Charmer Deck #773236 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Volcanic Shell x3. Created Oct 21, 2026 by YGO Mod.

Deck Charmer OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
24± 8/ 100
Power Score
Structural 38
Reliability 30
Going First 34
Going Second 36

Deck — Deck Power Evaluation

Final Contextual Deck Power: 24/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 38
Going First 34
Going Second 36
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Volcanic Emperor (3100 ATK) and Link/Fusion boss monsters after a Volcanic or Snake-Eye engine line, which is not reliably assembled from this list; Diabellstar the Black Witch and Snake-Eyes Flamberge Dragon as one-card beatdown boards
  • Turn 1 (going first): Open a Volcanic or Mulcharmy starter (about 25% for a 3-copy card in 5 cards), then search and Special Summon with Volcanic Trooper or Volcanic Shell; the line is not reliable and conflicts with the off-archetype cards
  • Turn 2 (going second): Use the six-card hand to hold Ash Blossom, Dominus Impulse, Solemn Judgment or Red Reboot for interaction, then rebuild a board from Mulcharmy and Volcanic recursion
  • Recovery: Recover through Volcanic Shell, Volcanic Rimfire and Volcanic Emission recursion from the GY, which depends on a Volcanic starter being live
  • After siding: No side deck is registered, so no post-side plan can be evaluated

Why it scores here

The list is Illegal: two Forbidden OCG cards are run, so it receives only a structural read and the score is capped low. Its core engines (Volcanic, Mulcharmy, Snake-Eye, Diabellstar) are split across several sub-archetypes, with exact-name Charmer purity at 1.4 percent, so the deck does not reliably open one coherent plan. Hypergeometric draws give roughly a 25 percent chance per three-copy starter in a 5-card opening hand, and no recorded boards exist to confirm conversion, so the ceiling and median are both text-only inferences. Its strongest feature is a dense interaction suite of hand traps, negates and removal (about 10 negation and 18 removal text hints), which earns the highest dimension score. Popularity and archetype usage do not earn points here, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(at least one 3-copy starter in 5 cards) ≈ 0.25 per starter; engines split across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 30 16 tech and 14 searcher-text cards compete for slots, with 69 off-archetype copies (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; ceiling is text-only from Volcanic Emperor and Volcanic recursion (Inferred)
D4 Combo Floor & Median Output 30 No recorded combos; median output is not measurable and assumed low (Inferred)
D5 Interruption Resilience & Route Redundancy 45 8 hand traps and multiple Volcanic recursion routes give some redundancy after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion from GY via Volcanic Shell, Rimfire and Emission, but no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 60 10 negation-text and 18 removal-text cards, layered across hand traps and spells (Inferred)
D8 Going-Second & Board-Breaking Power 40 Going-second split unavailable; board-breaking relies on Lightning Storm and Harpie's Feather Duster in a non-engine slot (Inferred)
D9 Offensive Pressure & Closing Power 45 Volcanic Emperor (3100 ATK) and Link/Fusion bosses provide closing power when the engine is live (Inferred)
D10 Main Deck Efficiency & Flexibility 35 55 main cards across 35 distinct names; archetype purity 1.4 percent (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is full with 10 Link and 5 Fusion monsters, with mixed engines (Verified composition)
D12 Side Deck Adaptability 5 No side deck is registered (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link and no dated metagame sample; Provisional
D14 Pilotability & Error Tolerance 35 Multi-engine lines with several decision points and conflicting archetypes (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 38, Going First ≈ 34, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Banlist exposure (Forbidden cards in deck) (-8); Engine conflicts (Volcanic, Snake-Eye, Mulcharmy, Diabellstar) (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal cap applied: score is structural-only, with banlist and engine-conflict modifiers

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 8 hand traps and 10 negation-text cards
  • Extra Deck coverage across Link and Fusion bosses

Weaknesses

  • Illegal list: two Forbidden cards
  • Low exact-name archetype purity (1.4 percent)
  • No side deck
  • No recorded combos to confirm conversion

Critical choke points

  • Any single Volcanic or Snake-Eye starter, which is about 25 percent per 3-copy card in a 5-card hand
  • Legality: the Forbidden cards must be removed before the deck is playable
Priority Remove Add Reason
1 Triple Tactics Talent and Original Sinful Spoils - Snake-Eye Legal main-deck replacements that fit the chosen engine Restores legality so the deck can receive a normal score
2 One sub-archetype outside the main engine (for example Snake-Eye or Mulcharmy) More copies of the core Volcanic starters Raises starter density and exact-name purity, which improves D1 and D2

Evidence & confidence

  • Verified: Illegal status: Triple Tactics Talent and Original Sinful Spoils - Snake-Eye are Forbidden in OCG; Main 55, Extra 15, Side 0 (size legal); Exact-name archetype purity 1.4 percent; No side deck registered
  • Inferred: Starter probability ≈ 0.25 per 3-copy card in a 5-card hand; Interaction density from negation and removal text hints; Consistency and brick estimates
  • Provisional: Meta Power (no dated metagame sample); Format fit
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null

More OCG Info

Charmer

Charmer Breakdown

 
 

 

 

 

 

 

 
 

 

 
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