Regenesis Deck #773270 — Yu-Gi-Oh! OCG
45 Main, 18 Extra, incl. Metalflame Swordsman x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (45)
- Fabled Lurrie x1
- Fiendsmith Engraver x1
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Metal Illusionist x2
- Metalflame Swordsman x3
- Metalzoa X x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Red-Eyes Black Fullmetal Dragon x1
- Red-Eyes Metal Claws Dragon x1
- Regenesis Archfiend x3
- Regenesis Dragon x1
- Regenesis Lord x1
- Regenesis Sage x1
- Regenesis Warrior x1
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x2
- Crossout Designator x1
- Fiendsmith's Tract x1
- Fusion Tag x1
- Incoming Machine! x1
- Regenesis x3
- Regenesis Code x1
- Fiendsmith in Paradise x1
- Fiendsmith Kyrie x1
- Infinite Impermanence x2
- Max Metalmorph x2
- Regenesis Birth x1
Extra Deck (18)
- Azamina x1
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Fiendsmith's Rextremende x1
- Saint Azamina x1
- Snake-Eyes Doomed Dragon x1
- A Bao A Qu, the Lightless Shadow x1
- Accesscode Talker x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- I:P Masquerena x1
- Relinquished Anima x1
- S:P Little Knight x1
- Dingirsu, the Orcust of the Evening Star x1
- Number 100: Numeron Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 97: Draglubion x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56.4 |
| Going First | 62 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Combo
- Format: ocg
Legality
Main 45 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Regenesis 2500-ATK/DEF enablers and Regenesis Lord/Sage/Dragon boards, backed by Red-Eyes Black Fullmetal Dragon (3400 ATK) and Azamina (4000 DEF) as extra-deck bosses; Fiendsmith Fusion/Link pressure (Rextremende, Desirae, Lacrima) and Mulcharmy draw-based value
- Turn 1 (going first): Open a 2500-ATK/DEF enabler plus a Regenesis searcher, Special Summon Regenesis Archfiend/Sage/Warrior, then search a Regenesis boss
- Turn 2 (going second): Use Ash Blossom, Infinite Impermanence or Maxx "C" to slow the opponent, then Regenesis Sage/Dragon plays through the board
- Recovery: Regenesis Birth, Regenesis Code and Incoming Machine! recycle the Regenesis cards from the GY; Fiendsmith Engraver and Tract provide a second engine
- After siding: No Side Deck is listed, so there is no post-side plan in this export
Why it scores here
The score comes from the deck as a system, not from averaging its cards. Searchers (16 copies) and the Regenesis core (archetype-core group P(≥1 in opening 5) ≈ 0.93) make a live starter likely on the going-first turn, and about 17 cards that reach 2500 ATK/DEF give several independent enablers. Hand traps (5 copies, P(≥1 in going-second 6) ≈ 0.53) and 10 negation and 15 removal text hits give the deck layered interaction. Conversion is inferred from card text only, because there are no recorded boards, so the ceiling and median are uncertain. Scores are held back by a scattered list (exact-name purity 14.3%, spread across Fiendsmith, Mulcharmy, Metalmorph, Red-Eyes, Azamina and others), no Side Deck, and an 18-card Extra Deck that exceeds the 15-card limit. Popularity did not add points; the Regenesis archetype's usage stats were used only to confirm the core cards.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(≥1 searcher in 5) ≈ 0.90; archetype-core P(≥1 in 5) ≈ 0.93; many 2500 ATK/DEF enablers (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 19 singleton slots, 5 hand traps, level-0 spells and mixed engines raise brick risk; no garnet count available (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; ceiling from card text (Regenesis Lord/Sage/Dragon into Red-Eyes Black Fullmetal or Azamina) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos to compute a median; mixed-archetype engine suggests a lower median than the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | 5 hand traps, Fiendsmith and Regenesis recursion give some route redundancy after interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | 16 searchers, Regenesis Birth/Code and Incoming Machine! recover resources from the GY (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Negation text 10 and removal text 15; Ash Blossom, Infinite Impermanence, Maxx "C" and Crossout Designator layer interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | P(≥1 hand trap in 6 going-second) ≈ 0.53; boss monsters with 3000-4000 ATK/DEF apply pressure (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Bosses at 3000-4000 ATK/DEF (Red-Eyes Black Fullmetal 3400, Azamina 4000, Draglubion 3000); no direct-damage text confirmed (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 45 main cards is in range, but exact-name purity is 14.3% with 54 off-archetype copies; little engine coherence (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 35 | 18 Extra cards exceed the 15-card limit; mixed Fusion/Link/Xyz with several low-impact slots such as Relinquished Anima (Verified count, Inferred use) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (0 of 15 slots used); no post-side data (Verified empty, Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated metagame sample; archetype usage shares only (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Regenesis and Fiendsmith chains with many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56.4, Going First ≈ 62, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Illegal Extra Deck size cap (-12). Final formula: Illegal legality cap: Structural 56.4 (Midrange profile); normal 0.80·Structural + 0.20·TournamentReliability = 54.7 is withheld and capped to 35 because the deck is illegal (Extra 18 > 15). Structural-only read; Meta provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 16 searchers and a dense Regenesis enabler base give a likely going-first starter
- Layered interaction: 5 hand traps plus negation and removal text
- Multiple boss options at 3000-4000 ATK/DEF
- Good recursion through Regenesis Birth, Regenesis Code and Incoming Machine!
Weaknesses
- Illegal as built: 18 Extra Deck cards against a 15 maximum
- Scattered engine: exact-name purity 14.3% across several sub-archetypes
- No Side Deck, so no post-side adaptation
- High pilot complexity with long Regenesis and Fiendsmith chains
- No recorded boards, so conversion is untested
Critical choke points
- Regenesis enablers (2500 ATK/DEF) must be present for most lines
- Extra Deck overflow must be fixed before the list can be played
- Limited cards (Fiendsmith's Lacrima, Engraver, Tract, Maxx "C", Crossout Designator, S:P Little Knight) at one copy each leave no redundancy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Relinquished Anima and I:P Masquerena (2 Extra Deck slots) | Nothing; this brings Extra Deck to 16, so a third slot must also go | Extra Deck is 18 and must be 15 or fewer to be legal; these two are the lowest-impact Extra cards on the evidence |
| 2 | Fiendsmith's Sequence (3rd Extra slot) | Nothing | Brings Extra Deck to the 15-card limit; the Fiendsmith engine stays with Lacrima and Rextremende |
| 3 | Off-archetype Mulcharmy or Metalmorph copies | Regenesis or Regenesis-supporting staples | Raises exact-name purity above 14.3% and improves engine coherence |
| 4 | None | A Side Deck of 0-15 cards | Enables best-of-3 post-side play; currently absent |
Evidence & confidence
- Verified: Main Deck 45 cards (legal range 40-60); Extra Deck 18 cards, above the OCG maximum of 15 (size_warnings: extra 18 > 15); All Limited and Semi-Limited copy counts are within legal limits; Exact-name purity 14.3% (9 of 63 archetype-linked copies); Archetype usage: 9 of 14 usage-stat core cards present
- Inferred: Opening-hand starter and core probabilities from hypergeometric estimates; Interaction and recursion roles from card text; Going-first versus going-second hand quality
- Provisional: Meta and format fit (no dated sample or tournament link); Side Deck adaptability (no Side Deck)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot records are absent No win-rate telemetry, so going-first, going-second and matchup rates are Unknown Meta Power is Provisional without a dated metagame sample No guides attached for the archetype Title is null; the deck is identified by its archetype and id only
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