Regenesis
Spell Normal

Regenesis

  • Archetype:
  • Regenesis

  • View:
  • 2969




Take 1 "Regenesis" monster from your Deck, and either add it to your hand or send it to the GY, or if you control a "Regenesis" monster, you can add 1 monster with 2500 ATK and DEF from your Deck to your hand instead. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 "Regenesis" monster in your GY; Special Summon it. You can only use each effect of "Regenesis" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 9, 2026
61± 8/ 100
Power Score
Intrinsic 59
Deck 63

Regenesis — Power Evaluation

Final Score: 61 ± 8 · Confidence: Medium

  • Intrinsic: 59 · Deck: 63 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Recovery/Recursion

Why it scores here

Regenesis is a Spell that reliably turns itself into a Regenesis monster in hand, and with a Regenesis monster on the field it can reach a 2500 ATK/DEF monster instead. Its graveyard effect banishes it to Special Summon a Regenesis monster from the GY, so it recurs a body without drawing cards. Its score comes from access and recursion, not from any stat or any effect that stops the opponent. It has no combo evidence, so the combo axis is held near the midpoint.

Axis scores

Axis Score Evidence
Accessibility 82 Searches a Regenesis monster from the Deck and is run in 400 of 400 sampled decks at 2.62 average copies, with 3 copies in 312 of them (observed; the search route is verified from text).
Combo & Conversion 55 No recorded boards exist, so conversion relies on the text: one search per use, into a body whose strength depends on the monster reached (inferred).
Resource Economy 70 Spell-to-monster search is a net +1 card from the Deck, and the GY effect recurs a monster by banishing only the Spell (verified from text, with recurrence inferred).
Effect & Interaction 5 The card has no negation, removal, or disruption effect (verified from text).
Material Utility 0 A Spell cannot be Xyz, Synchro, Fusion, or Link material, and the GY effect banishes it rather than using it as material (verified from text).
Resilience & Flexibility 55 Works from the hand and, through the GY effect, from the GY across turns, but a hand trap like Ash Blossom can stop the search effect (observed co-deck 71.5 percent with Ash Blossom and Joyous Spring; hand-trap exposure inferred).
Deck-Building Efficiency 80 One Spell slot, 3-copy typical, no garnets or locks, and the same card is reused across 45 archetypes (observed from decks; slot cost inferred).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 59, Deck ≈ 63, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Searches a Regenesis monster from the Deck to hand in one step
  • Searches a 2500 ATK/DEF monster when a Regenesis monster is already controlled
  • GY effect recurs a Regenesis monster by banishing only this card
  • Near-universal inclusion in its Regenesis home: 90 percent inclusion, 3 typical copies

Weaknesses

  • Relies on the hand, so a hand trap can stop the search before it resolves
  • No recorded combo evidence, so its conversion is text-only inference
  • Archetype-locked text: outside Regenesis it needs Regenesis monsters to do anything
  • Once-per-turn limits on each effect and the except-the-turn-sent clause add timing friction

Counters / choke points

  • Ash Blossom and Joyous Spring (co-appears in 71.5 percent of decks, so it is a commonly played hand-trap answer)

Best use

Searcher for Regenesis monsters with GY recursion. Decks: Regenesis. Suggested copies: 3.

Evidence & gaps

  • Verified: Search: take 1 Regenesis monster from the Deck to hand or GY (text); Search upgrade: a 2500 ATK/DEF monster when a Regenesis monster is controlled (text); GY effect: banish this card to Special Summon a Regenesis monster from the GY, except the turn it was sent (text); Each effect is once per turn (text); 400 decks run it, 3 copies in 312, 2.62 average (deck evidence); Inclusion 90 percent in Regenesis gameplay type 7, 86.7 percent in type 4 (usage statistics)
  • Observed: Gameplay type 7 at 91 percent of decks; Regenesis Archfiend co-deck 99.2 percent; Ash Blossom and Joyous Spring co-deck 71.5 percent
  • Inferred: Hand-trap exposure lowers the search's reliability; Recursion gives repeated value across turns; The 2500 ATK search route makes the card a strong finisher engine when a Regenesis monster is on the field
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no Regenesis monster stats supplied, so the value of the reached body is inferred no banlist token, so 3 copies (unlimited) is assumed











https://metaduelist.com/
Top