Infernoid Deck #774781 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Infernoid Devyaty x3, Infernoid Sjette x3, Infernoid Decatron x3. Created Oct 28, 2026 by YGO Mod.

Deck Infernoid OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 40
Going First 48
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Board of high-ATK Infernoid monsters (Infernoid Tierra 3400, Infernoid Onuncu 3000, Infernoid Flood 3000) built through repeated banish-cost Special Summons from hand and GY; Fusion and Link extra-deck pressure through Infernoid Evil and Infernoid Flood, with Azamina and Fiendsmith sub-engines as secondary lines
  • Turn 1 (going first): Open Infernoid Decatron or a Level 2-6 Infernoid, use Void Imagination or Void Reignition to start Special Summon chains, and reach Infernoid Devyaty or Onuncu to clear backrow
  • Turn 2 (going second): Use Infernoid Devyaty and Infernoid Onuncu to clear backrow and disrupt the opponent, then rebuild the board from banished Infernoid monsters through Void Breach and Void Vanishment
  • Recovery: Recover from the GY with Void Reignition, Void Breach and Void Feast, and re-enter Infernoid monsters from hand or GY by banishing lower-level Infernoids
  • After siding: No side deck is registered (side count 0), so there is no post-side plan to evaluate; a playable side is required before this list can be assessed for best-of-three play

Why it scores here

The deck's structural read is moderate: 16 archetype-core copies give an estimated 0.80 chance of at least one core card in a 5-card opening hand, and the Infernoid summon-by-banish loop gives it real redundancy in hand and GY (Inferred). Its ceiling comes from Infernoid Tierra, Onuncu and Flood, while its median is held back by a low archetype purity of 38.7% (only 29 of 75 main and extra copies carry the exact Infernoid name), 35 Spells, and a 0-card Side Deck. Interaction is text-based only: 25 removal and 12 negation text hints, with no hand traps or floodgates (Inferred). The deck is Illegal: it runs three Forbidden cards and two Limited cards over their limit, so it does not receive a normal final score and is capped at 30 as a theoretical, structural-only read. Archetype popularity (usage core present 64%) confirms the list is a real build but earned no points in this evaluation, and no card scores were averaged into the deck result.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core card in opening 5) about 0.80 across 16 archetype-core copies; the engine is accessible on turn 1 (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Searcher text on 13 cards gives P(at least one) about 0.72, but 35 Spells and 26 generic off-archetype copies raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling is driven by Infernoid Tierra, Onuncu and Devyaty; no recorded boards exist, so this is a text-only read (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median output is unmeasured and only estimated from the Infernoid summon chain (Provisional)
D5 Interruption Resilience & Route Redundancy 52 Multiple Infernoid monsters can re-enter from hand or GY, giving alternate lines after disruption; no hand traps, so no recovery from hand interaction (Inferred)
D6 Resource Economy, Recovery & Grind 55 GY recursion through Void Reignition, Void Breach and Void Feast gives some resource regeneration, but the banish cost is steep (Inferred)
D7 End-Board & Interaction Quality 55 25 removal-text and 12 negation-text hints across the list; interaction is broad but has no hand traps and few durable backrow answers (Inferred)
D8 Going-Second & Board-Breaking Power 50 Infernoid Devyaty clears backrow and Onuncu and Tierra threaten board breaks, but going-second split is not measured (Inferred)
D9 Offensive Pressure & Closing Power 62 Infernoid Tierra (3400 ATK), Onuncu (3000) and Flood (3000) provide high closing ATK on the end board (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 40 60 main cards with 33 distinct names and 38.7% exact-archetype purity show low coherence and high off-archetype load (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck mixes Infernoid Evil, Tierra and Flood with Azamina, Fiendsmith, Charmer and Eyes Restrict Link monsters, and includes two Forbidden extra-deck cards (Verified)
D12 Side Deck Adaptability 10 No side deck is registered, so no post-side adaptability can be credited (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample, so matchup fit is Provisional
D14 Pilotability & Error Tolerance 35 Summon conditions, banish costs and multiple Infernoid sub-lines demand many decision points per turn (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (no weight blend applied; Midrange profile used directly). Structural ≈ 50, Going First ≈ 48, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Forbidden cards in main/extra (-6); Copy-limit overages (-4). Final formula: No reliable metagame: 0.80*Structural(50) + 0.20*TournamentReliability(40) = 48; modifiers -10 applied = 38; capped at 30 because legality status is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Infernoid core of 16 copies gives an estimated 0.80 chance of at least one core card in a 5-card opening hand (Inferred)
  • Strong closing bodies: Infernoid Tierra 3400 ATK, Onuncu 3000 ATK, Flood 3000 ATK (Verified stats)
  • Broad removal and negation text across the list (Inferred)

Weaknesses

  • Illegal list: three Forbidden cards and two Limited cards over copy limit (Verified)
  • Low archetype purity (38.7%) and 35 Spells raise brick risk and reduce coherence (Verified composition)
  • No side deck, so no post-side adaptability (Verified)
  • No hand traps or floodgates (Verified role tags)

Critical choke points

  • Legal copy limits must be fixed before this list can be played or scored normally
  • Banish-cost Special Summon chain relies on several Infernoid monsters being present in hand or GY at once
Priority Remove Add Reason
1 Azamina Ilia Silvia, Original Sinful Spoils - Snake-Eye, Reprodocus Legal replacements within the Infernoid core Forbidden cards make the deck Illegal
2 2 copies each of Monster Gate and Reasoning Legal non-Limited substitutes or a single copy of each Limited cards are capped at 1 copy
3 Excess generic Spells with low synergy Infernoid-specific Spells or Monsters to raise archetype purity Purity is 38.7%, which limits engine coherence
4 None A registered Side Deck (up to 15 cards) to address post-side plans Side count is 0, so best-of-three adaptability is unassessed

Evidence & confidence

  • Verified: Legality: Illegal, with Forbidden and Limited copy violations; Main 60 and Extra 15 counts are within the OCG size rules; Archetype purity 38.7% and copy histogram; Infernoid Tierra 3400 ATK, Onuncu 3000 ATK, Flood 3000 ATK
  • Inferred: Core access probability about 0.80 and searcher probability about 0.72; Interaction quality from removal and negation text hints; Pilotability and recovery reads from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchups or brick rate Meta Power is Provisional unless a dated metagame sample is supplied deck title is null side deck is empty, so post-side performance cannot be assessed

More OCG Info

Infernoid

Infernoid Breakdown

 
 

 

 

 

 

 

 
 

 

 
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