Exodia Deck #773791 — Yu-Gi-Oh! Master Duel

41 Main, incl. Royal Magical Library x3, Blue-Eyes White Dragon x3, Chicken Game x3. Created Oct 24, 2026 by YGO Mod.

Deck Exodia Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 27, 2026
32± 6/ 100
Power Score
Structural 39
Reliability 30
Going First 38
Going Second 39

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 39.3
Going First 38
Going Second 39
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: FTK/Alternate-Win
  • Format: master-duel

Legality

Main 41 / Extra 0 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Hold all five Exodia pieces in hand at once: Left Arm, Left Leg, Right Arm, Right Leg and Exodia the Forbidden One. The deck runs each of the five at one copy, so the win is a single-copy hand assembly.; Attack with 3x Blue-Eyes White Dragon (3000 ATK) once a board exists. Exodia the Obliterator is in the Main Deck but is not one of the five win pieces.
  • Turn 1 (going first): Use the draw spells (Upstart Goblin, Shard of Greed, Chicken Game, Trade-In, Royal Magical Library) to dig for the five pieces. Trade-In needs a Level 8 monster to discard, which means a Blue-Eyes White Dragon.
  • Turn 2 (going second): Open with a six-card hand and a draw spell to dig for the pieces. The deck has no hand traps and no floodgates to disrupt the opponent's start.
  • Recovery: Recur Normal Monsters with Dark Factory of Mass Production and Spells with Magical Stone Excavation. The White Stone of Legend, when sent to the GY, adds a Blue-Eyes White Dragon to hand.
  • After siding: No Side Deck is run (side_count 0), so there is no post-side plan in this format.

Why it scores here

The score is built from the deck as a system, not from its cards. The deck reliably opens draw spells (about 7 draw effects across Upstart Goblin, Shard of Greed, Trade-In, Chicken Game, Royal Magical Library, Golden Bamboo Sword and Cards of Consonance), so it can dig, but the win needs all five single-copy Exodia pieces in hand at once. The probability of all five in a 5-card opening hand is about 1 in 750,000 (1/C(41,5)), and about 0.1% by 12 cards seen, so the instant-win ceiling is rarely reached and the median output is weak. Interaction is thin: there are no hand traps or floodgates, and the only meaningful answers are One Day of Peace and Original Bamboo Sword. Popularity and the archetype's usage stats confirm the list is real and accessible, but they did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 Draw-spell starter P(>=1 in 5-card hand) about 0.57 from the searcher group, but the win needs five single-copy pieces; line is rare (Inferred)
D2 Opening-Hand Quality & Brick Management 30 27 Spells vs 14 Monsters, with several conditional draws (Golden Bamboo Sword, Cards of Consonance, Trade-In) that brick without a target (Inferred)
D3 Combo Conversion & Ceiling 62 Instant-win ceiling if all five pieces are held; conversion rate is very low from the opening hand (Inferred structural read)
D4 Combo Floor & Median Output 35 No parseable boards; median output is draw-only with little board presence (Inferred, no combo data)
D5 Interruption Resilience & Route Redundancy 30 Each of the five pieces is a single copy, so one lost piece to disruption ends the win; searchers provide only partial recovery (Inferred)
D6 Resource Economy, Recovery & Grind 62 Multiple draw and recursion effects give strong card economy and grind (Inferred from card text)
D7 End-Board & Interaction Quality 22 Only One Day of Peace and Original Bamboo Sword cover interaction; no hand traps or floodgates (Verified from role tags and text)
D8 Going-Second & Board-Breaking Power 25 No hand traps; Original Bamboo Sword's direct-attack destroy is the only board-breaking effect (Verified from card text, Inferred impact)
D9 Offensive Pressure & Closing Power 45 Three 3000 ATK Blue-Eyes White Dragons provide closing pressure, but there is no sustained board (Verified stats, Inferred impact)
D10 Main Deck Efficiency & Flexibility 45 41 Main with 21 distinct cards at legal size; much of the deck is conditional draw (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck is empty (0 cards); no Extra Deck efficiency to score, so the score is neutral (Verified)
D12 Side Deck Adaptability 15 No Side Deck (0 cards) so no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 40 Repeatable only if the five-piece hand is assembled; the line requires reading many draw and search choices (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 39.3, Going First ≈ 38, Going Second ≈ 39, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Unrecoverable choke point (-4); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 39.3 gives 0.80*39.3 + 0.20*30 = 37.5; modifiers -5 -> 32.5, rounded to 32

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.57 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal in Master Duel at 41 Main, within the 40-60 size rule, with each Limited card run at its legal limit
  • All five win pieces are in the list at 100% usage, so the deck is the real archetype build
  • Seven draw-effect cards give strong card economy and the ability to dig
  • Three Blue-Eyes White Dragons (3000 ATK) provide closing pressure

Weaknesses

  • The win needs five single-copy pieces, so consistency is very low
  • 27 Spells against 14 Monsters makes monster-dependent cards (Trade-In, Cards of Consonance, Golden Bamboo Sword) bricks without a target
  • No hand traps or floodgates, and only two negation-text cards
  • No Side Deck, so there is no adaptation

Critical choke points

  • Any of the five Exodia pieces in the GY or banished without recovery disables the win
  • Trade-In and Cards of Consonance need a Level 8 monster or a Dragon Tuner with 1000 or less ATK in hand
  • Golden Bamboo Sword needs Original Bamboo Sword already on the field
Priority Remove Add Reason
1 1x Golden Bamboo Sword 1x Normal or Effect monster Golden Bamboo Sword needs an Original Bamboo Sword already on the field; a monster adds to the 14-monster count that the draw-spell-heavy list lacks
2 1x Chicken Game 1x Exodia-piece searcher or monster Chicken Game costs LP and does not move the five pieces, so a searcher that finds a piece raises the chance to assemble the win

Evidence & confidence

  • Verified: Legal in Master Duel (BanMasterDuel), main 41 within 40-60, extra 0 and side 0; Six Limited cards run at legal max of one copy; Card text: five pieces plus Exodia the Forbidden One win in hand; Chicken Game, Upstart Goblin, Shard of Greed, Royal Magical Library draw; Hypergeometric draw probabilities match the evidence values; Guide snippet names Blue Dragon Summoner and Timestar Magician, which are not in this list
  • Inferred: Win-piece assembly is rare; probabilities computed from the list; Median output is draw-only with no board presence; Interaction density is low from card text; Brick and conditional-draw rates from card text
  • Provisional: Format fit and matchup position need a dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry in YGOVN for going-first/second, matchup, or brick rate Meta Power is Provisional unless a dated metagame sample is supplied The only guide describes a build with Blue Dragon Summoner and Timestar Magician, which are not in this list, so its advice does not apply directly

More Master Duel Info

Exodia

Exodia Breakdown

 
 

 

 

 

 

 

 
 

 

 
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