SPYRAL Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

SR Rarity
SPYRAL GEAR - Drone
SR Rarity
SPYRAL GEAR - Drone
SR Rarity
SPYRAL GEAR - Drone
WIND 1
SPYRAL GEAR - Drone
  • ATK:

  • 100

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. (Quick Effect): You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your GY, then target 1 "SPYRAL Super Agent" in your GY; add it to your hand.

N Rarity
SPYRAL GEAR - Last Resort
N Rarity
SPYRAL GEAR - Last Resort
N Rarity
SPYRAL GEAR - Last Resort
EARTH 4
SPYRAL GEAR - Last Resort
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.

SR Rarity
SPYRAL Master Plan
SR Rarity
SPYRAL Master Plan
SR Rarity
SPYRAL Master Plan
DARK 7
SPYRAL Master Plan
  • ATK:

  • 1200

  • DEF:

  • 2800


Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.

SR Rarity
SPYRAL Quik-Fix
SR Rarity
SPYRAL Quik-Fix
SR Rarity
SPYRAL Quik-Fix
EARTH 1
SPYRAL Quik-Fix
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.

SR Rarity
SPYRAL Sleeper
SR Rarity
SPYRAL Sleeper
SR Rarity
SPYRAL Sleeper
LIGHT 8
SPYRAL Sleeper
  • ATK:

  • 2800

  • DEF:

  • 1200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 "SPYRAL" cards from your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 "SPYRAL" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: Destroy as many cards you control as possible, and if you do, Special Summon 1 "SPYRAL Super Agent" from your hand, Deck, or Graveyard.

UR Rarity
SPYRAL Super Agent
UR Rarity
SPYRAL Super Agent
UR Rarity
SPYRAL Super Agent
EARTH 4
SPYRAL Super Agent
  • ATK:

  • 1900

  • DEF:

  • 1200


If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR Rarity
      One for One
      UR Rarity
      One for One
      UR Rarity
      One for One
      Spell Normal
      One for One

        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

        SR Rarity
        Preparation of Rites
        SR Rarity
        Preparation of Rites
        SR Rarity
        Preparation of Rites
        Spell Normal
        Preparation of Rites

          Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

          N Rarity
          SPYRAL GEAR - Big Red
          N Rarity
          SPYRAL GEAR - Big Red
          N Rarity
          SPYRAL GEAR - Big Red
          Spell Equip
          SPYRAL GEAR - Big Red

            Activate this card by targeting 1 "SPYRAL" monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 "SPYRAL GEAR - Big Red" per turn.

            R Rarity
            SPYRAL MISSION - Assault
            R Rarity
            SPYRAL MISSION - Assault
            R Rarity
            SPYRAL MISSION - Assault
            Spell Continuous
            SPYRAL MISSION - Assault

              Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a "SPYRAL" monster's effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 "SPYRAL" monster from your hand.

              SR Rarity
              SPYRAL Resort
              SR Rarity
              SPYRAL Resort
              SR Rarity
              SPYRAL Resort
              Spell Field
              SPYRAL Resort

                Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card.

                 Rarity
                The Gaze of Timaeus
                 Rarity
                The Gaze of Timaeus
                 Rarity
                The Gaze of Timaeus
                Spell Quick
                The Gaze of Timaeus

                  Target 1 "Dark Magician" or "Dark Magician Girl" you control or in your GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions it as material, by shuffling that monster into the Deck, but banish it during the End Phase of the next turn. (This is treated as a Special Summon with "The Eye of Timaeus".) You can only activate 1 "The Gaze of Timaeus" per turn.

                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    N Rarity
                    SPYRAL MISSION - Rescue
                    N Rarity
                    SPYRAL MISSION - Rescue
                    N Rarity
                    SPYRAL MISSION - Rescue
                    Trap Continuous
                    SPYRAL MISSION - Rescue

                      Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your GY; add it to your hand. You can banish this card from your GY, then target 1 "SPYRAL" monster in your GY; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".

                      Extra Deck

                       Rarity
                      Dark Magician of Destruction
                       Rarity
                      Dark Magician of Destruction
                       Rarity
                      Dark Magician of Destruction
                      DARK 8
                      Dark Magician of Destruction
                      • ATK:

                      • 2800

                      • DEF:

                      • 2600


                      "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing 1 Level 6 or higher DARK Spellcaster monster you control during the turn a Spell Card or effect was activated. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand. This card's name becomes "Dark Magician" while on the field or in the GY.

                      UR Rarity
                      Red-Eyes Dark Dragoon
                      UR Rarity
                      Red-Eyes Dark Dragoon
                      UR Rarity
                      Red-Eyes Dark Dragoon
                      DARK 8
                      Red-Eyes Dark Dragoon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                      UR Rarity
                      A Bao A Qu, the Lightless Shadow
                      UR Rarity
                      A Bao A Qu, the Lightless Shadow
                      UR Rarity
                      A Bao A Qu, the Lightless Shadow
                      DARK
                      A Bao A Qu, the Lightless Shadow
                      • ATK:

                      • 2800

                      • LINK-4

                      Link Arrow:

                      Left

                      Right

                      Bottom-Left

                      Bottom-Right


                      2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.

                      UR Rarity
                      Knightmare Goblin
                      UR Rarity
                      Knightmare Goblin
                      UR Rarity
                      Knightmare Goblin
                      WIND
                      Knightmare Goblin
                      • ATK:

                      • 1300

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.

                      UR Rarity
                      Linkuriboh
                      UR Rarity
                      Linkuriboh
                      UR Rarity
                      Linkuriboh
                      DARK
                      Linkuriboh
                      • ATK:

                      • 300

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                      UR Rarity
                      S:P Little Knight
                      UR Rarity
                      S:P Little Knight
                      UR Rarity
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                      UR Rarity
                      Selene, Queen of the Master Magicians
                      UR Rarity
                      Selene, Queen of the Master Magicians
                      UR Rarity
                      Selene, Queen of the Master Magicians
                      LIGHT
                      Selene, Queen of the Master Magicians
                      • ATK:

                      • 1850

                      • LINK-3

                      Link Arrow:

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

                      UR Rarity
                      SPYRAL Double Helix
                      UR Rarity
                      SPYRAL Double Helix
                      UR Rarity
                      SPYRAL Double Helix
                      EARTH
                      SPYRAL Double Helix
                      • ATK:

                      • 1900

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom


                      2 "SPYRAL" monsters This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.

                      Need 35 UR

                      UR Rarity
                      Hapi, Guidance of Horus1 card
                      UR Rarity
                      Imsety, Glory of Horus3 card
                      UR Rarity
                      Magicians' Souls3 card
                      UR Rarity
                      Maxx "C"1 card
                      UR Rarity
                      SPYRAL Super Agent1 card
                       Rarity
                      Dark Magician of Destruction1 card
                      UR Rarity
                      Red-Eyes Dark Dragoon1 card
                      UR Rarity
                      A Bao A Qu, the Lightless Shadow1 card
                      UR Rarity
                      Curious, the Lightsworn Dominion1 card
                      UR Rarity
                      Firewall Dragon1 card
                      UR Rarity
                      Knightmare Gryphon1 card
                      UR Rarity
                      Linkuriboh1 card
                      UR Rarity
                      S:P Little Knight1 card
                      UR Rarity
                      Selene, Queen of the Master Magicians1 card
                      UR Rarity
                      SPYRAL Double Helix1 card
                      UR Rarity
                      Illusion of Chaos1 card
                      UR Rarity
                      Ash Blossom & Joyous Spring2 card
                      UR Rarity
                      Ghostrick Dullahan1 card
                      UR Rarity
                      Number 90: Galaxy-Eyes Photon Lord1 card
                      UR Rarity
                      The Zombie Vampire1 card
                      UR Rarity
                      Called by the Grave1 card
                      UR Rarity
                      Forbidden Droplet2 card
                      UR Rarity
                      King's Sarcophagus3 card
                      UR Rarity
                      One for One1 card
                       Rarity
                      The Gaze of Timaeus1 card
                      UR Rarity
                      Triple Tactics Talent1 card
                      UR Rarity
                      Solemn Judgment1 card

                      Main: 40 Extra: 15

                      SR Rarity
                      1 cardDuamutef, Blessing of Horus
                      SR Rarity
                      1 cardDuamutef, Blessing of Horus
                      Duamutef, Blessing of Horus
                      WATER 8
                      Duamutef, Blessing of Horus
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.


                      UR Rarity
                      1 cardHapi, Guidance of Horus
                      UR Rarity
                      1 cardHapi, Guidance of Horus
                      Hapi, Guidance of Horus
                      WIND 8
                      Hapi, Guidance of Horus
                      • ATK:

                      • 2400

                      • DEF:

                      • 1600


                      If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                      UR Rarity
                      3 cardImsety, Glory of Horus
                      UR Rarity
                      3 cardImsety, Glory of Horus
                      Imsety, Glory of Horus
                      DARK 8
                      Imsety, Glory of Horus
                      • ATK:

                      • 3000

                      • DEF:

                      • 1800


                      If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                      UR Rarity
                      3 cardMagicians' Souls
                      UR Rarity
                      3 cardMagicians' Souls
                      Magicians' Souls
                      DARK 1
                      Magicians' Souls
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                      UR Rarity
                      1 cardMaxx "C"
                      UR Rarity
                      1 cardMaxx "C"
                      Maxx "C"
                      EARTH 2
                      Maxx "C"
                      • ATK:

                      • 500

                      • DEF:

                      • 200


                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                      SR Rarity
                      1 cardQebehsenuef, Protection of Horus
                      SR Rarity
                      1 cardQebehsenuef, Protection of Horus
                      Qebehsenuef, Protection of Horus
                      EARTH 8
                      Qebehsenuef, Protection of Horus
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn.


                      SR Rarity
                      1 cardSPYRAL GEAR - Drone
                      SR Rarity
                      1 cardSPYRAL GEAR - Drone
                      SPYRAL GEAR - Drone
                      WIND 1
                      SPYRAL GEAR - Drone
                      • ATK:

                      • 100

                      • DEF:

                      • 100


                      If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. (Quick Effect): You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your GY, then target 1 "SPYRAL Super Agent" in your GY; add it to your hand.


                      N Rarity
                      1 cardSPYRAL GEAR - Last Resort
                      N Rarity
                      1 cardSPYRAL GEAR - Last Resort
                      SPYRAL GEAR - Last Resort
                      EARTH 4
                      SPYRAL GEAR - Last Resort
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.


                      SR Rarity
                      1 cardSPYRAL Master Plan
                      SR Rarity
                      1 cardSPYRAL Master Plan
                      SPYRAL Master Plan
                      DARK 7
                      SPYRAL Master Plan
                      • ATK:

                      • 1200

                      • DEF:

                      • 2800


                      Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.


                      SR Rarity
                      2 cardSPYRAL Quik-Fix
                      SR Rarity
                      2 cardSPYRAL Quik-Fix
                      SPYRAL Quik-Fix
                      EARTH 1
                      SPYRAL Quik-Fix
                      • ATK:

                      • 500

                      • DEF:

                      • 400


                      If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.


                      SR Rarity
                      1 cardSPYRAL Sleeper
                      SR Rarity
                      1 cardSPYRAL Sleeper
                      SPYRAL Sleeper
                      LIGHT 8
                      SPYRAL Sleeper
                      • ATK:

                      • 2800

                      • DEF:

                      • 1200


                      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 "SPYRAL" cards from your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 "SPYRAL" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: Destroy as many cards you control as possible, and if you do, Special Summon 1 "SPYRAL Super Agent" from your hand, Deck, or Graveyard.


                      UR Rarity
                      1 cardSPYRAL Super Agent
                      UR Rarity
                      1 cardSPYRAL Super Agent
                      SPYRAL Super Agent
                      EARTH 4
                      SPYRAL Super Agent
                      • ATK:

                      • 1900

                      • DEF:

                      • 1200


                      If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.


                      UR Rarity
                      1 cardIllusion of Chaos
                      UR Rarity
                      1 cardIllusion of Chaos
                      Illusion of Chaos
                      DARK 7
                      Illusion of Chaos
                      • ATK:

                      • 2100

                      • DEF:

                      • 2500


                      You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                      UR Rarity
                      2 cardAsh Blossom & Joyous Spring
                      UR Rarity
                      2 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      UR Rarity
                      1 cardCalled by the Grave
                      UR Rarity
                      1 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        UR Rarity
                        2 cardForbidden Droplet
                        UR Rarity
                        2 cardForbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR Rarity
                          3 cardKing's Sarcophagus
                          UR Rarity
                          3 cardKing's Sarcophagus
                          King's Sarcophagus
                          Spell Continuous
                          King's Sarcophagus

                            "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                            UR Rarity
                            1 cardOne for One
                            UR Rarity
                            1 cardOne for One
                            One for One
                            Spell Normal
                            One for One

                              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                              N Rarity
                              1 cardSPYRAL GEAR - Big Red
                              N Rarity
                              1 cardSPYRAL GEAR - Big Red
                              SPYRAL GEAR - Big Red
                              Spell Equip
                              SPYRAL GEAR - Big Red

                                Activate this card by targeting 1 "SPYRAL" monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 "SPYRAL GEAR - Big Red" per turn.


                                R Rarity
                                1 cardSPYRAL MISSION - Assault
                                R Rarity
                                1 cardSPYRAL MISSION - Assault
                                SPYRAL MISSION - Assault
                                Spell Continuous
                                SPYRAL MISSION - Assault

                                  Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a "SPYRAL" monster's effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 "SPYRAL" monster from your hand.


                                  SR Rarity
                                  2 cardSPYRAL Resort
                                  SR Rarity
                                  2 cardSPYRAL Resort
                                  SPYRAL Resort
                                  Spell Field
                                  SPYRAL Resort

                                    Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card.


                                     Rarity
                                    1 cardThe Gaze of Timaeus
                                     Rarity
                                    1 cardThe Gaze of Timaeus
                                    The Gaze of Timaeus
                                    Spell Quick
                                    The Gaze of Timaeus

                                      Target 1 "Dark Magician" or "Dark Magician Girl" you control or in your GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions it as material, by shuffling that monster into the Deck, but banish it during the End Phase of the next turn. (This is treated as a Special Summon with "The Eye of Timaeus".) You can only activate 1 "The Gaze of Timaeus" per turn.


                                      UR Rarity
                                      1 cardTriple Tactics Talent
                                      UR Rarity
                                      1 cardTriple Tactics Talent
                                      Triple Tactics Talent
                                      Spell Normal
                                      Triple Tactics Talent

                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                        Tag(s):

                                        SR Rarity
                                        3 cardWalls of the Imperial Tomb
                                        SR Rarity
                                        3 cardWalls of the Imperial Tomb
                                        Walls of the Imperial Tomb
                                        Spell Field
                                        Walls of the Imperial Tomb

                                          This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.


                                          UR Rarity
                                          1 cardSolemn Judgment
                                          UR Rarity
                                          1 cardSolemn Judgment
                                          Solemn Judgment
                                          Trap Counter
                                          Solemn Judgment

                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                            Tag(s):

                                            N Rarity
                                            3 cardSPYRAL MISSION - Rescue
                                            N Rarity
                                            3 cardSPYRAL MISSION - Rescue
                                            SPYRAL MISSION - Rescue
                                            Trap Continuous
                                            SPYRAL MISSION - Rescue

                                              Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your GY; add it to your hand. You can banish this card from your GY, then target 1 "SPYRAL" monster in your GY; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".


                                               Rarity
                                              1 cardDark Magician of Destruction
                                               Rarity
                                              1 cardDark Magician of Destruction
                                              Dark Magician of Destruction
                                              DARK 8
                                              Dark Magician of Destruction
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2600


                                              "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing 1 Level 6 or higher DARK Spellcaster monster you control during the turn a Spell Card or effect was activated. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand. This card's name becomes "Dark Magician" while on the field or in the GY.


                                              UR Rarity
                                              1 cardRed-Eyes Dark Dragoon
                                              UR Rarity
                                              1 cardRed-Eyes Dark Dragoon
                                              Red-Eyes Dark Dragoon
                                              DARK 8
                                              Red-Eyes Dark Dragoon
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                              UR Rarity
                                              1 cardA Bao A Qu, the Lightless Shadow
                                              UR Rarity
                                              1 cardA Bao A Qu, the Lightless Shadow
                                              A Bao A Qu, the Lightless Shadow
                                              DARK
                                              A Bao A Qu, the Lightless Shadow
                                              • ATK:

                                              • 2800

                                              • LINK-4

                                              Link Arrow:

                                              Left

                                              Right

                                              Bottom-Left

                                              Bottom-Right


                                              2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                                              SR Rarity
                                              1 cardBarricadeborg Blocker
                                              SR Rarity
                                              1 cardBarricadeborg Blocker
                                              Barricadeborg Blocker
                                              DARK
                                              Barricadeborg Blocker
                                              • ATK:

                                              • 1000

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Bottom


                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                              UR Rarity
                                              1 cardCurious, the Lightsworn Dominion
                                              UR Rarity
                                              1 cardCurious, the Lightsworn Dominion
                                              Curious, the Lightsworn Dominion
                                              LIGHT
                                              Curious, the Lightsworn Dominion
                                              • ATK:

                                              • 2400

                                              • LINK-3

                                              Link Arrow:

                                              Top

                                              Bottom-Left

                                              Bottom-Right


                                              3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn. ● If this card is Link Summoned: You can send 1 card from your Deck to the GY. ● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.


                                              UR Rarity
                                              1 cardFirewall Dragon
                                              UR Rarity
                                              1 cardFirewall Dragon
                                              Firewall Dragon
                                              LIGHT
                                              Firewall Dragon
                                              • ATK:

                                              • 2500

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

                                              Right

                                              Bottom


                                              2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


                                              UR Rarity
                                              1 cardKnightmare Gryphon
                                              UR Rarity
                                              1 cardKnightmare Gryphon
                                              Knightmare Gryphon
                                              LIGHT
                                              Knightmare Gryphon
                                              • ATK:

                                              • 2500

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

                                              Right

                                              Bottom


                                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                                              UR Rarity
                                              1 cardLinkuriboh
                                              UR Rarity
                                              1 cardLinkuriboh
                                              Linkuriboh
                                              DARK
                                              Linkuriboh
                                              • ATK:

                                              • 300

                                              • LINK-1

                                              Link Arrow:

                                              Bottom


                                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                              R Rarity
                                              1 cardProtectcode Talker
                                              R Rarity
                                              1 cardProtectcode Talker
                                              Protectcode Talker
                                              DARK
                                              Protectcode Talker
                                              • ATK:

                                              • 2300

                                              • LINK-3

                                              Link Arrow:

                                              Top

                                              Left

                                              Right


                                              2+ Effect Monsters Your opponent cannot target Link-4 or higher monsters you control with card effects, also they cannot be destroyed by battle. If you control a "Firewall" Link Monster (Quick Effect): You can banish Link Monsters from your GY whose combined Link Ratings equal exactly 3; Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Protectcode Talker" once per turn.


                                              UR Rarity
                                              1 cardS:P Little Knight
                                              UR Rarity
                                              1 cardS:P Little Knight
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                              UR Rarity
                                              1 cardSelene, Queen of the Master Magicians
                                              UR Rarity
                                              1 cardSelene, Queen of the Master Magicians
                                              Selene, Queen of the Master Magicians
                                              LIGHT
                                              Selene, Queen of the Master Magicians
                                              • ATK:

                                              • 1850

                                              • LINK-3

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                              UR Rarity
                                              1 cardSPYRAL Double Helix
                                              UR Rarity
                                              1 cardSPYRAL Double Helix
                                              SPYRAL Double Helix
                                              EARTH
                                              SPYRAL Double Helix
                                              • ATK:

                                              • 1900

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Bottom


                                              2 "SPYRAL" monsters This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.


                                              UR Rarity
                                              1 cardGhostrick Dullahan
                                              UR Rarity
                                              1 cardGhostrick Dullahan
                                              Ghostrick Dullahan
                                              DARK
                                              Ghostrick Dullahan
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 0


                                              2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                              UR Rarity
                                              1 cardNumber 90: Galaxy-Eyes Photon Lord
                                              UR Rarity
                                              1 cardNumber 90: Galaxy-Eyes Photon Lord
                                              Number 90: Galaxy-Eyes Photon Lord
                                              LIGHT
                                              Number 90: Galaxy-Eyes Photon Lord
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 3000


                                              2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                              UR Rarity
                                              1 cardThe Zombie Vampire
                                              UR Rarity
                                              1 cardThe Zombie Vampire
                                              The Zombie Vampire
                                              DARK
                                              The Zombie Vampire
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2800


                                              2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                              master-duel
                                              SPYRAL
                                              5







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