Enneacraft Deck #774341 — Yu-Gi-Oh! Master Duel
40 Main, 14 Extra, incl. Deftero Enneacraft - 'alazoneIA' x3, Ekto Enneacraft - 'tromarIA' x3, Enneacraft - Asta.PIXEA x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (40)
- Maxx "C" x1
- Deftero Enneacraft - "alazoneIA" x3
- Ekto Enneacraft - "tromarIA" x3
- Enato Enneacraft - "oknirIA" x2
- Enneacraft - Aiza.LEON x1
- Enneacraft - Archa.TAIL x1
- Enneacraft - Asta.PIXEA x3
- Enneacraft - Atil.SPIA x2
- Enneacraft - Atori.MAR x3
- Proto Enneacraft - "orgIA" x3
- Trito Enneacraft - "exapatisIA" x2
- Fydraulis Harmonia x2
- Enneacraft Release x2
- Enneacraft Reset x3
- Enneacraft Reverth x2
- Enneapolis x1
- Riot's Reason x2
- Sol and Luna x1
- Subspace Battle x3
Extra Deck (14)
- Albion the Branded Dragon x1
- Albion the Sanctifire Dragon x1
- Super Robolady x1
- I:P Masquerena x1
- Linkuriboh x1
- S:P Little Knight x1
- Ecclesia and the Dark Dragon x1
- Merry Melffys x1
- Toxic Boxfish x1
- Wind Pegasus @Ignister x1
- Cupsy★Yummy Way x1
- Golden Cloud Beast - Malong x1
- Predaplant Bal Teah x1
- Gear Gigant X x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61.6 |
| Going First | 66 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 53 |
- Primary strategy: Control
- Secondary strategies: Stun, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 14 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Burn via Enneapolis E.C. counters (900 damage per counter at End Phase) combined with ATK-3000 Pendulum monsters that destroy lower-ATK monsters at End of Battle Phase (Inferred from card text; the guide also describes burn and floodgates as the intended finish).; Board control through negations and Pendulum-zone destruction, then grinding with GY recursion (Inferred).
- Turn 1 (going first): Set up a Pendulum scale pair (scale data missing from the export, see data_gaps), then hold up negation and destruction effects while searching with the Level-1 'IA' Pendulum monsters.
- Turn 2 (going second): Use Enneacraft Reset, Reverth and Release to negate and rebuild from the GY, then convert with Enneapolis burn and the 3000-ATK Pendulum monsters (Inferred).
- Recovery: Recover from GY via Enneacraft Reset, Enneacraft Release and Enneacraft Reverth, plus the 900-LP search effects of the IA monsters (Inferred from excerpts).
- After siding: None: the deck runs 0 Side Deck cards, so there is no documented post-side plan.
Why it scores here
The score comes from the system as a whole: a 31-card Enneacraft core (77.5% of the Main Deck) with redundant copies gives a high chance of reaching the archetype core, and negation, Pendulum-zone destruction and GY recursion give layered interaction that holds up through disruption. The burn closer (Enneapolis) and the ATK-3000 Pendulum monsters supply a closing route, but no recorded boards exist, so the ceiling and median are text-based inference and the floor/median is held near neutral. The Extra Deck is a mixed toolbox of 14 single copies from other archetypes, with no Enneacraft-named Extra monster visible, which drags Extra efficiency and pilotability. There is no Side Deck, so there is no post-side plan, and the deck's popularity and usage statistics confirm it is a real, accessible list but did not add points. Card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least one archetype-core card in 5 cards) ≈ 0.9998; the specific Pendulum-scale pair needed for the engine is unverified because scale is 0 for every card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 23 Pendulum monsters and 14 spells; IA monsters cost 900 LP and off-theme slots add dead cards in some hands; no full-brick rate computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Ceiling read from text only: Enneapolis burn plus Pendulum destruction on ATK-3000 monsters; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Median output is unknown without boards; the guide describes a control-first deck that wins by burn or floodgate, so the score sits near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Multiple GY recursion routes (Reset, Release, Reverth) and redundant searchers allow continuing after a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 72 | Recursion and searcher text (15 searcher hits) recover resources well, offset by 900-LP IA costs (Inferred from excerpts) |
| D7 | End-Board & Interaction Quality | 78 | Interaction density is high: 14 negation hits and 32 removal hits, layered across Pendulum destruction, negation spells and Enneapolis (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second 6-card hand has P(Maxx C) = 0.15 and limited hand traps; board-breaking relies on negations and Pendulum destruction (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Closing via 3000-ATK Pendulum monsters and Enneapolis burn (900 per counter); no offensive data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 68 | 40 main cards with 19 distinct entries and 31 Enneacraft-named cards (77.5% of Main); 9 off-archetype main slots (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 42 | 14 distinct single-copy Extra cards from 9 other archetypes, with no Enneacraft-named Extra monster visible; Release/Reverth Extra targets may be unusable (Inferred) |
| D12 | Side Deck Adaptability | 25 | Zero Side Deck cards, so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; the archetype shows 100% usage in the core list but meta-share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Pendulum-scale, E.C. counter and Pendulum-zone sequencing with 14 distinct Extra choices gives high decision load (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 61.6, Going First ≈ 66, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 53. Modifiers: Engine conflict (-2); Compact core (1); No side deck (-1); Banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*61.6 + 0.20*53 = 59.9, then modifiers -2 = 57.9 → 58
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense archetype core (31 of 40 Main cards) with 3-copy redundancy on the Pendulum monsters
- Layered interaction: Pendulum destruction, negation spells, GY recursion and Enneapolis burn
- Recovery routes through Reset, Release and Reverth
- Legal list with no copy-limit violations
Weaknesses
- Extra Deck is 14 single-copy cards from nine other archetypes, with no Enneacraft-named Extra monster
- No Side Deck, so no post-side adaptability
- Engine needs a Pendulum scale pair that the export cannot confirm (scale 0 for all cards)
- Single Enneapolis (typical inclusion is 2 copies) makes the burn route fragile
- Heavy LP costs on IA monsters (900 each)
Critical choke points
- Enneapolis (1 copy) is the single burn and counter-placement piece
- Pendulum scale pair: unverified from export data
- Maxx C (1 copy) is the only hand trap for going second
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Subspace Battle (3 copies) | Enneacraft-compatible negation or Pendulum support, or a second Enneapolis if legal in the format | Subspace Battle is off-archetype and its mutual-reveal effect gives the opponent value; it adds no engine support (Inferred) |
| 2 | Off-archetype Extra Deck slots that never connect to Enneacraft | Side Deck slots to add post-side plans against the matchups players face | A 0-card Side Deck leaves no adaptability; the Extra Deck's mixed archetypes add pilot load without a clear route (Inferred) |
Evidence & confidence
- Verified: Legal status and copy counts from legality (40 Main, 14 Extra, 0 Side); Banlist status for each card (only Maxx C is Limited, at 1 copy); Usage statistics: core list present at 15 of 17 cards (88.2%); Card text excerpts for the destruction, burn and LP-cost effects
- Inferred: Consistency estimates from hypergeometric draw odds; Negation and removal density read from card text; Burn closing via Enneapolis and Pendulum destruction; Going-first and going-second estimates; Pilotability read from the sequencing of effects
- Provisional: Meta Power (null); D13 matchup and format fit (neutral 50); Median output (no boards)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent Pendulum scale is 0 for all Pendulum monsters in the export, so the scale pair cannot be checked No win-rate telemetry for going-first, going-second, matchups or starter rate Meta Power is Provisional without a dated metagame sample Card descriptions are truncated excerpts; full effect text is not available Guide evidence is a single Vietnamese snippet with no section structure
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