Enneacraft Deck #774341 — Yu-Gi-Oh! Master Duel

40 Main, 14 Extra, incl. Deftero Enneacraft - 'alazoneIA' x3, Ekto Enneacraft - 'tromarIA' x3, Enneacraft - Asta.PIXEA x3. Created Oct 27, 2026 by YGO Mod.

Deck Enneacraft Master Duel

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: MediumEvaluated Oct 29, 2026
58± 8/ 100
Power Score
Structural 62
Reliability 53
Going First 66
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.6
Going First 66
Going Second 60
Meta Power provisional
Tournament Reliability 53
  • Primary strategy: Control
  • Secondary strategies: Stun, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 14 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Burn via Enneapolis E.C. counters (900 damage per counter at End Phase) combined with ATK-3000 Pendulum monsters that destroy lower-ATK monsters at End of Battle Phase (Inferred from card text; the guide also describes burn and floodgates as the intended finish).; Board control through negations and Pendulum-zone destruction, then grinding with GY recursion (Inferred).
  • Turn 1 (going first): Set up a Pendulum scale pair (scale data missing from the export, see data_gaps), then hold up negation and destruction effects while searching with the Level-1 'IA' Pendulum monsters.
  • Turn 2 (going second): Use Enneacraft Reset, Reverth and Release to negate and rebuild from the GY, then convert with Enneapolis burn and the 3000-ATK Pendulum monsters (Inferred).
  • Recovery: Recover from GY via Enneacraft Reset, Enneacraft Release and Enneacraft Reverth, plus the 900-LP search effects of the IA monsters (Inferred from excerpts).
  • After siding: None: the deck runs 0 Side Deck cards, so there is no documented post-side plan.

Why it scores here

The score comes from the system as a whole: a 31-card Enneacraft core (77.5% of the Main Deck) with redundant copies gives a high chance of reaching the archetype core, and negation, Pendulum-zone destruction and GY recursion give layered interaction that holds up through disruption. The burn closer (Enneapolis) and the ATK-3000 Pendulum monsters supply a closing route, but no recorded boards exist, so the ceiling and median are text-based inference and the floor/median is held near neutral. The Extra Deck is a mixed toolbox of 14 single copies from other archetypes, with no Enneacraft-named Extra monster visible, which drags Extra efficiency and pilotability. There is no Side Deck, so there is no post-side plan, and the deck's popularity and usage statistics confirm it is a real, accessible list but did not add points. Card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one archetype-core card in 5 cards) ≈ 0.9998; the specific Pendulum-scale pair needed for the engine is unverified because scale is 0 for every card (Inferred)
D2 Opening-Hand Quality & Brick Management 62 23 Pendulum monsters and 14 spells; IA monsters cost 900 LP and off-theme slots add dead cards in some hands; no full-brick rate computed (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling read from text only: Enneapolis burn plus Pendulum destruction on ATK-3000 monsters; no recorded boards (Inferred)
D4 Combo Floor & Median Output 50 Median output is unknown without boards; the guide describes a control-first deck that wins by burn or floodgate, so the score sits near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Multiple GY recursion routes (Reset, Release, Reverth) and redundant searchers allow continuing after a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 72 Recursion and searcher text (15 searcher hits) recover resources well, offset by 900-LP IA costs (Inferred from excerpts)
D7 End-Board & Interaction Quality 78 Interaction density is high: 14 negation hits and 32 removal hits, layered across Pendulum destruction, negation spells and Enneapolis (Inferred from text)
D8 Going-Second & Board-Breaking Power 60 Going-second 6-card hand has P(Maxx C) = 0.15 and limited hand traps; board-breaking relies on negations and Pendulum destruction (Inferred)
D9 Offensive Pressure & Closing Power 62 Closing via 3000-ATK Pendulum monsters and Enneapolis burn (900 per counter); no offensive data (Inferred)
D10 Main Deck Efficiency & Flexibility 68 40 main cards with 19 distinct entries and 31 Enneacraft-named cards (77.5% of Main); 9 off-archetype main slots (Verified)
D11 Extra Deck Efficiency & Coverage 42 14 distinct single-copy Extra cards from 9 other archetypes, with no Enneacraft-named Extra monster visible; Release/Reverth Extra targets may be unusable (Inferred)
D12 Side Deck Adaptability 25 Zero Side Deck cards, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; the archetype shows 100% usage in the core list but meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Pendulum-scale, E.C. counter and Pendulum-zone sequencing with 14 distinct Extra choices gives high decision load (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 61.6, Going First ≈ 66, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 53. Modifiers: Engine conflict (-2); Compact core (1); No side deck (-1); Banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*61.6 + 0.20*53 = 59.9, then modifiers -2 = 57.9 → 58

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense archetype core (31 of 40 Main cards) with 3-copy redundancy on the Pendulum monsters
  • Layered interaction: Pendulum destruction, negation spells, GY recursion and Enneapolis burn
  • Recovery routes through Reset, Release and Reverth
  • Legal list with no copy-limit violations

Weaknesses

  • Extra Deck is 14 single-copy cards from nine other archetypes, with no Enneacraft-named Extra monster
  • No Side Deck, so no post-side adaptability
  • Engine needs a Pendulum scale pair that the export cannot confirm (scale 0 for all cards)
  • Single Enneapolis (typical inclusion is 2 copies) makes the burn route fragile
  • Heavy LP costs on IA monsters (900 each)

Critical choke points

  • Enneapolis (1 copy) is the single burn and counter-placement piece
  • Pendulum scale pair: unverified from export data
  • Maxx C (1 copy) is the only hand trap for going second
Priority Remove Add Reason
1 Subspace Battle (3 copies) Enneacraft-compatible negation or Pendulum support, or a second Enneapolis if legal in the format Subspace Battle is off-archetype and its mutual-reveal effect gives the opponent value; it adds no engine support (Inferred)
2 Off-archetype Extra Deck slots that never connect to Enneacraft Side Deck slots to add post-side plans against the matchups players face A 0-card Side Deck leaves no adaptability; the Extra Deck's mixed archetypes add pilot load without a clear route (Inferred)

Evidence & confidence

  • Verified: Legal status and copy counts from legality (40 Main, 14 Extra, 0 Side); Banlist status for each card (only Maxx C is Limited, at 1 copy); Usage statistics: core list present at 15 of 17 cards (88.2%); Card text excerpts for the destruction, burn and LP-cost effects
  • Inferred: Consistency estimates from hypergeometric draw odds; Negation and removal density read from card text; Burn closing via Enneapolis and Pendulum destruction; Going-first and going-second estimates; Pilotability read from the sequencing of effects
  • Provisional: Meta Power (null); D13 matchup and format fit (neutral 50); Median output (no boards)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent Pendulum scale is 0 for all Pendulum monsters in the export, so the scale pair cannot be checked No win-rate telemetry for going-first, going-second, matchups or starter rate Meta Power is Provisional without a dated metagame sample Card descriptions are truncated excerpts; full effect text is not available Guide evidence is a single Vietnamese snippet with no section structure

More Master Duel Info

Enneacraft

Enneacraft Breakdown

 
 

 

 

 

 

 

 
 

 

 
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