monster (except during the Damage Step): You can draw 1 card, then discard 1 card. If this card in the GY is banished face-up to activate an effect, or by an effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shinobi Necro" once per turn.

SR Rarity
Shiranui Spectralsword
SR Rarity
Shiranui Spectralsword
SR Rarity
Shiranui Spectralsword
FIRE 2
Shiranui Spectralsword
  • ATK:

  • 800

  • DEF:

  • 0


If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.

UR Rarity
Uni-Zombie
UR Rarity
Uni-Zombie
UR Rarity
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.

UR Rarity
Foolish Burial
UR Rarity
Foolish Burial
UR Rarity
Foolish Burial
Spell Normal
Foolish Burial

    Send 1 monster from your Deck to the GY.



    Tag(s):

    UR Rarity
    Zombie World
    UR Rarity
    Zombie World
    UR Rarity
    Zombie World
    Spell Field
    Zombie World

      All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

      SR Rarity
      Shiranui Style Swallow's Slash
      SR Rarity
      Shiranui Style Swallow's Slash
      SR Rarity
      Shiranui Style Swallow's Slash
      Trap Normal
      Shiranui Style Swallow's Slash

        Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.

        Extra Deck

        UR Rarity
        Avendread Savior
        UR Rarity
        Avendread Savior
        UR Rarity
        Avendread Savior
        DARK
        Avendread Savior
        • ATK:

        • 1600

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.

        SR Rarity
        Vampire Fascinator
        SR Rarity
        Vampire Fascinator
        SR Rarity
        Vampire Fascinator
        DARK
        Vampire Fascinator
        • ATK:

        • 2400

        • LINK-3

        Link Arrow:

        Bottom-Left

        Bottom-Right

        Top


        2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.

        SR Rarity
        Vampire Sucker
        SR Rarity
        Vampire Sucker
        SR Rarity
        Vampire Sucker
        DARK
        Vampire Sucker
        • ATK:

        • 1600

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

        UR Rarity
        Adamancipator Risen - Dragite
        UR Rarity
        Adamancipator Risen - Dragite
        UR Rarity
        Adamancipator Risen - Dragite
        WATER 8
        Adamancipator Risen - Dragite
        • ATK:

        • 3000

        • DEF:

        • 2200


        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.

        UR Rarity
        Brionac, Dragon of the Ice Barrier
        UR Rarity
        Brionac, Dragon of the Ice Barrier
        UR Rarity
        Brionac, Dragon of the Ice Barrier
        WATER 6
        Brionac, Dragon of the Ice Barrier
        • ATK:

        • 2300

        • DEF:

        • 1400


        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

        UR Rarity
        Draco Berserker of the Tenyi
        UR Rarity
        Draco Berserker of the Tenyi
        UR Rarity
        Draco Berserker of the Tenyi
        DARK 8
        Draco Berserker of the Tenyi
        • ATK:

        • 3000

        • DEF:

        • 0


        1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.

        SR Rarity
        Immortal Dragon
        SR Rarity
        Immortal Dragon
        SR Rarity
        Immortal Dragon
        DARK 6
        Immortal Dragon
        • ATK:

        • 500

        • DEF:

        • 2400


        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.

        UR Rarity
        Red-Eyes Zombie Dragon Lord
        UR Rarity
        Red-Eyes Zombie Dragon Lord
        UR Rarity
        Red-Eyes Zombie Dragon Lord
        DARK 10
        Red-Eyes Zombie Dragon Lord
        • ATK:

        • 2800

        • DEF:

        • 2400


        1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.

        SR Rarity
        Scarlight Red Dragon Archfiend
        SR Rarity
        Scarlight Red Dragon Archfiend
        SR Rarity
        Scarlight Red Dragon Archfiend
        DARK 8
        Scarlight Red Dragon Archfiend
        • ATK:

        • 3000

        • DEF:

        • 2500


        1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.

        SR Rarity
        Shiranui Shogunsaga
        SR Rarity
        Shiranui Shogunsaga
        SR Rarity
        Shiranui Shogunsaga
        FIRE 8
        Shiranui Shogunsaga
        • ATK:

        • 3000

        • DEF:

        • 0


        1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.

        UR Rarity
        Skeletal Dragon Felgrand
        UR Rarity
        Skeletal Dragon Felgrand
        UR Rarity
        Skeletal Dragon Felgrand
        LIGHT 8
        Skeletal Dragon Felgrand
        • ATK:

        • 2800

        • DEF:

        • 2800


        1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.

        UR Rarity
        The Zombie Vampire
        UR Rarity
        The Zombie Vampire
        UR Rarity
        The Zombie Vampire
        DARK
        The Zombie Vampire
        • ATK:

        • 3000

        • DEF:

        • 2800


        2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

        Need 26 UR

        UR Rarity
        Danger! Bigfoot!3 card
        UR Rarity
        Doomking Balerdroch1 card
        UR Rarity
        Maxx "C"3 card
        UR Rarity
        Avendread Savior1 card
        UR Rarity
        Adamancipator Risen - Dragite1 card
        UR Rarity
        Brionac, Dragon of the Ice Barrier1 card
        UR Rarity
        Draco Berserker of the Tenyi1 card
        UR Rarity
        Red-Eyes Zombie Dragon Lord2 card
        UR Rarity
        Skeletal Dragon Felgrand2 card
        UR Rarity
        Ash Blossom & Joyous Spring3 card
        UR Rarity
        Uni-Zombie3 card
        UR Rarity
        The Zombie Vampire1 card
        UR Rarity
        Foolish Burial1 card
        UR Rarity
        Zombie World3 card

        Main: 49 Extra: 15

        SR Rarity
        1 cardChangshi the Spiridao
        SR Rarity
        1 cardChangshi the Spiridao
        Changshi the Spiridao
        DARK 6
        Changshi the Spiridao
        • ATK:

        • 2000

        • DEF:

        • 0


        During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.


        UR Rarity
        3 cardDanger! Bigfoot!
        UR Rarity
        3 cardDanger! Bigfoot!
        Danger! Bigfoot!
        DARK 8
        Danger! Bigfoot!
        • ATK:

        • 3000

        • DEF:

        • 0


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.


        N Rarity
        3 cardDanger! Mothman!
        N Rarity
        3 cardDanger! Mothman!
        Danger! Mothman!
        DARK 4
        Danger! Mothman!
        • ATK:

        • 1800

        • DEF:

        • 400


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.


        SR Rarity
        3 cardDanger! Nessie!
        SR Rarity
        3 cardDanger! Nessie!
        Danger! Nessie!
        DARK 7
        Danger! Nessie!
        • ATK:

        • 1600

        • DEF:

        • 2800


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.


        SR Rarity
        3 cardDanger!? Jackalope?
        SR Rarity
        3 cardDanger!? Jackalope?
        Danger!? Jackalope?
        DARK 3
        Danger!? Jackalope?
        • ATK:

        • 500

        • DEF:

        • 2000


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


        SR Rarity
        3 cardDanger!? Tsuchinoko?
        SR Rarity
        3 cardDanger!? Tsuchinoko?
        Danger!? Tsuchinoko?
        DARK 3
        Danger!? Tsuchinoko?
        • ATK:

        • 1300

        • DEF:

        • 0


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.


        UR Rarity
        1 cardDoomking Balerdroch
        UR Rarity
        1 cardDoomking Balerdroch
        Doomking Balerdroch
        DARK 8
        Doomking Balerdroch
        • ATK:

        • 2800

        • DEF:

        • 2000


        During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


        SR Rarity
        1 cardGozuki
        SR Rarity
        1 cardGozuki
        Gozuki
        EARTH 4
        Gozuki
        • ATK:

        • 1700

        • DEF:

        • 800


        During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


        UR Rarity
        3 cardMaxx "C"
        UR Rarity
        3 cardMaxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        SR Rarity
        3 cardMezuki
        SR Rarity
        3 cardMezuki
        Mezuki
        EARTH 4
        Mezuki
        • ATK:

        • 1700

        • DEF:

        • 800


        You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


        SR Rarity
        3 cardNecroworld Banshee
        SR Rarity
        3 cardNecroworld Banshee
        Necroworld Banshee
        DARK 4
        Necroworld Banshee
        • ATK:

        • 1800

        • DEF:

        • 200


        "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


        SR Rarity
        3 cardShiranui Solitaire
        SR Rarity
        3 cardShiranui Solitaire
        Shiranui Solitaire
        FIRE 4
        Shiranui Solitaire
        • ATK:

        • 500

        • DEF:

        • 0


        You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


        UR Rarity
        3 cardAsh Blossom & Joyous Spring
        UR Rarity
        3 cardAsh Blossom & Joyous Spring
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


        SR Rarity
        2 cardGlow-Up Bloom
        SR Rarity
        2 cardGlow-Up Bloom
        Glow-Up Bloom
        DARK 1
        Glow-Up Bloom
        • ATK:

        • 0

        • DEF:

        • 0


        If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


        R Rarity
        1 cardMad Mauler
        R Rarity
        1 cardMad Mauler
        Mad Mauler
        DARK 2
        Mad Mauler
        • ATK:

        • 400

        • DEF:

        • 200


        This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.


        N Rarity
        1 cardPlaguespreader Zombie
        N Rarity
        1 cardPlaguespreader Zombie
        Plaguespreader Zombie
        DARK 2
        Plaguespreader Zombie
        • ATK:

        • 400

        • DEF:

        • 200


        If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


        SR Rarity
        1 cardShinobi Necro
        SR Rarity
        1 cardShinobi Necro
        Shinobi Necro
        DARK 2
        Shinobi Necro
        • ATK:

        • 800

        • DEF:

        • 0


        If another Zombie monster is Special Summoned from your GY while you control this monster (except during the Damage Step): You can draw 1 card, then discard 1 card. If this card in the GY is banished face-up to activate an effect, or by an effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shinobi Necro" once per turn.


        SR Rarity
        1 cardShiranui Spectralsword
        SR Rarity
        1 cardShiranui Spectralsword
        Shiranui Spectralsword
        FIRE 2
        Shiranui Spectralsword
        • ATK:

        • 800

        • DEF:

        • 0


        If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.


        UR Rarity
        3 cardUni-Zombie
        UR Rarity
        3 cardUni-Zombie
        Uni-Zombie
        DARK 3
        Uni-Zombie
        • ATK:

        • 1300

        • DEF:

        • 0


        You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


        UR Rarity
        1 cardFoolish Burial
        UR Rarity
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          UR Rarity
          3 cardZombie World
          UR Rarity
          3 cardZombie World
          Zombie World
          Spell Field
          Zombie World

            All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


            SR Rarity
            3 cardShiranui Style Swallow's Slash
            SR Rarity
            3 cardShiranui Style Swallow's Slash
            Shiranui Style Swallow's Slash
            Trap Normal
            Shiranui Style Swallow's Slash

              Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.


              UR Rarity
              1 cardAvendread Savior
              UR Rarity
              1 cardAvendread Savior
              Avendread Savior
              DARK
              Avendread Savior
              • ATK:

              • 1600

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


              SR Rarity
              1 cardVampire Fascinator
              SR Rarity
              1 cardVampire Fascinator
              Vampire Fascinator
              DARK
              Vampire Fascinator
              • ATK:

              • 2400

              • LINK-3

              Link Arrow:

              Bottom-Left

              Bottom-Right

              Top


              2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.


              SR Rarity
              1 cardVampire Sucker
              SR Rarity
              1 cardVampire Sucker
              Vampire Sucker
              DARK
              Vampire Sucker
              • ATK:

              • 1600

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


              UR Rarity
              1 cardAdamancipator Risen - Dragite
              UR Rarity
              1 cardAdamancipator Risen - Dragite
              Adamancipator Risen - Dragite
              WATER 8
              Adamancipator Risen - Dragite
              • ATK:

              • 3000

              • DEF:

              • 2200


              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


              UR Rarity
              1 cardBrionac, Dragon of the Ice Barrier
              UR Rarity
              1 cardBrionac, Dragon of the Ice Barrier
              Brionac, Dragon of the Ice Barrier
              WATER 6
              Brionac, Dragon of the Ice Barrier
              • ATK:

              • 2300

              • DEF:

              • 1400


              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


              UR Rarity
              1 cardDraco Berserker of the Tenyi
              UR Rarity
              1 cardDraco Berserker of the Tenyi
              Draco Berserker of the Tenyi
              DARK 8
              Draco Berserker of the Tenyi
              • ATK:

              • 3000

              • DEF:

              • 0


              1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


              SR Rarity
              2 cardImmortal Dragon
              SR Rarity
              2 cardImmortal Dragon
              Immortal Dragon
              DARK 6
              Immortal Dragon
              • ATK:

              • 500

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.


              UR Rarity
              2 cardRed-Eyes Zombie Dragon Lord
              UR Rarity
              2 cardRed-Eyes Zombie Dragon Lord
              Red-Eyes Zombie Dragon Lord
              DARK 10
              Red-Eyes Zombie Dragon Lord
              • ATK:

              • 2800

              • DEF:

              • 2400


              1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.


              SR Rarity
              1 cardScarlight Red Dragon Archfiend
              SR Rarity
              1 cardScarlight Red Dragon Archfiend
              Scarlight Red Dragon Archfiend
              DARK 8
              Scarlight Red Dragon Archfiend
              • ATK:

              • 3000

              • DEF:

              • 2500


              1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


              SR Rarity
              1 cardShiranui Shogunsaga
              SR Rarity
              1 cardShiranui Shogunsaga
              Shiranui Shogunsaga
              FIRE 8
              Shiranui Shogunsaga
              • ATK:

              • 3000

              • DEF:

              • 0


              1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.


              UR Rarity
              2 cardSkeletal Dragon Felgrand
              UR Rarity
              2 cardSkeletal Dragon Felgrand
              Skeletal Dragon Felgrand
              LIGHT 8
              Skeletal Dragon Felgrand
              • ATK:

              • 2800

              • DEF:

              • 2800


              1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.


              UR Rarity
              1 cardThe Zombie Vampire
              UR Rarity
              1 cardThe Zombie Vampire
              The Zombie Vampire
              DARK
              The Zombie Vampire
              • ATK:

              • 3000

              • DEF:

              • 2800


              2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.



              ZOMBIES Decks in MASTER DUEL








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