SPYRAL Deck #773590 — Yu-Gi-Oh! Master Duel

46 Main, 15 Extra, incl. Imsety, Glory of Horus x3, Magicians' Souls x3, Mulcharmy Fuwalos x3. Created Oct 24, 2026 by YGO Mod.

Deck SPYRAL Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
60± 6/ 100
Power Score
Structural 63
Reliability 60
Going First 66
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 62.8
Going First 66
Going Second 63
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 46 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link, Fusion and Xyz boss monsters (SPYRAL Sleeper 2800, Galaxy-Eyes Photon Lord, The Zombie Vampire, Dragunity Lord - Georgius, Imsety 3000) that are fed by SPYRAL recursion from the Graveyard (Inferred from card text); Horus monsters Special Summoned from the GY once King's Sarcophagus is on the field (Inferred from card text)
  • Turn 1 (going first): Use SPYRAL searchers (Quik-Fix, Master Plan, Mission, Super Agent) to convert the opening hand into a Link or Fusion boss while holding Ash Blossom / Droll / Maxx C as protection (Inferred)
  • Turn 2 (going second): Hold Droll & Lock Bird, Ash Blossom, Maxx C and Infinite Impermanence to answer the opponent's first board, then rebuild with SPYRAL GY recursion (Inferred)
  • Recovery: Recover from disruption by Special Summoning SPYRAL monsters from the GY (Quik-Fix, Sleeper by banishing 3 SPYRAL, Big Red) and re-searching with Master Plan and Mission (Inferred)
  • After siding: Master Duel has no sideboard; side_count is 0 and no post-side plan applies.

Why it scores here

The deck reliably opens into its SPYRAL engine: the 24 archetype-core copies give about a 98% chance of at least one core card in a 5-card opening hand, and 16 searchers give about 90% for at least one searcher (Inferred from hypergeometric estimates). It converts that access into boards through a dense Link and Fusion Extra Deck, with several 2400 to 3000 ATK bosses, and the GY recursion keeps the engine going after a break. Interaction is layered across seven hand traps plus Crossout Designator, Monster Reborn and Infinite Impermanence, which gives it a reasonable going-second answer. Costs are the 18 off-archetype copies (Horus, Mulcharmy, Dark Magician, Forbidden, Chaos, Dragunity and others) that create some engine conflict, the 15-slot Extra Deck with 9 Link summons, and no sideboard or combo data to confirm the median output. Popularity (the 80% usage stats) confirms the list is a real, accessible build, but it did not earn points by itself, and the score was built from the system rather than from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 archetype-core card in 5-card hand) = 0.98 and P(>=1 searcher) = 0.90; starter access is high but the Quik-Fix, Master Plan and Mission lines are narrow (Inferred)
D2 Opening-Hand Quality & Brick Management 58 20 level-0 Spell/Trap slots and 18 generic off-archetype copies raise brick and conflict risk, offset by 16 searchers (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded combo boards; ceiling inferred from SPYRAL search density, GY recursion and 2400-3000 ATK bosses (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards to measure the median; estimated from redundancy across searchers and hand traps (Provisional)
D5 Interruption Resilience & Route Redundancy 70 Seven hand traps and multiple GY-recursion routes give independent lines after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Master Plan, Mission and Mulcharmy draw plus repeated SPYRAL GY recursion give a steady grind (Inferred)
D7 End-Board & Interaction Quality 70 Maxx C, Ash Blossom, Droll, Infinite Impermanence, Crossout Designator and Monster Reborn cover multiple interaction types; no floodgates (Inferred from role flags and card text)
D8 Going-Second & Board-Breaking Power 62 Seven hand traps and two negate-style effects in the Extra Deck help vs an established board; Dark Magician of Destruction and Red-Eyes Dark Dragoon are absent (Inferred)
D9 Offensive Pressure & Closing Power 72 Several 2400-3000 ATK bosses and Link/Xyz end-boards with piercing and direct text (Inferred from card stats)
D10 Main Deck Efficiency & Flexibility 62 46 Main Deck cards across 28 distinct names with 17 singletons and 16 searchers; 24 SPYRAL copies out of 46 (Verified from composition)
D11 Extra Deck Efficiency & Coverage 60 Full 15-card Extra Deck with 9 Link monsters; core Extra cards Double Helix, Red-Eyes Dark Dragoon and Dark Magician of Destruction are missing (Verified from usage statistics)
D12 Side Deck Adaptability 45 No sideboard exists in Master Duel; scored as a structural gap with no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; format fit is neutral (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Horus and SPYRAL chains with many decision points and 18 off-archetype copies raise the skill ceiling (Inferred)

How the score was computed

Strategy profile: Midrange primary; Combo weights not blended since the combo evidence is absent. Structural ≈ 62.8, Going First ≈ 66, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Engine conflicts (-3); Banlist exposure (-1); Hand-trap redundancy (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong starter access: 98% chance of a core card and 90% chance of a searcher in a 5-card hand (Inferred)
  • Layered interaction: seven hand traps plus Crossout Designator, Monster Reborn and Infinite Impermanence (Verified card text)
  • Repeated GY recursion (Quik-Fix, Sleeper, Big Red, Master Plan) keeps the engine alive after disruption (Inferred)
  • Boss variety across Link, Fusion, Xyz and Synchro end-boards (Verified stats)

Weaknesses

  • 18 off-archetype copies create engine conflicts and brick risk (Verified composition, Inferred impact)
  • Core Extra Deck cards (Double Helix, Red-Eyes Dark Dragoon, Dark Magician of Destruction, Masquerena) are missing from a list where they are 80% core (Verified usage stats)
  • No combo evidence, so the floor and median are unmeasured (Provisional)
  • High pilot complexity from Horus, SPYRAL and Mulcharmy chains (Inferred)

Critical choke points

  • SPYRAL monsters in the GY as the main recursion source; too few banished SPYRAL cards blocks Sleeper and Big Red (Inferred)
  • King's Sarcophagus is needed for Horus GY Special Summons; without it the Horus half of the engine does not run (Verified card text)
Priority Remove Add Reason
1 Off-archetype singleton that duplicates an existing role (review Illusion of Chaos against the core) SPYRAL Double Helix (80% core inclusion, absent here) Adds a core SPYRAL Link that searches and summons from the Extra Deck; based on usage statistics (Verified usage, Inferred benefit)
2 One off-archetype Horus or Mulcharmy copy Linkuriboh or Masquerena (80% core inclusion, absent here) Closes the gap with the archetype-standard core and reduces engine conflict (Inferred)

Evidence & confidence

  • Verified: Legal: 46 Main, 15 Extra, 0 Side within the Master Duel size rules; Restricted cards Limited/Semi-Limited within legal copy counts; Usage: 15 of 23 core cards present (65.2%); Hypergeometric probabilities from the resolved main deck
  • Inferred: Engine access and consistency estimates from hypergeometric odds; Interaction and hand-trap coverage from role flags and card text; Structural and final score calculations; Engine conflicts from off-archetype spread
  • Provisional: Meta Power is null: no dated metagame sample; Tournament reliability and matchup fit: no tournament link; Combo floor and median: no recorded boards; Side-deck dimension: no sideboard in the format
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record absent No win-rate telemetry for going-first/second, matchup, or brick/starter/OTK rates Meta Power is Provisional unless a dated metagame sample is supplied Master Duel has no sideboard; post-side scoring is not applicable

More Master Duel Info

SPYRAL

SPYRAL Breakdown

 
 

 

 

 

 

 

 
 

 

 
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